blob: c35725e99d5914d4c499f385f44d5850ae88f450 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/delegated_frame_host.h"
#include <algorithm>
#include <string>
#include <utility>
#include <vector>
#include "base/callback_helpers.h"
#include "base/command_line.h"
#include "base/memory/ptr_util.h"
#include "base/time/default_tick_clock.h"
#include "cc/base/switches.h"
#include "cc/output/compositor_frame.h"
#include "components/viz/common/gl_helper.h"
#include "components/viz/common/quads/copy_output_request.h"
#include "components/viz/common/quads/single_release_callback.h"
#include "components/viz/common/quads/texture_mailbox.h"
#include "components/viz/host/host_frame_sink_manager.h"
#include "components/viz/service/frame_sinks/compositor_frame_sink_support.h"
#include "components/viz/service/frame_sinks/frame_sink_manager_impl.h"
#include "components/viz/service/surfaces/surface.h"
#include "components/viz/service/surfaces/surface_hittest.h"
#include "content/browser/compositor/surface_utils.h"
#include "content/browser/gpu/compositor_util.h"
#include "content/browser/renderer_host/compositor_resize_lock.h"
#include "content/browser/renderer_host/render_widget_host_view_frame_subscriber.h"
#include "content/public/common/content_switches.h"
#include "media/base/video_frame.h"
#include "media/base/video_util.h"
#include "skia/ext/image_operations.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkPaint.h"
#include "third_party/skia/include/effects/SkLumaColorFilter.h"
#include "ui/gfx/geometry/dip_util.h"
namespace content {
////////////////////////////////////////////////////////////////////////////////
// DelegatedFrameHost
DelegatedFrameHost::DelegatedFrameHost(const viz::FrameSinkId& frame_sink_id,
DelegatedFrameHostClient* client)
: frame_sink_id_(frame_sink_id),
client_(client),
compositor_(nullptr),
tick_clock_(new base::DefaultTickClock()),
skipped_frames_(false),
background_color_(SK_ColorRED),
current_scale_factor_(1.f),
frame_evictor_(new viz::FrameEvictor(this)) {
ImageTransportFactory* factory = ImageTransportFactory::GetInstance();
factory->GetContextFactory()->AddObserver(this);
viz::HostFrameSinkManager* host_frame_sink_manager =
factory->GetContextFactoryPrivate()->GetHostFrameSinkManager();
host_frame_sink_manager->RegisterFrameSinkId(frame_sink_id_, this);
CreateCompositorFrameSinkSupport();
}
void DelegatedFrameHost::WasShown(const ui::LatencyInfo& latency_info) {
frame_evictor_->SetVisible(true);
if (!has_frame_ && !released_front_lock_.get()) {
if (compositor_)
released_front_lock_ = compositor_->GetCompositorLock(nullptr);
}
if (compositor_) {
compositor_->SetLatencyInfo(latency_info);
}
}
bool DelegatedFrameHost::HasSavedFrame() {
return frame_evictor_->HasFrame();
}
void DelegatedFrameHost::WasHidden() {
frame_evictor_->SetVisible(false);
released_front_lock_ = NULL;
}
void DelegatedFrameHost::MaybeCreateResizeLock() {
DCHECK(!resize_lock_);
if (!compositor_)
return;
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableResizeLock))
return;
if (!has_frame_)
return;
if (!client_->DelegatedFrameCanCreateResizeLock())
return;
gfx::Size desired_size = client_->DelegatedFrameHostDesiredSizeInDIP();
if (desired_size.IsEmpty())
return;
if (desired_size == current_frame_size_in_dip_)
return;
resize_lock_ = client_->DelegatedFrameHostCreateResizeLock();
bool locked = resize_lock_->Lock();
DCHECK(locked);
}
void DelegatedFrameHost::CopyFromCompositingSurface(
const gfx::Rect& src_subrect,
const gfx::Size& output_size,
const ReadbackRequestCallback& callback,
const SkColorType preferred_color_type) {
// Only ARGB888 and RGB565 supported as of now.
