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// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/heap/scavenger.h"
#include "src/contexts.h"
#include "src/heap/heap.h"
#include "src/heap/objects-visiting-inl.h"
#include "src/heap/scavenger-inl.h"
#include "src/isolate.h"
#include "src/log.h"
#include "src/profiler/cpu-profiler.h"
namespace v8 {
namespace internal {
enum LoggingAndProfiling {
LOGGING_AND_PROFILING_ENABLED,
LOGGING_AND_PROFILING_DISABLED
};
enum MarksHandling { TRANSFER_MARKS, IGNORE_MARKS };
template <MarksHandling marks_handling,
LoggingAndProfiling logging_and_profiling_mode>
class ScavengingVisitor : public StaticVisitorBase {
public:
static void Initialize() {
table_.Register(kVisitSeqOneByteString, &EvacuateSeqOneByteString);
table_.Register(kVisitSeqTwoByteString, &EvacuateSeqTwoByteString);
table_.Register(kVisitShortcutCandidate, &EvacuateShortcutCandidate);
table_.Register(kVisitByteArray, &EvacuateByteArray);
table_.Register(kVisitFixedArray, &EvacuateFixedArray);
table_.Register(kVisitFixedDoubleArray, &EvacuateFixedDoubleArray);
table_.Register(kVisitFixedTypedArray, &EvacuateFixedTypedArray);
table_.Register(kVisitFixedFloat64Array, &EvacuateFixedFloat64Array);
table_.Register(kVisitJSArrayBuffer, &EvacuateJSArrayBuffer);
table_.Register(
kVisitNativeContext,
&ObjectEvacuationStrategy<POINTER_OBJECT>::template VisitSpecialized<
Context::kSize>);
table_.Register(
kVisitConsString,
&ObjectEvacuationStrategy<POINTER_OBJECT>::template VisitSpecialized<
ConsString::kSize>);
table_.Register(
kVisitSlicedString,
&ObjectEvacuationStrategy<POINTER_OBJECT>::template VisitSpecialized<
SlicedString::kSize>);
table_.Register(
kVisitSymbol,
&ObjectEvacuationStrategy<POINTER_OBJECT>::template VisitSpecialized<
Symbol::kSize>);
table_.Register(
kVisitSharedFunctionInfo,
&ObjectEvacuationStrategy<POINTER_OBJECT>::template VisitSpecialized<
SharedFunctionInfo::kSize>);
table_.Register(kVisitJSWeakCollection,
&ObjectEvacuationStrategy<POINTER_OBJECT>::Visit);
table_.Register(kVisitJSRegExp,
&ObjectEvacuationStrategy<POINTER_OBJECT>::Visit);
table_.Register(kVisitJSFunction, &EvacuateJSFunction);
table_.RegisterSpecializations<ObjectEvacuationStrategy<DATA_OBJECT>,
kVisitDataObject, kVisitDataObjectGeneric>();
table_.RegisterSpecializations<ObjectEvacuationStrategy<POINTER_OBJECT>,
kVisitJSObject, kVisitJSObjectGeneric>();
table_
.RegisterSpecializations<ObjectEvacuationStrategy<POINTER_OBJECT>,
kVisitJSApiObject, kVisitJSApiObjectGeneric>();
table_.RegisterSpecializations<ObjectEvacuationStrategy<POINTER_OBJECT>,
kVisitStruct, kVisitStructGeneric>();
}
static VisitorDispatchTable<ScavengingCallback>* GetTable() {
return &table_;
}
private:
enum ObjectContents { DATA_OBJECT, POINTER_OBJECT };
static void RecordCopiedObject(Heap* heap, HeapObject* obj) {
bool should_record = false;
#ifdef DEBUG
should_record = FLAG_heap_stats;
#endif
should_record = should_record || FLAG_log_gc;
if (should_record) {
if (heap->new_space()->Contains(obj)) {
heap->new_space()->RecordAllocation(obj);
} else {
heap->new_space()->RecordPromotion(obj);
}
}
}
// Helper function used by CopyObject to copy a source object to an
// allocated target object and update the forwarding pointer in the source
// object. Returns the target object.
INLINE(static void MigrateObject(Heap* heap, HeapObject* source,
HeapObject* target, int size)) {
// If we migrate into to-space, then the to-space top pointer should be
// right after the target object. Incorporate double alignment
// over-allocation.
