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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org)
* (C) 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef EventTarget_h
#define EventTarget_h
#include <memory>
#include "core/CoreExport.h"
#include "core/EventNames.h"
#include "core/EventTargetNames.h"
#include "core/EventTypeNames.h"
#include "core/events/AddEventListenerOptionsResolved.h"
#include "core/events/EventDispatchResult.h"
#include "core/events/EventListenerMap.h"
#include "core/frame/UseCounter.h"
#include "platform/bindings/ScriptWrappable.h"
#include "platform/heap/Handle.h"
#include "platform/wtf/Allocator.h"
#include "platform/wtf/text/AtomicString.h"
namespace blink {
class AddEventListenerOptionsOrBoolean;
class DOMWindow;
class Event;
class EventListenerOptionsOrBoolean;
class ExceptionState;
class LocalDOMWindow;
class MessagePort;
class Node;
class ServiceWorker;
struct FiringEventIterator {
DISALLOW_NEW_EXCEPT_PLACEMENT_NEW();
FiringEventIterator(const AtomicString& event_type,
size_t& iterator,
size_t& end)
: event_type(event_type), iterator(iterator), end(end) {}
const AtomicString& event_type;
size_t& iterator;
size_t& end;
};
using FiringEventIteratorVector = Vector<FiringEventIterator, 1>;
class CORE_EXPORT EventTargetData final
: public GarbageCollectedFinalized<EventTargetData> {
WTF_MAKE_NONCOPYABLE(EventTargetData);
public:
EventTargetData();
~EventTargetData();
DECLARE_TRACE();
EventListenerMap event_listener_map;
std::unique_ptr<FiringEventIteratorVector> firing_event_iterators;
};
// All DOM event targets extend EventTarget. The spec is defined here:
// https://dom.spec.whatwg.org/#interface-eventtarget
// EventTarget objects allow us to add and remove an event
// listeners of a specific event type. Each EventTarget object also represents
// the target to which an event is dispatched when something has occurred.
// All nodes are EventTargets, some other event targets include: XMLHttpRequest,
// AudioNode and AudioContext.
// To make your class an EventTarget, follow these steps:
// - Make your IDL interface inherit from EventTarget.
// - Inherit from EventTargetWithInlineData (only in rare cases should you
// use EventTarget directly).
// - In your class declaration, EventTargetWithInlineData must come first in
// the base class list. If your class is non-final, classes inheriting from
// your class need to come first, too.
// - If you added an onfoo attribute, use DEFINE_ATTRIBUTE_EVENT_LISTENER(foo)
// in your class declaration. Add "attribute EventHandler onfoo;" to the IDL
// file.
// - Override EventTarget::interfaceName() and getExecutionContext(). The former
// will typically return EventTargetNames::YourClassName. The latter will
// return SuspendableObject::executionContext (if you are an
// SuspendableObject)
// or the document you're in.
// - Your trace() method will need to call EventTargetWithInlineData::trace
// depending on the base class of your class.
// - EventTargets do not support EAGERLY_FINALIZE. You need to use
// a pre-finalizer instead.
class CORE_EXPORT EventTarget : public GarbageCollectedFinalized<EventTarget>,
public ScriptWrappable {
DEFINE_WRAPPERTYPEINFO();
public:
virtual ~EventTarget();
virtual const AtomicString& InterfaceName() const = 0;
virtual ExecutionContext* GetExecutionContext() const = 0;
virtual Node* ToNode();
virtual const DOMWindow* ToDOMWindow() const;
virtual const LocalDOMWindow* ToLocalDOMWindow() const;
virtual LocalDOMWindow* ToLocalDOMWindow();
virtual MessagePort* ToMessagePort();
virtual ServiceWorker* ToServiceWorker();
bool addEventListener(const AtomicString& event_type,
EventListener*,
bool use_capture = false);
bool addEventListener(const AtomicString& event_type,
EventListener*,
const AddEventListenerOptionsOrBoolean&);
bool addEventListener(const AtomicString& event_type,
EventListener*,
AddEventListenerOptionsResolved&);
bool removeEventListener(const AtomicString& event_type,
const EventListener*,
bool use_capture = false);
bool removeEventListener(const AtomicString& event_type,
const EventListener*,
const EventListenerOptionsOrBoolean&);
bool removeEventListener(const AtomicString& event_type,
const EventListener*,
EventListenerOptions&);
virtual void RemoveAllEventListeners();
DispatchEventResult DispatchEvent(Event*);
// dispatchEventForBindings is intended to only be called from
// javascript originated calls. This method will validate and may adjust
// the Event object before dispatching.
bool dispatchEventForBindings(Event*, ExceptionState&);
virtual void UncaughtExceptionInEventHandler();
// Used for legacy "onEvent" attribute APIs.
bool SetAttributeEventListener(const AtomicString& event_type,
EventListener*);
EventListener* GetAttributeEventListener(const AtomicString& event_type);
bool HasEventListeners() const;
bool HasEventListeners(const AtomicString& event_type) const;
bool HasCapturingEventListeners(const AtomicString& event_type);
EventListenerVector* GetEventListeners(const AtomicString& event_type);
Vector<AtomicString> EventTypes();
DispatchEventResult FireEventListeners(Event*);
static DispatchEventResult GetDispatchEventResult(const Event&);
DEFINE_INLINE_VIRTUAL_TRACE() {}
DECLARE_VIRTUAL_TRACE_WRAPPERS();
virtual bool KeepEventInNode(Event*) { return false; }
protected:
EventTarget();
virtual bool AddEventListenerInternal(const AtomicString& event_type,
EventListener*,
const AddEventListenerOptionsResolved&);
virtual bool RemoveEventListenerInternal(const AtomicString& event_type,
const EventListener*,
const EventListenerOptions&);
// Called when an event listener has been successfully added.