bool format_support = ((preferred_color_type == kAlpha_8_SkColorType) ||
(preferred_color_type == kRGB_565_SkColorType) ||
(preferred_color_type == kN32_SkColorType));
DCHECK(format_support);
if (!CanCopyFromCompositingSurface()) {
callback.Run(SkBitmap(), content::READBACK_SURFACE_UNAVAILABLE);
return;
}
std::unique_ptr<viz::CopyOutputRequest> request =
std::make_unique<viz::CopyOutputRequest>(
viz::CopyOutputRequest::ResultFormat::RGBA_TEXTURE,
base::BindOnce(&CopyFromCompositingSurfaceHasResult, output_size,
preferred_color_type, callback));
if (!src_subrect.IsEmpty())
request->set_area(src_subrect);
RequestCopyOfOutput(std::move(request));
}
void DelegatedFrameHost::CopyFromCompositingSurfaceToVideoFrame(
const gfx::Rect& src_subrect,
scoped_refptr<media::VideoFrame> target,
const base::Callback<void(const gfx::Rect&, bool)>& callback) {
if (!CanCopyFromCompositingSurface()) {
callback.Run(gfx::Rect(), false);
return;
}
std::unique_ptr<viz::CopyOutputRequest> request = std::make_unique<
viz::CopyOutputRequest>(
viz::CopyOutputRequest::ResultFormat::RGBA_TEXTURE,
base::BindOnce(
&DelegatedFrameHost::CopyFromCompositingSurfaceHasResultForVideo,
AsWeakPtr(), // For caching the ReadbackYUVInterface on this class.
nullptr, std::move(target), callback));
if (!src_subrect.IsEmpty())
request->set_area(src_subrect);
RequestCopyOfOutput(std::move(request));
}
bool DelegatedFrameHost::CanCopyFromCompositingSurface() const {
return compositor_ &&
client_->DelegatedFrameHostGetLayer()->has_external_content();
}
void DelegatedFrameHost::BeginFrameSubscription(
std::unique_ptr<RenderWidgetHostViewFrameSubscriber> subscriber) {
frame_subscriber_ = std::move(subscriber);
}
void DelegatedFrameHost::EndFrameSubscription() {
idle_frame_subscriber_textures_.clear();
frame_subscriber_.reset();
}
viz::FrameSinkId DelegatedFrameHost::GetFrameSinkId() {
return frame_sink_id_;
}
viz::SurfaceId DelegatedFrameHost::SurfaceIdAtPoint(
viz::SurfaceHittestDelegate* delegate,
const gfx::Point& point,
gfx::Point* transformed_point) {
*transformed_point = point;
viz::SurfaceId surface_id(frame_sink_id_, local_surface_id_);
if (!surface_id.is_valid())
return surface_id;
viz::SurfaceHittest hittest(delegate,
GetFrameSinkManager()->surface_manager());
gfx::Transform target_transform;
viz::SurfaceId target_local_surface_id =
hittest.GetTargetSurfaceAtPoint(surface_id, point, &target_transform);
if (target_local_surface_id.is_valid())
target_transform.TransformPoint(transformed_point);
return target_local_surface_id;
}
bool DelegatedFrameHost::TransformPointToLocalCoordSpace(
const gfx::Point& point,
const viz::SurfaceId& original_surface,
gfx::Point* transformed_point) {
viz::SurfaceId surface_id(frame_sink_id_, local_surface_id_);
if (!surface_id.is_valid())
return false;
*transformed_point = point;
if (original_surface == surface_id)
return true;
viz::SurfaceHittest hittest(nullptr,
GetFrameSinkManager()->surface_manager());
return hittest.TransformPointToTargetSurface(original_surface, surface_id,
transformed_point);
}
bool DelegatedFrameHost::TransformPointToCoordSpaceForView(
const gfx::Point& point,
RenderWidgetHostViewBase* target_view,
gfx::Point* transformed_point) {
if (!has_frame_)
return false;
return target_view->TransformPointToLocalCoordSpace(
point, viz::SurfaceId(frame_sink_id_, local_surface_id_),
transformed_point);
}
void DelegatedFrameHost::SetNeedsBeginFrames(bool needs_begin_frames) {
needs_begin_frame_ = needs_begin_frames;
support_->SetNeedsBeginFrame(needs_begin_frames);
}
void DelegatedFrameHost::DidNotProduceFrame(const viz::BeginFrameAck& ack) {
DCHECK(!ack.has_damage);
support_->DidNotProduceFrame(ack);
}
bool DelegatedFrameHost::ShouldSkipFrame(const gfx::Size& size_in_dip) {
if (!resize_lock_)
return false;
// Allow a single renderer frame through even though there's a resize lock
// currently in place.
