blob: e2f15482a7a695534ecb6aa9a261d2caff7d2124 [file] [log] [blame]
/*
* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org>
* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
* Copyright (C) 2009 Google, Inc.
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "core/layout/svg/LayoutSVGRoot.h"
#include "core/frame/LocalFrame.h"
#include "core/layout/HitTestResult.h"
#include "core/layout/LayoutAnalyzer.h"
#include "core/layout/api/LayoutPartItem.h"
#include "core/layout/svg/LayoutSVGText.h"
#include "core/layout/svg/SVGLayoutSupport.h"
#include "core/layout/svg/SVGResourcesCache.h"
#include "core/paint/PaintLayer.h"
#include "core/paint/SVGRootPainter.h"
#include "core/svg/SVGElement.h"
#include "core/svg/SVGSVGElement.h"
#include "core/svg/graphics/SVGImage.h"
#include "platform/LengthFunctions.h"
namespace blink {
LayoutSVGRoot::LayoutSVGRoot(SVGElement* node)
: LayoutReplaced(node),
m_objectBoundingBoxValid(false),
m_isLayoutSizeChanged(false),
m_didScreenScaleFactorChange(false),
m_needsBoundariesOrTransformUpdate(true),
m_hasBoxDecorationBackground(false),
m_hasNonIsolatedBlendingDescendants(false),
m_hasNonIsolatedBlendingDescendantsDirty(false) {
SVGSVGElement* svg = toSVGSVGElement(node);
ASSERT(svg);
LayoutSize intrinsicSize(svg->intrinsicWidth(), svg->intrinsicHeight());
if (!svg->hasIntrinsicWidth())
intrinsicSize.setWidth(LayoutUnit(defaultWidth));
if (!svg->hasIntrinsicHeight())
intrinsicSize.setHeight(LayoutUnit(defaultHeight));
setIntrinsicSize(intrinsicSize);
}
LayoutSVGRoot::~LayoutSVGRoot() {}
void LayoutSVGRoot::computeIntrinsicSizingInfo(
IntrinsicSizingInfo& intrinsicSizingInfo) const {
// https://www.w3.org/TR/SVG/coords.html#IntrinsicSizing
SVGSVGElement* svg = toSVGSVGElement(node());
ASSERT(svg);
intrinsicSizingInfo.size =
FloatSize(svg->intrinsicWidth(), svg->intrinsicHeight());
intrinsicSizingInfo.hasWidth = svg->hasIntrinsicWidth();
intrinsicSizingInfo.hasHeight = svg->hasIntrinsicHeight();
if (!intrinsicSizingInfo.size.isEmpty()) {
intrinsicSizingInfo.aspectRatio = intrinsicSizingInfo.size;
} else {
FloatSize viewBoxSize = svg->viewBox()->currentValue()->value().size();
if (!viewBoxSize.isEmpty()) {
// The viewBox can only yield an intrinsic ratio, not an intrinsic size.
intrinsicSizingInfo.aspectRatio = viewBoxSize;
}
}
if (!isHorizontalWritingMode())
intrinsicSizingInfo.transpose();
}
bool LayoutSVGRoot::isEmbeddedThroughSVGImage() const {
return SVGImage::isInSVGImage(toSVGSVGElement(node()));
}
bool LayoutSVGRoot::isEmbeddedThroughFrameContainingSVGDocument() const {
if (!node())
return false;
LocalFrame* frame = node()->document().frame();
if (!frame)
return false;
// If our frame has an owner layoutObject, we're embedded through eg.
