blob: 2bf281593507f93cca5bf21083361783b60833b0 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/frame_host/frame_tree.h"
#include <stddef.h>
#include <queue>
#include <utility>
#include "base/bind.h"
#include "base/callback.h"
#include "base/containers/hash_tables.h"
#include "base/lazy_instance.h"
#include "content/browser/frame_host/frame_tree_node.h"
#include "content/browser/frame_host/navigator.h"
#include "content/browser/frame_host/render_frame_host_factory.h"
#include "content/browser/frame_host/render_frame_host_impl.h"
#include "content/browser/frame_host/render_frame_proxy_host.h"
#include "content/browser/renderer_host/render_view_host_factory.h"
#include "content/browser/renderer_host/render_view_host_impl.h"
#include "content/common/input_messages.h"
#include "content/common/site_isolation_policy.h"
#include "third_party/WebKit/public/web/WebSandboxFlags.h"
namespace content {
namespace {
// Helper function to collect SiteInstances involved in rendering a single
// FrameTree (which is a subset of SiteInstances in main frame's proxy_hosts_
// because of openers).
std::set<SiteInstance*> CollectSiteInstances(FrameTree* tree) {
std::set<SiteInstance*> instances;
for (FrameTreeNode* node : tree->Nodes())
instances.insert(node->current_frame_host()->GetSiteInstance());
return instances;
}
} // namespace
FrameTree::NodeIterator::NodeIterator(const NodeIterator& other) = default;
FrameTree::NodeIterator::~NodeIterator() {}
FrameTree::NodeIterator& FrameTree::NodeIterator::operator++() {
for (size_t i = 0; i < current_node_->child_count(); ++i) {
FrameTreeNode* child = current_node_->child_at(i);
if (child == node_to_skip_)
continue;
queue_.push(child);
}
if (!queue_.empty()) {
current_node_ = queue_.front();
queue_.pop();
} else {
current_node_ = nullptr;
}
return *this;
}
bool FrameTree::NodeIterator::operator==(const NodeIterator& rhs) const {
return current_node_ == rhs.current_node_;
}
FrameTree::NodeIterator::NodeIterator(FrameTreeNode* starting_node,
FrameTreeNode* node_to_skip)
: current_node_(starting_node != node_to_skip ? starting_node : nullptr),
node_to_skip_(node_to_skip) {}
FrameTree::NodeIterator FrameTree::NodeRange::begin() {
return NodeIterator(tree_->root(), node_to_skip_);
}
FrameTree::NodeIterator FrameTree::NodeRange::end() {
return NodeIterator(nullptr, nullptr);
}
FrameTree::NodeRange::NodeRange(FrameTree* tree, FrameTreeNode* node_to_skip)
: tree_(tree), node_to_skip_(node_to_skip) {}
FrameTree::ConstNodeIterator::~ConstNodeIterator() {}
FrameTree::ConstNodeIterator& FrameTree::ConstNodeIterator::operator++() {
for (size_t i = 0; i < current_node_->child_count(); ++i) {
const FrameTreeNode* child = current_node_->child_at(i);
queue_.push(child);
}
if (!queue_.empty()) {
current_node_ = queue_.front();
queue_.pop();
} else {
current_node_ = nullptr;
}
return *this;
}
bool FrameTree::ConstNodeIterator::operator==(
const ConstNodeIterator& rhs) const {
return current_node_ == rhs.current_node_;
}
FrameTree::ConstNodeIterator::ConstNodeIterator(
const FrameTreeNode* starting_node)
: current_node_(starting_node) {}
FrameTree::ConstNodeIterator FrameTree::ConstNodeRange::begin() {
return ConstNodeIterator(tree_->root());
}
FrameTree::ConstNodeIterator FrameTree::ConstNodeRange::end() {
return ConstNodeIterator(nullptr);
}
FrameTree::ConstNodeRange::ConstNodeRange(const FrameTree* tree)
: tree_(tree) {}
FrameTree::FrameTree(Navigator* navigator,
RenderFrameHostDelegate* render_frame_delegate,
RenderViewHostDelegate* render_view_delegate,
RenderWidgetHostDelegate* render_widget_delegate,
RenderFrameHostManager::Delegate* manager_delegate)
: render_frame_delegate_(render_frame_delegate),
render_view_delegate_(render_view_delegate),
render_widget_delegate_(render_widget_delegate),
manager_delegate_(manager_delegate),
root_(new FrameTreeNode(this,
navigator,
render_frame_delegate,
render_view_delegate,
render_widget_delegate,
manager_delegate,
// The top-level frame must always be in a
// document scope.