if (allow_one_renderer_frame_during_resize_lock_) {
allow_one_renderer_frame_during_resize_lock_ = false;
return false;
}
return size_in_dip != resize_lock_->expected_size();
}
void DelegatedFrameHost::WasResized() {
if (client_->DelegatedFrameHostDesiredSizeInDIP() !=
current_frame_size_in_dip_ &&
!client_->DelegatedFrameHostIsVisible())
EvictDelegatedFrame();
// If |create_resize_lock_after_commit_| is true, we're waiting to recreate
// an expired resize lock after the next UI frame is submitted, so don't
// make a lock here.
if (!resize_lock_ && !create_resize_lock_after_commit_)
MaybeCreateResizeLock();
UpdateGutters();
}
SkColor DelegatedFrameHost::GetGutterColor() const {
// In fullscreen mode resizing is uncommon, so it makes more sense to
// make the initial switch to fullscreen mode look better by using black as
// the gutter color.
return client_->DelegatedFrameHostGetGutterColor(background_color_);
}
void DelegatedFrameHost::UpdateGutters() {
if (!has_frame_) {
right_gutter_.reset();
bottom_gutter_.reset();
return;
}
if (current_frame_size_in_dip_.width() <
client_->DelegatedFrameHostDesiredSizeInDIP().width()) {
right_gutter_.reset(new ui::Layer(ui::LAYER_SOLID_COLOR));
right_gutter_->SetColor(GetGutterColor());
int width = client_->DelegatedFrameHostDesiredSizeInDIP().width() -
current_frame_size_in_dip_.width();
// The right gutter also includes the bottom-right corner, if necessary.
int height = client_->DelegatedFrameHostDesiredSizeInDIP().height();
right_gutter_->SetBounds(
gfx::Rect(current_frame_size_in_dip_.width(), 0, width, height));
client_->DelegatedFrameHostGetLayer()->Add(right_gutter_.get());
} else {
right_gutter_.reset();
}
if (current_frame_size_in_dip_.height() <
client_->DelegatedFrameHostDesiredSizeInDIP().height()) {
bottom_gutter_.reset(new ui::Layer(ui::LAYER_SOLID_COLOR));
bottom_gutter_->SetColor(GetGutterColor());
int width = current_frame_size_in_dip_.width();
int height = client_->DelegatedFrameHostDesiredSizeInDIP().height() -
current_frame_size_in_dip_.height();
bottom_gutter_->SetBounds(
gfx::Rect(0, current_frame_size_in_dip_.height(), width, height));
client_->DelegatedFrameHostGetLayer()->Add(bottom_gutter_.get());
} else {
bottom_gutter_.reset();
}
}
gfx::Size DelegatedFrameHost::GetRequestedRendererSize() const {
if (resize_lock_)
return resize_lock_->expected_size();
else
return client_->DelegatedFrameHostDesiredSizeInDIP();
}
void DelegatedFrameHost::CheckResizeLock() {
if (!resize_lock_ ||
resize_lock_->expected_size() != current_frame_size_in_dip_)
return;
// Since we got the size we were looking for, unlock the compositor. But delay
// the release of the lock until we've kicked a frame with the new texture, to
// avoid resizing the UI before we have a chance to draw a "good" frame.
resize_lock_->UnlockCompositor();
}
void DelegatedFrameHost::AttemptFrameSubscriberCapture(
const gfx::Rect& damage_rect) {
if (!frame_subscriber() || !CanCopyFromCompositingSurface())
return;
const base::TimeTicks now = tick_clock_->NowTicks();
base::TimeTicks present_time;
if (vsync_interval_ <= base::TimeDelta()) {
present_time = now;
} else {
const int64_t intervals_elapsed = (now - vsync_timebase_) / vsync_interval_;
present_time = vsync_timebase_ + (intervals_elapsed + 1) * vsync_interval_;
}
scoped_refptr<media::VideoFrame> frame;
RenderWidgetHostViewFrameSubscriber::DeliverFrameCallback callback;
if (!frame_subscriber()->ShouldCaptureFrame(damage_rect, present_time, &frame,
&callback))
return;
// Get a texture to re-use; else, create a new one.
