| /* |
| * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCROLL_SCROLLABLE_AREA_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCROLL_SCROLLABLE_AREA_H_ |
| |
| #include "third_party/blink/renderer/platform/geometry/float_quad.h" |
| #include "third_party/blink/renderer/platform/geometry/layout_rect.h" |
| #include "third_party/blink/renderer/platform/graphics/color.h" |
| #include "third_party/blink/renderer/platform/graphics/compositor_element_id.h" |
| #include "third_party/blink/renderer/platform/heap/handle.h" |
| #include "third_party/blink/renderer/platform/platform_export.h" |
| #include "third_party/blink/renderer/platform/runtime_enabled_features.h" |
| #include "third_party/blink/renderer/platform/scroll/scroll_types.h" |
| #include "third_party/blink/renderer/platform/scroll/scrollbar.h" |
| #include "third_party/blink/renderer/platform/wtf/math_extras.h" |
| #include "third_party/blink/renderer/platform/wtf/noncopyable.h" |
| #include "third_party/blink/renderer/platform/wtf/vector.h" |
| |
| namespace base { |
| class SingleThreadTaskRunner; |
| } |
| |
| namespace blink { |
| |
| class CompositorAnimationHost; |
| class CompositorAnimationTimeline; |
| class GraphicsLayer; |
| class LayoutBox; |
| class LayoutObject; |
| class PaintLayer; |
| class PlatformChromeClient; |
| class ProgrammaticScrollAnimator; |
| class ScrollAnchor; |
| class ScrollAnimatorBase; |
| struct SerializedAnchor; |
| class SmoothScrollSequencer; |
| class CompositorAnimationTimeline; |
| struct WebScrollIntoViewParams; |
| |
| enum IncludeScrollbarsInRect { |
| kExcludeScrollbars, |
| kIncludeScrollbars, |
| }; |
| |
| class PLATFORM_EXPORT ScrollableArea : public GarbageCollectedMixin { |
| WTF_MAKE_NONCOPYABLE(ScrollableArea); |
| |
| public: |
| static int PixelsPerLineStep(PlatformChromeClient*); |
| static float MinFractionToStepWhenPaging(); |
| int MaxOverlapBetweenPages() const; |
| |
| // Convert a non-finite scroll value (Infinity, -Infinity, NaN) to 0 as |
| // per https://drafts.csswg.org/cssom-view/#normalize-non-finite-values. |
| static float NormalizeNonFiniteScroll(float value) { |
| return std::isfinite(value) ? value : 0.0; |
| } |
| |
| virtual PlatformChromeClient* GetChromeClient() const { return nullptr; } |
| |
| virtual SmoothScrollSequencer* GetSmoothScrollSequencer() const { |
| return nullptr; |
| } |
| |
| virtual ScrollResult UserScroll(ScrollGranularity, const ScrollOffset&); |
| |
| virtual void SetScrollOffset(const ScrollOffset&, |
| ScrollType, |
| ScrollBehavior = kScrollBehaviorInstant); |
| virtual void ScrollBy(const ScrollOffset&, |
| ScrollType, |
| ScrollBehavior = kScrollBehaviorInstant); |
| void SetScrollOffsetSingleAxis(ScrollbarOrientation, |
| float, |
| ScrollType, |
| ScrollBehavior = kScrollBehaviorInstant); |
| |
| // Scrolls the area so that the given rect, given in absolute coordinates, |
| // such that it's visible in the area. Returns the new location of the input |
| // rect in absolute coordinates. |
| virtual LayoutRect ScrollIntoView(const LayoutRect&, |
| const WebScrollIntoViewParams&); |
| |
| static bool ScrollBehaviorFromString(const String&, ScrollBehavior&); |
| |
| void ContentAreaWillPaint() const; |
| void MouseEnteredContentArea() const; |
| void MouseExitedContentArea() const; |
| void MouseMovedInContentArea() const; |
| void MouseEnteredScrollbar(Scrollbar&); |
| void MouseExitedScrollbar(Scrollbar&); |
