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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/aura/mus/window_tree_host_mus.h"
#include "ui/aura/env.h"
#include "ui/aura/mus/input_method_mus.h"
#include "ui/aura/mus/window_port_mus.h"
#include "ui/aura/mus/window_tree_client.h"
#include "ui/aura/mus/window_tree_host_mus_delegate.h"
#include "ui/aura/mus/window_tree_host_mus_init_params.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_tree_host_observer.h"
#include "ui/base/class_property.h"
#include "ui/base/ui_base_features.h"
#include "ui/base/ui_base_switches_util.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/events/event.h"
#include "ui/platform_window/stub/stub_window.h"
DEFINE_UI_CLASS_PROPERTY_TYPE(aura::WindowTreeHostMus*);
namespace aura {
namespace {
DEFINE_UI_CLASS_PROPERTY_KEY(
WindowTreeHostMus*, kWindowTreeHostMusKey, nullptr);
static uint32_t accelerated_widget_count = 1;
} // namespace
////////////////////////////////////////////////////////////////////////////////
// WindowTreeHostMus, public:
WindowTreeHostMus::WindowTreeHostMus(WindowTreeHostMusInitParams init_params)
: WindowTreeHostPlatform(std::move(init_params.window_port)),
display_id_(init_params.display_id),
delegate_(init_params.window_tree_client) {
gfx::Rect bounds_in_pixels;
window()->SetProperty(kWindowTreeHostMusKey, this);
// TODO(sky): find a cleaner way to set this! Better solution is to likely
// have constructor take aura::Window.
WindowPortMus* window_mus = WindowPortMus::Get(window());
window_mus->window_ = window();
// Apply the properties before initializing the window, that way the server
// seems them at the time the window is created.
for (auto& pair : init_params.properties)
window_mus->SetPropertyFromServer(pair.first, &pair.second);
// If window-server is hosting viz, then use the FrameSinkId from the server.
// In other cases, let a valid FrameSinkId be selected by
// context_factory_private().
const bool force_software_compositor = false;
const bool external_begin_frames_enabled = false;
const bool are_events_in_pixels = false;
CreateCompositor(window_mus->GenerateFrameSinkIdFromServerId(),
force_software_compositor, external_begin_frames_enabled,
are_events_in_pixels);
gfx::AcceleratedWidget accelerated_widget;
// We need accelerated widget numbers to be different for each window and
// fit in the smallest sizeof(AcceleratedWidget) uint32_t has this property.
#if defined(OS_WIN) || defined(OS_ANDROID)
accelerated_widget =
reinterpret_cast<gfx::AcceleratedWidget>(accelerated_widget_count++);
#else
accelerated_widget =
static_cast<gfx::AcceleratedWidget>(accelerated_widget_count++);
#endif
OnAcceleratedWidgetAvailable(accelerated_widget);
delegate_->OnWindowTreeHostCreated(this);
// Do not advertise accelerated widget; already set manually.
const bool use_default_accelerated_widget = false;
SetPlatformWindow(std::make_unique<ui::StubWindow>(
this, use_default_accelerated_widget, bounds_in_pixels));
if (!init_params.use_classic_ime) {
// NOTE: This creates one InputMethodMus per display, despite the
// call to SetSharedInputMethod() below.
input_method_ = std::make_unique<InputMethodMus>(this, this);
input_method_->Init(init_params.window_tree_client->connector());
SetSharedInputMethod(input_method_.get());
}
compositor()->SetBackgroundColor(SK_ColorTRANSPARENT);
// Mus windows are assumed hidden.
compositor()->SetVisible(false);
}
WindowTreeHostMus::~WindowTreeHostMus() {
DestroyCompositor();
DestroyDispatcher();
}
// static
WindowTreeHostMus* WindowTreeHostMus::ForWindow(aura::Window* window) {
if (!window)
return nullptr;
aura::Window* root = window->GetRootWindow();
if (!root) {
// During initial setup this function is called for the root, before the
// WindowTreeHost has been registered so that GetRootWindow() returns null.
// Fallback to checking window, in case it really is the root.
return window->GetProperty(kWindowTreeHostMusKey);
}
return root->GetProperty(kWindowTreeHostMusKey);
}
void WindowTreeHostMus::SetBoundsFromServerInPixels(
const gfx::Rect& bounds_in_pixels,
const viz::LocalSurfaceId& local_surface_id) {
base::AutoReset<bool> resetter(&in_set_bounds_from_server_, true);
SetBoundsInPixels(bounds_in_pixels, local_surface_id);
}
void WindowTreeHostMus::SetClientArea(
const gfx::Insets& insets,
const std::vector<gfx::Rect>& additional_client_area) {
delegate_->OnWindowTreeHostClientAreaWillChange(this, insets,
additional_client_area);
}
void WindowTreeHostMus::SetOpacity(float value) {
delegate_->OnWindowTreeHostSetOpacity(this, value);
}
void WindowTreeHostMus::DeactivateWindow() {
delegate_->OnWindowTreeHostDeactivateWindow(this);
}
void WindowTreeHostMus::StackAbove(Window* window) {
delegate_->OnWindowTreeHostStackAbove(this, window);
}
void WindowTreeHostMus::StackAtTop() {
delegate_->OnWindowTreeHostStackAtTop(this);
}
void WindowTreeHostMus::PerformWmAction(const std::string& action) {
delegate_->OnWindowTreeHostPerformWmAction(this, action);
}
void WindowTreeHostMus::PerformWindowMove(
ui::mojom::MoveLoopSource mus_source,
const gfx::Point& cursor_location,
const base::Callback<void(bool)>& callback) {
delegate_->OnWindowTreeHostPerformWindowMove(
this, mus_source, cursor_location, callback);
}
void WindowTreeHostMus::CancelWindowMove() {
delegate_->OnWindowTreeHostCancelWindowMove(this);
}
display::Display WindowTreeHostMus::GetDisplay() const {
display::Display display;
display::Screen::GetScreen()->GetDisplayWithDisplayId(display_id_, &display);
return display;
}
void WindowTreeHostMus::HideImpl() {
WindowTreeHostPlatform::HideImpl();
window()->Hide();
}
void WindowTreeHostMus::SetBoundsInPixels(
const gfx::Rect& bounds,
const viz::LocalSurfaceId& local_surface_id) {
if (!in_set_bounds_from_server_)
delegate_->OnWindowTreeHostBoundsWillChange(this, bounds);
WindowTreeHostPlatform::SetBoundsInPixels(bounds, local_surface_id);
}
void WindowTreeHostMus::DispatchEvent(ui::Event* event) {
DCHECK(!event->IsKeyEvent());
WindowTreeHostPlatform::DispatchEvent(event);
}
void WindowTreeHostMus::OnClosed() {
}
void WindowTreeHostMus::OnActivationChanged(bool active) {
if (active)
GetInputMethod()->OnFocus();
else
GetInputMethod()->OnBlur();
WindowTreeHostPlatform::OnActivationChanged(active);
}
void WindowTreeHostMus::OnCloseRequest() {
OnHostCloseRequested();
}
int64_t WindowTreeHostMus::GetDisplayId() {
return display_id_;
}
void WindowTreeHostMus::SetTextInputState(ui::mojom::TextInputStatePtr state) {
WindowPortMus::Get(window())->SetTextInputState(std::move(state));
}
void WindowTreeHostMus::SetImeVisibility(bool visible,
ui::mojom::TextInputStatePtr state) {
WindowPortMus::Get(window())->SetImeVisibility(visible, std::move(state));
}
} // namespace aura