DCHECK(!heap->InToSpace(target) ||
target->address() + size == heap->new_space()->top() ||
target->address() + size + kPointerSize == heap->new_space()->top());
// Make sure that we do not overwrite the promotion queue which is at
// the end of to-space.
DCHECK(!heap->InToSpace(target) ||
heap->promotion_queue()->IsBelowPromotionQueue(
heap->new_space()->top()));
// Copy the content of source to target.
heap->CopyBlock(target->address(), source->address(), size);
// Set the forwarding address.
source->set_map_word(MapWord::FromForwardingAddress(target));
if (logging_and_profiling_mode == LOGGING_AND_PROFILING_ENABLED) {
// Update NewSpace stats if necessary.
RecordCopiedObject(heap, target);
heap->OnMoveEvent(target, source, size);
}
if (marks_handling == TRANSFER_MARKS) {
if (Marking::TransferColor(source, target)) {
MemoryChunk::IncrementLiveBytesFromGC(target, size);
}
}
}
template <AllocationAlignment alignment>
static inline bool SemiSpaceCopyObject(Map* map, HeapObject** slot,
HeapObject* object, int object_size) {
Heap* heap = map->GetHeap();
DCHECK(heap->AllowedToBeMigrated(object, NEW_SPACE));
AllocationResult allocation =
heap->new_space()->AllocateRaw(object_size, alignment);
HeapObject* target = NULL; // Initialization to please compiler.
if (allocation.To(&target)) {
// Order is important here: Set the promotion limit before storing a
// filler for double alignment or migrating the object. Otherwise we
// may end up overwriting promotion queue entries when we migrate the
// object.
heap->promotion_queue()->SetNewLimit(heap->new_space()->top());
MigrateObject(heap, object, target, object_size);
// Update slot to new target.
*slot = target;
heap->IncrementSemiSpaceCopiedObjectSize(object_size);
return true;
}
return false;
}
template <ObjectContents object_contents, AllocationAlignment alignment>
static inline bool PromoteObject(Map* map, HeapObject** slot,
HeapObject* object, int object_size) {
Heap* heap = map->GetHeap();
AllocationResult allocation =
heap->old_space()->AllocateRaw(object_size, alignment);
HeapObject* target = NULL; // Initialization to please compiler.
if (allocation.To(&target)) {
MigrateObject(heap, object, target, object_size);
// Update slot to new target.
*slot = target;
if (object_contents == POINTER_OBJECT) {
heap->promotion_queue()->insert(
target, object_size,
Marking::IsBlack(Marking::MarkBitFrom(object)));
}
heap->IncrementPromotedObjectsSize(object_size);
return true;
}
return false;
}
template <ObjectContents object_contents, AllocationAlignment alignment>
static inline void EvacuateObject(Map* map, HeapObject** slot,
HeapObject* object, int object_size) {
SLOW_DCHECK(object_size <= Page::kAllocatableMemory);
SLOW_DCHECK(object->Size() == object_size);
Heap* heap = map->GetHeap();
if (!heap->ShouldBePromoted(object->address(), object_size)) {
// A semi-space copy may fail due to fragmentation. In that case, we
// try to promote the object.
if (SemiSpaceCopyObject<alignment>(map, slot, object, object_size)) {
return;
}
}
if (PromoteObject<object_contents, alignment>(map, slot, object,
object_size)) {
return;
}
// If promotion failed, we try to copy the object to the other semi-space
if (SemiSpaceCopyObject<alignment>(map, slot, object, object_size)) return;
FatalProcessOutOfMemory("Scavenger: semi-space copy\n");
}
static inline void EvacuateJSFunction(Map* map, HeapObject** slot,
HeapObject* object) {
ObjectEvacuationStrategy<POINTER_OBJECT>::Visit(map, slot, object);
if (marks_handling == IGNORE_MARKS) return;
MapWord map_word = object->map_word();
DCHECK(map_word.IsForwardingAddress());
HeapObject* target = map_word.ToForwardingAddress();
MarkBit mark_bit = Marking::MarkBitFrom(target);
if (Marking::IsBlack(mark_bit)) {
// This object is black and it might not be rescanned by marker.