blink::WebTreeScopeType::Document,
std::string(),
std::string(),
blink::WebFrameOwnerProperties())),
focused_frame_tree_node_id_(-1),
load_progress_(0.0) {}
FrameTree::~FrameTree() {
delete root_;
root_ = nullptr;
}
FrameTreeNode* FrameTree::FindByID(int frame_tree_node_id) {
for (FrameTreeNode* node : Nodes()) {
if (node->frame_tree_node_id() == frame_tree_node_id)
return node;
}
return nullptr;
}
FrameTreeNode* FrameTree::FindByRoutingID(int process_id, int routing_id) {
RenderFrameHostImpl* render_frame_host =
RenderFrameHostImpl::FromID(process_id, routing_id);
if (render_frame_host) {
FrameTreeNode* result = render_frame_host->frame_tree_node();
if (this == result->frame_tree())
return result;
}
RenderFrameProxyHost* render_frame_proxy_host =
RenderFrameProxyHost::FromID(process_id, routing_id);
if (render_frame_proxy_host) {
FrameTreeNode* result = render_frame_proxy_host->frame_tree_node();
if (this == result->frame_tree())
return result;
}
return nullptr;
}
FrameTreeNode* FrameTree::FindByName(const std::string& name) {
if (name.empty())
return root_;
for (FrameTreeNode* node : Nodes()) {
if (node->frame_name() == name)
return node;
}
return nullptr;
}
FrameTree::NodeRange FrameTree::Nodes() {
return NodesExcept(nullptr);
}
FrameTree::NodeRange FrameTree::NodesExcept(FrameTreeNode* node_to_skip) {
return NodeRange(this, node_to_skip);
}
FrameTree::ConstNodeRange FrameTree::ConstNodes() const {
return ConstNodeRange(this);
}
bool FrameTree::AddFrame(
FrameTreeNode* parent,
int process_id,
int new_routing_id,
blink::WebTreeScopeType scope,
const std::string& frame_name,
const std::string& frame_unique_name,
blink::WebSandboxFlags sandbox_flags,
const blink::WebFrameOwnerProperties& frame_owner_properties) {
CHECK_NE(new_routing_id, MSG_ROUTING_NONE);
// A child frame always starts with an initial empty document, which means
// it is in the same SiteInstance as the parent frame. Ensure that the process
// which requested a child frame to be added is the same as the process of the
// parent node.
if (parent->current_frame_host()->GetProcess()->GetID() != process_id)
return false;
// AddChild is what creates the RenderFrameHost.
FrameTreeNode* added_node = parent->AddChild(
make_scoped_ptr(new FrameTreeNode(
this, parent->navigator(), render_frame_delegate_,
render_view_delegate_, render_widget_delegate_, manager_delegate_,
scope, frame_name, frame_unique_name, frame_owner_properties)),
process_id, new_routing_id);
// Set sandbox flags and make them effective immediately, since initial
// sandbox flags should apply to the initial empty document in the frame.
added_node->SetPendingSandboxFlags(sandbox_flags);
added_node->CommitPendingSandboxFlags();
// Now that the new node is part of the FrameTree and has a RenderFrameHost,
// we can announce the creation of the initial RenderFrame which already
// exists in the renderer process.
added_node->current_frame_host()->SetRenderFrameCreated(true);
return true;
}
void FrameTree::RemoveFrame(FrameTreeNode* child) {
FrameTreeNode* parent = child->parent();
if (!parent) {
NOTREACHED() << "Unexpected RemoveFrame call for main frame.";
return;
}
parent->RemoveChild(child);
}
void FrameTree::CreateProxiesForSiteInstance(
FrameTreeNode* source,
SiteInstance* site_instance) {
// Create the RenderFrameProxyHost for the new SiteInstance.
if (!source || !source->IsMainFrame()) {
RenderViewHostImpl* render_view_host = GetRenderViewHost(site_instance);
if (!render_view_host) {
root()->render_manager()->CreateRenderFrameProxy(site_instance);
} else {
root()->render_manager()->EnsureRenderViewInitialized(render_view_host,
site_instance);
}
}
// Proxies are created in the FrameTree in response to a node navigating to a
// new SiteInstance. Since |source|'s navigation will replace the currently
// loaded document, the entire subtree under |source| will be removed.
for (FrameTreeNode* node : NodesExcept(source)) {
// If a new frame is created in the current SiteInstance, other frames in
// that SiteInstance don't need a proxy for the new frame.