// object/embed/iframe, but we only negotiate if we're in an SVG document
// inside a embedded object (object/embed).
if (frame->ownerLayoutItem().isNull() ||
!frame->ownerLayoutItem().isEmbeddedObject())
return false;
return frame->document()->isSVGDocument();
}
LayoutUnit LayoutSVGRoot::computeReplacedLogicalWidth(
ShouldComputePreferred shouldComputePreferred) const {
// When we're embedded through SVGImage
// (border-image/background-image/<html:img>/...) we're forced to resize to a
// specific size.
if (!m_containerSize.isEmpty())
return LayoutUnit(m_containerSize.width());
if (isEmbeddedThroughFrameContainingSVGDocument())
return containingBlock()->availableLogicalWidth();
return LayoutReplaced::computeReplacedLogicalWidth(shouldComputePreferred);
}
LayoutUnit LayoutSVGRoot::computeReplacedLogicalHeight(
LayoutUnit estimatedUsedWidth) const {
// When we're embedded through SVGImage
// (border-image/background-image/<html:img>/...) we're forced to resize to a
// specific size.
if (!m_containerSize.isEmpty())
return LayoutUnit(m_containerSize.height());
if (isEmbeddedThroughFrameContainingSVGDocument())
return containingBlock()->availableLogicalHeight(
IncludeMarginBorderPadding);
return LayoutReplaced::computeReplacedLogicalHeight(estimatedUsedWidth);
}
void LayoutSVGRoot::layout() {
ASSERT(needsLayout());
LayoutAnalyzer::Scope analyzer(*this);
LayoutSize oldSize = size();
updateLogicalWidth();
updateLogicalHeight();
// The local-to-border-box transform is a function with the following as
// input:
//
// * effective zoom
// * contentWidth/Height
// * viewBox
// * border + padding
// * currentTranslate
// * currentScale
//
// Which means that |transformChange| will notice a change to the scale from
// any of these.
SVGTransformChange transformChange = buildLocalToBorderBoxTransform();
// The scale factor from the local-to-border-box transform is all that our
// scale-dependent descendants care about.
m_didScreenScaleFactorChange = transformChange == SVGTransformChange::Full;
SVGLayoutSupport::layoutResourcesIfNeeded(this);
// selfNeedsLayout() will cover changes to one (or more) of viewBox,
// current{Scale,Translate}, decorations and 'overflow'.
const bool viewportMayHaveChanged = selfNeedsLayout() || oldSize != size();
// The scale of one or more of the SVG elements may have changed, content
// (the entire SVG) could have moved or new content may have been exposed, so
// mark the entire subtree as needing paint invalidation checking.
if (transformChange != SVGTransformChange::None || viewportMayHaveChanged) {
setMayNeedPaintInvalidationSubtree();
if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled())
setNeedsPaintPropertyUpdate();
}
SVGSVGElement* svg = toSVGSVGElement(node());
ASSERT(svg);
// When hasRelativeLengths() is false, no descendants have relative lengths
// (hence no one is interested in viewport size changes).
m_isLayoutSizeChanged = viewportMayHaveChanged && svg->hasRelativeLengths();
SVGLayoutSupport::layoutChildren(
firstChild(), false, m_didScreenScaleFactorChange, m_isLayoutSizeChanged);
if (m_needsBoundariesOrTransformUpdate) {
updateCachedBoundaries();
m_needsBoundariesOrTransformUpdate = false;
}
m_overflow.reset();
addVisualEffectOverflow();
if (!shouldApplyViewportClip()) {
FloatRect contentVisualRect = visualRectInLocalSVGCoordinates();
contentVisualRect = m_localToBorderBoxTransform.mapRect(contentVisualRect);
addContentsVisualOverflow(enclosingLayoutRect(contentVisualRect));
}
updateLayerTransformAfterLayout();
m_hasBoxDecorationBackground = isDocumentElement()
? styleRef().hasBoxDecorationBackground()
: hasBoxDecorationBackground();
invalidateBackgroundObscurationStatus();
clearNeedsLayout();
}
bool LayoutSVGRoot::shouldApplyViewportClip() const {
// the outermost svg is clipped if auto, and svg document roots are always
// clipped. When the svg is stand-alone (isDocumentElement() == true) the
// viewport clipping should always be applied, noting that the window
// scrollbars should be hidden if overflow=hidden.
