blob: 1ff3c1c0b108b810ded97029c757267b5e10faf1 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/compositor/surface_utils.h"
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/sequenced_task_runner.h"
#include "build/build_config.h"
#include "components/viz/common/gl_helper.h"
#include "components/viz/common/quads/copy_output_result.h"
#include "components/viz/common/quads/single_release_callback.h"
#include "components/viz/host/host_frame_sink_manager.h"
#include "components/viz/service/frame_sinks/frame_sink_manager_impl.h"
#include "content/browser/browser_main_loop.h"
#include "skia/ext/image_operations.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkColorFilter.h"
#include "third_party/skia/include/core/SkPaint.h"
#include "third_party/skia/include/effects/SkLumaColorFilter.h"
#include "ui/gfx/geometry/rect.h"
#if defined(OS_ANDROID)
#include "content/browser/renderer_host/compositor_impl_android.h"
#else
#include "content/browser/compositor/image_transport_factory.h"
#include "ui/compositor/compositor.h" // nogncheck
#endif
namespace {
#if !defined(OS_ANDROID) || defined(USE_AURA)
void CopyFromCompositingSurfaceFinished(
const content::ReadbackRequestCallback& callback,
std::unique_ptr<viz::SingleReleaseCallback> release_callback,
std::unique_ptr<SkBitmap> bitmap,
bool result) {
gpu::SyncToken sync_token;
if (result) {
viz::GLHelper* gl_helper =
content::ImageTransportFactory::GetInstance()->GetGLHelper();
if (gl_helper)
gl_helper->GenerateSyncToken(&sync_token);
}
const bool lost_resource = !sync_token.HasData();
release_callback->Run(sync_token, lost_resource);
callback.Run(*bitmap,
result ? content::READBACK_SUCCESS : content::READBACK_FAILED);
}
#endif
// TODO(wjmaclean): There is significant overlap between
// PrepareTextureCopyOutputResult and CopyFromCompositingSurfaceFinished in
// this file, and the versions in RenderWidgetHostViewAndroid. They should
// be merged. See https://crbug.com/582955
void PrepareTextureCopyOutputResult(
const gfx::Size& dst_size_in_pixel,
const SkColorType color_type,
const content::ReadbackRequestCallback& callback,
std::unique_ptr<viz::CopyOutputResult> result) {
#if defined(OS_ANDROID) && !defined(USE_AURA)
// TODO(wjmaclean): See if there's an equivalent pathway for Android and
// implement it here.
callback.Run(SkBitmap(), content::READBACK_FAILED);
#else
base::ScopedClosureRunner scoped_callback_runner(
base::BindOnce(callback, SkBitmap(), content::READBACK_FAILED));
// TODO(siva.gunturi): We should be able to validate the format here using
// GLHelper::IsReadbackConfigSupported before we processs the result.
// See crbug.com/415682 and crbug.com/415131.
std::unique_ptr<SkBitmap> bitmap(new SkBitmap);
if (!bitmap->tryAllocPixels(SkImageInfo::Make(
dst_size_in_pixel.width(), dst_size_in_pixel.height(), color_type,
kOpaque_SkAlphaType))) {
scoped_callback_runner.ReplaceClosure(base::BindOnce(
callback, SkBitmap(), content::READBACK_BITMAP_ALLOCATION_FAILURE));
return;
}
content::ImageTransportFactory* factory =
content::ImageTransportFactory::GetInstance();
viz::GLHelper* gl_helper = factory->GetGLHelper();
if (!gl_helper)
return;
uint8_t* pixels = static_cast<uint8_t*>(bitmap->getPixels());
viz::TextureMailbox texture_mailbox;
std::unique_ptr<viz::SingleReleaseCallback> release_callback;
if (auto* mailbox = result->GetTextureMailbox()) {
texture_mailbox = *mailbox;
release_callback = result->TakeTextureOwnership();
}
if (!texture_mailbox.IsTexture())
return;
ignore_result(scoped_callback_runner.Release());
gl_helper->CropScaleReadbackAndCleanMailbox(
texture_mailbox.mailbox(), texture_mailbox.sync_token(), result->size(),
gfx::Rect(result->size()), dst_size_in_pixel, pixels, color_type,
base::Bind(&CopyFromCompositingSurfaceFinished, callback,
base::Passed(&release_callback), base::Passed(&bitmap)),
viz::GLHelper::SCALER_QUALITY_GOOD);
#endif
}
void PrepareBitmapCopyOutputResult(
const gfx::Size& dst_size_in_pixel,
const SkColorType preferred_color_type,
const content::ReadbackRequestCallback& callback,
std::unique_ptr<viz::CopyOutputResult> result) {
SkColorType color_type = preferred_color_type;
if (color_type != kN32_SkColorType && color_type != kAlpha_8_SkColorType) {
// Switch back to default colortype if format not supported.
color_type = kN32_SkColorType;
}
const SkBitmap source = result->AsSkBitmap();
if (!source.readyToDraw()) {
callback.Run(source, content::READBACK_FAILED);
return;
}
SkBitmap scaled_bitmap;
if (source.width() != dst_size_in_pixel.width() ||
source.height() != dst_size_in_pixel.height()) {
// TODO(miu): Delete this logic here and use the new
// CopyOutputRequest::SetScaleRatio() API. http://crbug.com/760348
scaled_bitmap = skia::ImageOperations::Resize(
source, skia::ImageOperations::RESIZE_BEST, dst_size_in_pixel.width(),
dst_size_in_pixel.height());
} else {
scaled_bitmap = source;
}
if (color_type == kN32_SkColorType) {
DCHECK_EQ(scaled_bitmap.colorType(), kN32_SkColorType);
callback.Run(scaled_bitmap, content::READBACK_SUCCESS);
return;
}
DCHECK_EQ(color_type, kAlpha_8_SkColorType);
// The software path currently always returns N32 bitmap regardless of the
// |color_type| we ask for.
