| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "components/viz/service/display/surface_aggregator.h" |
| |
| #include <stddef.h> |
| |
| #include <map> |
| |
| #include "base/bind.h" |
| #include "base/containers/adapters.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/memory/ptr_util.h" |
| #include "base/metrics/histogram_macros.h" |
| #include "base/stl_util.h" |
| #include "base/trace_event/trace_event.h" |
| #include "cc/base/math_util.h" |
| #include "cc/output/compositor_frame.h" |
| #include "cc/quads/draw_quad.h" |
| #include "cc/quads/render_pass_draw_quad.h" |
| #include "cc/quads/solid_color_draw_quad.h" |
| #include "cc/quads/surface_draw_quad.h" |
| #include "cc/quads/texture_draw_quad.h" |
| #include "cc/resources/display_resource_provider.h" |
| #include "components/viz/common/quads/shared_quad_state.h" |
| #include "components/viz/service/frame_sinks/compositor_frame_sink_support.h" |
| #include "components/viz/service/surfaces/surface.h" |
| #include "components/viz/service/surfaces/surface_client.h" |
| #include "components/viz/service/surfaces/surface_manager.h" |
| |
| namespace viz { |
| namespace { |
| |
| // Maximum bucket size for the UMA stats. |
| constexpr int kUmaStatMaxSurfaces = 30; |
| |
| const char kUmaValidSurface[] = |
| "Compositing.SurfaceAggregator.SurfaceDrawQuad.ValidSurface"; |
| const char kUmaMissingSurface[] = |
| "Compositing.SurfaceAggregator.SurfaceDrawQuad.MissingSurface"; |
| const char kUmaNoActiveFrame[] = |
| "Compositing.SurfaceAggregator.SurfaceDrawQuad.NoActiveFrame"; |
| |
| void MoveMatchingRequests( |
| cc::RenderPassId render_pass_id, |
| std::multimap<cc::RenderPassId, std::unique_ptr<CopyOutputRequest>>* |
| copy_requests, |
| std::vector<std::unique_ptr<CopyOutputRequest>>* output_requests) { |
| auto request_range = copy_requests->equal_range(render_pass_id); |
| for (auto it = request_range.first; it != request_range.second; ++it) { |
| DCHECK(it->second); |
| output_requests->push_back(std::move(it->second)); |
| } |
| copy_requests->erase(request_range.first, request_range.second); |
| } |
| |
| // Returns true if the damage rect is valid. |
| bool CalculateQuadSpaceDamageRect( |
| const gfx::Transform& quad_to_target_transform, |
| const gfx::Transform& target_to_root_transform, |
| const gfx::Rect& root_damage_rect, |
| gfx::Rect* quad_space_damage_rect) { |
| gfx::Transform quad_to_root_transform(target_to_root_transform, |
| quad_to_target_transform); |
| gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); |
| bool inverse_valid = quad_to_root_transform.GetInverse(&inverse_transform); |
| if (!inverse_valid) |
| return false; |
| |
| *quad_space_damage_rect = cc::MathUtil::ProjectEnclosingClippedRect( |
| inverse_transform, root_damage_rect); |
| return true; |
| } |
| |
| } // namespace |
| |
| SurfaceAggregator::SurfaceAggregator(SurfaceManager* manager, |
| cc::DisplayResourceProvider* provider, |
| bool aggregate_only_damaged) |
| : manager_(manager), |
| provider_(provider), |
| next_render_pass_id_(1), |
| aggregate_only_damaged_(aggregate_only_damaged), |
| weak_factory_(this) { |
| DCHECK(manager_); |
| } |
| |
| SurfaceAggregator::~SurfaceAggregator() { |
| // Notify client of all surfaces being removed. |
| contained_surfaces_.clear(); |
| ProcessAddedAndRemovedSurfaces(); |
| } |
| |
| SurfaceAggregator::PrewalkResult::PrewalkResult() {} |
| |
| SurfaceAggregator::PrewalkResult::~PrewalkResult() {} |
| |
| // Create a clip rect for an aggregated quad from the original clip rect and |
| // the clip rect from the surface it's on. |
| SurfaceAggregator::ClipData SurfaceAggregator::CalculateClipRect( |
| const ClipData& surface_clip, |
| const ClipData& quad_clip, |
| const gfx::Transform& target_transform) { |
| ClipData out_clip; |
| if (surface_clip.is_clipped) |
| out_clip = surface_clip; |
| |
| if (quad_clip.is_clipped) { |
| // TODO(jamesr): This only works if target_transform maps integer |
| // rects to integer rects. |
| gfx::Rect final_clip = |
| cc::MathUtil::MapEnclosingClippedRect(target_transform, quad_clip.rect); |
| if (out_clip.is_clipped) |
| out_clip.rect.Intersect(final_clip); |
| else |
| out_clip.rect = final_clip; |
| out_clip.is_clipped = true; |
| } |
| |
| return out_clip; |
| } |
| |
| cc::RenderPassId SurfaceAggregator::RemapPassId( |
| cc::RenderPassId surface_local_pass_id, |
| const SurfaceId& surface_id) { |
| auto key = std::make_pair(surface_id, surface_local_pass_id); |
| auto it = render_pass_allocator_map_.find(key); |
| if (it != render_pass_allocator_map_.end()) { |
| it->second.in_use = true; |
| return it->second.id; |
| } |
| |
| RenderPassInfo render_pass_info; |
| render_pass_info.id = next_render_pass_id_++; |
| render_pass_allocator_map_[key] = render_pass_info; |
| return render_pass_info.id; |
| } |
| |
| int SurfaceAggregator::ChildIdForSurface(Surface* surface) { |