| void MouseCapturedScrollbar(); |
| void MouseReleasedScrollbar(ScrollbarOrientation); |
| void ContentAreaDidShow() const; |
| void ContentAreaDidHide() const; |
| |
| virtual void SnapAfterScrollbarDragging(ScrollbarOrientation) {} |
| |
| void FinishCurrentScrollAnimations() const; |
| |
| virtual void DidAddScrollbar(Scrollbar&, ScrollbarOrientation); |
| virtual void WillRemoveScrollbar(Scrollbar&, ScrollbarOrientation); |
| |
| // Called when this ScrollableArea becomes or unbecomes the global root |
| // scroller. |
| virtual void DidChangeGlobalRootScroller() {} |
| |
| virtual void ContentsResized(); |
| |
| bool HasOverlayScrollbars() const; |
| void SetScrollbarOverlayColorTheme(ScrollbarOverlayColorTheme); |
| void RecalculateScrollbarOverlayColorTheme(Color); |
| ScrollbarOverlayColorTheme GetScrollbarOverlayColorTheme() const { |
| return static_cast<ScrollbarOverlayColorTheme>( |
| scrollbar_overlay_color_theme_); |
| } |
| |
| // This getter will create a ScrollAnimatorBase if it doesn't already exist. |
| ScrollAnimatorBase& GetScrollAnimator() const; |
| |
| // This getter will return null if the ScrollAnimatorBase hasn't been created |
| // yet. |
| ScrollAnimatorBase* ExistingScrollAnimator() const { |
| return scroll_animator_; |
| } |
| |
| ProgrammaticScrollAnimator& GetProgrammaticScrollAnimator() const; |
| ProgrammaticScrollAnimator* ExistingProgrammaticScrollAnimator() const { |
| return programmatic_scroll_animator_; |
| } |
| |
| virtual CompositorAnimationHost* GetCompositorAnimationHost() const { |
| return nullptr; |
| } |
| virtual CompositorAnimationTimeline* GetCompositorAnimationTimeline() const { |
| return nullptr; |
| } |
| |
| // See Source/core/layout/README.md for an explanation of scroll origin. |
| virtual IntPoint ScrollOrigin() const { return scroll_origin_; } |
| bool ScrollOriginChanged() const { return scroll_origin_changed_; } |
| |
| // This is used to determine whether the incoming fractional scroll offset |
| // should be truncated to integer. Current rule is that if |
| // preferCompositingToLCDTextEnabled() is disabled (which is true on low-dpi |
| // device by default) we should do the truncation. The justification is that |
| // non-composited elements using fractional scroll offsets is causing too much |
| // nasty bugs but does not add too benefit on low-dpi devices. |
| // TODO(szager): Now that scroll offsets are floats everywhere, can we get rid |
| // of this? |
| virtual bool ShouldUseIntegerScrollOffset() const { |
| return !RuntimeEnabledFeatures::FractionalScrollOffsetsEnabled(); |
| } |
| |
| virtual bool IsActive() const = 0; |
| virtual int ScrollSize(ScrollbarOrientation) const = 0; |
| void SetScrollbarNeedsPaintInvalidation(ScrollbarOrientation); |
| virtual bool IsScrollCornerVisible() const = 0; |
| virtual IntRect ScrollCornerRect() const = 0; |
| void SetScrollCornerNeedsPaintInvalidation(); |
| virtual void GetTickmarks(Vector<IntRect>&) const {} |
| |
| // Convert points and rects between the scrollbar and its containing |
| // EmbeddedContentView. The client needs to implement these in order to be |
| // aware of layout effects like CSS transforms. |
| virtual IntRect ConvertFromScrollbarToContainingEmbeddedContentView( |
| const Scrollbar& scrollbar, |
| const IntRect& scrollbar_rect) const { |
| IntRect local_rect = scrollbar_rect; |
| local_rect.MoveBy(scrollbar.Location()); |
| return local_rect; |
| } |
