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/*
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/platform/text/character.h"
#include <unicode/uobject.h>
#include <unicode/uscript.h>
#include <algorithm>
#include "base/stl_util.h"
#include "third_party/blink/renderer/platform/text/character_property_data.h"
#include "third_party/blink/renderer/platform/text/icu_error.h"
#include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"
#if defined(USING_SYSTEM_ICU)
#include <unicode/uniset.h>
#else
#define MUTEX_H // Prevent compile failure of utrie2.h on Windows
#include <utrie2.h>
#endif
namespace blink {
#if defined(USING_SYSTEM_ICU)
static icu::UnicodeSet* createUnicodeSet(const UChar32* characters,
size_t charactersCount,
const UChar32* ranges,
size_t rangesCount) {
icu::UnicodeSet* unicodeSet = new icu::UnicodeSet();
for (size_t i = 0; i < charactersCount; i++)
unicodeSet->add(characters[i]);
for (size_t i = 0; i < rangesCount; i += 2)
unicodeSet->add(ranges[i], ranges[i + 1]);
unicodeSet->freeze();
return unicodeSet;
}
#define CREATE_UNICODE_SET(name) \
createUnicodeSet(name##Array, base::size(name##Array), name##Ranges, \
base::size(name##Ranges))
#define RETURN_HAS_PROPERTY(c, name) \
static icu::UnicodeSet* unicodeSet = nullptr; \
if (!unicodeSet) \
unicodeSet = CREATE_UNICODE_SET(name); \
return unicodeSet->contains(c);
#else
static UTrie2* CreateTrie() {
// Create a Trie from the value array.
ICUError error;
UTrie2* trie = utrie2_openFromSerialized(
UTrie2ValueBits::UTRIE2_16_VALUE_BITS, kSerializedCharacterData,
kSerializedCharacterDataSize, nullptr, &error);
DCHECK_EQ(error, U_ZERO_ERROR);
return trie;
}
static bool HasProperty(UChar32 c, CharacterProperty property) {
static UTrie2* trie = nullptr;
if (!trie)
trie = CreateTrie();
return UTRIE2_GET16(trie, c) & static_cast<CharacterPropertyType>(property);
}
#define RETURN_HAS_PROPERTY(c, name) \
return HasProperty(c, CharacterProperty::name);
#endif
// Takes a flattened list of closed intervals
template <class T, size_t size>
bool ValueInIntervalList(const T (&interval_list)[size], const T& value) {
const T* bound =
std::upper_bound(&interval_list[0], &interval_list[size], value);
if ((bound - interval_list) % 2 == 1)
return true;
return bound > interval_list && *(bound - 1) == value;
}
bool Character::IsUprightInMixedVertical(UChar32 character) {
RETURN_HAS_PROPERTY(character, kIsUprightInMixedVertical)
}
bool Character::IsCJKIdeographOrSymbolSlow(UChar32 c) {
RETURN_HAS_PROPERTY(c, kIsCJKIdeographOrSymbol)
}
bool Character::IsPotentialCustomElementNameChar(UChar32 character) {
RETURN_HAS_PROPERTY(character, kIsPotentialCustomElementNameChar);
}
bool Character::IsBidiControl(UChar32 character) {
RETURN_HAS_PROPERTY(character, kIsBidiControl);
}
bool Character::IsHangulSlow(UChar32 character) {
RETURN_HAS_PROPERTY(character, kIsHangul);
}
unsigned Character::ExpansionOpportunityCount(const LChar* characters,
unsigned length,
TextDirection direction,
bool& is_after_expansion,
const TextJustify text_justify) {
unsigned count = 0;
if (text_justify == TextJustify::kDistribute) {
is_after_expansion = true;
return length;
}
if (direction == TextDirection::kLtr) {
for (unsigned i = 0; i < length; ++i) {
if (TreatAsSpace(characters[i])) {
count++;
is_after_expansion = true;
} else {
is_after_expansion = false;
}
}
} else {
for (unsigned i = length; i > 0; --i) {
if (TreatAsSpace(characters[i - 1])) {
count++;
is_after_expansion = true;
} else {
is_after_expansion = false;
}
}
}
return count;
}
unsigned Character::ExpansionOpportunityCount(const UChar* characters,
unsigned length,
TextDirection direction,
bool& is_after_expansion,
const TextJustify text_justify) {
unsigned count = 0;
if (direction == TextDirection::kLtr) {
for (unsigned i = 0; i < length; ++i) {
UChar32 character = characters[i];
if (TreatAsSpace(character)) {
count++;
is_after_expansion = true;
continue;