SiteInstance* current_instance =
node->render_manager()->current_frame_host()->GetSiteInstance();
if (current_instance != site_instance)
node->render_manager()->CreateRenderFrameProxy(site_instance);
}
}
RenderFrameHostImpl* FrameTree::GetMainFrame() const {
return root_->current_frame_host();
}
FrameTreeNode* FrameTree::GetFocusedFrame() {
return FindByID(focused_frame_tree_node_id_);
}
void FrameTree::SetFocusedFrame(FrameTreeNode* node, SiteInstance* source) {
if (node == GetFocusedFrame())
return;
std::set<SiteInstance*> frame_tree_site_instances =
CollectSiteInstances(this);
SiteInstance* current_instance =
node->current_frame_host()->GetSiteInstance();
// Update the focused frame in all other SiteInstances. If focus changes to
// a cross-process frame, this allows the old focused frame's renderer
// process to clear focus from that frame and fire blur events. It also
// ensures that the latest focused frame is available in all renderers to
// compute document.activeElement.
//
// We do not notify the |source| SiteInstance because it already knows the
// new focused frame (since it initiated the focus change), and we notify the
// new focused frame's SiteInstance (if it differs from |source|) separately
// below.
for (const auto& instance : frame_tree_site_instances) {
if (instance != source && instance != current_instance) {
DCHECK(SiteIsolationPolicy::AreCrossProcessFramesPossible());
RenderFrameProxyHost* proxy =
node->render_manager()->GetRenderFrameProxyHost(instance);
proxy->SetFocusedFrame();
}
}
// If |node| was focused from a cross-process frame (i.e., via
// window.focus()), tell its RenderFrame that it should focus.
if (current_instance != source)
node->current_frame_host()->SetFocusedFrame();
focused_frame_tree_node_id_ = node->frame_tree_node_id();
node->DidFocus();
// The accessibility tree data for the root of the frame tree keeps
// track of the focused frame too, so update that every time the
// focused frame changes.
root()->current_frame_host()->UpdateAXTreeData();
}
void FrameTree::SetFrameRemoveListener(
const base::Callback<void(RenderFrameHost*)>& on_frame_removed) {
on_frame_removed_ = on_frame_removed;
}
RenderViewHostImpl* FrameTree::CreateRenderViewHost(
SiteInstance* site_instance,
int32_t routing_id,
int32_t main_frame_routing_id,
bool swapped_out,
bool hidden) {
RenderViewHostMap::iterator iter =
render_view_host_map_.find(site_instance->GetId());
if (iter != render_view_host_map_.end()) {
// If a RenderViewHost is pending deletion for this |site_instance|, it
// shouldn't be reused, so put it in the map of RenderViewHosts pending
// shutdown. Otherwise, return the existing RenderViewHost for the
// SiteInstance. Note that if swapped-out is forbidden, the
// RenderViewHost's main frame has already been cleared, so we cannot rely
// on checking whether the main frame is pending deletion.
if (iter->second->is_pending_deletion()) {
render_view_host_pending_shutdown_map_.insert(
std::make_pair(site_instance->GetId(), iter->second));
render_view_host_map_.erase(iter);
} else {
return iter->second;
}
}
RenderViewHostImpl* rvh =
static_cast<RenderViewHostImpl*>(RenderViewHostFactory::Create(
site_instance, render_view_delegate_, render_widget_delegate_,
routing_id, main_frame_routing_id, swapped_out, hidden));
render_view_host_map_[site_instance->GetId()] = rvh;
return rvh;
}
RenderViewHostImpl* FrameTree::GetRenderViewHost(SiteInstance* site_instance) {
RenderViewHostMap::iterator iter =
render_view_host_map_.find(site_instance->GetId());
if (iter == render_view_host_map_.end())
return nullptr;
return iter->second;
}
void FrameTree::AddRenderViewHostRef(RenderViewHostImpl* render_view_host) {
SiteInstance* site_instance = render_view_host->GetSiteInstance();
RenderViewHostMap::iterator iter =
render_view_host_map_.find(site_instance->GetId());
CHECK(iter != render_view_host_map_.end());
CHECK(iter->second == render_view_host);
iter->second->increment_ref_count();
}
void FrameTree::ReleaseRenderViewHostRef(RenderViewHostImpl* render_view_host) {
SiteInstance* site_instance = render_view_host->GetSiteInstance();
int32_t site_instance_id = site_instance->GetId();
RenderViewHostMap::iterator iter =
render_view_host_map_.find(site_instance_id);
if (iter != render_view_host_map_.end() && iter->second == render_view_host) {
// Decrement the refcount and shutdown the RenderViewHost if no one else is
// using it.
