| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "third_party/blink/renderer/platform/graphics/compositing/paint_chunks_to_cc_layer.h" |
| |
| #include <initializer_list> |
| |
| #include "cc/paint/display_item_list.h" |
| #include "cc/paint/paint_flags.h" |
| #include "cc/paint/paint_op_buffer.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "third_party/blink/renderer/platform/graphics/paint/clip_paint_property_node.h" |
| #include "third_party/blink/renderer/platform/graphics/paint/display_item_list.h" |
| #include "third_party/blink/renderer/platform/graphics/paint/drawing_display_item.h" |
| #include "third_party/blink/renderer/platform/graphics/paint/effect_paint_property_node.h" |
| #include "third_party/blink/renderer/platform/graphics/paint/paint_chunk.h" |
| #include "third_party/blink/renderer/platform/graphics/paint/paint_chunk_subset.h" |
| #include "third_party/blink/renderer/platform/graphics/paint/transform_paint_property_node.h" |
| #include "third_party/blink/renderer/platform/testing/fake_display_item_client.h" |
| #include "third_party/blink/renderer/platform/testing/paint_property_test_helpers.h" |
| #include "third_party/blink/renderer/platform/testing/runtime_enabled_features_test_helpers.h" |
| |
| void PrintTo(const Vector<cc::PaintOpType>& ops, std::ostream* os) { |
| *os << "["; |
| bool first = true; |
| for (auto op : ops) { |
| if (first) |
| first = false; |
| else |
| *os << ", "; |
| *os << op; |
| } |
| *os << "]"; |
| } |
| |
| void PrintTo(const cc::PaintRecord& record, std::ostream* os) { |
| Vector<cc::PaintOpType> ops; |
| for (const auto* op : cc::PaintOpBuffer::Iterator(&record)) |
| ops.push_back(op->GetType()); |
| PrintTo(ops, os); |
| } |
| |
| void PrintTo(const SkRect& rect, std::ostream* os) { |
| *os << (cc::PaintOp::IsUnsetRect(rect) ? "(unset)" |
| : blink::FloatRect(rect).ToString()); |
| } |
| |
| namespace blink { |
| namespace { |
| |
| class PaintChunksToCcLayerTest : public testing::Test, |
| private ScopedCompositeAfterPaintForTest { |
| protected: |
| PaintChunksToCcLayerTest() : ScopedCompositeAfterPaintForTest(true) {} |
| }; |
| |
| // Matches PaintOpTypes in a PaintRecord. |
| class PaintRecordMatcher |
| : public testing::MatcherInterface<const cc::PaintOpBuffer&> { |
| public: |
| static testing::Matcher<const cc::PaintOpBuffer&> Make( |
| std::initializer_list<cc::PaintOpType> args) { |
| return testing::MakeMatcher(new PaintRecordMatcher(args)); |
| } |
| PaintRecordMatcher(std::initializer_list<cc::PaintOpType> args) |
| : expected_ops_(args) {} |
| |
| bool MatchAndExplain(const cc::PaintOpBuffer& buffer, |
| testing::MatchResultListener* listener) const override { |
| size_t index = 0; |
| for (cc::PaintOpBuffer::Iterator it(&buffer); it; ++it, ++index) { |
| auto op = (*it)->GetType(); |
| if (index < expected_ops_.size() && expected_ops_[index] == op) |
| continue; |
| |
| if (listener->IsInterested()) { |
| *listener << "unexpected op " << op << " at index " << index << ","; |
| if (index < expected_ops_.size()) |
| *listener << " expecting " << expected_ops_[index] << "."; |
| else |
| *listener << " expecting end of list."; |
| } |
| return false; |
| } |
| if (index == expected_ops_.size()) |
| return true; |
| if (listener->IsInterested()) { |
| *listener << "unexpected end of list, expecting " << expected_ops_[index] |
| << " at index " << index << "."; |
| } |
| return false; |
| } |
| |
| void DescribeTo(::std::ostream* os) const override { |
| PrintTo(expected_ops_, os); |
| } |
| |
| private: |
| Vector<cc::PaintOpType> expected_ops_; |
| }; |
| |
| #define EXPECT_EFFECT_BOUNDS(x, y, width, height, op_buffer, index) \ |
| do { \ |
| FloatRect bounds; \ |
| if (const auto* save_layer_alpha = \ |
| (op_buffer).GetOpAtForTesting<cc::SaveLayerAlphaOp>(index)) { \ |
| bounds = save_layer_alpha->bounds; \ |
| } else if (const auto* save_layer = \ |
| (op_buffer).GetOpAtForTesting<cc::SaveLayerOp>(index)) { \ |
| bounds = save_layer->bounds; \ |
| } else { \ |
| FAIL() << "No SaveLayer[Alpha]Op at " << index; \ |
| } \ |
| EXPECT_EQ(FloatRect(x, y, width, height), bounds); \ |
| } while (false) |
| |
| #define EXPECT_TRANSFORM_MATRIX(transform, op_buffer, index) \ |
| do { \ |
| const auto* concat = (op_buffer).GetOpAtForTesting<cc::ConcatOp>(index); \ |
| ASSERT_NE(nullptr, concat); \ |
| EXPECT_EQ(SkMatrix(TransformationMatrix::ToSkMatrix44(transform)), \ |
| concat->matrix); \ |
| } while (false) |
| |
| #define EXPECT_TRANSLATE(x, y, op_buffer, index) \ |
| do { \ |
| const auto* translate = \ |
| (op_buffer).GetOpAtForTesting<cc::TranslateOp>(index); \ |
| ASSERT_NE(nullptr, translate); \ |
| EXPECT_EQ(x, translate->dx); \ |
| EXPECT_EQ(y, translate->dy); \ |
| } while (false) |
| |
| #define EXPECT_CLIP(r, op_buffer, index) \ |
| do { \ |
| const auto* clip_op = \ |
| (op_buffer).GetOpAtForTesting<cc::ClipRectOp>(index); \ |
| ASSERT_NE(nullptr, clip_op); \ |
| EXPECT_EQ(SkRect(r), clip_op->rect); \ |
| } while (false) |
| |
| #define EXPECT_ROUNDED_CLIP(r, op_buffer, index) \ |
| do { \ |
| const auto* clip_op = \ |
| (op_buffer).GetOpAtForTesting<cc::ClipRRectOp>(index); \ |
| ASSERT_NE(nullptr, clip_op); \ |
| EXPECT_EQ(SkRRect(r), clip_op->rrect); \ |
| } while (false) |
| |
| PaintChunk::Id DefaultId() { |
| DEFINE_STATIC_LOCAL(FakeDisplayItemClient, fake_client, |
| ("FakeDisplayItemClient", LayoutRect(0, 0, 100, 100))); |
| return PaintChunk::Id(fake_client, DisplayItem::kDrawingFirst); |
| } |
| |
| struct TestChunks { |
| Vector<PaintChunk> chunks; |