| auto it = surface_id_to_resource_child_id_.find(surface->surface_id()); |
| if (it == surface_id_to_resource_child_id_.end()) { |
| int child_id = provider_->CreateChild( |
| base::Bind(&SurfaceAggregator::UnrefResources, surface->client())); |
| provider_->SetChildNeedsSyncTokens(child_id, surface->needs_sync_tokens()); |
| surface_id_to_resource_child_id_[surface->surface_id()] = child_id; |
| return child_id; |
| } else { |
| return it->second; |
| } |
| } |
| |
| gfx::Rect SurfaceAggregator::DamageRectForSurface( |
| const Surface* surface, |
| const cc::RenderPass& source, |
| const gfx::Rect& full_rect) const { |
| auto it = previous_contained_surfaces_.find(surface->surface_id()); |
| if (it != previous_contained_surfaces_.end()) { |
| uint64_t previous_index = it->second; |
| if (previous_index == surface->GetActiveFrameIndex()) |
| return gfx::Rect(); |
| } |
| const SurfaceId& previous_surface_id = surface->previous_frame_surface_id(); |
| |
| if (surface->surface_id() != previous_surface_id) { |
| it = previous_contained_surfaces_.find(previous_surface_id); |
| } |
| if (it != previous_contained_surfaces_.end()) { |
| uint64_t previous_index = it->second; |
| if (previous_index == surface->GetActiveFrameIndex() - 1) |
| return source.damage_rect; |
| } |
| |
| return full_rect; |
| } |
| |
| // static |
| void SurfaceAggregator::UnrefResources( |
| base::WeakPtr<SurfaceClient> surface_client, |
| const std::vector<ReturnedResource>& resources, |
| cc::BlockingTaskRunner* main_thread_task_runner) { |
| if (surface_client) |
| surface_client->UnrefResources(resources); |
| } |
| |
| void SurfaceAggregator::HandleSurfaceQuad( |
| const cc::SurfaceDrawQuad* surface_quad, |
| const gfx::Transform& target_transform, |
| const ClipData& clip_rect, |
| cc::RenderPass* dest_pass, |
| bool ignore_undamaged, |
| gfx::Rect* damage_rect_in_quad_space, |
| bool* damage_rect_in_quad_space_valid) { |
| SurfaceId surface_id = surface_quad->surface_id; |
| // If this surface's id is already in our referenced set then it creates |
| // a cycle in the graph and should be dropped. |
| if (referenced_surfaces_.count(surface_id)) |
| return; |
| Surface* surface = manager_->GetSurfaceForId(surface_id); |
| if (!surface || !surface->HasActiveFrame()) { |
| if (surface_quad->fallback_quad) { |
| HandleSurfaceQuad(surface_quad->fallback_quad, target_transform, |
| clip_rect, dest_pass, ignore_undamaged, |
| damage_rect_in_quad_space, |
| damage_rect_in_quad_space_valid); |
| } else if (!surface) { |
| DLOG(ERROR) << surface_id << " is missing during aggregation"; |
| ++uma_stats_.missing_surface; |
| } else { |
| DLOG(ERROR) << surface_id << " has no active frame during aggregation"; |
| ++uma_stats_.no_active_frame; |
| } |
| return; |
| } |
| ++uma_stats_.valid_surface; |
| |
| if (ignore_undamaged) { |
| gfx::Transform quad_to_target_transform( |
| target_transform, |
| surface_quad->shared_quad_state->quad_to_target_transform); |
| *damage_rect_in_quad_space_valid = CalculateQuadSpaceDamageRect( |
| quad_to_target_transform, dest_pass->transform_to_root_target, |
| root_damage_rect_, damage_rect_in_quad_space); |
| if (*damage_rect_in_quad_space_valid && |
| !damage_rect_in_quad_space->Intersects(surface_quad->visible_rect)) { |
| return; |
| } |
| } |
| |
| const cc::CompositorFrame& frame = surface->GetActiveFrame(); |
| |
| // A map keyed by cc::RenderPass id. |
| Surface::CopyRequestsMap copy_requests; |
| surface->TakeCopyOutputRequests(©_requests); |
| |
| const cc::RenderPassList& render_pass_list = frame.render_pass_list; |
| if (!valid_surfaces_.count(surface->surface_id())) { |
| // As |copy_requests| goes out-of-scope, all copy requests in that container |
| // will auto-send an empty result upon destruction. |
| return; |
| } |
| |
| referenced_surfaces_.insert(surface_id); |
| // TODO(vmpstr): provider check is a hack for unittests that don't set up a |
| // resource provider. |
| cc::ResourceProvider::ResourceIdMap empty_map; |
| const auto& child_to_parent_map = |
| provider_ ? provider_->GetChildToParentMap(ChildIdForSurface(surface)) |
| : empty_map; |
| bool merge_pass = |
| surface_quad->shared_quad_state->opacity == 1.f && copy_requests.empty(); |
| |
| const cc::RenderPassList& referenced_passes = render_pass_list; |
| size_t passes_to_copy = |
| merge_pass ? referenced_passes.size() - 1 : referenced_passes.size(); |
| for (size_t j = 0; j < passes_to_copy; ++j) { |
| const cc::RenderPass& source = *referenced_passes[j]; |
| |
| size_t sqs_size = source.shared_quad_state_list.size(); |
| size_t dq_size = source.quad_list.size(); |
| std::unique_ptr<cc::RenderPass> copy_pass( |
| cc::RenderPass::Create(sqs_size, dq_size)); |
| |
| cc::RenderPassId remapped_pass_id = RemapPassId(source.id, surface_id); |
| |
| copy_pass->SetAll(remapped_pass_id, source.output_rect, source.output_rect, |
| source.transform_to_root_target, source.filters, |
