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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_OUTPUT_SOFTWARE_RENDERER_H_
#define CC_OUTPUT_SOFTWARE_RENDERER_H_
#include "base/macros.h"
#include "cc/cc_export.h"
#include "cc/output/direct_renderer.h"
#include "ui/latency/latency_info.h"
namespace cc {
class DebugBorderDrawQuad;
class OutputSurface;
class PictureDrawQuad;
class RenderPassDrawQuad;
class DisplayResourceProvider;
class SoftwareOutputDevice;
class SolidColorDrawQuad;
class TextureDrawQuad;
class TileDrawQuad;
class CC_EXPORT SoftwareRenderer : public DirectRenderer {
public:
SoftwareRenderer(const viz::RendererSettings* settings,
OutputSurface* output_surface,
DisplayResourceProvider* resource_provider);
~SoftwareRenderer() override;
void SwapBuffers(std::vector<ui::LatencyInfo> latency_info) override;
void SetDisablePictureQuadImageFiltering(bool disable) {
disable_picture_quad_image_filtering_ = disable;
}
protected:
bool CanPartialSwap() override;
viz::ResourceFormat BackbufferFormat() const override;
void BindFramebufferToOutputSurface() override;
bool BindFramebufferToTexture(const ScopedResource* texture) override;
void SetScissorTestRect(const gfx::Rect& scissor_rect) override;
void PrepareSurfaceForPass(SurfaceInitializationMode initialization_mode,
const gfx::Rect& render_pass_scissor) override;
void DoDrawQuad(const DrawQuad* quad, const gfx::QuadF* draw_region) override;
void BeginDrawingFrame() override;
void FinishDrawingFrame() override;
bool FlippedFramebuffer() const override;
void EnsureScissorTestEnabled() override;
void EnsureScissorTestDisabled() override;
void CopyDrawnRenderPass(
std::unique_ptr<viz::CopyOutputRequest> request) override;
void SetEnableDCLayers(bool enable) override;
void DidChangeVisibility() override;
private:
void ClearCanvas(SkColor color);
void ClearFramebuffer();
void SetClipRect(const gfx::Rect& rect);
bool IsSoftwareResource(viz::ResourceId resource_id) const;
void DrawDebugBorderQuad(const DebugBorderDrawQuad* quad);
void DrawPictureQuad(const PictureDrawQuad* quad);
void DrawRenderPassQuad(const RenderPassDrawQuad* quad);
void DrawSolidColorQuad(const SolidColorDrawQuad* quad);
void DrawTextureQuad(const TextureDrawQuad* quad);
void DrawTileQuad(const TileDrawQuad* quad);
void DrawUnsupportedQuad(const DrawQuad* quad);
bool ShouldApplyBackgroundFilters(
const RenderPassDrawQuad* quad,
const FilterOperations* background_filters) const;
sk_sp<SkImage> ApplyImageFilter(SkImageFilter* filter,
const RenderPassDrawQuad* quad,
const SkBitmap& to_filter,
SkIRect* auto_bounds) const;
gfx::Rect GetBackdropBoundingBoxForRenderPassQuad(
const RenderPassDrawQuad* quad,
const gfx::Transform& contents_device_transform,
const FilterOperations* background_filters,
gfx::Rect* unclipped_rect) const;
SkBitmap GetBackdropBitmap(const gfx::Rect& bounding_rect) const;
sk_sp<SkShader> GetBackgroundFilterShader(
const RenderPassDrawQuad* quad,
SkShader::TileMode content_tile_mode) const;
bool disable_picture_quad_image_filtering_ = false;
bool is_scissor_enabled_ = false;
gfx::Rect scissor_rect_;
SoftwareOutputDevice* output_device_;
SkCanvas* root_canvas_ = nullptr;
SkCanvas* current_canvas_ = nullptr;
SkPaint current_paint_;
std::unique_ptr<ResourceProvider::ScopedWriteLockSoftware>
current_framebuffer_lock_;
std::unique_ptr<SkCanvas> current_framebuffer_canvas_;
DISALLOW_COPY_AND_ASSIGN(SoftwareRenderer);
};
} // namespace cc
#endif // CC_OUTPUT_SOFTWARE_RENDERER_H_