virtual void AddedEventListener(const AtomicString& event_type,
RegisteredEventListener&);
// Called when an event listener is removed. The original registration
// parameters of this event listener are available to be queried.
virtual void RemovedEventListener(const AtomicString& event_type,
const RegisteredEventListener&);
virtual DispatchEventResult DispatchEventInternal(Event*);
// Subclasses should likely not override these themselves; instead, they
// should subclass EventTargetWithInlineData.
virtual EventTargetData* GetEventTargetData() = 0;
virtual EventTargetData& EnsureEventTargetData() = 0;
private:
LocalDOMWindow* ExecutingWindow();
void SetDefaultAddEventListenerOptions(const AtomicString& event_type,
EventListener*,
AddEventListenerOptionsResolved&);
// UseCounts the event if it has the specified type. Returns true iff the
// event type matches.
bool CheckTypeThenUseCount(const Event*,
const AtomicString&,
const UseCounter::Feature);
bool FireEventListeners(Event*, EventTargetData*, EventListenerVector&);
void CountLegacyEvents(const AtomicString& legacy_type_name,
EventListenerVector*,
EventListenerVector*);
bool ClearAttributeEventListener(const AtomicString& event_type);
friend class EventListenerIterator;
};
// EventTargetData is a GCed object, so it should not be used as a part of
// object. However, we intentionally use it as a part of object for performance,
// assuming that no one extracts a pointer of
// EventTargetWithInlineData::m_eventTargetData and store it to a Member etc.
class GC_PLUGIN_IGNORE("513199") CORE_EXPORT EventTargetWithInlineData
: public EventTarget {
public:
~EventTargetWithInlineData() override {}
DEFINE_INLINE_VIRTUAL_TRACE() {
visitor->Trace(event_target_data_);
EventTarget::Trace(visitor);
}
protected:
EventTargetData* GetEventTargetData() final { return &event_target_data_; }
EventTargetData& EnsureEventTargetData() final { return event_target_data_; }
private:
EventTargetData event_target_data_;
};
// FIXME: These macros should be split into separate DEFINE and DECLARE
// macros to avoid causing so many header includes.
#define DEFINE_ATTRIBUTE_EVENT_LISTENER(attribute) \
EventListener* on##attribute() { \
return this->GetAttributeEventListener(EventTypeNames::attribute); \
} \
void setOn##attribute(EventListener* listener) { \
this->SetAttributeEventListener(EventTypeNames::attribute, listener); \
}
#define DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(attribute) \
static EventListener* on##attribute(EventTarget& eventTarget) { \
return eventTarget.GetAttributeEventListener(EventTypeNames::attribute); \
} \
static void setOn##attribute(EventTarget& eventTarget, \
EventListener* listener) { \
eventTarget.SetAttributeEventListener(EventTypeNames::attribute, \
listener); \
}
#define DEFINE_WINDOW_ATTRIBUTE_EVENT_LISTENER(attribute) \
EventListener* on##attribute() { \
return GetDocument().GetWindowAttributeEventListener( \
EventTypeNames::attribute); \
} \
void setOn##attribute(EventListener* listener) { \
GetDocument().SetWindowAttributeEventListener(EventTypeNames::attribute, \
listener); \
}
#define DEFINE_STATIC_WINDOW_ATTRIBUTE_EVENT_LISTENER(attribute) \
static EventListener* on##attribute(EventTarget& eventTarget) { \
if (Node* node = eventTarget.ToNode()) \
return node->GetDocument().GetWindowAttributeEventListener( \
EventTypeNames::attribute); \
DCHECK(eventTarget.ToLocalDOMWindow()); \
return eventTarget.GetAttributeEventListener(EventTypeNames::attribute); \
} \
static void setOn##attribute(EventTarget& eventTarget, \
EventListener* listener) { \
if (Node* node = eventTarget.ToNode()) \
node->GetDocument().SetWindowAttributeEventListener( \
EventTypeNames::attribute, listener); \
else { \
DCHECK(eventTarget.ToLocalDOMWindow()); \
eventTarget.SetAttributeEventListener(EventTypeNames::attribute, \
listener); \
} \
}
#define DEFINE_MAPPED_ATTRIBUTE_EVENT_LISTENER(attribute, eventName) \
EventListener* on##attribute() { \
return GetAttributeEventListener(EventTypeNames::eventName); \
} \
void setOn##attribute(EventListener* listener) { \
SetAttributeEventListener(EventTypeNames::eventName, listener); \
}
DISABLE_CFI_PERF
inline bool EventTarget::HasEventListeners() const {
// FIXME: We should have a const version of eventTargetData.
if (const EventTargetData* d =
const_cast<EventTarget*>(this)->GetEventTargetData())
return !d->event_listener_map.IsEmpty();
return false;
}
DISABLE_CFI_PERF
inline bool EventTarget::HasEventListeners(
const AtomicString& event_type) const {
// FIXME: We should have const version of eventTargetData.
if (const EventTargetData* d =
const_cast<EventTarget*>(this)->GetEventTargetData())
return d->event_listener_map.Contains(event_type);
return false;
}
inline bool EventTarget::HasCapturingEventListeners(
const AtomicString& event_type) {
EventTargetData* d = GetEventTargetData();
if (!d)
return false;
return d->event_listener_map.ContainsCapturing(event_type);
}
} // namespace blink
#endif // EventTarget_h