| source.background_filters, blending_color_space_, |
| source.has_transparent_background, |
| source.cache_render_pass, |
| source.has_damage_from_contributing_content); |
| |
| MoveMatchingRequests(source.id, ©_requests, ©_pass->copy_requests); |
| |
| // Contributing passes aggregated in to the pass list need to take the |
| // transform of the surface quad into account to update their transform to |
| // the root surface. |
| copy_pass->transform_to_root_target.ConcatTransform( |
| surface_quad->shared_quad_state->quad_to_target_transform); |
| copy_pass->transform_to_root_target.ConcatTransform(target_transform); |
| copy_pass->transform_to_root_target.ConcatTransform( |
| dest_pass->transform_to_root_target); |
| |
| CopyQuadsToPass(source.quad_list, source.shared_quad_state_list, |
| child_to_parent_map, gfx::Transform(), ClipData(), |
| copy_pass.get(), surface_id); |
| |
| // If the render pass has copy requests, or should be cached, or has |
| // moving-pixel filters, or in a moving-pixel surface, we should damage the |
| // whole output rect so that we always drawn the full content. Otherwise, we |
| // might have incompleted copy request, or cached patially drawn render |
| // pass. |
| if (!copy_request_passes_.count(remapped_pass_id) && |
| !copy_pass->cache_render_pass && |
| !moved_pixel_passes_.count(remapped_pass_id)) { |
| gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); |
| if (copy_pass->transform_to_root_target.GetInverse(&inverse_transform)) { |
| gfx::Rect damage_rect_in_render_pass_space = |
| cc::MathUtil::ProjectEnclosingClippedRect(inverse_transform, |
| root_damage_rect_); |
| copy_pass->damage_rect.Intersect(damage_rect_in_render_pass_space); |
| } |
| } |
| |
| if (copy_pass->has_damage_from_contributing_content) |
| contributing_content_damaged_passes_.insert(copy_pass->id); |
| dest_pass_list_->push_back(std::move(copy_pass)); |
| } |
| |
| gfx::Transform surface_transform = |
| surface_quad->shared_quad_state->quad_to_target_transform; |
| surface_transform.ConcatTransform(target_transform); |
| |
| const auto& last_pass = *render_pass_list.back(); |
| // This will check if all the surface_quads (including child surfaces) has |
| // damage because HandleSurfaceQuad is a recursive call by calling |
| // CopyQuadsToPass in it. |
| dest_pass->has_damage_from_contributing_content |= |
| !DamageRectForSurface(surface, last_pass, last_pass.output_rect) |
| .IsEmpty(); |
| |
| if (merge_pass) { |
| // TODO(jamesr): Clean up last pass special casing. |
| const cc::QuadList& quads = last_pass.quad_list; |
| |
| // Intersect the transformed visible rect and the clip rect to create a |
| // smaller cliprect for the quad. |
| ClipData surface_quad_clip_rect( |
| true, cc::MathUtil::MapEnclosingClippedRect( |
| surface_quad->shared_quad_state->quad_to_target_transform, |
| surface_quad->visible_rect)); |
| if (surface_quad->shared_quad_state->is_clipped) { |
| surface_quad_clip_rect.rect.Intersect( |
| surface_quad->shared_quad_state->clip_rect); |
| } |
| |
| ClipData quads_clip = |
| CalculateClipRect(clip_rect, surface_quad_clip_rect, target_transform); |
| |
| CopyQuadsToPass(quads, last_pass.shared_quad_state_list, |
| child_to_parent_map, surface_transform, quads_clip, |
| dest_pass, surface_id); |
| } else { |
| cc::RenderPassId remapped_pass_id = RemapPassId(last_pass.id, surface_id); |
| |
| auto* shared_quad_state = |
| CopySharedQuadState(surface_quad->shared_quad_state, target_transform, |
| clip_rect, dest_pass); |
| |
| auto* quad = dest_pass->CreateAndAppendDrawQuad<cc::RenderPassDrawQuad>(); |
| quad->SetNew(shared_quad_state, surface_quad->rect, |
| surface_quad->visible_rect, remapped_pass_id, 0, gfx::RectF(), |
| gfx::Size(), gfx::Vector2dF(), gfx::PointF(), |
| gfx::RectF(surface_quad->rect)); |
| } |
| |
| // Need to re-query since referenced_surfaces_ iterators are not stable. |
| referenced_surfaces_.erase(referenced_surfaces_.find(surface_id)); |
| } |
| |
| void SurfaceAggregator::AddColorConversionPass() { |
| if (dest_pass_list_->empty()) |
| return; |
| |
| auto* root_render_pass = dest_pass_list_->back().get(); |
| if (root_render_pass->color_space == output_color_space_) |
| return; |
| |
| gfx::Rect output_rect = root_render_pass->output_rect; |
| CHECK(root_render_pass->transform_to_root_target == gfx::Transform()); |
| |
| if (!color_conversion_render_pass_id_) |
| color_conversion_render_pass_id_ = next_render_pass_id_++; |
| |
| auto color_conversion_pass = cc::RenderPass::Create(1, 1); |
| color_conversion_pass->SetNew(color_conversion_render_pass_id_, output_rect, |
| root_render_pass->damage_rect, |
| root_render_pass->transform_to_root_target); |
| color_conversion_pass->color_space = output_color_space_; |
| |
| auto* shared_quad_state = |
| color_conversion_pass->CreateAndAppendSharedQuadState(); |
| shared_quad_state->SetAll( |
| /*quad_to_target_transform=*/gfx::Transform(), |