CHECK_GT(iter->second->ref_count(), 0);
iter->second->decrement_ref_count();
if (iter->second->ref_count() == 0) {
iter->second->ShutdownAndDestroy();
render_view_host_map_.erase(iter);
}
} else {
// The RenderViewHost should be in the list of RenderViewHosts pending
// shutdown.
bool render_view_host_found = false;
std::pair<RenderViewHostMultiMap::iterator,
RenderViewHostMultiMap::iterator> result =
render_view_host_pending_shutdown_map_.equal_range(site_instance_id);
for (RenderViewHostMultiMap::iterator multi_iter = result.first;
multi_iter != result.second;
++multi_iter) {
if (multi_iter->second != render_view_host)
continue;
render_view_host_found = true;
// Decrement the refcount and shutdown the RenderViewHost if no one else
// is using it.
CHECK_GT(render_view_host->ref_count(), 0);
render_view_host->decrement_ref_count();
if (render_view_host->ref_count() == 0) {
render_view_host->ShutdownAndDestroy();
render_view_host_pending_shutdown_map_.erase(multi_iter);
}
break;
}
CHECK(render_view_host_found);
}
}
void FrameTree::FrameRemoved(FrameTreeNode* frame) {
if (frame->frame_tree_node_id() == focused_frame_tree_node_id_)
focused_frame_tree_node_id_ = -1;
// No notification for the root frame.
if (!frame->parent()) {
CHECK_EQ(frame, root_);
return;
}
// Notify observers of the frame removal.
if (!on_frame_removed_.is_null())
on_frame_removed_.Run(frame->current_frame_host());
}
void FrameTree::UpdateLoadProgress() {
double progress = 0.0;
int frame_count = 0;
for (FrameTreeNode* node : Nodes()) {
// Ignore the current frame if it has not started loading.
if (!node->has_started_loading())
continue;
// Collect progress.
progress += node->loading_progress();
frame_count++;
}
if (frame_count != 0)
progress /= frame_count;
if (progress <= load_progress_)
return;
load_progress_ = progress;
// Notify the WebContents.
root_->navigator()->GetDelegate()->DidChangeLoadProgress();
}
void FrameTree::ResetLoadProgress() {
for (FrameTreeNode* node : Nodes())
node->reset_loading_progress();
load_progress_ = 0.0;
}
bool FrameTree::IsLoading() const {
for (const FrameTreeNode* node : ConstNodes()) {
if (node->IsLoading())
return true;
}
return false;
}
void FrameTree::ReplicatePageFocus(bool is_focused) {
std::set<SiteInstance*> frame_tree_site_instances =
CollectSiteInstances(this);
// Send the focus update to main frame's proxies in all SiteInstances of
// other frames in this FrameTree. Note that the main frame might also know
// about proxies in SiteInstances for frames in a different FrameTree (e.g.,
// for window.open), so we can't just iterate over its proxy_hosts_ in
// RenderFrameHostManager.
for (const auto& instance : frame_tree_site_instances)
SetPageFocus(instance, is_focused);
}
void FrameTree::SetPageFocus(SiteInstance* instance, bool is_focused) {
RenderFrameHostManager* root_manager = root_->render_manager();
// This is only used to set page-level focus in cross-process subframes, and
// requests to set focus in main frame's SiteInstance are ignored.
if (instance != root_manager->current_frame_host()->GetSiteInstance()) {
RenderFrameProxyHost* proxy =
root_manager->GetRenderFrameProxyHost(instance);
proxy->Send(new InputMsg_SetFocus(proxy->GetRoutingID(), is_focused));
}
}
} // namespace content