scoped_refptr<OwnedMailbox> subscriber_texture;
if (!idle_frame_subscriber_textures_.empty()) {
subscriber_texture = idle_frame_subscriber_textures_.back();
idle_frame_subscriber_textures_.pop_back();
} else if (viz::GLHelper* helper =
ImageTransportFactory::GetInstance()->GetGLHelper()) {
subscriber_texture = new OwnedMailbox(helper);
}
std::unique_ptr<viz::CopyOutputRequest> request =
std::make_unique<viz::CopyOutputRequest>(
viz::CopyOutputRequest::ResultFormat::RGBA_TEXTURE,
base::BindOnce(
&DelegatedFrameHost::CopyFromCompositingSurfaceHasResultForVideo,
AsWeakPtr(), subscriber_texture, frame,
base::Bind(callback, present_time)));
// Setting the source in this copy request asks that the layer abort any prior
// uncommitted copy requests made on behalf of the same frame subscriber.
// This will not affect any of the copy requests spawned elsewhere from
// DelegatedFrameHost (e.g., a call to CopyFromCompositingSurface() for
// screenshots) since those copy requests do not specify |frame_subscriber()|
// as a source.
request->set_source(frame_subscriber()->GetSourceIdForCopyRequest());
if (subscriber_texture.get()) {
request->SetTextureMailbox(viz::TextureMailbox(
subscriber_texture->mailbox(), subscriber_texture->sync_token(),
subscriber_texture->target()));
}
// To avoid unnecessary browser composites, try to go directly to the Surface
// rather than through the Layer (which goes through the browser compositor).
if (has_frame_ && request_copy_of_output_callback_for_testing_.is_null()) {
support_->RequestCopyOfSurface(std::move(request));
} else {
RequestCopyOfOutput(std::move(request));
}
}
void DelegatedFrameHost::DidCreateNewRendererCompositorFrameSink(
viz::mojom::CompositorFrameSinkClient* renderer_compositor_frame_sink) {
EvictDelegatedFrame();
ResetCompositorFrameSinkSupport();
renderer_compositor_frame_sink_ = renderer_compositor_frame_sink;
CreateCompositorFrameSinkSupport();
}
void DelegatedFrameHost::SubmitCompositorFrame(
const viz::LocalSurfaceId& local_surface_id,
cc::CompositorFrame frame) {
#if defined(OS_CHROMEOS)
DCHECK(!resize_lock_ || !client_->IsAutoResizeEnabled());
#endif
float frame_device_scale_factor = frame.metadata.device_scale_factor;
viz::BeginFrameAck ack(frame.metadata.begin_frame_ack);
DCHECK(!frame.render_pass_list.empty());
cc::RenderPass* root_pass = frame.render_pass_list.back().get();
gfx::Size frame_size = root_pass->output_rect.size();
gfx::Size frame_size_in_dip =
gfx::ConvertSizeToDIP(frame_device_scale_factor, frame_size);
gfx::Rect damage_rect = root_pass->damage_rect;
damage_rect.Intersect(gfx::Rect(frame_size));
gfx::Rect damage_rect_in_dip =
gfx::ConvertRectToDIP(frame_device_scale_factor, damage_rect);
if (ShouldSkipFrame(frame_size_in_dip)) {
std::vector<viz::ReturnedResource> resources =
viz::TransferableResource::ReturnResources(frame.resource_list);
skipped_latency_info_list_.insert(skipped_latency_info_list_.end(),
frame.metadata.latency_info.begin(),
frame.metadata.latency_info.end());
renderer_compositor_frame_sink_->DidReceiveCompositorFrameAck(resources);
skipped_frames_ = true;
ack.has_damage = false;
DidNotProduceFrame(ack);
return;
}
// If we are allowing one renderer frame through, this would ensure the frame
// gets through even if we regrab the lock after the UI compositor makes one
// frame. If the renderer frame beats the UI compositor, then we don't need to
// allow any more, though.
allow_one_renderer_frame_during_resize_lock_ = false;
if (skipped_frames_) {
skipped_frames_ = false;
damage_rect = gfx::Rect(frame_size);
damage_rect_in_dip = gfx::Rect(frame_size_in_dip);
// Give the same damage rect to the compositor.
