blob: a7ba7ce6c8079f29f0d1cfd198d51b9785743d01 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/spellchecker/spellcheck_service.h"
#include <set>
#include "base/logging.h"
#include "base/strings/string_split.h"
#include "base/supports_user_data.h"
#include "base/synchronization/waitable_event.h"
#include "build/build_config.h"
#include "chrome/browser/spellchecker/feedback_sender.h"
#include "chrome/browser/spellchecker/spellcheck_factory.h"
#include "chrome/browser/spellchecker/spellcheck_host_metrics.h"
#include "chrome/browser/spellchecker/spellcheck_hunspell_dictionary.h"
#include "chrome/browser/spellchecker/spellcheck_platform.h"
#include "chrome/browser/spellchecker/spelling_service_client.h"
#include "chrome/common/pref_names.h"
#include "chrome/common/spellcheck_bdict_language.h"
#include "chrome/common/spellcheck_common.h"
#include "chrome/common/spellcheck_messages.h"
#include "components/prefs/pref_member.h"
#include "components/prefs/pref_service.h"
#include "components/user_prefs/user_prefs.h"
#include "content/public/browser/browser_context.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/notification_service.h"
#include "content/public/browser/notification_types.h"
#include "content/public/browser/render_process_host.h"
#include "content/public/browser/storage_partition.h"
#include "ipc/ipc_platform_file.h"
using content::BrowserThread;
// TODO(rlp): I do not like globals, but keeping these for now during
// transition.
// An event used by browser tests to receive status events from this class and
// its derived classes.
base::WaitableEvent* g_status_event = NULL;
SpellcheckService::EventType g_status_type =
SpellcheckService::BDICT_NOTINITIALIZED;
SpellcheckService::SpellcheckService(content::BrowserContext* context)
: context_(context),
weak_ptr_factory_(this) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
PrefService* prefs = user_prefs::UserPrefs::Get(context);
pref_change_registrar_.Init(prefs);
StringListPrefMember dictionaries_pref;
dictionaries_pref.Init(prefs::kSpellCheckDictionaries, prefs);
std::string first_of_dictionaries;
#if defined(USE_BROWSER_SPELLCHECKER)
// Ensure that the renderer always knows the platform spellchecking language.
// This language is used for initialization of the text iterator. If the
// iterator is not initialized, then the context menu does not show spellcheck
// suggestions.
//
// No migration is necessary, because the spellcheck language preference is
// not user visible or modifiable in Chrome on Mac.
dictionaries_pref.SetValue(std::vector<std::string>(
1, spellcheck_platform::GetSpellCheckerLanguage()));
first_of_dictionaries = dictionaries_pref.GetValue().front();
#else
// Migrate preferences from single-language to multi-language schema.
StringPrefMember single_dictionary_pref;
single_dictionary_pref.Init(prefs::kSpellCheckDictionary, prefs);
std::string single_dictionary = single_dictionary_pref.GetValue();
if (!dictionaries_pref.GetValue().empty())
first_of_dictionaries = dictionaries_pref.GetValue().front();
if (first_of_dictionaries.empty() && !single_dictionary.empty()) {
first_of_dictionaries = single_dictionary;
dictionaries_pref.SetValue(
std::vector<std::string>(1, first_of_dictionaries));
}
single_dictionary_pref.SetValue("");
#endif // defined(USE_BROWSER_SPELLCHECKER)
std::string language_code;
std::string country_code;
chrome::spellcheck_common::GetISOLanguageCountryCodeFromLocale(
first_of_dictionaries,
&language_code,
&country_code);
feedback_sender_.reset(new spellcheck::FeedbackSender(
content::BrowserContext::GetDefaultStoragePartition(context)->
GetURLRequestContext(),
language_code, country_code));
pref_change_registrar_.Add(
prefs::kSpellCheckDictionaries,
base::Bind(&SpellcheckService::OnSpellCheckDictionariesChanged,
base::Unretained(this)));
pref_change_registrar_.Add(
prefs::kSpellCheckUseSpellingService,
base::Bind(&SpellcheckService::OnUseSpellingServiceChanged,
base::Unretained(this)));
pref_change_registrar_.Add(
prefs::kAcceptLanguages,
base::Bind(&SpellcheckService::OnAcceptLanguagesChanged,
base::Unretained(this)));
pref_change_registrar_.Add(
prefs::kEnableContinuousSpellcheck,
base::Bind(&SpellcheckService::InitForAllRenderers,