}
if (U16_IS_LEAD(character) && i + 1 < length &&
U16_IS_TRAIL(characters[i + 1])) {
character = U16_GET_SUPPLEMENTARY(character, characters[i + 1]);
i++;
}
if (text_justify == TextJustify::kAuto &&
IsCJKIdeographOrSymbol(character)) {
if (!is_after_expansion)
count++;
count++;
is_after_expansion = true;
continue;
}
is_after_expansion = false;
}
} else {
for (unsigned i = length; i > 0; --i) {
UChar32 character = characters[i - 1];
if (TreatAsSpace(character)) {
count++;
is_after_expansion = true;
continue;
}
if (U16_IS_TRAIL(character) && i > 1 && U16_IS_LEAD(characters[i - 2])) {
character = U16_GET_SUPPLEMENTARY(characters[i - 2], character);
i--;
}
if (text_justify == TextJustify::kAuto &&
IsCJKIdeographOrSymbol(character)) {
if (!is_after_expansion)
count++;
count++;
is_after_expansion = true;
continue;
}
is_after_expansion = false;
}
}
return count;
}
bool Character::CanTextDecorationSkipInk(UChar32 codepoint) {
if (codepoint == kSolidusCharacter || codepoint == kReverseSolidusCharacter ||
codepoint == kLowLineCharacter)
return false;
if (Character::IsCJKIdeographOrSymbol(codepoint))
return false;
UBlockCode block = ublock_getCode(codepoint);
switch (block) {
// These blocks contain CJK characters we don't want to skip ink, but are
// not ideograph that IsCJKIdeographOrSymbol() does not cover.
case UBLOCK_HANGUL_JAMO:
case UBLOCK_HANGUL_COMPATIBILITY_JAMO:
case UBLOCK_HANGUL_SYLLABLES:
case UBLOCK_HANGUL_JAMO_EXTENDED_A:
case UBLOCK_HANGUL_JAMO_EXTENDED_B:
case UBLOCK_LINEAR_B_IDEOGRAMS:
return false;
default:
return true;
}
}
bool Character::CanReceiveTextEmphasis(UChar32 c) {
WTF::unicode::CharCategory category = WTF::unicode::Category(c);
if (category &
(WTF::unicode::kSeparator_Space | WTF::unicode::kSeparator_Line |
WTF::unicode::kSeparator_Paragraph | WTF::unicode::kOther_NotAssigned |
WTF::unicode::kOther_Control | WTF::unicode::kOther_Format))
return false;
// Additional word-separator characters listed in CSS Text Level 3 Editor's
// Draft 3 November 2010.
if (c == kEthiopicWordspaceCharacter ||
c == kAegeanWordSeparatorLineCharacter ||
c == kAegeanWordSeparatorDotCharacter ||
c == kUgariticWordDividerCharacter ||
c == kTibetanMarkIntersyllabicTshegCharacter ||
c == kTibetanMarkDelimiterTshegBstarCharacter)
return false;
return true;
}
bool Character::IsEmojiFlagSequenceTag(UChar32 c) {
// Only allow valid sequences from
// http://www.unicode.org/reports/tr51/proposed.html#valid-emoji-tag-sequences
return (c >= kTagDigitZero && c <= kTagDigitNine) ||
(c >= kTagLatinSmallLetterA && c <= kTagLatinSmallLetterZ) ||
c == kCancelTag;
}
template <typename CharacterType>
static inline String NormalizeSpacesInternal(const CharacterType* characters,
unsigned length) {
StringBuilder normalized;
normalized.ReserveCapacity(length);
for (unsigned i = 0; i < length; ++i)
normalized.Append(Character::NormalizeSpaces(characters[i]));
return normalized.ToString();
}
String Character::NormalizeSpaces(const LChar* characters, unsigned length) {
return NormalizeSpacesInternal(characters, length);
}
String Character::NormalizeSpaces(const UChar* characters, unsigned length) {
return NormalizeSpacesInternal(characters, length);
}
bool Character::IsCommonOrInheritedScript(UChar32 character) {
ICUError status;
UScriptCode script = uscript_getScript(character, &status);
return U_SUCCESS(status) &&
(script == USCRIPT_COMMON || script == USCRIPT_INHERITED);
}
bool Character::IsPrivateUse(UChar32 character) {
return WTF::unicode::Category(character) & WTF::unicode::kOther_PrivateUse;
}
bool Character::IsNonCharacter(UChar32 character) {
return U_IS_UNICODE_NONCHAR(character);
}
bool Character::HasDefiniteScript(UChar32 character) {
ICUError err;
UScriptCode hint_char_script = uscript_getScript(character, &err);
if (!U_SUCCESS(err))
return false;
return hint_char_script != USCRIPT_INHERITED &&
hint_char_script != USCRIPT_COMMON;
}
} // namespace blink