| DisplayItemList items = DisplayItemList(0); |
| |
| // Add a paint chunk with a non-empty paint record and given property nodes. |
| void AddChunk(const TransformPaintPropertyNode& t, |
| const ClipPaintPropertyNode& c, |
| const EffectPaintPropertyNode& e, |
| const FloatRect& bounds = FloatRect(0, 0, 100, 100)) { |
| auto record = sk_make_sp<PaintRecord>(); |
| record->push<cc::DrawRectOp>(bounds, cc::PaintFlags()); |
| AddChunk(std::move(record), t, c, e, bounds); |
| } |
| |
| // Add a paint chunk with a given paint record and property nodes. |
| void AddChunk(sk_sp<PaintRecord> record, |
| const TransformPaintPropertyNode& t, |
| const ClipPaintPropertyNode& c, |
| const EffectPaintPropertyNode& e, |
| const FloatRect& bounds = FloatRect(0, 0, 100, 100)) { |
| size_t i = items.size(); |
| items.AllocateAndConstruct<DrawingDisplayItem>( |
| DefaultId().client, DefaultId().type, std::move(record)); |
| chunks.emplace_back(i, i + 1, DefaultId(), PropertyTreeState(&t, &c, &e)); |
| chunks.back().bounds = bounds; |
| } |
| }; |
| |
| TEST_F(PaintChunksToCcLayerTest, EffectGroupingSimple) { |
| // This test verifies effects are applied as a group. |
| auto e1 = CreateOpacityEffect(e0(), 0.5f); |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), *e1, FloatRect(0, 0, 50, 50)); |
| chunks.AddChunk(t0(), c0(), *e1, FloatRect(20, 20, 70, 70)); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT( |
| *output, |
| PaintRecordMatcher::Make({cc::PaintOpType::SaveLayerAlpha, // <e1> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::DrawRecord, // <p1/> |
| cc::PaintOpType::Restore})); // </e1> |
| EXPECT_EFFECT_BOUNDS(0, 0, 90, 90, *output, 0); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, EffectGroupingNested) { |
| // This test verifies nested effects are grouped properly. |
| auto e1 = CreateOpacityEffect(e0(), 0.5f); |
| auto e2 = CreateOpacityEffect(*e1, 0.5f); |
| auto e3 = CreateOpacityEffect(*e1, 0.5f); |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), *e2); |
| chunks.AddChunk(t0(), c0(), *e3, FloatRect(111, 222, 333, 444)); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT( |
| *output, |
| PaintRecordMatcher::Make({cc::PaintOpType::SaveLayerAlpha, // <e1> |
| cc::PaintOpType::SaveLayerAlpha, // <e2> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore, // </e2> |
| cc::PaintOpType::SaveLayerAlpha, // <e3> |
| cc::PaintOpType::DrawRecord, // <p1/> |
| cc::PaintOpType::Restore, // </e3> |
| cc::PaintOpType::Restore})); // </e1> |
| EXPECT_EFFECT_BOUNDS(0, 0, 444, 666, *output, 0); |
| EXPECT_EFFECT_BOUNDS(0, 0, 100, 100, *output, 1); |
| EXPECT_EFFECT_BOUNDS(111, 222, 333, 444, *output, 4); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, EffectFilterGroupingNestedWithTransforms) { |
| // This test verifies nested effects with transforms are grouped properly. |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2.f)); |
| auto t2 = CreateTransform(*t1, TransformationMatrix().Translate(-50, -50)); |
| auto e1 = CreateOpacityEffect(e0(), t2.get(), &c0(), 0.5); |
| |
| CompositorFilterOperations filter; |
| filter.AppendBlurFilter(5); |
| auto e2 = CreateFilterEffect(*e1, filter, FloatPoint(60, 60)); |
| TestChunks chunks; |
| chunks.AddChunk(*t2, c0(), *e1, FloatRect(0, 0, 50, 50)); |
| chunks.AddChunk(*t1, c0(), *e2, FloatRect(20, 20, 70, 70)); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT( |
| *output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1*t2> |
| cc::PaintOpType::SaveLayerAlpha, // <e1> |
| cc::PaintOpType::DrawRecord, // <p1/> |
| cc::PaintOpType::Save, cc::PaintOpType::Translate, // <e2_offset> |
| cc::PaintOpType::SaveLayer, // <e2> |
| cc::PaintOpType::Translate, // <e2_offset^-1/> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t2^-1> |
| cc::PaintOpType::DrawRecord, // <p2/> |
| cc::PaintOpType::Restore, // </t2^-1> |
| cc::PaintOpType::Restore, // </e2> |
| cc::PaintOpType::Restore, // </e2_offset> |
| cc::PaintOpType::Restore, // </e1> |
| cc::PaintOpType::Restore})); // </t1*t2> |
| EXPECT_TRANSFORM_MATRIX(t1->Matrix() * t2->Matrix(), *output, 1); |
| // chunk1.bounds + e2(t2^-1(chunk2.bounds)) |
| EXPECT_EFFECT_BOUNDS(0, 0, 155, 155, *output, 2); |
| // e2_offset |
| EXPECT_TRANSLATE(60, 60, *output, 5); |
| // t2^-1(chunk2.bounds) - e2_offset |
| EXPECT_EFFECT_BOUNDS(10, 10, 70, 70, *output, 6); |
| // -e2_offset |
| EXPECT_TRANSLATE(-60, -60, *output, 7); |
| // t2^1 |
| EXPECT_TRANSFORM_MATRIX(t2->Matrix().Inverse(), *output, 9); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, InterleavedClipEffect) { |
| // This test verifies effects are enclosed by their output clips. |
| // It is the same as the example made in the class comments of |
| // ConversionContext. |
| // Refer to PaintChunksToCcLayer.cpp for detailed explanation. |
| // (Search "State management example".) |
| auto c1 = CreateClip(c0(), &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto c2 = CreateClip(*c1, &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto c3 = CreateClip(*c2, &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto c4 = CreateClip(*c3, &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto e1 = CreateOpacityEffect(e0(), &t0(), c2.get(), 0.5); |
| auto e2 = CreateOpacityEffect(*e1, &t0(), c4.get(), 0.5); |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *c2, e0()); |
| chunks.AddChunk(t0(), *c3, e0()); |
| chunks.AddChunk(t0(), *c4, *e2, FloatRect(0, 0, 50, 50)); |
| chunks.AddChunk(t0(), *c3, *e1, FloatRect(20, 20, 70, 70)); |