| virtual IntPoint ConvertFromContainingEmbeddedContentViewToScrollbar( |
| const Scrollbar& scrollbar, |
| const IntPoint& parent_point) const { |
| NOTREACHED(); |
| return parent_point; |
| } |
| virtual IntPoint ConvertFromScrollbarToContainingEmbeddedContentView( |
| const Scrollbar& scrollbar, |
| const IntPoint& scrollbar_point) const { |
| NOTREACHED(); |
| return scrollbar_point; |
| } |
| virtual IntPoint ConvertFromRootFrame( |
| const IntPoint& point_in_root_frame) const { |
| NOTREACHED(); |
| return point_in_root_frame; |
| } |
| |
| virtual Scrollbar* HorizontalScrollbar() const { return nullptr; } |
| virtual Scrollbar* VerticalScrollbar() const { return nullptr; } |
| virtual Scrollbar* CreateScrollbar(ScrollbarOrientation) { return nullptr; } |
| |
| virtual PaintLayer* Layer() const { return nullptr; } |
| |
| // scrollPosition is the location of the top/left of the scroll viewport in |
| // the coordinate system defined by the top/left of the overflow rect. |
| // scrollOffset is the offset of the scroll viewport from its position when |
| // scrolled all the way to the beginning of its content's flow. |
| // For a more detailed explanation of scrollPosition, scrollOffset, and |
| // scrollOrigin, see core/layout/README.md. |
| FloatPoint ScrollPosition() const { |
| return FloatPoint(ScrollOrigin()) + GetScrollOffset(); |
| } |
| virtual IntSize ScrollOffsetInt() const = 0; |
| virtual ScrollOffset GetScrollOffset() const { |
| return ScrollOffset(ScrollOffsetInt()); |
| } |
| virtual IntSize MinimumScrollOffsetInt() const = 0; |
| virtual ScrollOffset MinimumScrollOffset() const { |
| return ScrollOffset(MinimumScrollOffsetInt()); |
| } |
| virtual IntSize MaximumScrollOffsetInt() const = 0; |
| virtual ScrollOffset MaximumScrollOffset() const { |
| return ScrollOffset(MaximumScrollOffsetInt()); |
| } |
| |
| virtual IntRect VisibleContentRect( |
| IncludeScrollbarsInRect = kExcludeScrollbars) const = 0; |
| virtual int VisibleHeight() const { return VisibleContentRect().Height(); } |
| virtual int VisibleWidth() const { return VisibleContentRect().Width(); } |
| virtual IntSize ContentsSize() const = 0; |
| |
| // scroll snapport is the area of the scrollport that is used as the alignment |
| // container for the scroll snap areas when calculating snap positions. It's |
| // the box's scrollport contracted by its scroll-padding. |
| // https://drafts.csswg.org/css-scroll-snap-1/#scroll-padding |
| virtual LayoutRect VisibleScrollSnapportRect() const { |
| return LayoutRect(VisibleContentRect()); |
| } |
| |
| virtual IntPoint LastKnownMousePosition() const { return IntPoint(); } |
| |
| virtual bool ShouldSuspendScrollAnimations() const { return true; } |
| virtual void ScrollbarStyleChanged() {} |
| virtual bool ScrollbarsCanBeActive() const = 0; |
| |
| // Returns the bounding box of this scrollable area, in the coordinate system |
| // of the top-level FrameView. |
| virtual IntRect ScrollableAreaBoundingBox() const = 0; |
| |
| virtual CompositorElementId GetCompositorElementId() const = 0; |
| virtual bool ScrollAnimatorEnabled() const { return false; } |
| |
| // NOTE: Only called from Internals for testing. |
| void UpdateScrollOffsetFromInternals(const IntSize&); |
| |
| virtual IntSize ClampScrollOffset(const IntSize&) const; |
| virtual ScrollOffset ClampScrollOffset(const ScrollOffset&) const; |
| |
| // Let subclasses provide a way of asking for and servicing scroll |