cc::RenderPass* root_pass = frame.render_pass_list.back().get();
root_pass->damage_rect = damage_rect;
}
background_color_ = frame.metadata.root_background_color;
if (frame_size.IsEmpty()) {
DCHECK(frame.resource_list.empty());
EvictDelegatedFrame();
} else {
ImageTransportFactory* factory = ImageTransportFactory::GetInstance();
viz::FrameSinkManagerImpl* manager =
factory->GetContextFactoryPrivate()->GetFrameSinkManager();
frame.metadata.latency_info.insert(frame.metadata.latency_info.end(),
skipped_latency_info_list_.begin(),
skipped_latency_info_list_.end());
skipped_latency_info_list_.clear();
if (local_surface_id != local_surface_id_ || !has_frame_) {
// manager must outlive compositors using it.
viz::SurfaceId surface_id(frame_sink_id_, local_surface_id);
viz::SurfaceInfo surface_info(surface_id, frame_device_scale_factor,
frame_size);
client_->DelegatedFrameHostGetLayer()->SetShowPrimarySurface(
surface_info, manager->surface_manager()->reference_factory());
current_surface_size_ = frame_size;
current_scale_factor_ = frame_device_scale_factor;
}
has_frame_ = true;
// If surface synchronization is off, then OnFirstSurfaceActivation will be
// called in the same call stack and so to ensure that the fallback surface
// is set, then primary surface must be set prior to calling
// CompositorFrameSinkSupport::SubmitCompositorFrame.
// TODO(kenrb): Supply HitTestRegionList data here as described in
// crbug.com/750755.
bool result = support_->SubmitCompositorFrame(local_surface_id,
std::move(frame), nullptr);
DCHECK(result);
}
local_surface_id_ = local_surface_id;
released_front_lock_ = NULL;
current_frame_size_in_dip_ = frame_size_in_dip;
CheckResizeLock();
UpdateGutters();
if (!damage_rect_in_dip.IsEmpty()) {
client_->DelegatedFrameHostGetLayer()->OnDelegatedFrameDamage(
damage_rect_in_dip);
}
if (has_frame_) {
frame_evictor_->SwappedFrame(client_->DelegatedFrameHostIsVisible());
}
// Note: the frame may have been evicted immediately.
}
void DelegatedFrameHost::ClearDelegatedFrame() {
// Ensure that we are able to swap in a new blank frame to replace any old
// content. This will result in a white flash if we switch back to this
// content.
// https://crbug.com/739621
released_front_lock_.reset();
EvictDelegatedFrame();
}
void DelegatedFrameHost::DidReceiveCompositorFrameAck(
const std::vector<viz::ReturnedResource>& resources) {
renderer_compositor_frame_sink_->DidReceiveCompositorFrameAck(resources);
}
void DelegatedFrameHost::ReclaimResources(
const std::vector<viz::ReturnedResource>& resources) {
renderer_compositor_frame_sink_->ReclaimResources(resources);
}
void DelegatedFrameHost::WillDrawSurface(const viz::LocalSurfaceId& id,
const gfx::Rect& damage_rect) {
if (id != local_surface_id_)
return;
AttemptFrameSubscriberCapture(damage_rect);
}
void DelegatedFrameHost::OnBeginFramePausedChanged(bool paused) {
if (renderer_compositor_frame_sink_)
renderer_compositor_frame_sink_->OnBeginFramePausedChanged(paused);
}
void DelegatedFrameHost::OnFirstSurfaceActivation(
const viz::SurfaceInfo& surface_info) {
if (has_frame_)
client_->DelegatedFrameHostGetLayer()->SetFallbackSurface(surface_info);
}
void DelegatedFrameHost::OnBeginFrame(const viz::BeginFrameArgs& args) {
if (renderer_compositor_frame_sink_)
renderer_compositor_frame_sink_->OnBeginFrame(args);
client_->OnBeginFrame();
}
void DelegatedFrameHost::EvictDelegatedFrame() {
if (!has_frame_)
return;
client_->DelegatedFrameHostGetLayer()->SetShowSolidColorContent();
support_->EvictCurrentSurface();
has_frame_ = false;
resize_lock_.reset();
frame_evictor_->DiscardedFrame();
UpdateGutters();
}
// static
void DelegatedFrameHost::ReturnSubscriberTexture(
base::WeakPtr<DelegatedFrameHost> dfh,
scoped_refptr<OwnedMailbox> subscriber_texture,
const gpu::SyncToken& sync_token) {
if (!subscriber_texture.get())
return;
if (!dfh)
return;
subscriber_texture->UpdateSyncToken(sync_token);
if (dfh->frame_subscriber_ && subscriber_texture->texture_id())