| chunks.AddChunk(t0(), *c4, e0()); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT(*output, PaintRecordMatcher::Make( |
| {cc::PaintOpType::Save, |
| cc::PaintOpType::ClipRect, // <c1+c2> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Save, |
| cc::PaintOpType::ClipRect, // <c3> |
| cc::PaintOpType::DrawRecord, // <p1/> |
| cc::PaintOpType::Restore, // </c3> |
| cc::PaintOpType::SaveLayerAlpha, // <e1> |
| cc::PaintOpType::Save, |
| cc::PaintOpType::ClipRect, // <c3+c4> |
| cc::PaintOpType::SaveLayerAlpha, // <e2> |
| cc::PaintOpType::DrawRecord, // <p2/> |
| cc::PaintOpType::Restore, // </e2> |
| cc::PaintOpType::Restore, // </c3+c4> |
| cc::PaintOpType::Save, |
| cc::PaintOpType::ClipRect, // <c3> |
| cc::PaintOpType::DrawRecord, // <p3/> |
| cc::PaintOpType::Restore, // </c3> |
| cc::PaintOpType::Restore, // </e1> |
| cc::PaintOpType::Save, |
| cc::PaintOpType::ClipRect, // <c3+c4> |
| cc::PaintOpType::DrawRecord, // <p4/> |
| cc::PaintOpType::Restore, // </c3+c4> |
| cc::PaintOpType::Restore})); // </c1+c2> |
| EXPECT_EFFECT_BOUNDS(0, 0, 90, 90, *output, 7); |
| EXPECT_EFFECT_BOUNDS(0, 0, 50, 50, *output, 10); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, ClipSpaceInversion) { |
| // This test verifies chunks that have a shallower transform state than |
| // its clip can still be painted. The infamous CSS corner case: |
| // <div style="position:absolute; clip:rect(...)"> |
| // <div style="position:fixed;">Clipped but not scroll along.</div> |
| // </div> |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2.f)); |
| auto c1 = CreateClip(c0(), t1.get(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *c1, e0()); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1 |
| cc::PaintOpType::ClipRect, // c1> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1^-1> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore, // </t1^-1> |
| cc::PaintOpType::Restore})); // </c1 t1> |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, OpacityEffectSpaceInversion) { |
| // This test verifies chunks that have a shallower transform state than |
| // its effect can still be painted. The infamous CSS corner case: |
| // <div style="overflow:scroll"> |
| // <div style="opacity:0.5"> |
| // <div style="position:absolute;">Transparent but not scroll along.</div> |
| // </div> |
| // </div> |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2.f)); |
| auto e1 = CreateOpacityEffect(e0(), t1.get(), &c0(), 0.5); |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), *e1); |
| chunks.AddChunk(*t1, c0(), *e1); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1> |
| cc::PaintOpType::SaveLayerAlpha, // <e1> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1^-1> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore, // </t1^-1> |
| cc::PaintOpType::DrawRecord, // <p1/> |
| cc::PaintOpType::Restore, // </e1> |
| cc::PaintOpType::Restore})); // </t1> |
| EXPECT_EFFECT_BOUNDS(0, 0, 100, 100, *output, 2); |
| EXPECT_TRANSFORM_MATRIX(t1->Matrix(), *output, 1); |
| EXPECT_TRANSFORM_MATRIX(t1->Matrix().Inverse(), *output, 4); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, FilterEffectSpaceInversion) { |
| // This test verifies chunks that have a shallower transform state than |
| // its effect can still be painted. The infamous CSS corner case: |
| // <div style="overflow:scroll"> |
| // <div style="filter:blur(1px)"> |
| // <div style="position:absolute;">Filtered but not scroll along.</div> |
| // </div> |
| // </div> |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2.f)); |
| CompositorFilterOperations filter; |
| filter.AppendBlurFilter(5); |
| auto e1 = |
| CreateFilterEffect(e0(), t1.get(), &c0(), filter, FloatPoint(66, 88)); |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), *e1); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT( |
| *output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1> |
| cc::PaintOpType::Save, cc::PaintOpType::Translate, // <e1_offset> |
| cc::PaintOpType::SaveLayer, // <e1> |
| cc::PaintOpType::Translate, // <e1_offset^-1/> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1^-1> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore, // </t1^-1> |
| cc::PaintOpType::Restore, // </e1> |
| cc::PaintOpType::Restore, // </e1_offset> |
| cc::PaintOpType::Restore})); // </t1> |
| EXPECT_TRANSFORM_MATRIX(t1->Matrix(), *output, 1); |
| EXPECT_TRANSLATE(66, 88, *output, 3); |
| EXPECT_EFFECT_BOUNDS(-66, -88, 50, 50, *output, 4); |
| EXPECT_TRANSLATE(-66, -88, *output, 5); |
| EXPECT_TRANSFORM_MATRIX(t1->Matrix().Inverse(), *output, 7); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, NonRootLayerSimple) { |
| // This test verifies a layer with composited property state does not |
| // apply properties again internally. |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2.f)); |
| auto c1 = CreateClip(c0(), &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto e1 = CreateOpacityEffect(e0(), 0.5f); |
| TestChunks chunks; |
| chunks.AddChunk(*t1, *c1, *e1); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState(t1.get(), c1.get(), e1.get()), |
| gfx::Vector2dF(), chunks.items, |
| cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT(*output, PaintRecordMatcher::Make({cc::PaintOpType::DrawRecord})); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, NonRootLayerTransformEscape) { |
| // This test verifies chunks that have a shallower transform state than the |
| // layer can still be painted. |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2.f)); |
