| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BoxPainter_h |
| #define BoxPainter_h |
| |
| #include "core/layout/BackgroundBleedAvoidance.h" |
| #include "core/style/ShadowData.h" |
| #include "platform/geometry/LayoutSize.h" |
| #include "platform/graphics/GraphicsTypes.h" |
| #include "third_party/skia/include/core/SkXfermode.h" |
| #include "wtf/Allocator.h" |
| |
| namespace blink { |
| |
| class BackgroundImageGeometry; |
| class ComputedStyle; |
| class FillLayer; |
| class FloatRoundedRect; |
| class GraphicsContext; |
| class Image; |
| class InlineFlowBox; |
| class LayoutPoint; |
| class LayoutRect; |
| class LayoutBoxModelObject; |
| class NinePieceImage; |
| struct PaintInfo; |
| class LayoutBox; |
| class LayoutObject; |
| |
| class BoxPainter { |
| STACK_ALLOCATED(); |
| |
| public: |
| BoxPainter(const LayoutBox& layoutBox) : m_layoutBox(layoutBox) {} |
| void paint(const PaintInfo&, const LayoutPoint&); |
| |
| void paintBoxDecorationBackground(const PaintInfo&, const LayoutPoint&); |
| void paintMask(const PaintInfo&, const LayoutPoint&); |
| void paintClippingMask(const PaintInfo&, const LayoutPoint&); |
| |
| typedef Vector<const FillLayer*, 8> FillLayerOcclusionOutputList; |
| // Returns true if the result fill layers have non-associative blending or |
| // compositing mode. (i.e. The rendering will be different without creating |
| // isolation group by context.saveLayer().) Note that the output list will be |
| // in top-bottom order. |
| bool calculateFillLayerOcclusionCulling( |
| FillLayerOcclusionOutputList& reversedPaintList, |
| const FillLayer&); |
| |
| // Returns true if the fill layer will certainly occlude anything painted |
| // behind it. |
| static bool isFillLayerOpaque(const FillLayer&, const LayoutObject&); |
| |
| void paintFillLayers(const PaintInfo&, |
| const Color&, |
| const FillLayer&, |
| const LayoutRect&, |
| BackgroundBleedAvoidance = BackgroundBleedNone, |
| SkXfermode::Mode = SkXfermode::kSrcOver_Mode, |
| const LayoutObject* backgroundObject = nullptr); |
| void paintMaskImages(const PaintInfo&, const LayoutRect&); |
| void paintBoxDecorationBackgroundWithRect(const PaintInfo&, |
| const LayoutPoint&, |
| const LayoutRect&); |
| static void paintFillLayer(const LayoutBoxModelObject&, |
| const PaintInfo&, |
| const Color&, |
| const FillLayer&, |
| const LayoutRect&, |
| BackgroundBleedAvoidance, |
| const InlineFlowBox* = nullptr, |
| const LayoutSize& = LayoutSize(), |
| SkXfermode::Mode = SkXfermode::kSrcOver_Mode, |
| const LayoutObject* backgroundObject = nullptr); |
| static InterpolationQuality chooseInterpolationQuality(const LayoutObject&, |
| Image*, |
| const void*, |
| const LayoutSize&); |
| static bool paintNinePieceImage(const LayoutBoxModelObject&, |
| GraphicsContext&, |
| const LayoutRect&, |
| const ComputedStyle&, |
| const NinePieceImage&, |
| SkXfermode::Mode = SkXfermode::kSrcOver_Mode); |
| static void paintBorder(const LayoutBoxModelObject&, |
| const PaintInfo&, |
| const LayoutRect&, |
| const ComputedStyle&, |
| BackgroundBleedAvoidance = BackgroundBleedNone, |
| bool includeLogicalLeftEdge = true, |
| bool includeLogicalRightEdge = true); |
| static void paintBoxShadow(const PaintInfo&, |
| const LayoutRect&, |
| const ComputedStyle&, |
| ShadowStyle, |
| bool includeLogicalLeftEdge = true, |
| bool includeLogicalRightEdge = true); |
| static bool shouldForceWhiteBackgroundForPrintEconomy(const ComputedStyle&, |
| const Document&); |
| |
| LayoutRect boundsForDrawingRecorder(const PaintInfo&, |
| const LayoutPoint& adjustedPaintOffset); |
| |
| private: |
| void paintBackground(const PaintInfo&, |
| const LayoutRect&, |
| const Color& backgroundColor, |
| BackgroundBleedAvoidance = BackgroundBleedNone); |
| |
| const LayoutBox& m_layoutBox; |
| }; |
| |
| } // namespace blink |
| |
| #endif |