dfh->idle_frame_subscriber_textures_.push_back(subscriber_texture);
}
// static
void DelegatedFrameHost::CopyFromCompositingSurfaceFinishedForVideo(
scoped_refptr<media::VideoFrame> video_frame,
base::WeakPtr<DelegatedFrameHost> dfh,
const base::Callback<void(bool)>& callback,
scoped_refptr<OwnedMailbox> subscriber_texture,
std::unique_ptr<viz::SingleReleaseCallback> release_callback,
bool result) {
callback.Run(result);
gpu::SyncToken sync_token;
if (result) {
viz::GLHelper* gl_helper =
ImageTransportFactory::GetInstance()->GetGLHelper();
gl_helper->GenerateSyncToken(&sync_token);
}
if (release_callback) {
const bool lost_resource = !sync_token.HasData();
release_callback->Run(sync_token, lost_resource);
}
ReturnSubscriberTexture(dfh, subscriber_texture, sync_token);
}
// static
void DelegatedFrameHost::CopyFromCompositingSurfaceHasResultForVideo(
base::WeakPtr<DelegatedFrameHost> dfh,
scoped_refptr<OwnedMailbox> subscriber_texture,
scoped_refptr<media::VideoFrame> video_frame,
const base::Callback<void(const gfx::Rect&, bool)>& callback,
std::unique_ptr<viz::CopyOutputResult> result) {
base::ScopedClosureRunner scoped_callback_runner(
base::BindOnce(callback, gfx::Rect(), false));
base::ScopedClosureRunner scoped_return_subscriber_texture(base::BindOnce(
&ReturnSubscriberTexture, dfh, subscriber_texture, gpu::SyncToken()));
if (!dfh)
return;
if (result->IsEmpty())
return;
// Compute the dest size we want after the letterboxing resize. Make the
// coordinates and sizes even because we letterbox in YUV space
// (see CopyRGBToVideoFrame). They need to be even for the UV samples to
// line up correctly.
// The video frame's visible_rect() and the result's size() are both physical
// pixels.
gfx::Rect region_in_frame = media::ComputeLetterboxRegion(
video_frame->visible_rect(), result->size());
region_in_frame =
gfx::Rect(region_in_frame.x() & ~1, region_in_frame.y() & ~1,
region_in_frame.width() & ~1, region_in_frame.height() & ~1);
if (region_in_frame.IsEmpty())
return;
if (result->format() == viz::CopyOutputResult::Format::RGBA_BITMAP) {
SkBitmap bitmap = result->AsSkBitmap();
// Scale the bitmap to the required size, if necessary.
SkBitmap scaled_bitmap;
if (result->size() != region_in_frame.size()) {
skia::ImageOperations::ResizeMethod method =
skia::ImageOperations::RESIZE_GOOD;
scaled_bitmap = skia::ImageOperations::Resize(
bitmap, method, region_in_frame.width(), region_in_frame.height());
} else {
scaled_bitmap = bitmap;
}
media::CopyRGBToVideoFrame(
reinterpret_cast<uint8_t*>(scaled_bitmap.getPixels()),
scaled_bitmap.rowBytes(), region_in_frame, video_frame.get());
ignore_result(scoped_callback_runner.Release());
callback.Run(region_in_frame, true);
return;
}
ImageTransportFactory* factory = ImageTransportFactory::GetInstance();
viz::GLHelper* gl_helper = factory->GetGLHelper();
if (!gl_helper)
return;
if (subscriber_texture.get() && !subscriber_texture->texture_id())
return;
viz::TextureMailbox texture_mailbox;
std::unique_ptr<viz::SingleReleaseCallback> release_callback;
if (auto* mailbox = result->GetTextureMailbox()) {
texture_mailbox = *mailbox;
release_callback = result->TakeTextureOwnership();
}
if (!texture_mailbox.IsTexture())
return;
gfx::Rect result_rect(result->size());
viz::ReadbackYUVInterface* yuv_readback_pipeline =
dfh->yuv_readback_pipeline_.get();
if (yuv_readback_pipeline == NULL ||
yuv_readback_pipeline->scaler()->SrcSize() != result_rect.size() ||
yuv_readback_pipeline->scaler()->SrcSubrect() != result_rect ||
yuv_readback_pipeline->scaler()->DstSize() != region_in_frame.size()) {
// The scaler chosen here is based on performance measurements of full
// end-to-end systems. When down-scaling, always use the "fast" scaler
// because it performs well on both low- and high- end machines, provides
// decent image quality, and doesn't overwhelm downstream video encoders
// with too much entropy (which can drastically increase CPU utilization).