| auto c1 = CreateClip(c0(), &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto e1 = CreateOpacityEffect(e0(), 0.5f); |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *c1, *e1); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState(t1.get(), c1.get(), e1.get()), |
| gfx::Vector2dF(), chunks.items, |
| cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1^-1> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore})); // </t1^-1> |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, EffectWithNoOutputClip) { |
| // This test verifies effect with no output clip can be correctly processed. |
| auto c1 = CreateClip(c0(), &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto c2 = CreateClip(*c1, &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto e1 = CreateOpacityEffect(e0(), &t0(), nullptr, 0.5); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *c2, *e1); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState(&t0(), c1.get(), &e0()), |
| gfx::Vector2dF(), chunks.items, |
| cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT( |
| *output, |
| PaintRecordMatcher::Make({cc::PaintOpType::SaveLayerAlpha, // <e1> |
| cc::PaintOpType::Save, |
| cc::PaintOpType::ClipRect, // <c2> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore, // </c2> |
| cc::PaintOpType::Restore})); // </e1> |
| EXPECT_EFFECT_BOUNDS(0, 0, 100, 100, *output, 0); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, |
| EffectWithNoOutputClipNestedInDecompositedEffect) { |
| auto c1 = CreateClip(c0(), &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto e1 = CreateOpacityEffect(e0(), 0.5); |
| auto e2 = CreateOpacityEffect(*e1, &t0(), nullptr, 0.5); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *c1, *e2); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT( |
| *output, |
| PaintRecordMatcher::Make({cc::PaintOpType::SaveLayerAlpha, // <e1> |
| cc::PaintOpType::SaveLayerAlpha, // <e2> |
| cc::PaintOpType::Save, |
| cc::PaintOpType::ClipRect, // <c1> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore, // </c1> |
| cc::PaintOpType::Restore, // </e2> |
| cc::PaintOpType::Restore})); // </e1> |
| EXPECT_EFFECT_BOUNDS(0, 0, 100, 100, *output, 0); |
| EXPECT_EFFECT_BOUNDS(0, 0, 100, 100, *output, 1); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, |
| EffectWithNoOutputClipNestedInCompositedEffect) { |
| auto c1 = CreateClip(c0(), &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto e1 = CreateOpacityEffect(e0(), 0.5); |
| auto e2 = CreateOpacityEffect(*e1, &t0(), nullptr, 0.5); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *c1, *e2); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState(&t0(), &c0(), e1.get()), |
| gfx::Vector2dF(), chunks.items, |
| cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT( |
| *output, |
| PaintRecordMatcher::Make({cc::PaintOpType::SaveLayerAlpha, // <e2> |
| cc::PaintOpType::Save, |
| cc::PaintOpType::ClipRect, // <c1> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore, // </c1> |
| cc::PaintOpType::Restore})); // </e2> |
| EXPECT_EFFECT_BOUNDS(0, 0, 100, 100, *output, 0); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, |
| EffectWithNoOutputClipNestedInCompositedEffectAndClip) { |
| auto c1 = CreateClip(c0(), &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto e1 = CreateOpacityEffect(e0(), 0.5); |
| auto e2 = CreateOpacityEffect(*e1, &t0(), nullptr, 0.5); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *c1, *e2); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState(&t0(), c1.get(), e1.get()), |
| gfx::Vector2dF(), chunks.items, |
| cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| EXPECT_THAT( |
| *output, |
| PaintRecordMatcher::Make({cc::PaintOpType::SaveLayerAlpha, // <e2> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore})); // </e2> |
| EXPECT_EFFECT_BOUNDS(0, 0, 100, 100, *output, 0); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, VisualRect) { |
| auto layer_transform = |
| CreateTransform(t0(), TransformationMatrix().Scale(20)); |
| auto chunk_transform = CreateTransform( |
| *layer_transform, TransformationMatrix().Translate(50, 100)); |
| |
| TestChunks chunks; |
| chunks.AddChunk(*chunk_transform, c0(), e0()); |
| |
| auto cc_list = base::MakeRefCounted<cc::DisplayItemList>( |
| cc::DisplayItemList::kTopLevelDisplayItemList); |
| PaintChunksToCcLayer::ConvertInto( |
| chunks.chunks, PropertyTreeState(layer_transform.get(), &c0(), &e0()), |
| gfx::Vector2dF(100, 200), FloatSize(), chunks.items, *cc_list); |
| EXPECT_EQ(gfx::Rect(-50, -100, 100, 100), cc_list->VisualRectForTesting(4)); |
| |
| EXPECT_THAT( |
| *cc_list->ReleaseAsRecord(), |
| PaintRecordMatcher::Make({cc::PaintOpType::Save, // |
| cc::PaintOpType::Translate, // <layer_offset> |
| cc::PaintOpType::Save, // |
| cc::PaintOpType::Concat, // <layer_transform> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore, // </layer_transform> |
| cc::PaintOpType::Restore})); // </layer_offset> |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, NoncompositedClipPath) { |
| auto c1 = CreateClipPathClip(c0(), &t0(), FloatRoundedRect(1, 2, 3, 4)); |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *c1, e0()); |
| |
| auto cc_list = base::MakeRefCounted<cc::DisplayItemList>( |
| cc::DisplayItemList::kTopLevelDisplayItemList); |
| PaintChunksToCcLayer::ConvertInto(chunks.chunks, PropertyTreeState::Root(), |
| gfx::Vector2dF(), FloatSize(), chunks.items, |
| *cc_list); |
| |
| EXPECT_THAT( |
| *cc_list->ReleaseAsRecord(), |
| PaintRecordMatcher::Make({cc::PaintOpType::Save, // |
| cc::PaintOpType::ClipRect, // |
