blob: c4acb61ac759eca4794db4fcee6af111232200e0 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/conflicts/module_inspector_win.h"
#include <utility>
#include "base/bind.h"
#include "base/sequenced_task_runner.h"
#include "base/task_scheduler/post_task.h"
#include "base/threading/sequenced_task_runner_handle.h"
#include "chrome/browser/after_startup_task_utils.h"
namespace {
StringMapping GetPathMapping() {
return GetEnvironmentVariablesMapping({
L"LOCALAPPDATA", L"ProgramFiles", L"ProgramData", L"USERPROFILE",
L"SystemRoot", L"TEMP", L"TMP", L"CommonProgramFiles",
});
}
// Does the inspection of the module and replies with the result by calling
// |on_inspection_finished_callback| on |reply_task_runner|.
// The StringMapping is wrapped in a RefCountedData to save a copy per
// invocation.
//
// TODO(pmonette): When the Task Scheduler starts supporting after-startup
// background sequences, change this to use base::PostTaskAndReplyWithResult().
void InspectModuleOnBlockingSequenceAndReply(
scoped_refptr<base::RefCountedData<StringMapping>> env_variable_mapping,
const ModuleInfoKey& module_key,
scoped_refptr<base::SequencedTaskRunner> reply_task_runner,
base::OnceCallback<void(std::unique_ptr<ModuleInspectionResult>)>
on_inspection_finished_callback) {
reply_task_runner->PostTask(
FROM_HERE,
base::BindOnce(std::move(on_inspection_finished_callback),
InspectModule(env_variable_mapping->data, module_key)));
}
} // namespace
ModuleInspector::ModuleInspector(
const OnModuleInspectedCallback& on_module_inspected_callback)
: on_module_inspected_callback_(on_module_inspected_callback),
task_runner_(base::CreateSequencedTaskRunnerWithTraits(
{base::MayBlock(), base::TaskPriority::BEST_EFFORT,
base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN})),
path_mapping_(base::MakeRefCounted<base::RefCountedData<StringMapping>>(
GetPathMapping())),
weak_ptr_factory_(this) {}
ModuleInspector::~ModuleInspector() = default;
void ModuleInspector::AddModule(const ModuleInfoKey& module_key) {
DCHECK(thread_checker_.CalledOnValidThread());
queue_.push(module_key);
if (queue_.size() == 1)
StartInspectingModule();
}
void ModuleInspector::IncreaseInspectionPriority() {
DCHECK(thread_checker_.CalledOnValidThread());
// Create a task runner with higher priority so that future inspections are
// done faster.
task_runner_ = base::CreateSequencedTaskRunnerWithTraits(
{base::MayBlock(), base::TaskPriority::USER_VISIBLE,
base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN});
}
bool ModuleInspector::IsIdle() {
return queue_.empty();
}
void ModuleInspector::StartInspectingModule() {
ModuleInfoKey module_key = queue_.front();
// There is a small priority inversion that happens when
// IncreaseInspectionPriority() is called while a module is currently being
// inspected.
//
// This is because all the subsequent tasks will be posted at a higher
// priority, but they are waiting on the current task that is currently
// running at a lower priority.
//
// In practice, this is not an issue because the only caller of
// IncreaseInspectionPriority() (chrome://conflicts) does not depend on the
// inspection to finish synchronously and is not blocking anything else.
AfterStartupTaskUtils::PostTask(
FROM_HERE, task_runner_,
base::BindOnce(
&InspectModuleOnBlockingSequenceAndReply, path_mapping_, module_key,
base::SequencedTaskRunnerHandle::Get(),
base::BindOnce(&ModuleInspector::OnInspectionFinished,
weak_ptr_factory_.GetWeakPtr(), module_key)));
}
void ModuleInspector::OnInspectionFinished(
const ModuleInfoKey& module_key,
std::unique_ptr<ModuleInspectionResult> inspection_result) {
DCHECK(thread_checker_.CalledOnValidThread());
// Pop first, because the callback may want to know if there is any work left
// to be done, which is caracterized by a non-empty queue.
queue_.pop();
on_module_inspected_callback_.Run(module_key, std::move(inspection_result));
// Continue the work.
if (!queue_.empty())
StartInspectingModule();
}