// When up-scaling, always use "best" because the quality improvement is
// huge with insignificant performance penalty. Note that this strategy
// differs from single-frame snapshot capture.
viz::GLHelper::ScalerQuality quality =
((result_rect.size().width() < region_in_frame.size().width()) &&
(result_rect.size().height() < region_in_frame.size().height()))
? viz::GLHelper::SCALER_QUALITY_BEST
: viz::GLHelper::SCALER_QUALITY_FAST;
DVLOG(1) << "Re-creating YUV readback pipeline for source rect "
<< result_rect.ToString() << " and destination size "
<< region_in_frame.size().ToString();
dfh->yuv_readback_pipeline_.reset(gl_helper->CreateReadbackPipelineYUV(
quality, result_rect.size(), result_rect, region_in_frame.size(), true,
true));
yuv_readback_pipeline = dfh->yuv_readback_pipeline_.get();
}
ignore_result(scoped_callback_runner.Release());
ignore_result(scoped_return_subscriber_texture.Release());
base::Callback<void(bool result)> finished_callback = base::Bind(
&DelegatedFrameHost::CopyFromCompositingSurfaceFinishedForVideo,
video_frame, dfh->AsWeakPtr(), base::Bind(callback, region_in_frame),
subscriber_texture, base::Passed(&release_callback));
yuv_readback_pipeline->ReadbackYUV(
texture_mailbox.mailbox(), texture_mailbox.sync_token(),
video_frame->visible_rect(),
video_frame->stride(media::VideoFrame::kYPlane),
video_frame->data(media::VideoFrame::kYPlane),
video_frame->stride(media::VideoFrame::kUPlane),
video_frame->data(media::VideoFrame::kUPlane),
video_frame->stride(media::VideoFrame::kVPlane),
video_frame->data(media::VideoFrame::kVPlane), region_in_frame.origin(),
finished_callback);
media::LetterboxYUV(video_frame.get(), region_in_frame);
}
////////////////////////////////////////////////////////////////////////////////
// DelegatedFrameHost, ui::CompositorObserver implementation:
void DelegatedFrameHost::OnCompositingDidCommit(ui::Compositor* compositor) {
// If |create_resize_lock_after_commit_| then we should have popped the old
// lock already.
DCHECK(!resize_lock_ || !create_resize_lock_after_commit_);
if (resize_lock_ &&
resize_lock_->expected_size() == current_frame_size_in_dip_) {
resize_lock_.reset();
// We had a lock but the UI may have resized in the meantime.
create_resize_lock_after_commit_ = true;
}
if (create_resize_lock_after_commit_) {
create_resize_lock_after_commit_ = false;
MaybeCreateResizeLock();
}
}
void DelegatedFrameHost::OnCompositingStarted(ui::Compositor* compositor,
base::TimeTicks start_time) {
last_draw_ended_ = start_time;
}
void DelegatedFrameHost::OnCompositingEnded(ui::Compositor* compositor) {}
void DelegatedFrameHost::OnCompositingLockStateChanged(
ui::Compositor* compositor) {
if (resize_lock_ && resize_lock_->timed_out()) {
// A compositor lock that is part of a resize lock timed out. We allow
// the UI to produce a frame before locking it again, so we don't lock here.