| cc::PaintOpType::ClipPath, // <clip_path> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore})); // </clip_path> |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, EmptyClipsAreElided) { |
| auto c1 = CreateClip(c0(), &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto c1c2 = CreateClip(*c1, &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto c2 = CreateClip(c0(), &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| |
| TestChunks chunks; |
| chunks.AddChunk(nullptr, t0(), *c1, e0()); |
| chunks.AddChunk(nullptr, t0(), *c1c2, e0()); |
| chunks.AddChunk(nullptr, t0(), *c1c2, e0()); |
| chunks.AddChunk(nullptr, t0(), *c1c2, e0()); |
| chunks.AddChunk(nullptr, t0(), *c1, e0()); |
| // D1 |
| chunks.AddChunk(t0(), *c2, e0()); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| // Note that c1 and c1c2 are elided. |
| EXPECT_THAT(*output, PaintRecordMatcher::Make({ |
| cc::PaintOpType::Save, // |
| cc::PaintOpType::ClipRect, // <c2> |
| cc::PaintOpType::DrawRecord, // D1 |
| cc::PaintOpType::Restore, // </c2> |
| })); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, NonEmptyClipsAreStored) { |
| auto c1 = CreateClip(c0(), &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto c1c2 = CreateClip(*c1, &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| auto c2 = CreateClip(c0(), &t0(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| |
| TestChunks chunks; |
| chunks.AddChunk(nullptr, t0(), *c1, e0()); |
| chunks.AddChunk(nullptr, t0(), *c1c2, e0()); |
| chunks.AddChunk(nullptr, t0(), *c1c2, e0()); |
| // D1 |
| chunks.AddChunk(t0(), *c1c2, e0()); |
| chunks.AddChunk(nullptr, t0(), *c1, e0()); |
| // D2 |
| chunks.AddChunk(t0(), *c2, e0()); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make({ |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRect, // <c1+c2> |
| cc::PaintOpType::DrawRecord, // D1 |
| cc::PaintOpType::Restore, // </c1+c2> |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRect, // <c2> |
| cc::PaintOpType::DrawRecord, // D2 |
| cc::PaintOpType::Restore, // </c2> |
| })); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, EmptyEffectsAreStored) { |
| auto e1 = CreateOpacityEffect(e0(), 0.5); |
| |
| TestChunks chunks; |
| chunks.AddChunk(nullptr, t0(), c0(), e0()); |
| chunks.AddChunk(nullptr, t0(), c0(), *e1); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, PaintRecordMatcher::Make({ |
| cc::PaintOpType::SaveLayerAlpha, // <e1> |
| cc::PaintOpType::Restore, // </e1> |
| })); |
| EXPECT_EFFECT_BOUNDS(0, 0, 100, 100, *output, 0); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, CombineClips) { |
| FloatRoundedRect clip_rect(0, 0, 100, 100); |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2.f)); |
| auto c1 = CreateClip(c0(), &t0(), clip_rect); |
| auto c2 = CreateClip(*c1, &t0(), clip_rect); |
| auto c3 = CreateClip(*c2, t1.get(), clip_rect); |
| auto c4 = CreateClip(*c3, t1.get(), clip_rect); |
| auto c5 = CreateClipPathClip(*c4, t1.get(), clip_rect); |
| auto c6 = CreateClip(*c5, t1.get(), clip_rect); |
| |
| TestChunks chunks; |
| chunks.AddChunk(*t1, *c6, e0()); |
| chunks.AddChunk(*t1, *c3, e0()); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT( |
| *output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::Save, cc::PaintOpType::ClipRect, // <c1+c2> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1 |
| cc::PaintOpType::ClipRect, cc::PaintOpType::ClipPath, // c3+c4+c5> |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRect, // <c6> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore, // </c6> |
| cc::PaintOpType::Restore, // </c3+c4+c5 t1> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1 |
| cc::PaintOpType::ClipRect, // c3> |
| cc::PaintOpType::DrawRecord, // <p1/> |
| cc::PaintOpType::Restore, // </c3 t1> |
| cc::PaintOpType::Restore})); // </c1+c2> |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, CombineClipsAcrossTransform) { |
| FloatRoundedRect clip_rect(0, 0, 100, 100); |
| auto identity = CreateTransform(t0(), TransformationMatrix()); |
| auto non_identity = |
| CreateTransform(*identity, TransformationMatrix().Scale(2)); |
| auto non_invertible = |
| CreateTransform(*non_identity, TransformationMatrix().Scale(0)); |
| EXPECT_FALSE(non_invertible->Matrix().IsInvertible()); |
| auto c1 = CreateClip(c0(), &t0(), FloatRoundedRect(0, 0, 100, 100)); |
| auto c2 = CreateClip(*c1, identity.get(), FloatRoundedRect(50, 50, 100, 100)); |
| auto c3 = CreateClip(*c2, non_identity.get(), FloatRoundedRect(1, 2, 3, 4)); |
| auto c4 = CreateClip(*c3, non_invertible.get(), FloatRoundedRect(5, 6, 7, 8)); |
| |
| TestChunks chunks; |
| chunks.AddChunk(*non_invertible, *c4, e0()); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| // We combine c1/c2 across |identity|, but not c2/c3 across |non_identity| |
| // and c3/c4 across |non_invertible|. |
| EXPECT_THAT( |
| *output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::Save, cc::PaintOpType::ClipRect, // <c1+c2> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <non_identity |
| cc::PaintOpType::ClipRect, // c3> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <non_invertible |
| cc::PaintOpType::ClipRect, // c4> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore, // </c4 non_invertible> |
| cc::PaintOpType::Restore, // </c3 non_identity> |
| cc::PaintOpType::Restore})); // </c1+c2> |
| |
| EXPECT_CLIP(FloatRect(50, 50, 50, 50), *output, 1); |
| EXPECT_TRANSFORM_MATRIX(non_identity->Matrix(), *output, 3); |
| EXPECT_CLIP(FloatRect(1, 2, 3, 4), *output, 4); |