// We should explicitly record code entry slot for compaction because
// promotion queue processing (IteratePromotedObjectPointers) will
// miss it as it is not HeapObject-tagged.
Address code_entry_slot =
target->address() + JSFunction::kCodeEntryOffset;
Code* code = Code::cast(Code::GetObjectFromEntryAddress(code_entry_slot));
map->GetHeap()->mark_compact_collector()->RecordCodeEntrySlot(
target, code_entry_slot, code);
}
}
static inline void EvacuateFixedArray(Map* map, HeapObject** slot,
HeapObject* object) {
int length = reinterpret_cast<FixedArray*>(object)->synchronized_length();
int object_size = FixedArray::SizeFor(length);
EvacuateObject<POINTER_OBJECT, kWordAligned>(map, slot, object,
object_size);
}
static inline void EvacuateFixedDoubleArray(Map* map, HeapObject** slot,
HeapObject* object) {
int length = reinterpret_cast<FixedDoubleArray*>(object)->length();
int object_size = FixedDoubleArray::SizeFor(length);
EvacuateObject<DATA_OBJECT, kDoubleAligned>(map, slot, object, object_size);
}
static inline void EvacuateFixedTypedArray(Map* map, HeapObject** slot,
HeapObject* object) {
int object_size = reinterpret_cast<FixedTypedArrayBase*>(object)->size();
EvacuateObject<POINTER_OBJECT, kWordAligned>(map, slot, object,
object_size);
}
static inline void EvacuateFixedFloat64Array(Map* map, HeapObject** slot,
HeapObject* object) {
int object_size = reinterpret_cast<FixedFloat64Array*>(object)->size();
EvacuateObject<POINTER_OBJECT, kDoubleAligned>(map, slot, object,
object_size);
}
static inline void EvacuateJSArrayBuffer(Map* map, HeapObject** slot,
HeapObject* object) {
ObjectEvacuationStrategy<POINTER_OBJECT>::Visit(map, slot, object);
Heap* heap = map->GetHeap();
MapWord map_word = object->map_word();
DCHECK(map_word.IsForwardingAddress());
HeapObject* target = map_word.ToForwardingAddress();
if (!heap->InNewSpace(target)) {
heap->array_buffer_tracker()->Promote(JSArrayBuffer::cast(target));
}
}
static inline void EvacuateByteArray(Map* map, HeapObject** slot,
HeapObject* object) {
int object_size = reinterpret_cast<ByteArray*>(object)->ByteArraySize();
EvacuateObject<DATA_OBJECT, kWordAligned>(map, slot, object, object_size);
}
static inline void EvacuateSeqOneByteString(Map* map, HeapObject** slot,
HeapObject* object) {
int object_size = SeqOneByteString::cast(object)
->SeqOneByteStringSize(map->instance_type());
EvacuateObject<DATA_OBJECT, kWordAligned>(map, slot, object, object_size);
}
static inline void EvacuateSeqTwoByteString(Map* map, HeapObject** slot,
HeapObject* object) {
int object_size = SeqTwoByteString::cast(object)
->SeqTwoByteStringSize(map->instance_type());
EvacuateObject<DATA_OBJECT, kWordAligned>(map, slot, object, object_size);
}
static inline void EvacuateShortcutCandidate(Map* map, HeapObject** slot,
HeapObject* object) {
DCHECK(IsShortcutCandidate(map->instance_type()));
Heap* heap = map->GetHeap();
if (marks_handling == IGNORE_MARKS &&
ConsString::cast(object)->unchecked_second() == heap->empty_string()) {
HeapObject* first =
HeapObject::cast(ConsString::cast(object)->unchecked_first());
*slot = first;
if (!heap->InNewSpace(first)) {
object->set_map_word(MapWord::FromForwardingAddress(first));
return;
}
MapWord first_word = first->map_word();
if (first_word.IsForwardingAddress()) {
HeapObject* target = first_word.ToForwardingAddress();
*slot = target;
object->set_map_word(MapWord::FromForwardingAddress(target));
return;
}
Scavenger::ScavengeObjectSlow(slot, first);
object->set_map_word(MapWord::FromForwardingAddress(*slot));
