blob: b6ebae0b7aaee4a9f832f9a38f8593c316a29ba1 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/spellchecker/spellcheck_hunspell_dictionary.h"
#include <stddef.h>
#include <utility>
#include "base/files/file_util.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/path_service.h"
#include "base/single_thread_task_runner.h"
#include "base/task_runner_util.h"
#include "base/task_scheduler/post_task.h"
#include "base/threading/thread_restrictions.h"
#include "base/threading/thread_task_runner_handle.h"
#include "build/build_config.h"
#include "chrome/browser/spellchecker/spellcheck_service.h"
#include "chrome/common/chrome_paths.h"
#include "components/data_use_measurement/core/data_use_user_data.h"
#include "components/spellcheck/browser/spellcheck_platform.h"
#include "components/spellcheck/common/spellcheck_common.h"
#include "components/spellcheck/spellcheck_build_features.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/render_process_host.h"
#include "net/base/load_flags.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
#include "net/url_request/url_fetcher.h"
#include "net/url_request/url_request_context_getter.h"
#include "url/gurl.h"
#if !defined(OS_ANDROID)
#include "base/files/memory_mapped_file.h"
#include "third_party/hunspell/google/bdict.h"
#endif
using content::BrowserThread;
namespace {
// Close the file.
void CloseDictionary(base::File file) {
base::ThreadRestrictions::AssertIOAllowed();
file.Close();
}
// Saves |data| to file at |path|. Returns true on successful save, otherwise
// returns false.
bool SaveDictionaryData(std::unique_ptr<std::string> data,
const base::FilePath& path) {
base::ThreadRestrictions::AssertIOAllowed();
size_t bytes_written =
base::WriteFile(path, data->data(), data->length());
if (bytes_written != data->length()) {
bool success = false;
#if defined(OS_WIN)
base::FilePath dict_dir;
PathService::Get(chrome::DIR_USER_DATA, &dict_dir);
base::FilePath fallback_file_path =
dict_dir.Append(path.BaseName());
bytes_written =
base::WriteFile(fallback_file_path, data->data(), data->length());
if (bytes_written == data->length())
success = true;
#endif
if (!success) {
base::DeleteFile(path, false);
return false;
}
}
return true;
}
} // namespace
SpellcheckHunspellDictionary::DictionaryFile::DictionaryFile() {
}
SpellcheckHunspellDictionary::DictionaryFile::~DictionaryFile() {
}
SpellcheckHunspellDictionary::DictionaryFile::DictionaryFile(
DictionaryFile&& other)
: path(other.path), file(std::move(other.file)) {}
SpellcheckHunspellDictionary::DictionaryFile&
SpellcheckHunspellDictionary::DictionaryFile::operator=(
DictionaryFile&& other) {
path = other.path;
file = std::move(other.file);
return *this;
}
SpellcheckHunspellDictionary::SpellcheckHunspellDictionary(
const std::string& language,
net::URLRequestContextGetter* request_context_getter,
SpellcheckService* spellcheck_service)
: task_runner_(
base::CreateSequencedTaskRunnerWithTraits({base::MayBlock()})),
language_(language),
use_browser_spellchecker_(false),
request_context_getter_(request_context_getter),
spellcheck_service_(spellcheck_service),
download_status_(DOWNLOAD_NONE),
weak_ptr_factory_(this) {}
SpellcheckHunspellDictionary::~SpellcheckHunspellDictionary() {
if (dictionary_file_.file.IsValid()) {
task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&CloseDictionary, std::move(dictionary_file_.file)));
}
}
void SpellcheckHunspellDictionary::Load() {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
#if BUILDFLAG(USE_BROWSER_SPELLCHECKER)
if (spellcheck_platform::SpellCheckerAvailable() &&
spellcheck_platform::PlatformSupportsLanguage(language_)) {
use_browser_spellchecker_ = true;
spellcheck_platform::SetLanguage(language_);
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE,
base::Bind(
&SpellcheckHunspellDictionary::InformListenersOfInitialization,
weak_ptr_factory_.GetWeakPtr()));
return;
}
#endif // USE_BROWSER_SPELLCHECKER
// Mac falls back on hunspell if its platform spellchecker isn't available.
// However, Android does not support hunspell.