base::Unretained(this)));
custom_dictionary_.reset(new SpellcheckCustomDictionary(context_->GetPath()));
custom_dictionary_->AddObserver(this);
custom_dictionary_->Load();
registrar_.Add(this,
content::NOTIFICATION_RENDERER_PROCESS_CREATED,
content::NotificationService::AllSources());
LoadHunspellDictionaries();
UpdateFeedbackSenderState();
}
SpellcheckService::~SpellcheckService() {
// Remove pref observers
pref_change_registrar_.RemoveAll();
}
base::WeakPtr<SpellcheckService> SpellcheckService::GetWeakPtr() {
return weak_ptr_factory_.GetWeakPtr();
}
#if !defined(OS_MACOSX)
// static
void SpellcheckService::GetDictionaries(base::SupportsUserData* browser_context,
std::vector<Dictionary>* dictionaries) {
PrefService* prefs = user_prefs::UserPrefs::Get(browser_context);
std::set<std::string> spellcheck_dictionaries;
for (const auto& value : *prefs->GetList(prefs::kSpellCheckDictionaries)) {
std::string dictionary;
if (value->GetAsString(&dictionary))
spellcheck_dictionaries.insert(dictionary);
}
dictionaries->clear();
std::vector<std::string> accept_languages =
base::SplitString(prefs->GetString(prefs::kAcceptLanguages), ",",
base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
for (const auto& accept_language : accept_languages) {
Dictionary dictionary;
dictionary.language =
chrome::spellcheck_common::GetCorrespondingSpellCheckLanguage(
accept_language);
if (dictionary.language.empty())
continue;
dictionary.used_for_spellcheck =
spellcheck_dictionaries.count(dictionary.language) > 0;
dictionaries->push_back(dictionary);
}
}
#endif // !OS_MACOSX
// static
bool SpellcheckService::SignalStatusEvent(
SpellcheckService::EventType status_type) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
if (!g_status_event)
return false;
g_status_type = status_type;
g_status_event->Signal();
return true;
}
void SpellcheckService::StartRecordingMetrics(bool spellcheck_enabled) {
metrics_.reset(new SpellCheckHostMetrics());
metrics_->RecordEnabledStats(spellcheck_enabled);
OnUseSpellingServiceChanged();
}
void SpellcheckService::InitForRenderer(content::RenderProcessHost* process) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
content::BrowserContext* context = process->GetBrowserContext();
if (SpellcheckServiceFactory::GetForContext(context) != this)
return;
PrefService* prefs = user_prefs::UserPrefs::Get(context);
std::vector<SpellCheckBDictLanguage> bdict_languages;
for (const auto& hunspell_dictionary : hunspell_dictionaries_) {
bdict_languages.push_back(SpellCheckBDictLanguage());
bdict_languages.back().language = hunspell_dictionary->GetLanguage();
bdict_languages.back().file =
hunspell_dictionary->GetDictionaryFile().IsValid()
? IPC::GetPlatformFileForTransit(
hunspell_dictionary->GetDictionaryFile().GetPlatformFile(),
false)
: IPC::InvalidPlatformFileForTransit();
}
bool enabled = prefs->GetBoolean(prefs::kEnableContinuousSpellcheck) &&
!bdict_languages.empty();
process->Send(new SpellCheckMsg_Init(
bdict_languages,
enabled ? custom_dictionary_->GetWords() : std::set<std::string>()));
process->Send(new SpellCheckMsg_EnableSpellCheck(enabled));
}
SpellCheckHostMetrics* SpellcheckService::GetMetrics() const {
return metrics_.get();
}
SpellcheckCustomDictionary* SpellcheckService::GetCustomDictionary() {
return custom_dictionary_.get();
}
void SpellcheckService::LoadHunspellDictionaries() {
hunspell_dictionaries_.clear();
PrefService* prefs = user_prefs::UserPrefs::Get(context_);
DCHECK(prefs);
const base::ListValue* dictionary_values =
prefs->GetList(prefs::kSpellCheckDictionaries);
for (const auto& dictionary_value : *dictionary_values) {
std::string dictionary;
dictionary_value->GetAsString(&dictionary);
hunspell_dictionaries_.push_back(new SpellcheckHunspellDictionary(
dictionary,
content::BrowserContext::GetDefaultStoragePartition(context_)->
GetURLRequestContext(),
this));
hunspell_dictionaries_.back()->AddObserver(this);
hunspell_dictionaries_.back()->Load();
}
}
const ScopedVector<SpellcheckHunspellDictionary>&
SpellcheckService::GetHunspellDictionaries() {
return hunspell_dictionaries_;
}
spellcheck::FeedbackSender* SpellcheckService::GetFeedbackSender() {
return feedback_sender_.get();
}
bool SpellcheckService::LoadExternalDictionary(std::string language,
