blob: 3869201810ea0a5b824c1f3bdde9b2d4309be982 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_
#define CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_
#include <memory>
#include <string>
#include <utility>
#include "base/callback.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/memory/scoped_refptr.h"
#include "base/single_thread_task_runner.h"
#include "base/task_runner_util.h"
#include "base/time/time.h"
#include "content/common/content_export.h"
#include "content/public/browser/browser_thread.h"
namespace content {
class BrowserThreadDelegate;
class BrowserThreadImpl;
// Use DCHECK_CURRENTLY_ON(BrowserThread::ID) to assert that a function can only
// be called on the named BrowserThread.
#define DCHECK_CURRENTLY_ON(thread_identifier) \
(DCHECK(::content::BrowserThread::CurrentlyOn(thread_identifier)) \
<< ::content::BrowserThread::GetDCheckCurrentlyOnErrorMessage( \
thread_identifier))
///////////////////////////////////////////////////////////////////////////////
// BrowserThread
//
// Utility functions for threads that are known by a browser-wide
// name. For example, there is one IO thread for the entire browser
// process, and various pieces of code find it useful to retrieve a
// pointer to the IO thread's message loop.
//
// Invoke a task by thread ID:
//
// BrowserThread::PostTask(BrowserThread::IO, FROM_HERE, task);
//
// The return value is false if the task couldn't be posted because the target
// thread doesn't exist. If this could lead to data loss, you need to check the
// result and restructure the code to ensure it doesn't occur.
//
// This class automatically handles the lifetime of different threads.
// It's always safe to call PostTask on any thread. If it's not yet created,
// the task is deleted. There are no race conditions. If the thread that the
// task is posted to is guaranteed to outlive the current thread, then no locks
// are used. You should never need to cache pointers to MessageLoops, since
// they're not thread safe.
class CONTENT_EXPORT BrowserThread {
public:
// An enumeration of the well-known threads.
// NOTE: threads must be listed in the order of their life-time, with each
// thread outliving every other thread below it.
enum ID {
// The main thread in the browser.
UI,
// This is the thread that processes non-blocking IO, i.e. IPC and network.
// Blocking I/O should happen in TaskScheduler.
IO,
// NOTE: do not add new threads here. Instead you should just use
// base::Create*TaskRunnerWithTraits.
// This identifier does not represent a thread. Instead it counts the
// number of well-known threads. Insert new well-known threads before this
// identifier.
ID_COUNT
};
// These are the same methods in message_loop.h, but are guaranteed to either
// get posted to the MessageLoop if it's still alive, or be deleted otherwise.
// They return true iff the thread existed and the task was posted. Note that
// even if the task is posted, there's no guarantee that it will run, since
// the target thread may already have a Quit message in its queue.
static bool PostTask(ID identifier,
const base::Location& from_here,
base::OnceClosure task);
static bool PostDelayedTask(ID identifier,
const base::Location& from_here,
base::OnceClosure task,
base::TimeDelta delay);
static bool PostNonNestableTask(ID identifier,
const base::Location& from_here,
base::OnceClosure task);
static bool PostNonNestableDelayedTask(ID identifier,
const base::Location& from_here,
base::OnceClosure task,
base::TimeDelta delay);
static bool PostTaskAndReply(ID identifier,
const base::Location& from_here,
base::OnceClosure task,
base::OnceClosure reply);
template <typename ReturnType, typename ReplyArgType>
static bool PostTaskAndReplyWithResult(
ID identifier,
const base::Location& from_here,
base::OnceCallback<ReturnType()> task,
base::OnceCallback<void(ReplyArgType)> reply) {
scoped_refptr<base::SingleThreadTaskRunner> task_runner =
GetTaskRunnerForThread(identifier);
return base::PostTaskAndReplyWithResult(task_runner.get(), from_here,
std::move(task), std::move(reply));
}
// Callback version of PostTaskAndReplyWithResult above.
// Though RepeatingCallback is convertible to OnceCallback, we need this since
// we cannot use template deduction and object conversion at once on the
// overload resolution.
// TODO(crbug.com/714018): Update all callers of the Callback version to use
// OnceCallback.
template <typename ReturnType, typename ReplyArgType>
static bool PostTaskAndReplyWithResult(
ID identifier,
const base::Location& from_here,
base::Callback<ReturnType()> task,
base::Callback<void(ReplyArgType)> reply) {
return PostTaskAndReplyWithResult(
identifier, from_here,
base::OnceCallback<ReturnType()>(std::move(task)),
base::OnceCallback<void(ReplyArgType)>(std::move(reply)));
}
template <class T>
static bool DeleteSoon(ID identifier,
const base::Location& from_here,
const T* object) {
return GetTaskRunnerForThread(identifier)->DeleteSoon(from_here, object);
}
template <class T>
static bool DeleteSoon(ID identifier,
const base::Location& from_here,
std::unique_ptr<T> object) {
return DeleteSoon(identifier, from_here, object.release());
}
template <class T>
static bool ReleaseSoon(ID identifier,
const base::Location& from_here,
const T* object) {
return GetTaskRunnerForThread(identifier)->ReleaseSoon(from_here, object);
}
// For use with scheduling non-critical tasks for execution after startup.