| // animations. |
| virtual bool ScheduleAnimation() { return false; } |
| virtual void ServiceScrollAnimations(double monotonic_time); |
| virtual void UpdateCompositorScrollAnimations(); |
| virtual void RegisterForAnimation() {} |
| virtual void DeregisterForAnimation() {} |
| |
| bool UsesCompositedScrolling() const { return uses_composited_scrolling_; } |
| void SetUsesCompositedScrolling(bool uses_composited_scrolling) { |
| uses_composited_scrolling_ = uses_composited_scrolling; |
| } |
| virtual bool ShouldScrollOnMainThread() const; |
| |
| // Overlay scrollbars can "fade-out" when inactive. |
| virtual bool ScrollbarsHiddenIfOverlay() const; |
| virtual void SetScrollbarsHiddenIfOverlay(bool); |
| |
| virtual void UpdateAfterCompositingChange() {} |
| |
| virtual bool UserInputScrollable(ScrollbarOrientation) const = 0; |
| virtual bool ShouldPlaceVerticalScrollbarOnLeft() const = 0; |
| |
| // Convenience functions |
| float MinimumScrollOffset(ScrollbarOrientation orientation) { |
| return orientation == kHorizontalScrollbar ? MinimumScrollOffset().Width() |
| : MinimumScrollOffset().Height(); |
| } |
| float MaximumScrollOffset(ScrollbarOrientation orientation) { |
| return orientation == kHorizontalScrollbar ? MaximumScrollOffset().Width() |
| : MaximumScrollOffset().Height(); |
| } |
| float ClampScrollOffset(ScrollbarOrientation orientation, float offset) { |
| return clampTo(offset, MinimumScrollOffset(orientation), |
| MaximumScrollOffset(orientation)); |
| } |
| |
| virtual GraphicsLayer* LayerForContainer() const; |
| virtual GraphicsLayer* LayerForScrolling() const { return nullptr; } |
| virtual GraphicsLayer* LayerForHorizontalScrollbar() const { return nullptr; } |
| virtual GraphicsLayer* LayerForVerticalScrollbar() const { return nullptr; } |
| virtual GraphicsLayer* LayerForScrollCorner() const { return nullptr; } |
| bool HasLayerForHorizontalScrollbar() const; |
| bool HasLayerForVerticalScrollbar() const; |
| bool HasLayerForScrollCorner() const; |
| |
| void LayerForScrollingDidChange(CompositorAnimationTimeline*); |
| bool NeedsShowScrollbarLayers() const { return needs_show_scrollbar_layers_; } |
| void DidShowScrollbarLayers() { needs_show_scrollbar_layers_ = false; } |
| |
| void CancelScrollAnimation(); |
| virtual void CancelProgrammaticScrollAnimation(); |
| |
| virtual ~ScrollableArea(); |
| |
| // Called when any of horizontal scrollbar, vertical scrollbar and scroll |
| // corner is setNeedsPaintInvalidation. |
| virtual void ScrollControlWasSetNeedsPaintInvalidation() = 0; |
| |
| // Returns the default scroll style this area should scroll with when not |
| // explicitly specified. E.g. The scrolling behavior of an element can be |
| // specified in CSS. |
| virtual ScrollBehavior ScrollBehaviorStyle() const { |
| return kScrollBehaviorInstant; |
| } |
| |
| virtual bool IsScrollable() const { return true; } |
| |
| // TODO(bokan): FrameView::setScrollOffset uses updateScrollbars to scroll |
| // which bails out early if its already in updateScrollbars, the effect being |
| // that programmatic scrolls (i.e. setScrollOffset) are disabled when in |
| // updateScrollbars. Expose this here to allow RootFrameViewport to match the |
| // semantics for now but it should be cleaned up at the source. |
| virtual bool IsProgrammaticallyScrollable() { return true; } |
| |
| // Subtracts space occupied by this ScrollableArea's scrollbars. |