#if !defined(OS_ANDROID)
base::PostTaskAndReplyWithResult(
task_runner_.get(), FROM_HERE,
base::Bind(&InitializeDictionaryLocation, language_),
base::Bind(
&SpellcheckHunspellDictionary::InitializeDictionaryLocationComplete,
weak_ptr_factory_.GetWeakPtr()));
#endif // !OS_ANDROID
}
void SpellcheckHunspellDictionary::RetryDownloadDictionary(
net::URLRequestContextGetter* request_context_getter) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
if (dictionary_file_.file.IsValid()) {
NOTREACHED();
return;
}
request_context_getter_ = request_context_getter;
DownloadDictionary(GetDictionaryURL());
}
bool SpellcheckHunspellDictionary::IsReady() const {
return GetDictionaryFile().IsValid() || IsUsingPlatformChecker();
}
const base::File& SpellcheckHunspellDictionary::GetDictionaryFile() const {
return dictionary_file_.file;
}
const std::string& SpellcheckHunspellDictionary::GetLanguage() const {
return language_;
}
bool SpellcheckHunspellDictionary::IsUsingPlatformChecker() const {
return use_browser_spellchecker_;
}
void SpellcheckHunspellDictionary::AddObserver(Observer* observer) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
observers_.AddObserver(observer);
}
void SpellcheckHunspellDictionary::RemoveObserver(Observer* observer) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
observers_.RemoveObserver(observer);
}
bool SpellcheckHunspellDictionary::IsDownloadInProgress() {
return download_status_ == DOWNLOAD_IN_PROGRESS;
}
bool SpellcheckHunspellDictionary::IsDownloadFailure() {
return download_status_ == DOWNLOAD_FAILED;
}
void SpellcheckHunspellDictionary::OnURLFetchComplete(
const net::URLFetcher* source) {
DCHECK(source);
DCHECK_CURRENTLY_ON(BrowserThread::UI);
std::unique_ptr<net::URLFetcher> fetcher_destructor(fetcher_.release());
if ((source->GetResponseCode() / 100) != 2) {
// Initialize will not try to download the file a second time.
InformListenersOfDownloadFailure();
return;
}
// Basic sanity check on the dictionary. There's a small chance of 200 status
// code for a body that represents some form of failure.
std::unique_ptr<std::string> data(new std::string);
source->GetResponseAsString(data.get());
if (data->size() < 4 || data->compare(0, 4, "BDic") != 0) {
InformListenersOfDownloadFailure();
return;
}
#if !defined(OS_ANDROID)
// To prevent corrupted dictionary data from causing a renderer crash, scan
// the dictionary data and verify it is sane before save it to a file.
// TODO(rlp): Adding metrics to RecordDictionaryCorruptionStats
if (!hunspell::BDict::Verify(data->data(), data->size())) {
// Let PostTaskAndReply caller send to InformListenersOfInitialization
// through SaveDictionaryDataComplete().
SaveDictionaryDataComplete(false);
return;
}
#endif
base::PostTaskAndReplyWithResult(
task_runner_.get(), FROM_HERE,
base::Bind(&SaveDictionaryData, base::Passed(&data),
dictionary_file_.path),
base::Bind(&SpellcheckHunspellDictionary::SaveDictionaryDataComplete,
weak_ptr_factory_.GetWeakPtr()));
}
GURL SpellcheckHunspellDictionary::GetDictionaryURL() {
static const char kDownloadServerUrl[] =
"https://redirector.gvt1.com/edgedl/chrome/dict/";
std::string bdict_file = dictionary_file_.path.BaseName().MaybeAsASCII();
DCHECK(!bdict_file.empty());
return GURL(std::string(kDownloadServerUrl) +
base::ToLowerASCII(bdict_file));
}
void SpellcheckHunspellDictionary::DownloadDictionary(GURL url) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
DCHECK(request_context_getter_);
download_status_ = DOWNLOAD_IN_PROGRESS;
for (Observer& observer : observers_)
observer.OnHunspellDictionaryDownloadBegin(language_);
net::NetworkTrafficAnnotationTag traffic_annotation =
net::DefineNetworkTrafficAnnotation("spellcheck_hunspell_dictionary", R"(
semantics {
sender: "Spellcheck Dictionary Downloader"
description:
"When user selects a new language for spell checking in Google "
"Chrome, a new dictionary is downloaded for it."
trigger: "User selects a new language for spell checking."
data:
"The spell checking language identifier. No user identifier is "
"sent."
destination: GOOGLE_OWNED_SERVICE
}
policy {
cookies_allowed: NO
setting:
"You can prevent downloading dictionaries by not selecting 'Use "
"this language for spell checking.' in Chrome's settings under "
"Lanugagues -> 'Language and input settings...'."
policy_exception_justification:
"Not implemented, considered not useful."