return style()->overflowX() == EOverflow::Hidden ||
style()->overflowX() == EOverflow::Auto ||
style()->overflowX() == EOverflow::Scroll || this->isDocumentElement();
}
LayoutRect LayoutSVGRoot::visualOverflowRect() const {
LayoutRect rect = LayoutReplaced::selfVisualOverflowRect();
if (!shouldApplyViewportClip())
rect.unite(contentsVisualOverflowRect());
return rect;
}
LayoutRect LayoutSVGRoot::overflowClipRect(const LayoutPoint& location,
OverlayScrollbarClipBehavior) const {
return LayoutRect(pixelSnappedIntRect(
LayoutReplaced::overflowClipRect(location, IgnoreOverlayScrollbarSize)));
}
void LayoutSVGRoot::paintReplaced(const PaintInfo& paintInfo,
const LayoutPoint& paintOffset) const {
SVGRootPainter(*this).paintReplaced(paintInfo, paintOffset);
}
void LayoutSVGRoot::willBeDestroyed() {
SVGResourcesCache::clientDestroyed(this);
LayoutReplaced::willBeDestroyed();
}
void LayoutSVGRoot::styleDidChange(StyleDifference diff,
const ComputedStyle* oldStyle) {
if (diff.needsFullLayout())
setNeedsBoundariesUpdate();
if (diff.needsPaintInvalidation()) {
// Box decorations may have appeared/disappeared - recompute status.
m_hasBoxDecorationBackground = styleRef().hasBoxDecorationBackground();
}
LayoutReplaced::styleDidChange(diff, oldStyle);
SVGResourcesCache::clientStyleChanged(this, diff, styleRef());
}
bool LayoutSVGRoot::isChildAllowed(LayoutObject* child,
const ComputedStyle&) const {
return child->isSVG() &&
!(child->isSVGInline() || child->isSVGInlineText() ||
child->isSVGGradientStop());
}
void LayoutSVGRoot::addChild(LayoutObject* child, LayoutObject* beforeChild) {
LayoutReplaced::addChild(child, beforeChild);
SVGResourcesCache::clientWasAddedToTree(child, child->styleRef());
bool shouldIsolateDescendants =
(child->isBlendingAllowed() && child->style()->hasBlendMode()) ||
child->hasNonIsolatedBlendingDescendants();
if (shouldIsolateDescendants)
descendantIsolationRequirementsChanged(DescendantIsolationRequired);
}
void LayoutSVGRoot::removeChild(LayoutObject* child) {
SVGResourcesCache::clientWillBeRemovedFromTree(child);
LayoutReplaced::removeChild(child);
bool hadNonIsolatedDescendants =
(child->isBlendingAllowed() && child->style()->hasBlendMode()) ||
child->hasNonIsolatedBlendingDescendants();
if (hadNonIsolatedDescendants)
descendantIsolationRequirementsChanged(DescendantIsolationNeedsUpdate);
}
bool LayoutSVGRoot::hasNonIsolatedBlendingDescendants() const {
if (m_hasNonIsolatedBlendingDescendantsDirty) {
m_hasNonIsolatedBlendingDescendants =
SVGLayoutSupport::computeHasNonIsolatedBlendingDescendants(this);
m_hasNonIsolatedBlendingDescendantsDirty = false;
}
return m_hasNonIsolatedBlendingDescendants;
}
void LayoutSVGRoot::descendantIsolationRequirementsChanged(
DescendantIsolationState state) {
switch (state) {
case DescendantIsolationRequired:
m_hasNonIsolatedBlendingDescendants = true;
m_hasNonIsolatedBlendingDescendantsDirty = false;
break;
case DescendantIsolationNeedsUpdate:
m_hasNonIsolatedBlendingDescendantsDirty = true;
break;
}
}
void LayoutSVGRoot::insertedIntoTree() {
LayoutReplaced::insertedIntoTree();
SVGResourcesCache::clientWasAddedToTree(this, styleRef());
}
void LayoutSVGRoot::willBeRemovedFromTree() {
SVGResourcesCache::clientWillBeRemovedFromTree(this);
LayoutReplaced::willBeRemovedFromTree();
}
PositionWithAffinity LayoutSVGRoot::positionForPoint(const LayoutPoint& point) {