DCHECK_EQ(scaled_bitmap.colorType(), kN32_SkColorType);
// Paint |scaledBitmap| to alpha-only |grayscale_bitmap|.
SkBitmap grayscale_bitmap;
bool success = grayscale_bitmap.tryAllocPixels(
SkImageInfo::MakeA8(scaled_bitmap.width(), scaled_bitmap.height()));
if (!success) {
callback.Run(SkBitmap(), content::READBACK_BITMAP_ALLOCATION_FAILURE);
return;
}
SkCanvas canvas(grayscale_bitmap);
SkPaint paint;
paint.setColorFilter(SkLumaColorFilter::Make());
canvas.drawBitmap(scaled_bitmap, SkIntToScalar(0), SkIntToScalar(0), &paint);
callback.Run(grayscale_bitmap, content::READBACK_SUCCESS);
}
} // namespace
namespace content {
viz::FrameSinkId AllocateFrameSinkId() {
#if defined(OS_ANDROID)
return CompositorImpl::AllocateFrameSinkId();
#else
ImageTransportFactory* factory = ImageTransportFactory::GetInstance();
return factory->GetContextFactoryPrivate()->AllocateFrameSinkId();
#endif
}
viz::FrameSinkManagerImpl* GetFrameSinkManager() {
#if defined(OS_ANDROID)
return CompositorImpl::GetFrameSinkManager();
#else
ImageTransportFactory* factory = ImageTransportFactory::GetInstance();
if (!factory)
return nullptr;
return factory->GetContextFactoryPrivate()->GetFrameSinkManager();
#endif
}
viz::HostFrameSinkManager* GetHostFrameSinkManager() {
#if defined(OS_ANDROID)
return CompositorImpl::GetHostFrameSinkManager();
#else
ImageTransportFactory* factory = ImageTransportFactory::GetInstance();
if (!factory)
return nullptr;
return factory->GetContextFactoryPrivate()->GetHostFrameSinkManager();
#endif
}
void CopyFromCompositingSurfaceHasResult(
const gfx::Size& dst_size_in_pixel,
const SkColorType color_type,
const ReadbackRequestCallback& callback,
std::unique_ptr<viz::CopyOutputResult> result) {
if (result->IsEmpty()) {
callback.Run(SkBitmap(), READBACK_FAILED);
return;
}
gfx::Size output_size_in_pixel;
if (dst_size_in_pixel.IsEmpty())
output_size_in_pixel = result->size();
else
output_size_in_pixel = dst_size_in_pixel;
switch (result->format()) {
case viz::CopyOutputResult::Format::RGBA_TEXTURE:
// TODO(miu): Delete this code path. All callers want a SkBitmap result;
// so all requests should be changed to RGBA_BITMAP, and then not bother
// with the extra GLHelper readback infrastructure client-side.
// http://crbug.com/759310
PrepareTextureCopyOutputResult(output_size_in_pixel, color_type, callback,
std::move(result));
break;
case viz::CopyOutputResult::Format::RGBA_BITMAP:
PrepareBitmapCopyOutputResult(output_size_in_pixel, color_type, callback,
std::move(result));
break;
}
}
namespace surface_utils {
void ConnectWithInProcessFrameSinkManager(
viz::HostFrameSinkManager* host,
viz::FrameSinkManagerImpl* manager,
scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
// A mojo pointer to |host| which is the FrameSinkManagerImpl's client.
viz::mojom::FrameSinkManagerClientPtr host_mojo;
// A mojo pointer to |manager|.
viz::mojom::FrameSinkManagerPtr manager_mojo;
// A request to bind to each of the above interfaces.
viz::mojom::FrameSinkManagerClientRequest host_mojo_request =
mojo::MakeRequest(&host_mojo);
viz::mojom::FrameSinkManagerRequest manager_mojo_request =
mojo::MakeRequest(&manager_mojo);
// Sets |manager_mojo| which is given to the |host|.
manager->BindAndSetClient(std::move(manager_mojo_request), task_runner,
std::move(host_mojo));
// Sets |host_mojo| which was given to the |manager|.
host->BindAndSetManager(std::move(host_mojo_request), task_runner,
std::move(manager_mojo));
}
void ConnectWithLocalFrameSinkManager(
viz::HostFrameSinkManager* host_frame_sink_manager,
viz::FrameSinkManagerImpl* frame_sink_manager_impl) {
host_frame_sink_manager->SetLocalManager(frame_sink_manager_impl);
frame_sink_manager_impl->SetLocalClient(host_frame_sink_manager);
}
} // namespace surface_utils
} // namespace content