| /*quad_layer_rect=*/output_rect, |
| /*visible_quad_layer_rect=*/output_rect, |
| /*clip_rect=*/gfx::Rect(), |
| /*is_clipped=*/false, /*are_contents_opaque=*/false, /*opacity=*/1.f, |
| /*blend_mode=*/SkBlendMode::kSrcOver, /*sorting_context_id=*/0); |
| |
| auto* quad = |
| color_conversion_pass->CreateAndAppendDrawQuad<cc::RenderPassDrawQuad>(); |
| quad->SetNew(shared_quad_state, output_rect, output_rect, |
| root_render_pass->id, 0, gfx::RectF(), gfx::Size(), |
| gfx::Vector2dF(), gfx::PointF(), gfx::RectF(output_rect)); |
| dest_pass_list_->push_back(std::move(color_conversion_pass)); |
| } |
| |
| SharedQuadState* SurfaceAggregator::CopySharedQuadState( |
| const SharedQuadState* source_sqs, |
| const gfx::Transform& target_transform, |
| const ClipData& clip_rect, |
| cc::RenderPass* dest_render_pass) { |
| auto* copy_shared_quad_state = |
| dest_render_pass->CreateAndAppendSharedQuadState(); |
| // target_transform contains any transformation that may exist |
| // between the context that these quads are being copied from (i.e. the |
| // surface's draw transform when aggregated from within a surface) to the |
| // target space of the pass. This will be identity except when copying the |
| // root draw pass from a surface into a pass when the surface draw quad's |
| // transform is not identity. |
| gfx::Transform new_transform = source_sqs->quad_to_target_transform; |
| new_transform.ConcatTransform(target_transform); |
| ClipData new_clip_rect = CalculateClipRect( |
| clip_rect, ClipData(source_sqs->is_clipped, source_sqs->clip_rect), |
| target_transform); |
| copy_shared_quad_state->SetAll(new_transform, source_sqs->quad_layer_rect, |
| source_sqs->visible_quad_layer_rect, |
| new_clip_rect.rect, new_clip_rect.is_clipped, |
| source_sqs->are_contents_opaque, |
| source_sqs->opacity, source_sqs->blend_mode, |
| source_sqs->sorting_context_id); |
| |
| return copy_shared_quad_state; |
| } |
| |
| void SurfaceAggregator::CopyQuadsToPass( |
| const cc::QuadList& source_quad_list, |
| const cc::SharedQuadStateList& source_shared_quad_state_list, |
| const std::unordered_map<ResourceId, ResourceId>& child_to_parent_map, |
| const gfx::Transform& target_transform, |
| const ClipData& clip_rect, |
| cc::RenderPass* dest_pass, |
| const SurfaceId& surface_id) { |
| const SharedQuadState* last_copied_source_shared_quad_state = nullptr; |
| // If the current frame has copy requests or cached render passes, then |
| // aggregate the entire thing, as otherwise parts of the copy requests may be |
| // ignored and we could cache partially drawn render pass. |
| const bool ignore_undamaged = |
| aggregate_only_damaged_ && !has_copy_requests_ && |
| !has_cached_render_passes_ && !moved_pixel_passes_.count(dest_pass->id); |
| // Damage rect in the quad space of the current shared quad state. |
| // TODO(jbauman): This rect may contain unnecessary area if |
| // transform isn't axis-aligned. |
| gfx::Rect damage_rect_in_quad_space; |
| bool damage_rect_in_quad_space_valid = false; |
| |
| #if DCHECK_IS_ON() |
| // If quads have come in with SharedQuadState out of order, or when quads have |
| // invalid SharedQuadState pointer, it should DCHECK. |
| auto sqs_iter = source_shared_quad_state_list.cbegin(); |
| for (auto* quad : source_quad_list) { |
| while (sqs_iter != source_shared_quad_state_list.cend() && |
| quad->shared_quad_state != *sqs_iter) { |
| ++sqs_iter; |
| } |
| DCHECK(sqs_iter != source_shared_quad_state_list.cend()); |
| } |
| #endif |
| |
| for (auto* quad : source_quad_list) { |
| if (quad->material == cc::DrawQuad::SURFACE_CONTENT) { |
| const auto* surface_quad = cc::SurfaceDrawQuad::MaterialCast(quad); |
| // HandleSurfaceQuad may add other shared quad state, so reset the |
| // current data. |
| last_copied_source_shared_quad_state = nullptr; |
| |
| // The primary SurfaceDrawQuad should have already dealt with the fallback |
| // cc::DrawQuad. |
| if (surface_quad->surface_draw_quad_type == |
| cc::SurfaceDrawQuadType::FALLBACK) |
| continue; |
| |
| HandleSurfaceQuad(surface_quad, target_transform, clip_rect, dest_pass, |
| ignore_undamaged, &damage_rect_in_quad_space, |
| &damage_rect_in_quad_space_valid); |
| } else { |
| if (quad->shared_quad_state != last_copied_source_shared_quad_state) { |
| const SharedQuadState* dest_shared_quad_state = CopySharedQuadState( |
| quad->shared_quad_state, target_transform, clip_rect, dest_pass); |
| last_copied_source_shared_quad_state = quad->shared_quad_state; |
| if (aggregate_only_damaged_ && !has_copy_requests_ && |
| !has_cached_render_passes_) { |
| damage_rect_in_quad_space_valid = CalculateQuadSpaceDamageRect( |
| dest_shared_quad_state->quad_to_target_transform, |
| dest_pass->transform_to_root_target, root_damage_rect_, |
| &damage_rect_in_quad_space); |
| } |
| } |
| |
| if (ignore_undamaged) { |
| if (damage_rect_in_quad_space_valid && |