// The order or execution of tasks posted here is unspecified even when
// posting to a SequencedTaskRunner and tasks are not guaranteed to be run
// prior to browser shutdown.
// When called after the browser startup is complete, will post |task|
// to |task_runner| immediately.
// Note: see related ContentBrowserClient::PostAfterStartupTask.
static void PostAfterStartupTask(
const base::Location& from_here,
const scoped_refptr<base::TaskRunner>& task_runner,
base::OnceClosure task);
// Callable on any thread. Returns whether the given well-known thread is
// initialized.
static bool IsThreadInitialized(ID identifier) WARN_UNUSED_RESULT;
// Callable on any thread. Returns whether you're currently on a particular
// thread. To DCHECK this, use the DCHECK_CURRENTLY_ON() macro above.
static bool CurrentlyOn(ID identifier) WARN_UNUSED_RESULT;
// Deprecated: This is equivalent to IsThreadInitialized().
// Callable on any thread. Returns whether the threads message loop is valid.
// If this returns false it means the thread is in the process of shutting
// down.
// TODO(gab): Replace callers with IsThreadInitialized().
static bool IsMessageLoopValid(ID identifier) WARN_UNUSED_RESULT;
// If the current message loop is one of the known threads, returns true and
// sets identifier to its ID. Otherwise returns false.
static bool GetCurrentThreadIdentifier(ID* identifier) WARN_UNUSED_RESULT;
// Callers can hold on to a refcounted task runner beyond the lifetime
// of the thread.
static scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunnerForThread(
ID identifier);
// Sets the delegate for BrowserThread::IO.
//
// Only one delegate may be registered at a time. The delegate may be
// unregistered by providing a nullptr pointer.
//
// The delegate can only be registered through this call before
// BrowserThreadImpl(BrowserThread::IO) is created and unregistered after
// it was destroyed and its underlying thread shutdown.
static void SetIOThreadDelegate(BrowserThreadDelegate* delegate);
// Use these templates in conjunction with RefCountedThreadSafe or scoped_ptr
// when you want to ensure that an object is deleted on a specific thread.
// This is needed when an object can hop between threads (i.e. UI -> IO ->
// UI), and thread switching delays can mean that the final UI tasks executes
// before the IO task's stack unwinds. This would lead to the object
// destructing on the IO thread, which often is not what you want (i.e. to
// unregister from NotificationService, to notify other objects on the
// creating thread etc). Note: see base::OnTaskRunnerDeleter and
// base::RefCountedDeleteOnSequence to bind to SequencedTaskRunner instead of
// specific BrowserThreads.
template<ID thread>
struct DeleteOnThread {
template<typename T>
static void Destruct(const T* x) {
if (CurrentlyOn(thread)) {
delete x;
} else {
if (!DeleteSoon(thread, FROM_HERE, x)) {
#if defined(UNIT_TEST)
// Only logged under unit testing because leaks at shutdown
// are acceptable under normal circumstances.
LOG(ERROR) << "DeleteSoon failed on thread " << thread;
#endif // UNIT_TEST
}
}
}
template <typename T>
inline void operator()(T* ptr) const {
enum { type_must_be_complete = sizeof(T) };
Destruct(ptr);
}
};
// Sample usage with RefCountedThreadSafe:
// class Foo
// : public base::RefCountedThreadSafe<
// Foo, BrowserThread::DeleteOnIOThread> {
//
// ...
// private:
// friend struct BrowserThread::DeleteOnThread<BrowserThread::IO>;
// friend class base::DeleteHelper<Foo>;
//
// ~Foo();
//
// Sample usage with scoped_ptr:
// std::unique_ptr<Foo, BrowserThread::DeleteOnIOThread> ptr;
//
// Note: see base::OnTaskRunnerDeleter and base::RefCountedDeleteOnSequence to
// bind to SequencedTaskRunner instead of specific BrowserThreads.
struct DeleteOnUIThread : public DeleteOnThread<UI> { };
struct DeleteOnIOThread : public DeleteOnThread<IO> { };
// Returns an appropriate error message for when DCHECK_CURRENTLY_ON() fails.
static std::string GetDCheckCurrentlyOnErrorMessage(ID expected);
private:
friend class BrowserThreadImpl;
BrowserThread() {}
DISALLOW_COPY_AND_ASSIGN(BrowserThread);
};
} // namespace content
#endif // CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_