// We release the |resize_lock_| though to allow any other resizes that are
// desired at the same time since we're allowing the UI to make a frame
// which will gutter anyways.
resize_lock_.reset();
create_resize_lock_after_commit_ = true;
// Because this timed out, we're going to allow the UI to update and lock
// again. We would allow renderer frames through during this time if they
// came late, but would stop them again once the UI finished its frame. We
// want to allow the slow renderer to show us one frame even if its wrong
// since we're guttering anyways, but not unlimited number of frames as that
// would be a waste of power.
allow_one_renderer_frame_during_resize_lock_ = true;
}
}
void DelegatedFrameHost::OnCompositingShuttingDown(ui::Compositor* compositor) {
DCHECK_EQ(compositor, compositor_);
ResetCompositor();
DCHECK(!compositor_);
}
void DelegatedFrameHost::OnUpdateVSyncParameters(base::TimeTicks timebase,
base::TimeDelta interval) {
vsync_timebase_ = timebase;
vsync_interval_ = interval;
}
////////////////////////////////////////////////////////////////////////////////
// DelegatedFrameHost, ImageTransportFactoryObserver implementation:
void DelegatedFrameHost::OnLostResources() {
EvictDelegatedFrame();
idle_frame_subscriber_textures_.clear();
yuv_readback_pipeline_.reset();
}
////////////////////////////////////////////////////////////////////////////////
// DelegatedFrameHost, private:
DelegatedFrameHost::~DelegatedFrameHost() {
DCHECK(!compositor_);
ImageTransportFactory* factory = ImageTransportFactory::GetInstance();
factory->GetContextFactory()->RemoveObserver(this);
ResetCompositorFrameSinkSupport();
viz::HostFrameSinkManager* host_frame_sink_manager =
factory->GetContextFactoryPrivate()->GetHostFrameSinkManager();
host_frame_sink_manager->InvalidateFrameSinkId(frame_sink_id_);
DCHECK(!vsync_manager_.get());
}
void DelegatedFrameHost::SetCompositor(ui::Compositor* compositor) {
DCHECK(!compositor_);
if (!compositor)
return;
compositor_ = compositor;
compositor_->AddObserver(this);
DCHECK(!vsync_manager_.get());
vsync_manager_ = compositor_->vsync_manager();
vsync_manager_->AddObserver(this);
compositor_->AddFrameSink(frame_sink_id_);
}
void DelegatedFrameHost::ResetCompositor() {
if (!compositor_)
return;
resize_lock_.reset();
if (compositor_->HasObserver(this))
compositor_->RemoveObserver(this);
if (vsync_manager_) {
vsync_manager_->RemoveObserver(this);
vsync_manager_ = nullptr;
}
compositor_->RemoveFrameSink(frame_sink_id_);
compositor_ = nullptr;
}
void DelegatedFrameHost::LockResources() {
DCHECK(local_surface_id_.is_valid());
frame_evictor_->LockFrame();
}
void DelegatedFrameHost::RequestCopyOfOutput(
std::unique_ptr<viz::CopyOutputRequest> request) {
// If a specific area has not been requested, set one to ensure correct
// clipping occurs.
if (!request->has_area())
request->set_area(gfx::Rect(current_frame_size_in_dip_));
if (request_copy_of_output_callback_for_testing_.is_null()) {
client_->DelegatedFrameHostGetLayer()->RequestCopyOfOutput(
std::move(request));
} else {
request_copy_of_output_callback_for_testing_.Run(std::move(request));
}
}
void DelegatedFrameHost::UnlockResources() {
DCHECK(local_surface_id_.is_valid());
frame_evictor_->UnlockFrame();
}
void DelegatedFrameHost::CreateCompositorFrameSinkSupport() {
DCHECK(!support_);
constexpr bool is_root = false;
constexpr bool needs_sync_points = true;
ImageTransportFactory* factory = ImageTransportFactory::GetInstance();
support_ = factory->GetContextFactoryPrivate()
->GetHostFrameSinkManager()
->CreateCompositorFrameSinkSupport(this, frame_sink_id_,
is_root, needs_sync_points);
if (compositor_)
compositor_->AddFrameSink(frame_sink_id_);
if (needs_begin_frame_)
support_->SetNeedsBeginFrame(true);
}
void DelegatedFrameHost::ResetCompositorFrameSinkSupport() {
if (!support_)
return;
if (compositor_)
compositor_->RemoveFrameSink(frame_sink_id_);
support_.reset();
}
} // namespace content