| !damage_rect_in_quad_space.Intersects(quad->visible_rect)) |
| continue; |
| } |
| |
| cc::DrawQuad* dest_quad; |
| if (quad->material == cc::DrawQuad::RENDER_PASS) { |
| const auto* pass_quad = cc::RenderPassDrawQuad::MaterialCast(quad); |
| cc::RenderPassId original_pass_id = pass_quad->render_pass_id; |
| cc::RenderPassId remapped_pass_id = |
| RemapPassId(original_pass_id, surface_id); |
| |
| // If the RenderPassDrawQuad is referring to other render pass with the |
| // |has_damage_from_contributing_content| set on it, then the dest_pass |
| // should have the flag set on it as well. |
| if (contributing_content_damaged_passes_.count(remapped_pass_id)) |
| dest_pass->has_damage_from_contributing_content = true; |
| |
| dest_quad = dest_pass->CopyFromAndAppendRenderPassDrawQuad( |
| pass_quad, remapped_pass_id); |
| } else if (quad->material == cc::DrawQuad::TEXTURE_CONTENT) { |
| const auto* texture_quad = cc::TextureDrawQuad::MaterialCast(quad); |
| if (texture_quad->secure_output_only && |
| (!output_is_secure_ || copy_request_passes_.count(dest_pass->id))) { |
| auto* solid_color_quad = |
| dest_pass->CreateAndAppendDrawQuad<cc::SolidColorDrawQuad>(); |
| solid_color_quad->SetNew(dest_pass->shared_quad_state_list.back(), |
| quad->rect, quad->visible_rect, |
| SK_ColorBLACK, false); |
| dest_quad = solid_color_quad; |
| } else { |
| dest_quad = dest_pass->CopyFromAndAppendDrawQuad(quad); |
| } |
| } else { |
| dest_quad = dest_pass->CopyFromAndAppendDrawQuad(quad); |
| } |
| if (!child_to_parent_map.empty()) { |
| for (ResourceId& resource_id : dest_quad->resources) { |
| auto it = child_to_parent_map.find(resource_id); |
| DCHECK(it != child_to_parent_map.end()); |
| |
| DCHECK_EQ(it->first, resource_id); |
| ResourceId remapped_id = it->second; |
| resource_id = remapped_id; |
| } |
| } |
| } |
| } |
| } |
| |
| void SurfaceAggregator::CopyPasses(const cc::CompositorFrame& frame, |
| Surface* surface) { |
| // The root surface is allowed to have copy output requests, so grab them |
| // off its render passes. This map contains a set of CopyOutputRequests |
| // keyed by each cc::RenderPass id. |
| Surface::CopyRequestsMap copy_requests; |
| surface->TakeCopyOutputRequests(©_requests); |
| |
| const auto& source_pass_list = frame.render_pass_list; |
| DCHECK(valid_surfaces_.count(surface->surface_id())); |
| if (!valid_surfaces_.count(surface->surface_id())) |
| return; |
| |
| // TODO(vmpstr): provider check is a hack for unittests that don't set up a |
| // resource provider. |
| cc::ResourceProvider::ResourceIdMap empty_map; |
| const auto& child_to_parent_map = |
| provider_ ? provider_->GetChildToParentMap(ChildIdForSurface(surface)) |
| : empty_map; |
| for (size_t i = 0; i < source_pass_list.size(); ++i) { |
| const auto& source = *source_pass_list[i]; |
| |
| size_t sqs_size = source.shared_quad_state_list.size(); |
| size_t dq_size = source.quad_list.size(); |
| auto copy_pass = cc::RenderPass::Create(sqs_size, dq_size); |
| |
| MoveMatchingRequests(source.id, ©_requests, ©_pass->copy_requests); |
| |
| cc::RenderPassId remapped_pass_id = |
| RemapPassId(source.id, surface->surface_id()); |
| |
| copy_pass->SetAll(remapped_pass_id, source.output_rect, source.output_rect, |
| source.transform_to_root_target, source.filters, |
| source.background_filters, blending_color_space_, |
| source.has_transparent_background, |
| source.cache_render_pass, |
| source.has_damage_from_contributing_content); |
| |
| CopyQuadsToPass(source.quad_list, source.shared_quad_state_list, |
| child_to_parent_map, gfx::Transform(), ClipData(), |
| copy_pass.get(), surface->surface_id()); |
| |
| // If the render pass has copy requests, or should be cached, or has |
| // moving-pixel filters, or in a moving-pixel surface, we should damage the |
| // whole output rect so that we always drawn the full content. Otherwise, we |
| // might have incompleted copy request, or cached patially drawn render |
| // pass. |
| if (!copy_request_passes_.count(remapped_pass_id) && |
| !copy_pass->cache_render_pass && |
| !moved_pixel_passes_.count(remapped_pass_id)) { |
| gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); |
| if (copy_pass->transform_to_root_target.GetInverse(&inverse_transform)) { |
| gfx::Rect damage_rect_in_render_pass_space = |
| cc::MathUtil::ProjectEnclosingClippedRect(inverse_transform, |
| root_damage_rect_); |
| copy_pass->damage_rect.Intersect(damage_rect_in_render_pass_space); |
| } |
| } |
| |
| if (copy_pass->has_damage_from_contributing_content) |
| contributing_content_damaged_passes_.insert(copy_pass->id); |
| dest_pass_list_->push_back(std::move(copy_pass)); |
| } |
| } |
| |
| void SurfaceAggregator::ProcessAddedAndRemovedSurfaces() { |
| for (const auto& surface : previous_contained_surfaces_) { |
| if (!contained_surfaces_.count(surface.first)) { |
| // Release resources of removed surface. |
| auto it = surface_id_to_resource_child_id_.find(surface.first); |