FloatPoint absolutePoint = FloatPoint(point);
absolutePoint = m_localToBorderBoxTransform.inverse().mapPoint(absolutePoint);
LayoutObject* closestDescendant =
SVGLayoutSupport::findClosestLayoutSVGText(this, absolutePoint);
if (!closestDescendant)
return LayoutReplaced::positionForPoint(point);
LayoutObject* layoutObject = closestDescendant;
AffineTransform transform = layoutObject->localToSVGParentTransform();
transform.translate(toLayoutSVGText(layoutObject)->location().x(),
toLayoutSVGText(layoutObject)->location().y());
while (layoutObject) {
layoutObject = layoutObject->parent();
if (layoutObject->isSVGRoot())
break;
transform = layoutObject->localToSVGParentTransform() * transform;
}
absolutePoint = transform.inverse().mapPoint(absolutePoint);
return closestDescendant->positionForPoint(LayoutPoint(absolutePoint));
}
// LayoutBox methods will expect coordinates w/o any transforms in coordinates
// relative to our borderBox origin. This method gives us exactly that.
SVGTransformChange LayoutSVGRoot::buildLocalToBorderBoxTransform() {
SVGTransformChangeDetector changeDetector(m_localToBorderBoxTransform);
SVGSVGElement* svg = toSVGSVGElement(node());
ASSERT(svg);
float scale = style()->effectiveZoom();
m_localToBorderBoxTransform = svg->viewBoxToViewTransform(
contentWidth() / scale, contentHeight() / scale);
FloatPoint translate = svg->currentTranslate();
LayoutSize borderAndPadding(borderLeft() + paddingLeft(),
borderTop() + paddingTop());
AffineTransform viewToBorderBoxTransform(
scale, 0, 0, scale, borderAndPadding.width() + translate.x(),
borderAndPadding.height() + translate.y());
viewToBorderBoxTransform.scale(svg->currentScale());
m_localToBorderBoxTransform.preMultiply(viewToBorderBoxTransform);
return changeDetector.computeChange(m_localToBorderBoxTransform);
}
AffineTransform LayoutSVGRoot::localToSVGParentTransform() const {
return AffineTransform::translation(roundToInt(location().x()),
roundToInt(location().y())) *
m_localToBorderBoxTransform;
}
LayoutRect LayoutSVGRoot::localVisualRect() const {
// This is an open-coded aggregate of SVGLayoutSupport::localVisualRect
// and LayoutReplaced::localVisualRect. The reason for this is to optimize/
// minimize the visual rect when the box is not "decorated" (does not have
// background/border/etc., see
// LayoutSVGRootTest.VisualRectMappingWithViewportClipWithoutBorder).
// Return early for any cases where we don't actually paint.
if (style()->visibility() != EVisibility::Visible &&
!enclosingLayer()->hasVisibleContent())
return LayoutRect();
// Compute the visual rect of the content of the SVG in the border-box
// coordinate space.
FloatRect contentVisualRect = visualRectInLocalSVGCoordinates();
contentVisualRect = m_localToBorderBoxTransform.mapRect(contentVisualRect);
// Apply initial viewport clip, overflow:visible content is added to
// visualOverflow but the most common case is that overflow is hidden, so
// always intersect.
contentVisualRect.intersect(pixelSnappedBorderBoxRect());
LayoutRect visualRect = enclosingLayoutRect(contentVisualRect);
// If the box is decorated or is overflowing, extend it to include the
// border-box and overflow.
if (m_hasBoxDecorationBackground || hasOverflowModel()) {
// The selectionRect can project outside of the overflowRect, so take their
// union for paint invalidation to avoid selection painting glitches.
