blob: 2e7ead087095c8acb6dffe1a2ba357fca206ead6 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "core/layout/ng/ng_fragment_builder.h"
#include "core/layout/ng/inline/ng_physical_text_fragment.h"
#include "core/layout/ng/ng_block_break_token.h"
#include "core/layout/ng/ng_block_node.h"
#include "core/layout/ng/ng_break_token.h"
#include "core/layout/ng/ng_fragment.h"
#include "core/layout/ng/ng_physical_box_fragment.h"
#include "platform/heap/Handle.h"
namespace blink {
// TODO(ikilpatrick): Make writing mode and direction be in the constructor.
NGFragmentBuilder::NGFragmentBuilder(NGPhysicalFragment::NGFragmentType type,
NGLayoutInputNode* node)
: type_(type),
writing_mode_(kHorizontalTopBottom),
direction_(TextDirection::kLtr),
node_(node),
did_break_(false) {
}
NGFragmentBuilder& NGFragmentBuilder::SetWritingMode(
NGWritingMode writing_mode) {
writing_mode_ = writing_mode;
return *this;
}
NGFragmentBuilder& NGFragmentBuilder::SetDirection(TextDirection direction) {
direction_ = direction;
return *this;
}
NGFragmentBuilder& NGFragmentBuilder::SetSize(const NGLogicalSize& size) {
size_ = size;
return *this;
}
NGFragmentBuilder& NGFragmentBuilder::SetBlockSize(LayoutUnit size) {
size_.block_size = size;
return *this;
}
NGFragmentBuilder& NGFragmentBuilder::SetOverflowSize(
const NGLogicalSize& size) {
overflow_ = size;
return *this;
}
NGFragmentBuilder& NGFragmentBuilder::SetBlockOverflow(LayoutUnit size) {
overflow_.block_size = size;
return *this;
}
NGFragmentBuilder& NGFragmentBuilder::AddChild(
RefPtr<NGLayoutResult> child,
const NGLogicalOffset& child_offset) {
DCHECK_EQ(type_, NGPhysicalFragment::kFragmentBox)
<< "Only box fragments can have children";
// Collect child's out of flow descendants.
const Vector<NGStaticPosition>& oof_positions = child->OutOfFlowPositions();
size_t oof_index = 0;
for (auto& oof_node : child->OutOfFlowDescendants()) {
NGStaticPosition oof_position = oof_positions[oof_index++];
out_of_flow_descendant_candidates_.insert(oof_node);
out_of_flow_candidate_placements_.push_back(
OutOfFlowPlacement{child_offset, oof_position});
}
return AddChild(child->PhysicalFragment(), child_offset);
}
NGFragmentBuilder& NGFragmentBuilder::AddChild(
RefPtr<NGPhysicalFragment> child,
const NGLogicalOffset& child_offset) {
DCHECK_EQ(type_, NGPhysicalFragment::kFragmentBox)
<< "Only box fragments can have children";
switch (child->Type()) {
case NGPhysicalBoxFragment::kFragmentBox:
// Update if we have fragmented in this flow.
did_break_ |= !child->BreakToken()->IsFinished();
child_break_tokens_.push_back(child->BreakToken());
break;
case NGPhysicalBoxFragment::kFragmentLineBox:
// NGInlineNode produces multiple line boxes in an anonymous box. Only
// the last break token is needed to be reported to the parent.
