| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NGBlockLayoutAlgorithm_h |
| #define NGBlockLayoutAlgorithm_h |
| |
| #include "core/CoreExport.h" |
| #include "core/layout/ng/ng_block_node.h" |
| #include "core/layout/ng/ng_break_token.h" |
| #include "core/layout/ng/ng_column_mapper.h" |
| #include "core/layout/ng/ng_fragment_builder.h" |
| #include "core/layout/ng/ng_layout_algorithm.h" |
| #include "core/layout/ng/ng_units.h" |
| #include "wtf/RefPtr.h" |
| |
| namespace blink { |
| |
| class ComputedStyle; |
| class NGBlockBreakToken; |
| class NGBoxFragment; |
| class NGConstraintSpace; |
| class NGConstraintSpaceBuilder; |
| class NGPhysicalFragment; |
| |
| // A class for general block layout (e.g. a <div> with no special style). |
| // Lays out the children in sequence. |
| class CORE_EXPORT NGBlockLayoutAlgorithm : public NGLayoutAlgorithm { |
| public: |
| // Default constructor. |
| // @param layout_object The layout object associated with this block. |
| // @param style Style reference of the block that is being laid out. |
| // @param first_child Our first child; the algorithm will use its NextSibling |
| // method to access all the children. |
| // @param space The constraint space which the algorithm should generate a |
| // fragment within. |
| NGBlockLayoutAlgorithm(LayoutObject* layout_object, |
| PassRefPtr<const ComputedStyle> style, |
| NGBlockNode* first_child, |
| NGConstraintSpace* space, |
| NGBreakToken* break_token = nullptr); |
| |
| bool ComputeMinAndMaxContentSizes(MinAndMaxContentSizes*) const override; |
| RefPtr<NGPhysicalFragment> Layout() override; |
| |
| private: |
| NGBoxStrut CalculateMargins(const NGConstraintSpace& space, |
| const ComputedStyle& style); |
| |
| // Creates a new constraint space for the current child. |
| NGConstraintSpace* CreateConstraintSpaceForCurrentChild(); |
| void FinishCurrentChildLayout(RefPtr<NGPhysicalBoxFragment>); |
| |
| // Proceed to the next sibling that still needs layout. |
| // |
| // @param child_fragment The newly created fragment for the current child. |
| // @return true if we can continue to lay out, or false if we need to abort |
| // due to a fragmentainer break. |
| bool ProceedToNextUnfinishedSibling(NGPhysicalFragment* child_fragment); |
| |
| // Set a break token which contains enough information to be able to resume |
| // layout in the next fragmentainer. |
| void SetPendingBreakToken(NGBlockBreakToken*); |
| |
| // Check if we have a pending break token set. Once we have set a pending |
| // break token, we cannot set another one. First we need to abort layout in |
| // the current fragmentainer and resume in the next one. |
| bool HasPendingBreakToken() const; |
| |
| // Final adjusstments before fragment creation. We need to prevent the |
| // fragment from crossing fragmentainer boundaries, and rather create a break |
| // token if we're out of space. |
| void FinalizeForFragmentation(); |
| |
| // Return the break token, if any, at which we resumed layout after a |
| // previous break. |
| NGBlockBreakToken* CurrentBlockBreakToken() const; |
| |
| // Return the block offset of the previous break, in the fragmented flow |
| // coordinate space, relatively to the start edge of this block. |
| LayoutUnit PreviousBreakOffset() const; |
| |
| // Return the offset of the potential next break, in the fragmented flow |
| // coordinate space, relatively to the start edge of this block. |
| LayoutUnit NextBreakOffset() const; |
| |
| // Get the amount of block space left in the current fragmentainer for the |
| // child that is about to be laid out. |
| LayoutUnit SpaceAvailableForCurrentChild() const; |
| |
| LayoutUnit BorderEdgeForCurrentChild() const { |
| // TODO(mstensho): Need to take care of margin collapsing somehow. We |
| // should at least attempt to estimate what the top margin is going to be. |
| return content_size_; |
| } |
| |
| // Calculates offset for the provided fragment which is relative to the |
| // fragment's parent. |
| NGLogicalOffset CalculateRelativeOffset(const NGBoxFragment& fragment); |
| |
| NGLogicalOffset GetChildSpaceOffset() const { |
| return NGLogicalOffset(border_and_padding_.inline_start, content_size_); |
| } |
| |
| // Read-only Getters. |
| const ComputedStyle& CurrentChildStyle() const { |
| DCHECK(current_child_); |
| return current_child_->Style(); |
| } |
| |
| const NGConstraintSpace& ConstraintSpace() const { |
| return *constraint_space_; |
| } |
| |
| const NGConstraintSpace& CurrentChildConstraintSpace() const { |
| return *space_for_current_child_.get(); |
| } |
| |
| const ComputedStyle& Style() const { return *style_; } |
| |
| RefPtr<const ComputedStyle> style_; |
| |
| Persistent<NGBlockNode> first_child_; |
| Persistent<NGConstraintSpace> constraint_space_; |
| |
| // The break token from which we are currently resuming layout. |
| Persistent<NGBreakToken> break_token_; |
| |
| std::unique_ptr<NGFragmentBuilder> builder_; |
| Persistent<NGConstraintSpaceBuilder> space_builder_; |
| Persistent<NGConstraintSpace> space_for_current_child_; |
| Persistent<NGBlockNode> current_child_; |
| |
| // Mapper from the fragmented flow coordinate space coordinates to visual |
| // coordinates. Only set on fragmentation context roots, such as multicol |
| // containers. Keeps track of the current fragmentainer. |
| Persistent<NGColumnMapper> fragmentainer_mapper_; |
| |
| NGBoxStrut border_and_padding_; |
| LayoutUnit content_size_; |
| LayoutUnit max_inline_size_; |
| // MarginStrut for the previous child. |
| NGMarginStrut curr_margin_strut_; |
| NGLogicalOffset bfc_offset_; |
| NGLogicalOffset curr_bfc_offset_; |
| NGBoxStrut curr_child_margins_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // NGBlockLayoutAlgorithm_h |