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/*
* Copyright (c) 2013, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef DummyPageHolder_h
#define DummyPageHolder_h
#include "core/loader/FrameLoaderClient.h"
#include "core/page/Page.h"
#include "platform/geometry/IntSize.h"
#include "platform/heap/Handle.h"
#include "wtf/Allocator.h"
#include "wtf/Noncopyable.h"
#include <memory>
namespace blink {
class Document;
class LocalFrame;
class FrameView;
class IntSize;
class Settings;
typedef void (*FrameSettingOverrideFunction)(Settings&);
// Creates a dummy Page, LocalFrame, and FrameView whose clients are all no-op.
//
// This class can be used when you write unit tests for components which do not
// work correctly without layoutObjects. To make sure the layoutObjects are
// created, you need to call |frameView().layout()| after you add nodes into
// |document()|.
//
// Since DummyPageHolder stores empty clients in it, it must outlive the Page,
// LocalFrame, FrameView and any other objects created by it. DummyPageHolder's
// destructor ensures this condition by checking remaining references to the
// LocalFrame.
class DummyPageHolder {
WTF_MAKE_NONCOPYABLE(DummyPageHolder);
USING_FAST_MALLOC(DummyPageHolder);
public:
static std::unique_ptr<DummyPageHolder> create(
const IntSize& initialViewSize = IntSize(),
Page::PageClients* = 0,
FrameLoaderClient* = nullptr,
FrameSettingOverrideFunction = nullptr);
~DummyPageHolder();
Page& page() const;
LocalFrame& frame() const;
FrameView& frameView() const;
Document& document() const;
private:
DummyPageHolder(const IntSize& initialViewSize,
Page::PageClients*,
FrameLoaderClient*,
FrameSettingOverrideFunction settingOverrider);
Persistent<Page> m_page;
Persistent<LocalFrame> m_frame;
Persistent<FrameLoaderClient> m_frameLoaderClient;
};
} // namespace blink
#endif // DummyPageHolder_h