DCHECK(child->BreakToken());
DCHECK_EQ(child->BreakToken()->InputNode(), node_);
last_inline_break_token_ =
child->BreakToken()->IsFinished() ? nullptr : child->BreakToken();
break;
case NGPhysicalBoxFragment::kFragmentText:
DCHECK(!child->BreakToken());
break;
default:
NOTREACHED();
break;
}
children_.push_back(std::move(child));
offsets_.push_back(child_offset);
return *this;
}
NGFragmentBuilder& NGFragmentBuilder::SetBfcOffset(
const NGLogicalOffset& offset) {
bfc_offset_ = offset;
return *this;
}
NGFragmentBuilder& NGFragmentBuilder::AddOutOfFlowChildCandidate(
NGBlockNode* child,
NGLogicalOffset child_offset) {
out_of_flow_descendant_candidates_.insert(child);
NGStaticPosition child_position =
NGStaticPosition::Create(writing_mode_, direction_, NGPhysicalOffset());
out_of_flow_candidate_placements_.push_back(
OutOfFlowPlacement{child_offset, child_position});
child->SaveStaticOffsetForLegacy(child_offset);
return *this;
}
NGFragmentBuilder& NGFragmentBuilder::AddUnpositionedFloat(
RefPtr<NGFloatingObject> floating_object) {
unpositioned_floats_.push_back(std::move(floating_object));
return *this;
}
void NGFragmentBuilder::GetAndClearOutOfFlowDescendantCandidates(
WeakBoxList* descendants,
Vector<NGStaticPosition>* descendant_positions) {
DCHECK(descendants->IsEmpty());
DCHECK(descendant_positions->IsEmpty());
DCHECK_GE(size_.inline_size, LayoutUnit());
DCHECK_GE(size_.block_size, LayoutUnit());
NGPhysicalSize builder_physical_size{size_.ConvertToPhysical(writing_mode_)};
size_t placement_index = 0;
for (auto& oof_node : out_of_flow_descendant_candidates_) {
OutOfFlowPlacement oof_placement =
out_of_flow_candidate_placements_[placement_index++];
NGPhysicalOffset child_offset =
oof_placement.child_offset.ConvertToPhysical(
writing_mode_, direction_, builder_physical_size, NGPhysicalSize());
NGStaticPosition builder_relative_position;
builder_relative_position.type = oof_placement.descendant_position.type;
builder_relative_position.offset =
child_offset + oof_placement.descendant_position.offset;
descendants->insert(oof_node);
descendant_positions->push_back(builder_relative_position);
}
out_of_flow_descendant_candidates_.clear();
out_of_flow_candidate_placements_.clear();
}
NGFragmentBuilder& NGFragmentBuilder::AddOutOfFlowDescendant(
NGBlockNode* descendant,
const NGStaticPosition& position) {
out_of_flow_descendants_.insert(descendant);
out_of_flow_positions_.push_back(position);
return *this;
}
RefPtr<NGLayoutResult> NGFragmentBuilder::ToBoxFragment() {
DCHECK_EQ(type_, NGPhysicalFragment::kFragmentBox);
DCHECK_EQ(offsets_.size(), children_.size());
NGPhysicalSize physical_size = size_.ConvertToPhysical(writing_mode_);
for (size_t i = 0; i < children_.size(); ++i) {
NGPhysicalFragment* child = children_[i].Get();
child->SetOffset(offsets_[i].ConvertToPhysical(
writing_mode_, direction_, physical_size, child->Size()));
}
RefPtr<NGBreakToken> break_token;
if (last_inline_break_token_) {
DCHECK(!last_inline_break_token_->IsFinished());
child_break_tokens_.push_back(std::move(last_inline_break_token_));
did_break_ = true;
}
if (did_break_) {
break_token = NGBlockBreakToken::Create(node_.Get(), used_block_size_,
child_break_tokens_);
} else {
break_token = NGBlockBreakToken::Create(node_.Get());
}
for (auto& positioned_float : positioned_floats_) {
NGPhysicalFragment* floating_fragment = positioned_float.fragment.Get();
floating_fragment->SetOffset(
positioned_float.logical_offset.ConvertToPhysical(
writing_mode_, direction_, physical_size,
floating_fragment->Size()));
}
RefPtr<NGPhysicalBoxFragment> fragment = AdoptRef(new NGPhysicalBoxFragment(
node_->GetLayoutObject(), physical_size,
overflow_.ConvertToPhysical(writing_mode_), children_, positioned_floats_,
bfc_offset_, end_margin_strut_, std::move(break_token)));
return AdoptRef(
new NGLayoutResult(std::move(fragment), out_of_flow_descendants_,
out_of_flow_positions_, unpositioned_floats_));
}
} // namespace blink