| // Does nothing if overlay scrollbars are enabled. |
| IntSize ExcludeScrollbars(const IntSize&) const; |
| |
| virtual int VerticalScrollbarWidth( |
| OverlayScrollbarClipBehavior = kIgnorePlatformOverlayScrollbarSize) const; |
| virtual int HorizontalScrollbarHeight( |
| OverlayScrollbarClipBehavior = kIgnorePlatformOverlayScrollbarSize) const; |
| |
| virtual LayoutBox* GetLayoutBox() const { return nullptr; } |
| |
| // Maps a quad from the coordinate system of a LayoutObject contained by the |
| // ScrollableArea to the coordinate system of the ScrollableArea's visible |
| // content rect. If the LayoutObject* argument is null, the argument quad is |
| // considered to be in the coordinate space of the overflow rect. |
| virtual FloatQuad LocalToVisibleContentQuad(const FloatQuad&, |
| const LayoutObject*, |
| unsigned = 0) const; |
| |
| virtual bool IsLocalFrameView() const { return false; } |
| virtual bool IsPaintLayerScrollableArea() const { return false; } |
| virtual bool IsRootFrameViewport() const { return false; } |
| |
| // Returns true if the scroller adjusts the scroll offset to compensate |
| // for layout movements (bit.ly/scroll-anchoring). |
| virtual bool ShouldPerformScrollAnchoring() const { return false; } |
| |
| // Need to promptly let go of owned animator objects. |
| EAGERLY_FINALIZE(); |
| void Trace(blink::Visitor*) override; |
| |
| virtual void ClearScrollableArea(); |
| |
| virtual bool RestoreScrollAnchor(const SerializedAnchor&) { return false; } |
| virtual ScrollAnchor* GetScrollAnchor() { return nullptr; } |
| |
| virtual void DidScrollWithScrollbar(ScrollbarPart, ScrollbarOrientation) {} |
| |
| // Returns the task runner to be used for scrollable area timers. |
| // Ideally a frame-specific throttled one can be used. |
| virtual scoped_refptr<base::SingleThreadTaskRunner> GetTimerTaskRunner() |
| const = 0; |
| |
| // Callback for compositor-side scrolling. |
| virtual void DidScroll(const gfx::ScrollOffset&); |
| |
| virtual void ScrollbarFrameRectChanged() {} |
| |
| virtual ScrollbarTheme& GetPageScrollbarTheme() const = 0; |
| |
| // If either direction has a non-auto mode, the other must as well. |
| void SetAutosizeScrollbarModes(ScrollbarMode vertical, |
| ScrollbarMode horizontal); |
| |
| protected: |
| // Deduces the ScrollBehavior based on the element style and the parameter set |
| // by programmatic scroll into either instant or smooth scroll. |
| static ScrollBehavior DetermineScrollBehavior( |
| ScrollBehavior behavior_from_style, |
| ScrollBehavior behavior_from_param); |
| |
| ScrollableArea(); |
| |
| ScrollbarOrientation ScrollbarOrientationFromDirection( |
| ScrollDirectionPhysical) const; |
| float ScrollStep(ScrollGranularity, ScrollbarOrientation) const; |
| |
| void SetScrollOrigin(const IntPoint&); |
| void ResetScrollOriginChanged() { scroll_origin_changed_ = false; } |
| |
| // Needed to let the animators call scrollOffsetChanged. |
| friend class ScrollAnimatorCompositorCoordinator; |
| void ScrollOffsetChanged(const ScrollOffset&, ScrollType); |
| |
| bool HorizontalScrollbarNeedsPaintInvalidation() const { |
| return horizontal_scrollbar_needs_paint_invalidation_; |
| } |
| bool VerticalScrollbarNeedsPaintInvalidation() const { |
| return vertical_scrollbar_needs_paint_invalidation_; |
| } |
| bool ScrollCornerNeedsPaintInvalidation() const { |
| return scroll_corner_needs_paint_invalidation_; |
| } |
| void ClearNeedsPaintInvalidationForScrollControls() { |