| if (it != surface_id_to_resource_child_id_.end()) { |
| provider_->DestroyChild(it->second); |
| surface_id_to_resource_child_id_.erase(it); |
| } |
| |
| // Notify client of removed surface. |
| Surface* surface_ptr = manager_->GetSurfaceForId(surface.first); |
| if (surface_ptr) { |
| surface_ptr->RunDrawCallback(); |
| } |
| } |
| } |
| } |
| |
| // Walk the Surface tree from surface_id. Validate the resources of the current |
| // surface and its descendants, check if there are any copy requests, and |
| // return the combined damage rect. |
| gfx::Rect SurfaceAggregator::PrewalkTree(const SurfaceId& surface_id, |
| bool in_moved_pixel_surface, |
| int parent_pass_id, |
| PrewalkResult* result) { |
| // This is for debugging a possible use after free. |
| // TODO(jbauman): Remove this once we have enough information. |
| // http://crbug.com/560181 |
| base::WeakPtr<SurfaceAggregator> debug_weak_this = weak_factory_.GetWeakPtr(); |
| |
| if (referenced_surfaces_.count(surface_id)) |
| return gfx::Rect(); |
| Surface* surface = manager_->GetSurfaceForId(surface_id); |
| if (!surface) { |
| contained_surfaces_[surface_id] = 0; |
| return gfx::Rect(); |
| } |
| contained_surfaces_[surface_id] = surface->GetActiveFrameIndex(); |
| if (!surface->HasActiveFrame()) |
| return gfx::Rect(); |
| const cc::CompositorFrame& frame = surface->GetActiveFrame(); |
| int child_id = 0; |
| // TODO(jbauman): hack for unit tests that don't set up rp |
| if (provider_) { |
| child_id = ChildIdForSurface(surface); |
| surface->RefResources(frame.resource_list); |
| provider_->ReceiveFromChild(child_id, frame.resource_list); |
| } |
| CHECK(debug_weak_this.get()); |
| |
| std::vector<ResourceId> referenced_resources; |
| size_t reserve_size = frame.resource_list.size(); |
| referenced_resources.reserve(reserve_size); |
| |
| bool invalid_frame = false; |
| cc::ResourceProvider::ResourceIdMap empty_map; |
| const auto& child_to_parent_map = |
| provider_ ? provider_->GetChildToParentMap(child_id) : empty_map; |
| |
| CHECK(debug_weak_this.get()); |
| cc::RenderPassId remapped_pass_id = |
| RemapPassId(frame.render_pass_list.back()->id, surface_id); |
| if (in_moved_pixel_surface) |
| moved_pixel_passes_.insert(remapped_pass_id); |
| if (parent_pass_id) |
| render_pass_dependencies_[parent_pass_id].insert(remapped_pass_id); |
| |
| struct SurfaceInfo { |
| SurfaceInfo(const SurfaceId& id, |
| bool has_moved_pixels, |
| cc::RenderPassId parent_pass_id, |
| const gfx::Transform& target_to_surface_transform) |
| : id(id), |
| has_moved_pixels(has_moved_pixels), |
| parent_pass_id(parent_pass_id), |
| target_to_surface_transform(target_to_surface_transform) {} |
| |
| SurfaceId id; |
| bool has_moved_pixels; |
| cc::RenderPassId parent_pass_id; |
| gfx::Transform target_to_surface_transform; |
| }; |
| std::vector<SurfaceInfo> child_surfaces; |
| |
| gfx::Rect pixel_moving_background_filters_rect; |
| // This data is created once and typically small or empty. Collect all items |
| // and pass to a flat_vector to sort once. |
| std::vector<cc::RenderPassId> pixel_moving_background_filter_passes_data; |
| for (const auto& render_pass : frame.render_pass_list) { |
| if (render_pass->background_filters.HasFilterThatMovesPixels()) { |
| pixel_moving_background_filter_passes_data.push_back( |
| RemapPassId(render_pass->id, surface_id)); |
| // TODO(wutao): Partial swap does not work with pixel moving background |
| // filter. See https://crbug.com/737255. Current solution is to mark the |
| // whole output rect as damaged. |
| pixel_moving_background_filters_rect.Union( |
| cc::MathUtil::MapEnclosingClippedRect( |
| render_pass->transform_to_root_target, render_pass->output_rect)); |
| } |
| } |
| base::flat_set<cc::RenderPassId> pixel_moving_background_filter_passes( |
| std::move(pixel_moving_background_filter_passes_data), |
| base::KEEP_FIRST_OF_DUPES); |
| |
| for (const auto& render_pass : base::Reversed(frame.render_pass_list)) { |
| cc::RenderPassId remapped_pass_id = |
| RemapPassId(render_pass->id, surface_id); |
| bool has_pixel_moving_filter = |
| render_pass->filters.HasFilterThatMovesPixels(); |
| if (has_pixel_moving_filter) |
| moved_pixel_passes_.insert(remapped_pass_id); |
| bool in_moved_pixel_pass = has_pixel_moving_filter || |
| !!moved_pixel_passes_.count(remapped_pass_id); |
| for (auto* quad : render_pass->quad_list) { |
| if (quad->material == cc::DrawQuad::SURFACE_CONTENT) { |
| const auto* surface_quad = cc::SurfaceDrawQuad::MaterialCast(quad); |
| gfx::Transform target_to_surface_transform( |
| render_pass->transform_to_root_target, |
| surface_quad->shared_quad_state->quad_to_target_transform); |
| child_surfaces.emplace_back(surface_quad->surface_id, |
| in_moved_pixel_pass, remapped_pass_id, |
| target_to_surface_transform); |
| } else if (quad->material == cc::DrawQuad::RENDER_PASS) { |
| const auto* render_pass_quad = |