})");
fetcher_ = net::URLFetcher::Create(url, net::URLFetcher::GET, this,
traffic_annotation);
data_use_measurement::DataUseUserData::AttachToFetcher(
fetcher_.get(), data_use_measurement::DataUseUserData::SPELL_CHECKER);
fetcher_->SetRequestContext(request_context_getter_);
fetcher_->SetLoadFlags(
net::LOAD_DO_NOT_SEND_COOKIES | net::LOAD_DO_NOT_SAVE_COOKIES);
fetcher_->Start();
// Attempt downloading the dictionary only once.
request_context_getter_ = NULL;
}
// The default_dictionary_file can either come from the standard list of
// hunspell dictionaries (determined in InitializeDictionaryLocation), or it
// can be passed in via an extension. In either case, the file is checked for
// existence so that it's not re-downloaded.
// For systemwide installations on Windows, the default directory may not
// have permissions for download. In that case, the alternate directory for
// download is chrome::DIR_USER_DATA.
//
// static
SpellcheckHunspellDictionary::DictionaryFile
SpellcheckHunspellDictionary::OpenDictionaryFile(const base::FilePath& path) {
base::ThreadRestrictions::AssertIOAllowed();
DictionaryFile dictionary;
#if defined(OS_WIN)
// Check if the dictionary exists in the fallback location. If so, use it
// rather than downloading anew.
base::FilePath user_dir;
PathService::Get(chrome::DIR_USER_DATA, &user_dir);
base::FilePath fallback = user_dir.Append(path.BaseName());
if (!base::PathExists(path) && base::PathExists(fallback))
dictionary.path = fallback;
else
dictionary.path = path;
#else
dictionary.path = path;
#endif
// Read the dictionary file and scan its data to check for corruption. The
// scoping closes the memory-mapped file before it is opened or deleted.
bool bdict_is_valid = false;
#if !defined(OS_ANDROID)
{
base::MemoryMappedFile map;
bdict_is_valid =
base::PathExists(dictionary.path) &&
map.Initialize(dictionary.path) &&
hunspell::BDict::Verify(reinterpret_cast<const char*>(map.data()),
map.length());
}
#endif
if (bdict_is_valid) {
dictionary.file.Initialize(dictionary.path,
base::File::FLAG_READ | base::File::FLAG_OPEN);
} else {
base::DeleteFile(dictionary.path, false);
}
return dictionary;
}
// The default place where the spellcheck dictionary resides is
// chrome::DIR_APP_DICTIONARIES.
//
// static
SpellcheckHunspellDictionary::DictionaryFile
SpellcheckHunspellDictionary::InitializeDictionaryLocation(
const std::string& language) {
base::ThreadRestrictions::AssertIOAllowed();
// Initialize the BDICT path. Initialization should be on the blocking
// sequence because it checks if there is a "Dictionaries" directory and
// create it.
base::FilePath dict_dir;
PathService::Get(chrome::DIR_APP_DICTIONARIES, &dict_dir);
base::FilePath dict_path =
spellcheck::GetVersionedFileName(language, dict_dir);
return OpenDictionaryFile(dict_path);
}
void SpellcheckHunspellDictionary::InitializeDictionaryLocationComplete(
DictionaryFile file) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
dictionary_file_ = std::move(file);
if (!dictionary_file_.file.IsValid()) {
// Notify browser tests that this dictionary is corrupted. Skip downloading
// the dictionary in browser tests.
// TODO(rouslan): Remove this test-only case.
if (spellcheck_service_->SignalStatusEvent(
SpellcheckService::BDICT_CORRUPTED)) {
request_context_getter_ = NULL;
}
if (request_context_getter_) {
// Download from the UI thread to check that |request_context_getter_| is
// still valid.
DownloadDictionary(GetDictionaryURL());
return;
}
}
InformListenersOfInitialization();
}
void SpellcheckHunspellDictionary::SaveDictionaryDataComplete(
bool dictionary_saved) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
if (dictionary_saved) {
download_status_ = DOWNLOAD_NONE;
for (Observer& observer : observers_)
observer.OnHunspellDictionaryDownloadSuccess(language_);
Load();
} else {
InformListenersOfDownloadFailure();
InformListenersOfInitialization();
}
}
void SpellcheckHunspellDictionary::InformListenersOfInitialization() {
for (Observer& observer : observers_)
observer.OnHunspellDictionaryInitialized(language_);
}
void SpellcheckHunspellDictionary::InformListenersOfDownloadFailure() {
download_status_ = DOWNLOAD_FAILED;
for (Observer& observer : observers_)
observer.OnHunspellDictionaryDownloadFailure(language_);
}