LayoutRect decoratedVisualRect =
unionRect(localSelectionRect(), visualOverflowRect());
visualRect.unite(decoratedVisualRect);
}
return LayoutRect(enclosingIntRect(visualRect));
}
// This method expects local CSS box coordinates.
// Callers with local SVG viewport coordinates should first apply the
// localToBorderBoxTransform to convert from SVG viewport coordinates to local
// CSS box coordinates.
void LayoutSVGRoot::mapLocalToAncestor(const LayoutBoxModelObject* ancestor,
TransformState& transformState,
MapCoordinatesFlags mode) const {
LayoutReplaced::mapLocalToAncestor(ancestor, transformState,
mode | ApplyContainerFlip);
}
const LayoutObject* LayoutSVGRoot::pushMappingToContainer(
const LayoutBoxModelObject* ancestorToStopAt,
LayoutGeometryMap& geometryMap) const {
return LayoutReplaced::pushMappingToContainer(ancestorToStopAt, geometryMap);
}
void LayoutSVGRoot::updateCachedBoundaries() {
SVGLayoutSupport::computeContainerBoundingBoxes(
this, m_objectBoundingBox, m_objectBoundingBoxValid, m_strokeBoundingBox,
m_visualRectInLocalSVGCoordinates);
}
bool LayoutSVGRoot::nodeAtPoint(HitTestResult& result,
const HitTestLocation& locationInContainer,
const LayoutPoint& accumulatedOffset,
HitTestAction hitTestAction) {
LayoutPoint pointInParent =
locationInContainer.point() - toLayoutSize(accumulatedOffset);
LayoutPoint pointInBorderBox = pointInParent - toLayoutSize(location());
// Only test SVG content if the point is in our content box, or in case we
// don't clip to the viewport, the visual overflow rect.
// FIXME: This should be an intersection when rect-based hit tests are
// supported by nodeAtFloatPoint.
if (contentBoxRect().contains(pointInBorderBox) ||
(!shouldApplyViewportClip() &&
visualOverflowRect().contains(pointInBorderBox))) {
const AffineTransform& localToParentTransform =
this->localToSVGParentTransform();
if (localToParentTransform.isInvertible()) {
FloatPoint localPoint =
localToParentTransform.inverse().mapPoint(FloatPoint(pointInParent));
for (LayoutObject* child = lastChild(); child;
child = child->previousSibling()) {
// FIXME: nodeAtFloatPoint() doesn't handle rect-based hit tests yet.
if (child->nodeAtFloatPoint(result, localPoint, hitTestAction)) {
updateHitTestResult(result, pointInBorderBox);
if (result.addNodeToListBasedTestResult(
child->node(), locationInContainer) == StopHitTesting)
return true;
}
}
}
}
// If we didn't early exit above, we've just hit the container <svg> element.
// Unlike SVG 1.1, 2nd Edition allows container elements to be hit.
if ((hitTestAction == HitTestBlockBackground ||
hitTestAction == HitTestChildBlockBackground) &&
visibleToHitTestRequest(result.hitTestRequest())) {
// Only return true here, if the last hit testing phase 'BlockBackground'
// (or 'ChildBlockBackground' - depending on context) is executed.
// If we'd return true in the 'Foreground' phase, hit testing would stop
// immediately. For SVG only trees this doesn't matter.
// Though when we have a <foreignObject> subtree we need to be able to
// detect hits on the background of a <div> element.
// If we'd return true here in the 'Foreground' phase, we are not able to
// detect these hits anymore.
LayoutRect boundsRect(accumulatedOffset + location(), size());
if (locationInContainer.intersects(boundsRect)) {
updateHitTestResult(result, pointInBorderBox);
if (result.addNodeToListBasedTestResult(node(), locationInContainer,
boundsRect) == StopHitTesting)
return true;
}
}
return false;
}
} // namespace blink