| EXPECT_TRANSFORM_MATRIX(non_invertible->Matrix(), *output, 6); |
| EXPECT_CLIP(FloatRect(5, 6, 7, 8), *output, 7); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, CombineClipsWithRoundedRects) { |
| FloatRoundedRect clip_rect(0, 0, 100, 100); |
| FloatSize corner(5, 5); |
| FloatRoundedRect big_rounded_clip_rect(FloatRect(0, 0, 200, 200), corner, |
| corner, corner, corner); |
| FloatRoundedRect small_rounded_clip_rect(FloatRect(0, 0, 100, 100), corner, |
| corner, corner, corner); |
| |
| auto c1 = CreateClip(c0(), &t0(), clip_rect); |
| auto c2 = CreateClip(*c1, &t0(), small_rounded_clip_rect); |
| auto c3 = CreateClip(*c2, &t0(), clip_rect); |
| auto c4 = CreateClip(*c3, &t0(), big_rounded_clip_rect); |
| auto c5 = CreateClip(*c4, &t0(), clip_rect); |
| auto c6 = CreateClip(*c5, &t0(), big_rounded_clip_rect); |
| auto c7 = CreateClip(*c6, &t0(), small_rounded_clip_rect); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *c7, e0()); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT( |
| *output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::Save, cc::PaintOpType::ClipRRect, // <c1+c2+c3> |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRRect, // <c4> |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRect, // <c5> |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRRect, // <c6> |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRRect, // <c7> |
| cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Restore, // </c7> |
| cc::PaintOpType::Restore, // </c6> |
| cc::PaintOpType::Restore, // </c5> |
| cc::PaintOpType::Restore, // </c4> |
| cc::PaintOpType::Restore})); // </c1+c2+c3> |
| |
| EXPECT_ROUNDED_CLIP(small_rounded_clip_rect, *output, 1); |
| EXPECT_ROUNDED_CLIP(big_rounded_clip_rect, *output, 3); |
| EXPECT_CLIP(clip_rect.Rect(), *output, 5); |
| EXPECT_ROUNDED_CLIP(big_rounded_clip_rect, *output, 7); |
| EXPECT_ROUNDED_CLIP(small_rounded_clip_rect, *output, 9); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, ChunksSamePropertyTreeState) { |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2.f)); |
| auto t2 = CreateTransform(*t1, TransformationMatrix().Scale(3.f)); |
| auto c1 = CreateClip(c0(), t1.get(), FloatRoundedRect(0, 0, 100, 100)); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(*t1, c0(), e0()); |
| chunks.AddChunk(*t1, c0(), e0()); |
| chunks.AddChunk(*t1, *c1, e0()); |
| chunks.AddChunk(*t1, *c1, e0()); |
| chunks.AddChunk(*t2, *c1, e0()); |
| chunks.AddChunk(*t2, *c1, e0()); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1> |
| cc::PaintOpType::DrawRecord, // <p1/> |
| cc::PaintOpType::DrawRecord, // <p2/> |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRect, // <c1> |
| cc::PaintOpType::DrawRecord, // <p3/> |
| cc::PaintOpType::DrawRecord, // <p4/> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t2> |
| cc::PaintOpType::DrawRecord, // <p5/> |
| cc::PaintOpType::DrawRecord, // <p6/> |
| cc::PaintOpType::Restore, // </t2> |
| cc::PaintOpType::Restore, // </c1> |
| cc::PaintOpType::Restore})); // </t1> |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, NoOpForIdentityTransforms) { |
| auto t1 = CreateTransform(t0(), TransformationMatrix()); |
| auto t2 = CreateTransform(*t1, TransformationMatrix()); |
| auto t3 = CreateTransform(*t2, TransformationMatrix()); |
| auto c1 = CreateClip(c0(), t2.get(), FloatRoundedRect(0, 0, 100, 100)); |
| auto c2 = CreateClip(*c1, t3.get(), FloatRoundedRect(0, 0, 200, 50)); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(*t1, c0(), e0()); |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(*t1, c0(), e0()); |
| chunks.AddChunk(*t2, c0(), e0()); |
| chunks.AddChunk(*t1, c0(), e0()); |
| chunks.AddChunk(*t1, *c2, e0()); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::DrawRecord, // <p1/> |
| cc::PaintOpType::DrawRecord, // <p2/> |
| cc::PaintOpType::DrawRecord, // <p3/> |
| cc::PaintOpType::DrawRecord, // <p4/> |
| cc::PaintOpType::DrawRecord, // <p5/> |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRect, // <c1+c2> |
| cc::PaintOpType::DrawRecord, // <p6/> |
| cc::PaintOpType::Restore})); // </c1+c2> |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, EffectsWithSameTransform) { |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2)); |
| auto e1 = CreateOpacityEffect(e0(), t1.get(), &c0(), 0.1f); |
| auto e2 = CreateOpacityEffect(e0(), t1.get(), &c0(), 0.2f); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(*t1, c0(), *e1); |
| chunks.AddChunk(*t1, c0(), *e2); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1> |
| cc::PaintOpType::SaveLayerAlpha, // <e1> |
| cc::PaintOpType::DrawRecord, // <p1/> |
| cc::PaintOpType::Restore, // </e1> |
| cc::PaintOpType::SaveLayerAlpha, // <e2> |
| cc::PaintOpType::DrawRecord, // <p2> |
| cc::PaintOpType::Restore, // </e2> |
| cc::PaintOpType::Restore})); // </t1> |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, NestedEffectsWithSameTransform) { |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2)); |
| auto e1 = CreateOpacityEffect(e0(), t1.get(), &c0(), 0.1f); |
| auto e2 = CreateOpacityEffect(*e1, t1.get(), &c0(), 0.2f); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(*t1, c0(), *e1); |
| chunks.AddChunk(*t1, c0(), *e2); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make( |
| {cc::PaintOpType::DrawRecord, // <p0/> |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // <t1> |
| cc::PaintOpType::SaveLayerAlpha, // <e1> |
| cc::PaintOpType::DrawRecord, // <p1/> |
| cc::PaintOpType::SaveLayerAlpha, // <e2> |
| cc::PaintOpType::DrawRecord, // <p2> |
