blob: d7180115ecef043851fef01f2fcf5fe8febf4057 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/budget_service/budget_database.h"
#include "base/containers/adapters.h"
#include "base/time/clock.h"
#include "base/time/default_clock.h"
#include "chrome/browser/budget_service/budget.pb.h"
#include "components/leveldb_proto/proto_database_impl.h"
#include "content/public/browser/browser_thread.h"
#include "url/gurl.h"
using content::BrowserThread;
namespace {
// UMA are logged for the database with this string as part of the name.
// They will be LevelDB.*.BudgetManager. Changes here should be synchronized
// with histograms.xml.
const char kDatabaseUMAName[] = "BudgetManager";
// The default amount of time during which a budget will be valid.
// This is 3 days = 72 hours.
constexpr double kBudgetDurationInHours = 72;
} // namespace
BudgetDatabase::BudgetDatabase(
const base::FilePath& database_dir,
const scoped_refptr<base::SequencedTaskRunner>& task_runner)
: db_(new leveldb_proto::ProtoDatabaseImpl<budget_service::Budget>(
task_runner)),
clock_(base::WrapUnique(new base::DefaultClock)),
weak_ptr_factory_(this) {
db_->Init(kDatabaseUMAName, database_dir,
base::Bind(&BudgetDatabase::OnDatabaseInit,
weak_ptr_factory_.GetWeakPtr()));
}
BudgetDatabase::~BudgetDatabase() {}
void BudgetDatabase::GetBudgetDetails(
const GURL& origin,
const GetBudgetDetailsCallback& callback) {
DCHECK_EQ(origin.GetOrigin(), origin);
// If this origin is already in the cache, immediately return the data.
if (IsCached(origin)) {
BrowserThread::PostTask(BrowserThread::UI, FROM_HERE,
base::Bind(&BudgetDatabase::DidGetBudget,
weak_ptr_factory_.GetWeakPtr(), origin,
callback, true /* success */));
return;
}
// Otherwise, query for the data, add it to the cache, then return the result.
AddToCacheCallback cache_callback =
base::Bind(&BudgetDatabase::DidGetBudget, weak_ptr_factory_.GetWeakPtr(),
origin, callback);
db_->GetEntry(origin.spec(), base::Bind(&BudgetDatabase::AddToCache,
weak_ptr_factory_.GetWeakPtr(),
origin, cache_callback));
}
void BudgetDatabase::AddBudget(const GURL& origin,
double amount,
const StoreBudgetCallback& callback) {
DCHECK_EQ(origin.GetOrigin(), origin);
// Add a new chunk of budget for the origin at the default expiration time.
base::Time expiration =
clock_->Now() + base::TimeDelta::FromHours(kBudgetDurationInHours);
budget_map_[origin.spec()].emplace_back(amount, expiration);
// Now that the cache is updated, write the data to the database.
WriteCachedValuesToDatabase(origin, callback);
}
void BudgetDatabase::OnDatabaseInit(bool success) {
// TODO(harkness): Consider caching the budget database now?
}
bool BudgetDatabase::IsCached(const GURL& origin) const {
return budget_map_.find(origin.spec()) != budget_map_.end();
}
void BudgetDatabase::AddToCache(
const GURL& origin,
const AddToCacheCallback& callback,
bool success,
std::unique_ptr<budget_service::Budget> budget_proto) {
// If the database read failed, there's nothing to add to the cache.
if (!success || !budget_proto) {
callback.Run(success);
return;
}
// Add the data to the cache, converting from the proto format to an STL
// format which is better for removing things from the list.
BudgetChunks chunks;
for (const auto& chunk : budget_proto->budget()) {
chunks.emplace_back(chunk.amount(),
base::Time::FromInternalValue(chunk.expiration()));
}
budget_map_[origin.spec()] = std::move(chunks);
callback.Run(success);
}
void BudgetDatabase::DidGetBudget(const GURL& origin,
const GetBudgetDetailsCallback& callback,
bool success) {
// If the database wasn't able to read the information, return the
// failure and an empty BudgetExpectation.
if (!success) {
callback.Run(success, BudgetExpectation());
return;
}
// First, cleanup any expired budget chunks for the origin.
CleanupExpiredBudget(origin);
// Now, build up the BudgetExpection. This is different from the format
// in which the cache stores the data. The cache stores chunks of budget and
// when that budget expires. The BudgetExpectation describes a set of times
// and the budget at those times.
BudgetExpectation expectation;
double total = 0;
if (IsCached(origin)) {
// Starting with the chunks that expire the farthest in the future, build up
// the budget expectations for those future times.
const BudgetChunks& chunks = budget_map_[origin.spec()];
for (const auto& chunk : base::Reversed(chunks)) {
expectation.emplace_front(total, chunk.expiration);
total += chunk.amount;
}
}
// Always add one entry at the front of the list for the total budget now.
expectation.emplace_front(total, clock_->Now());
callback.Run(true /* success */, expectation);
}
void BudgetDatabase::SetClockForTesting(std::unique_ptr<base::Clock> clock) {
clock_ = std::move(clock);
}
void BudgetDatabase::WriteCachedValuesToDatabase(
const GURL& origin,
const StoreBudgetCallback& callback) {
// First, cleanup any expired budget chunks for the origin.
CleanupExpiredBudget(origin);
// Create the data structures that are passed to the ProtoDatabase.
std::unique_ptr<
leveldb_proto::ProtoDatabase<budget_service::Budget>::KeyEntryVector>
entries(new leveldb_proto::ProtoDatabase<
budget_service::Budget>::KeyEntryVector());
std::unique_ptr<std::vector<std::string>> keys_to_remove(
new std::vector<std::string>());
// Each operation can either update the existing budget or remove the origin's
// budget information.
if (IsCached(origin)) {
// Build the Budget proto object.
budget_service::Budget budget;
const BudgetChunks& chunks = budget_map_[origin.spec()];
for (const auto& chunk : chunks) {
budget_service::BudgetChunk* budget_chunk = budget.add_budget();
budget_chunk->set_amount(chunk.amount);
budget_chunk->set_expiration(chunk.expiration.ToInternalValue());
}
entries->push_back(std::make_pair(origin.spec(), budget));
} else {
// If the origin doesn't exist in the cache, this is a remove operation.
keys_to_remove->push_back(origin.spec());
}
// Send the updates to the database.
db_->UpdateEntries(std::move(entries), std::move(keys_to_remove), callback);
}
void BudgetDatabase::CleanupExpiredBudget(const GURL& origin) {
if (!IsCached(origin))
return;
base::Time now = clock_->Now();
BudgetChunks& chunks = budget_map_[origin.spec()];
auto cleanup_iter = chunks.begin();
// This relies on the list of chunks being in timestamp order.
while (cleanup_iter != chunks.end() && cleanup_iter->expiration <= now)
cleanup_iter = chunks.erase(cleanup_iter);
// If the entire budget is empty now, cleanup the map.
if (chunks.empty())
budget_map_.erase(origin.spec());
}