| cc::RenderPassDrawQuad::MaterialCast(quad); |
| if (in_moved_pixel_pass) { |
| moved_pixel_passes_.insert( |
| RemapPassId(render_pass_quad->render_pass_id, surface_id)); |
| } |
| if (pixel_moving_background_filter_passes.count( |
| render_pass_quad->render_pass_id)) { |
| in_moved_pixel_pass = true; |
| } |
| render_pass_dependencies_[remapped_pass_id].insert( |
| RemapPassId(render_pass_quad->render_pass_id, surface_id)); |
| } |
| |
| if (!provider_) |
| continue; |
| for (ResourceId resource_id : quad->resources) { |
| if (!child_to_parent_map.count(resource_id)) { |
| invalid_frame = true; |
| break; |
| } |
| referenced_resources.push_back(resource_id); |
| } |
| } |
| } |
| |
| if (invalid_frame) |
| return gfx::Rect(); |
| CHECK(debug_weak_this.get()); |
| valid_surfaces_.insert(surface->surface_id()); |
| |
| ResourceIdSet resource_set(std::move(referenced_resources), |
| base::KEEP_FIRST_OF_DUPES); |
| if (provider_) |
| provider_->DeclareUsedResourcesFromChild(child_id, resource_set); |
| CHECK(debug_weak_this.get()); |
| |
| gfx::Rect damage_rect; |
| gfx::Rect full_damage; |
| cc::RenderPass* last_pass = frame.render_pass_list.back().get(); |
| full_damage = last_pass->output_rect; |
| damage_rect = |
| DamageRectForSurface(surface, *last_pass, last_pass->output_rect); |
| |
| // Avoid infinite recursion by adding current surface to |
| // referenced_surfaces_. |
| referenced_surfaces_.insert(surface->surface_id()); |
| for (const auto& surface_info : child_surfaces) { |
| gfx::Rect surface_damage = |
| PrewalkTree(surface_info.id, surface_info.has_moved_pixels, |
| surface_info.parent_pass_id, result); |
| if (surface_damage.IsEmpty()) |
| continue; |
| if (surface_info.has_moved_pixels) { |
| // Areas outside the rect hit by target_to_surface_transform may be |
| // modified if there is a filter that moves pixels. |
| damage_rect = full_damage; |
| continue; |
| } |
| |
| damage_rect.Union(cc::MathUtil::MapEnclosingClippedRect( |
| surface_info.target_to_surface_transform, surface_damage)); |
| } |
| |
| CHECK(debug_weak_this.get()); |
| for (const auto& surface_id : frame.metadata.referenced_surfaces) { |
| if (!contained_surfaces_.count(surface_id)) { |
| result->undrawn_surfaces.insert(surface_id); |
| PrewalkTree(surface_id, false, 0, result); |
| } |
| } |
| |
| CHECK(debug_weak_this.get()); |
| // TODO(staraz): It shouldn't need to call the callback when the damage is |
| // from |surface| and not from |child_surfaces|. |
| if (!damage_rect.IsEmpty()) { |
| surface->RunWillDrawCallback(damage_rect); |
| manager_->SurfaceWillDraw(surface->surface_id()); |
| } |
| |
| CHECK(debug_weak_this.get()); |
| for (const auto& render_pass : frame.render_pass_list) { |
| if (!render_pass->copy_requests.empty()) { |
| cc::RenderPassId remapped_pass_id = |
| RemapPassId(render_pass->id, surface_id); |
| copy_request_passes_.insert(remapped_pass_id); |
| } |
| if (render_pass->cache_render_pass) |
| has_cached_render_passes_ = true; |
| } |
| |
| // TODO(jbauman): Remove when https://crbug.com/745684 fixed. |
| CHECK(surface->surface_id() == surface_id); |
| auto it = referenced_surfaces_.find(surface_id); |
| // TODO(jbauman): Remove when https://crbug.com/745684 fixed. |
| CHECK(referenced_surfaces_.end() != it); |
| referenced_surfaces_.erase(it); |
| if (!damage_rect.IsEmpty() && frame.metadata.may_contain_video) |
| result->may_contain_video = true; |
| |
| damage_rect.Union(pixel_moving_background_filters_rect); |
| return damage_rect; |
| } |
| |
| void SurfaceAggregator::CopyUndrawnSurfaces(PrewalkResult* prewalk_result) { |
| // undrawn_surfaces are Surfaces that were identified by prewalk as being |
| // referenced by a drawn Surface, but aren't contained in a SurfaceDrawQuad. |
| // They need to be iterated over to ensure that any copy requests on them |
| // (or on Surfaces they reference) are executed. |
| std::vector<SurfaceId> surfaces_to_copy( |
| prewalk_result->undrawn_surfaces.begin(), |
| prewalk_result->undrawn_surfaces.end()); |
| DCHECK(referenced_surfaces_.empty()); |
| |
| for (size_t i = 0; i < surfaces_to_copy.size(); i++) { |
| SurfaceId surface_id = surfaces_to_copy[i]; |
| Surface* surface = manager_->GetSurfaceForId(surface_id); |
| if (!surface) |
| continue; |
| if (!surface->HasActiveFrame()) |
| continue; |
| const cc::CompositorFrame& frame = surface->GetActiveFrame(); |
| bool surface_has_copy_requests = false; |
| for (const auto& render_pass : frame.render_pass_list) { |
| surface_has_copy_requests |= !render_pass->copy_requests.empty(); |
| } |
| if (!surface_has_copy_requests) { |
| // Children are not necessarily included in undrawn_surfaces (because |
| // they weren't referenced directly from a drawn surface), but may have |
| // copy requests, so make sure to check them as well. |
| for (const auto& child_id : frame.metadata.referenced_surfaces) { |