| cc::PaintOpType::Restore, // </e2> |
| cc::PaintOpType::Restore, // </e1> |
| cc::PaintOpType::Restore})); // </t1> |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, NoopTransformIsNotEmitted) { |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2.f)); |
| auto noop_t2 = TransformPaintPropertyNode::CreateAlias(*t1); |
| auto noop_t3 = TransformPaintPropertyNode::CreateAlias(*noop_t2); |
| auto t4 = CreateTransform(*noop_t3, TransformationMatrix().Scale(2.f)); |
| auto noop_t5 = TransformPaintPropertyNode::CreateAlias(*t4); |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(*t1, c0(), e0()); |
| chunks.AddChunk(*noop_t2, c0(), e0()); |
| chunks.AddChunk(*noop_t3, c0(), e0()); |
| chunks.AddChunk(*noop_t2, c0(), e0()); |
| chunks.AddChunk(*t4, c0(), e0()); |
| chunks.AddChunk(*noop_t5, c0(), e0()); |
| chunks.AddChunk(*t4, c0(), e0()); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make({ |
| cc::PaintOpType::DrawRecord, // draw with t0 |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // t1 |
| cc::PaintOpType::DrawRecord, // draw with t1 |
| cc::PaintOpType::DrawRecord, // draw with noop_t2 |
| cc::PaintOpType::DrawRecord, // draw with noop_t3 |
| cc::PaintOpType::DrawRecord, // draw with noop_t2 |
| cc::PaintOpType::Restore, // end t1 |
| cc::PaintOpType::Save, cc::PaintOpType::Concat, // t4 |
| cc::PaintOpType::DrawRecord, // draw with t4 |
| cc::PaintOpType::DrawRecord, // draw with noop_t5 |
| cc::PaintOpType::DrawRecord, // draw with t4 |
| cc::PaintOpType::Restore // end t4 |
| })); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, OnlyNoopTransformIsNotEmitted) { |
| auto noop_t1 = TransformPaintPropertyNode::CreateAlias(t0()); |
| auto noop_t2 = TransformPaintPropertyNode::CreateAlias(*noop_t1); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(*noop_t1, c0(), e0()); |
| chunks.AddChunk(*noop_t2, c0(), e0()); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, PaintRecordMatcher::Make({cc::PaintOpType::DrawRecord, |
| cc::PaintOpType::DrawRecord, |
| cc::PaintOpType::DrawRecord})); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, NoopTransformFirstThenBackToParent) { |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2)); |
| auto noop_t2 = TransformPaintPropertyNode::CreateAlias(*t1); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(*noop_t2, c0(), e0()); |
| chunks.AddChunk(*t1, c0(), e0()); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, PaintRecordMatcher::Make({ |
| cc::PaintOpType::DrawRecord, // t0 |
| cc::PaintOpType::Save, |
| cc::PaintOpType::Concat, // t1 + noop_t2 |
| cc::PaintOpType::DrawRecord, // draw with above |
| cc::PaintOpType::DrawRecord, // draw with just t1 |
| cc::PaintOpType::Restore // end t1 |
| })); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, ClipUndoesNoopTransform) { |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2)); |
| auto noop_t2 = TransformPaintPropertyNode::CreateAlias(*t1); |
| auto c1 = CreateClip(c0(), t1.get(), FloatRoundedRect(0.f, 0.f, 1.f, 1.f)); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(*noop_t2, c0(), e0()); |
| // The clip's local transform is t1, which is the parent of noop_t2. |
| chunks.AddChunk(*noop_t2, *c1, e0()); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, PaintRecordMatcher::Make({ |
| cc::PaintOpType::DrawRecord, // t0 |
| cc::PaintOpType::Save, |
| cc::PaintOpType::Concat, // t1 + noop_t2 |
| cc::PaintOpType::DrawRecord, cc::PaintOpType::Save, |
| cc::PaintOpType::ClipRect, // c1 (with t1 space) |
| cc::PaintOpType::DrawRecord, |
| cc::PaintOpType::Restore, // end c1 |
| cc::PaintOpType::Restore // end t1 |
| })); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, EffectUndoesNoopTransform) { |
| auto t1 = CreateTransform(t0(), TransformationMatrix().Scale(2)); |
| auto noop_t2 = TransformPaintPropertyNode::CreateAlias(*t1); |
| auto e1 = CreateOpacityEffect(e0(), t1.get(), &c0(), 0.5); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(*noop_t2, c0(), e0()); |
| // The effects's local transform is t1, which is the parent of noop_t2. |
| chunks.AddChunk(*noop_t2, c0(), *e1); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, PaintRecordMatcher::Make({ |
| cc::PaintOpType::DrawRecord, // t0 |
| cc::PaintOpType::Save, |
| cc::PaintOpType::Concat, // t1 + noop_t2 |
| cc::PaintOpType::DrawRecord, |
| cc::PaintOpType::SaveLayerAlpha, // e1 |
| cc::PaintOpType::DrawRecord, |
| cc::PaintOpType::Restore, // end e1 |
| cc::PaintOpType::Restore // end t1 |
| })); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, NoopClipDoesNotEmitItems) { |
| FloatRoundedRect clip_rect(0.f, 0.f, 1.f, 1.f); |
| auto c1 = CreateClip(c0(), &t0(), clip_rect); |
| auto noop_c2 = ClipPaintPropertyNode::CreateAlias(*c1); |
| auto noop_c3 = ClipPaintPropertyNode::CreateAlias(*noop_c2); |
| auto c4 = CreateClip(*noop_c3, &t0(), clip_rect); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(t0(), *c1, e0()); |
| chunks.AddChunk(t0(), *noop_c2, e0()); |
| chunks.AddChunk(t0(), *noop_c3, e0()); |
| chunks.AddChunk(t0(), *c4, e0()); |
| chunks.AddChunk(t0(), *noop_c2, e0()); |
| chunks.AddChunk(t0(), *c1, e0()); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make({ |
| cc::PaintOpType::DrawRecord, // c0 |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRect, // c1 |
| cc::PaintOpType::DrawRecord, // draw with c1 |
| cc::PaintOpType::DrawRecord, // draw with noop_c2 |
| cc::PaintOpType::DrawRecord, // draw_with noop_c3 |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRect, // c4 |
| cc::PaintOpType::DrawRecord, // draw with c4 |