return;
}
int object_size = ConsString::kSize;
EvacuateObject<POINTER_OBJECT, kWordAligned>(map, slot, object,
object_size);
}
template <ObjectContents object_contents>
class ObjectEvacuationStrategy {
public:
template <int object_size>
static inline void VisitSpecialized(Map* map, HeapObject** slot,
HeapObject* object) {
EvacuateObject<object_contents, kWordAligned>(map, slot, object,
object_size);
}
static inline void Visit(Map* map, HeapObject** slot, HeapObject* object) {
int object_size = map->instance_size();
EvacuateObject<object_contents, kWordAligned>(map, slot, object,
object_size);
}
};
static VisitorDispatchTable<ScavengingCallback> table_;
};
template <MarksHandling marks_handling,
LoggingAndProfiling logging_and_profiling_mode>
VisitorDispatchTable<ScavengingCallback>
ScavengingVisitor<marks_handling, logging_and_profiling_mode>::table_;
// static
void Scavenger::Initialize() {
ScavengingVisitor<TRANSFER_MARKS,
LOGGING_AND_PROFILING_DISABLED>::Initialize();
ScavengingVisitor<IGNORE_MARKS, LOGGING_AND_PROFILING_DISABLED>::Initialize();
ScavengingVisitor<TRANSFER_MARKS,
LOGGING_AND_PROFILING_ENABLED>::Initialize();
ScavengingVisitor<IGNORE_MARKS, LOGGING_AND_PROFILING_ENABLED>::Initialize();
}
// static
void Scavenger::ScavengeObjectSlow(HeapObject** p, HeapObject* object) {
SLOW_DCHECK(object->GetIsolate()->heap()->InFromSpace(object));
MapWord first_word = object->map_word();
SLOW_DCHECK(!first_word.IsForwardingAddress());
Map* map = first_word.ToMap();
Scavenger* scavenger = map->GetHeap()->scavenge_collector_;
scavenger->scavenging_visitors_table_.GetVisitor(map)(map, p, object);
}
void Scavenger::SelectScavengingVisitorsTable() {
bool logging_and_profiling =
FLAG_verify_predictable || isolate()->logger()->is_logging() ||
isolate()->cpu_profiler()->is_profiling() ||
(isolate()->heap_profiler() != NULL &&
isolate()->heap_profiler()->is_tracking_object_moves());
if (!heap()->incremental_marking()->IsMarking()) {
if (!logging_and_profiling) {
scavenging_visitors_table_.CopyFrom(
ScavengingVisitor<IGNORE_MARKS,
LOGGING_AND_PROFILING_DISABLED>::GetTable());
} else {
scavenging_visitors_table_.CopyFrom(
ScavengingVisitor<IGNORE_MARKS,
LOGGING_AND_PROFILING_ENABLED>::GetTable());
}
} else {
if (!logging_and_profiling) {
scavenging_visitors_table_.CopyFrom(
ScavengingVisitor<TRANSFER_MARKS,
LOGGING_AND_PROFILING_DISABLED>::GetTable());
} else {
scavenging_visitors_table_.CopyFrom(
ScavengingVisitor<TRANSFER_MARKS,
LOGGING_AND_PROFILING_ENABLED>::GetTable());
}
if (heap()->incremental_marking()->IsCompacting()) {
// When compacting forbid short-circuiting of cons-strings.
// Scavenging code relies on the fact that new space object
// can't be evacuated into evacuation candidate but
// short-circuiting violates this assumption.
scavenging_visitors_table_.Register(
StaticVisitorBase::kVisitShortcutCandidate,
scavenging_visitors_table_.GetVisitorById(
StaticVisitorBase::kVisitConsString));
}
}
}
Isolate* Scavenger::isolate() { return heap()->isolate(); }
void ScavengeVisitor::VisitPointer(Object** p) { ScavengePointer(p); }
void ScavengeVisitor::VisitPointers(Object** start, Object** end) {
// Copy all HeapObject pointers in [start, end)
for (Object** p = start; p < end; p++) ScavengePointer(p);
}
void ScavengeVisitor::ScavengePointer(Object** p) {
Object* object = *p;
if (!heap_->InNewSpace(object)) return;
Scavenger::ScavengeObject(reinterpret_cast<HeapObject**>(p),
reinterpret_cast<HeapObject*>(object));
}
} // namespace internal
} // namespace v8