| // Don't iterate over the child Surface if it was already listed as a |
| // child of a different Surface, or in the case where there's infinite |
| // recursion. |
| if (!prewalk_result->undrawn_surfaces.count(child_id)) { |
| surfaces_to_copy.push_back(child_id); |
| prewalk_result->undrawn_surfaces.insert(child_id); |
| } |
| } |
| } else { |
| referenced_surfaces_.insert(surface_id); |
| CopyPasses(frame, surface); |
| // CopyPasses may have mutated container, need to re-query to erase. |
| referenced_surfaces_.erase(referenced_surfaces_.find(surface_id)); |
| } |
| } |
| } |
| |
| void SurfaceAggregator::PropagateCopyRequestPasses() { |
| std::vector<cc::RenderPassId> copy_requests_to_iterate( |
| copy_request_passes_.begin(), copy_request_passes_.end()); |
| while (!copy_requests_to_iterate.empty()) { |
| cc::RenderPassId first = copy_requests_to_iterate.back(); |
| copy_requests_to_iterate.pop_back(); |
| auto it = render_pass_dependencies_.find(first); |
| if (it == render_pass_dependencies_.end()) |
| continue; |
| for (auto pass : it->second) { |
| if (copy_request_passes_.insert(pass).second) { |
| copy_requests_to_iterate.push_back(pass); |
| } |
| } |
| } |
| } |
| |
| cc::CompositorFrame SurfaceAggregator::Aggregate(const SurfaceId& surface_id) { |
| uma_stats_.Reset(); |
| |
| Surface* surface = manager_->GetSurfaceForId(surface_id); |
| DCHECK(surface); |
| contained_surfaces_[surface_id] = surface->GetActiveFrameIndex(); |
| |
| if (!surface->HasActiveFrame()) |
| return {}; |
| |
| const cc::CompositorFrame& root_surface_frame = surface->GetActiveFrame(); |
| TRACE_EVENT0("viz", "SurfaceAggregator::Aggregate"); |
| |
| cc::CompositorFrame frame; |
| |
| dest_pass_list_ = &frame.render_pass_list; |
| |
| valid_surfaces_.clear(); |
| has_cached_render_passes_ = false; |
| PrewalkResult prewalk_result; |
| root_damage_rect_ = PrewalkTree(surface_id, false, 0, &prewalk_result); |
| PropagateCopyRequestPasses(); |
| has_copy_requests_ = !copy_request_passes_.empty(); |
| frame.metadata.may_contain_video = prewalk_result.may_contain_video; |
| |
| CopyUndrawnSurfaces(&prewalk_result); |
| referenced_surfaces_.insert(surface_id); |
| CopyPasses(root_surface_frame, surface); |
| // CopyPasses may have mutated container, need to re-query to erase. |
| referenced_surfaces_.erase(referenced_surfaces_.find(surface_id)); |
| AddColorConversionPass(); |
| |
| moved_pixel_passes_.clear(); |
| copy_request_passes_.clear(); |
| contributing_content_damaged_passes_.clear(); |
| render_pass_dependencies_.clear(); |
| |
| // Remove all render pass mappings that weren't used in the current frame. |
| for (auto it = render_pass_allocator_map_.begin(); |
| it != render_pass_allocator_map_.end();) { |
| if (it->second.in_use) { |
| it->second.in_use = false; |
| it++; |
| } else { |
| it = render_pass_allocator_map_.erase(it); |
| } |
| } |
| |
| DCHECK(referenced_surfaces_.empty()); |
| |
| if (dest_pass_list_->empty()) |
| return {}; |
| |
| dest_pass_list_ = NULL; |
| ProcessAddedAndRemovedSurfaces(); |
| contained_surfaces_.swap(previous_contained_surfaces_); |
| contained_surfaces_.clear(); |
| |
| for (auto it : previous_contained_surfaces_) { |
| Surface* surface = manager_->GetSurfaceForId(it.first); |
| if (surface) |
| surface->TakeLatencyInfo(&frame.metadata.latency_info); |
| } |
| |
| // TODO(jamesr): Aggregate all resource references into the returned frame's |
| // resource list. |
| |
| // Log UMA stats for SurfaceDrawQuads on the number of surfaces that were |
| // aggregated together and any failures. |
| UMA_HISTOGRAM_EXACT_LINEAR(kUmaValidSurface, uma_stats_.valid_surface, |
| kUmaStatMaxSurfaces); |
| UMA_HISTOGRAM_EXACT_LINEAR(kUmaMissingSurface, uma_stats_.missing_surface, |
| kUmaStatMaxSurfaces); |
| UMA_HISTOGRAM_EXACT_LINEAR(kUmaNoActiveFrame, uma_stats_.no_active_frame, |
| kUmaStatMaxSurfaces); |
| |
| return frame; |
| } |
| |
| void SurfaceAggregator::ReleaseResources(const SurfaceId& surface_id) { |
| auto it = surface_id_to_resource_child_id_.find(surface_id); |
| if (it != surface_id_to_resource_child_id_.end()) { |
| provider_->DestroyChild(it->second); |
| surface_id_to_resource_child_id_.erase(it); |
| } |
| } |
| |
| void SurfaceAggregator::SetFullDamageForSurface(const SurfaceId& surface_id) { |
| auto it = previous_contained_surfaces_.find(surface_id); |
| if (it == previous_contained_surfaces_.end()) |
| return; |
| // Set the last drawn index as 0 to ensure full damage next time it's drawn. |
| it->second = 0; |
| } |
| |
| void SurfaceAggregator::SetOutputColorSpace( |
| const gfx::ColorSpace& blending_color_space, |
| const gfx::ColorSpace& output_color_space) { |
| blending_color_space_ = blending_color_space.IsValid() |
| ? blending_color_space |
| : gfx::ColorSpace::CreateSRGB(); |
| output_color_space_ = output_color_space.IsValid() |
| ? output_color_space |
| : gfx::ColorSpace::CreateSRGB(); |
| } |
| |
| } // namespace viz |