std::string locale,
std::string path,
DictionaryFormat format) {
return false;
}
bool SpellcheckService::UnloadExternalDictionary(
const std::string& /* path */) {
return false;
}
void SpellcheckService::Observe(int type,
const content::NotificationSource& source,
const content::NotificationDetails& details) {
DCHECK(type == content::NOTIFICATION_RENDERER_PROCESS_CREATED);
content::RenderProcessHost* process =
content::Source<content::RenderProcessHost>(source).ptr();
InitForRenderer(process);
}
void SpellcheckService::OnCustomDictionaryLoaded() {
InitForAllRenderers();
}
void SpellcheckService::OnCustomDictionaryChanged(
const SpellcheckCustomDictionary::Change& dictionary_change) {
for (content::RenderProcessHost::iterator i(
content::RenderProcessHost::AllHostsIterator());
!i.IsAtEnd(); i.Advance()) {
i.GetCurrentValue()->Send(new SpellCheckMsg_CustomDictionaryChanged(
dictionary_change.to_add(),
dictionary_change.to_remove()));
}
}
void SpellcheckService::OnHunspellDictionaryInitialized(
const std::string& language) {
InitForAllRenderers();
}
void SpellcheckService::OnHunspellDictionaryDownloadBegin(
const std::string& language) {
}
void SpellcheckService::OnHunspellDictionaryDownloadSuccess(
const std::string& language) {
}
void SpellcheckService::OnHunspellDictionaryDownloadFailure(
const std::string& language) {
}
// static
void SpellcheckService::AttachStatusEvent(base::WaitableEvent* status_event) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
g_status_event = status_event;
}
// static
SpellcheckService::EventType SpellcheckService::GetStatusEvent() {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
return g_status_type;
}
void SpellcheckService::InitForAllRenderers() {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
for (content::RenderProcessHost::iterator i(
content::RenderProcessHost::AllHostsIterator());
!i.IsAtEnd(); i.Advance()) {
content::RenderProcessHost* process = i.GetCurrentValue();
if (process && process->GetHandle())
InitForRenderer(process);
}
}
void SpellcheckService::OnSpellCheckDictionariesChanged() {
// If there are hunspell dictionaries, then fire off notifications to the
// renderers after the dictionaries are finished loading.
LoadHunspellDictionaries();
UpdateFeedbackSenderState();
// If there are no hunspell dictionaries to load, then immediately let the
// renderers know the new state.
if (hunspell_dictionaries_.empty())
InitForAllRenderers();
}
void SpellcheckService::OnUseSpellingServiceChanged() {
bool enabled = pref_change_registrar_.prefs()->GetBoolean(
prefs::kSpellCheckUseSpellingService);
if (metrics_)
metrics_->RecordSpellingServiceStats(enabled);
UpdateFeedbackSenderState();
}
void SpellcheckService::OnAcceptLanguagesChanged() {
PrefService* prefs = user_prefs::UserPrefs::Get(context_);
std::vector<std::string> accept_languages =
base::SplitString(prefs->GetString(prefs::kAcceptLanguages), ",",
base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
std::transform(
accept_languages.begin(), accept_languages.end(),
accept_languages.begin(),
&chrome::spellcheck_common::GetCorrespondingSpellCheckLanguage);
StringListPrefMember dictionaries_pref;
dictionaries_pref.Init(prefs::kSpellCheckDictionaries, prefs);
std::vector<std::string> dictionaries = dictionaries_pref.GetValue();
std::vector<std::string> filtered_dictionaries;
for (const auto& dictionary : dictionaries) {
if (std::find(accept_languages.begin(), accept_languages.end(),
dictionary) != accept_languages.end()) {
filtered_dictionaries.push_back(dictionary);
}
}
dictionaries_pref.SetValue(filtered_dictionaries);
}
void SpellcheckService::UpdateFeedbackSenderState() {
std::string feedback_language;
if (!hunspell_dictionaries_.empty())
feedback_language = hunspell_dictionaries_.front()->GetLanguage();
std::string language_code;
std::string country_code;
chrome::spellcheck_common::GetISOLanguageCountryCodeFromLocale(
feedback_language, &language_code, &country_code);
feedback_sender_->OnLanguageCountryChange(language_code, country_code);
if (SpellingServiceClient::IsAvailable(
context_, SpellingServiceClient::SPELLCHECK)) {
feedback_sender_->StartFeedbackCollection();
} else {
feedback_sender_->StopFeedbackCollection();
}
}