| cc::PaintOpType::Restore, // end c4 |
| cc::PaintOpType::DrawRecord, // draw with noop_c2 |
| cc::PaintOpType::DrawRecord, // draw with c1 |
| cc::PaintOpType::Restore // end noop_c2 (or c1) |
| })); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, EffectUndoesNoopClip) { |
| FloatRoundedRect clip_rect(0.f, 0.f, 1.f, 1.f); |
| auto c1 = CreateClip(c0(), &t0(), clip_rect); |
| auto noop_c2 = ClipPaintPropertyNode::CreateAlias(*c1); |
| auto e1 = CreateOpacityEffect(e0(), &t0(), c1.get(), 0.5); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *noop_c2, e0()); |
| chunks.AddChunk(t0(), *noop_c2, *e1); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make({ |
| cc::PaintOpType::Save, cc::PaintOpType::ClipRect, // noop_c2 |
| cc::PaintOpType::DrawRecord, // draw with noop_c2 |
| cc::PaintOpType::SaveLayerAlpha, // e1 |
| cc::PaintOpType::DrawRecord, // draw with e1 |
| cc::PaintOpType::Restore, // end e1 |
| cc::PaintOpType::Restore // end noop_c2 |
| })); |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, StartWithAliasClip) { |
| auto noop_c1 = ClipPaintPropertyNode::CreateAlias(c0()); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *noop_c1, e0()); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState(&t0(), noop_c1.get(), &e0()), |
| gfx::Vector2dF(), chunks.items, |
| cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, PaintRecordMatcher::Make({cc::PaintOpType::DrawRecord})); |
| } |
| |
| // These tests are testing error recovery path that are only used in |
| // release builds. A DCHECK'd build will trap instead. |
| #if !DCHECK_IS_ON() |
| TEST_F(PaintChunksToCcLayerTest, SPv1ChunkEscapeLayerClipFailSafe) { |
| ScopedCompositeAfterPaintForTest cap_disabler(false); |
| // This test verifies the fail-safe path correctly recovers from a malformed |
| // chunk that escaped its layer's clip. |
| FloatRoundedRect clip_rect(0.f, 0.f, 1.f, 1.f); |
| auto c1 = CreateClip(c0(), &t0(), clip_rect); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(t0(), *c1, e0()); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState(&t0(), c1.get(), &e0()), |
| gfx::Vector2dF(), chunks.items, |
| cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| // We don't care about the exact output as long as it didn't crash. |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, SPv1ChunkEscapeEffectClipFailSafe) { |
| ScopedCompositeAfterPaintForTest cap_disabler(false); |
| // This test verifies the fail-safe path correctly recovers from a malformed |
| // chunk that escaped its effect's clip. |
| FloatRoundedRect clip_rect(0.f, 0.f, 1.f, 1.f); |
| auto c1 = CreateClip(c0(), &t0(), clip_rect); |
| CompositorFilterOperations filter; |
| filter.AppendBlurFilter(5); |
| auto e1 = CreateFilterEffect(e0(), &t0(), c1.get(), std::move(filter)); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *c1, *e1); |
| chunks.AddChunk(t0(), c0(), *e1); |
| chunks.AddChunk(t0(), *c1, *e1); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState(&t0(), &c0(), &e0()), |
| gfx::Vector2dF(), chunks.items, |
| cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| // We don't care about the exact output as long as it didn't crash. |
| } |
| |
| TEST_F(PaintChunksToCcLayerTest, SPv1ChunkEscapeLayerClipDoubleFault) { |
| ScopedCompositeAfterPaintForTest cap_disabler(false); |
| // This test verifies the fail-safe path correctly recovers from a series of |
| // malformed chunks that escaped their layer's clip. |
| FloatRoundedRect clip_rect(0.f, 0.f, 1.f, 1.f); |
| auto c1 = CreateClip(c0(), &t0(), clip_rect); |
| auto c2 = CreateClip(c0(), &t0(), clip_rect); |
| auto c3 = CreateClip(c0(), &t0(), clip_rect); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), *c2, e0()); |
| chunks.AddChunk(t0(), *c3, e0()); |
| |
| sk_sp<PaintRecord> output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState(&t0(), c1.get(), &e0()), |
| gfx::Vector2dF(), chunks.items, |
| cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| // We don't care about the exact output as long as it didn't crash. |
| } |
| #endif |
| |
| TEST_F(PaintChunksToCcLayerTest, NoopEffectDoesNotEmitItems) { |
| auto e1 = CreateOpacityEffect(e0(), 0.5f); |
| auto noop_e2 = EffectPaintPropertyNode::CreateAlias(*e1); |
| auto noop_e3 = EffectPaintPropertyNode::CreateAlias(*noop_e2); |
| auto e4 = CreateOpacityEffect(*noop_e3, 0.5f); |
| |
| TestChunks chunks; |
| chunks.AddChunk(t0(), c0(), e0()); |
| chunks.AddChunk(t0(), c0(), *e1); |
| chunks.AddChunk(t0(), c0(), *noop_e2); |
| chunks.AddChunk(t0(), c0(), *noop_e3); |
| chunks.AddChunk(t0(), c0(), *e4); |
| chunks.AddChunk(t0(), c0(), *noop_e2); |
| chunks.AddChunk(t0(), c0(), *e1); |
| |
| auto output = |
| PaintChunksToCcLayer::Convert( |
| chunks.chunks, PropertyTreeState::Root(), gfx::Vector2dF(), |
| chunks.items, cc::DisplayItemList::kToBeReleasedAsPaintOpBuffer) |
| ->ReleaseAsRecord(); |
| |
| EXPECT_THAT(*output, |
| PaintRecordMatcher::Make({ |
| cc::PaintOpType::DrawRecord, // e0 |
| cc::PaintOpType::SaveLayerAlpha, // e1 |
| cc::PaintOpType::DrawRecord, // draw with e1 |
| cc::PaintOpType::DrawRecord, // draw with noop_e2 |
| cc::PaintOpType::DrawRecord, // draw_with noop_e3 |
| cc::PaintOpType::SaveLayerAlpha, // e4 |
| cc::PaintOpType::DrawRecord, // draw with e4 |
| cc::PaintOpType::Restore, // end e4 |
| cc::PaintOpType::DrawRecord, // draw with noop_e2 |
| cc::PaintOpType::DrawRecord, // draw with e1 |
| cc::PaintOpType::Restore // end noop_e2 (or e1) |
| })); |
| } |
| |
| } // namespace |
| } // namespace blink |