| horizontal_scrollbar_needs_paint_invalidation_ = false; |
| vertical_scrollbar_needs_paint_invalidation_ = false; |
| scroll_corner_needs_paint_invalidation_ = false; |
| } |
| void ShowOverlayScrollbars(); |
| |
| // Called when scrollbar hides/shows for overlay scrollbars. This callback |
| // shouldn't do any significant work as it can be called unexpectadly often |
| // on Mac. This happens because painting code has to set alpha to 1, paint, |
| // then reset to alpha, causing spurrious "visibilityChanged" calls. |
| virtual void ScrollbarVisibilityChanged() {} |
| |
| ScrollbarMode AutosizeVerticalScrollbarMode() const { |
| return autosize_vertical_scrollbar_mode_; |
| } |
| ScrollbarMode AutosizeHorizontalScrollbarMode() const { |
| return autosize_horizontal_scrollbar_mode_; |
| } |
| |
| virtual bool HasBeenDisposed() const { return false; } |
| |
| private: |
| FRIEND_TEST_ALL_PREFIXES(ScrollableAreaTest, |
| PopupOverlayScrollbarShouldNotFadeOut); |
| |
| void ProgrammaticScrollHelper(const ScrollOffset&, ScrollBehavior, bool); |
| void UserScrollHelper(const ScrollOffset&, ScrollBehavior); |
| |
| void FadeOverlayScrollbarsTimerFired(TimerBase*); |
| |
| // This function should be overriden by subclasses to perform the actual |
| // scroll of the content. |
| virtual void UpdateScrollOffset(const ScrollOffset&, ScrollType) = 0; |
| |
| virtual int LineStep(ScrollbarOrientation) const; |
| virtual int PageStep(ScrollbarOrientation) const; |
| virtual int DocumentStep(ScrollbarOrientation) const; |
| virtual float PixelStep(ScrollbarOrientation) const; |
| |
| mutable Member<ScrollAnimatorBase> scroll_animator_; |
| mutable Member<ProgrammaticScrollAnimator> programmatic_scroll_animator_; |
| |
| std::unique_ptr<TaskRunnerTimer<ScrollableArea>> |
| fade_overlay_scrollbars_timer_; |
| |
| // FrameViewAutoSizeInfo controls scrollbar appearance manually rather than |
| // relying on layout. These members are used to override the |
| // ScrollableArea's ScrollbarModes as calculated from style. kScrollbarAuto |
| // disables the override. |
| ScrollbarMode autosize_vertical_scrollbar_mode_; |
| ScrollbarMode autosize_horizontal_scrollbar_mode_; |
| |
| unsigned scrollbar_overlay_color_theme_ : 2; |
| |
| unsigned scroll_origin_changed_ : 1; |
| |
| unsigned horizontal_scrollbar_needs_paint_invalidation_ : 1; |
| unsigned vertical_scrollbar_needs_paint_invalidation_ : 1; |
| unsigned scroll_corner_needs_paint_invalidation_ : 1; |
| unsigned scrollbars_hidden_if_overlay_ : 1; |
| unsigned scrollbar_captured_ : 1; |
| unsigned mouse_over_scrollbar_ : 1; |
| |
| // Indicates that the next compositing update needs to call |
| // cc::Layer::ShowScrollbars() on our scroll layer. Ignored if not composited. |
| unsigned needs_show_scrollbar_layers_ : 1; |
| unsigned uses_composited_scrolling_ : 1; |
| |
| // There are 6 possible combinations of writing mode and direction. Scroll |
| // origin will be non-zero in the x or y axis if there is any reversed |
| // direction or writing-mode. The combinations are: |
| // writing-mode / direction scrollOrigin.x() set scrollOrigin.y() set |
| // horizontal-tb / ltr NO NO |
| // horizontal-tb / rtl YES NO |
| // vertical-lr / ltr NO NO |
| // vertical-lr / rtl NO YES |
| // vertical-rl / ltr YES NO |
| // vertical-rl / rtl YES YES |
| IntPoint scroll_origin_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCROLL_SCROLLABLE_AREA_H_ |