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/* Copyright (c) 2010, Google Inc. All rights reserved.
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* modification, are permitted provided that the following conditions are
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* * Redistributions of source code must retain the above copyright
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef FontRenderStyle_h
#define FontRenderStyle_h
#include "SkPaint.h"
#include "SkTypeface.h"
#include "platform/PlatformExport.h"
#include "wtf/Allocator.h"
#include "wtf/text/CString.h"
namespace blink {
// FontRenderStyle describes the user's preferences for rendering a font at a
// given size.
struct FontRenderStyle {
DISALLOW_NEW();
enum {
NoPreference = 2,
};
FontRenderStyle()
: useBitmaps(0),
useAutoHint(0),
useHinting(0),
hintStyle(0),
useAntiAlias(0),
useSubpixelRendering(0),
useSubpixelPositioning(0) {}
bool operator==(const FontRenderStyle& a) const {
return useBitmaps == a.useBitmaps && useAutoHint == a.useAutoHint &&
useHinting == a.useHinting && hintStyle == a.hintStyle &&
useAntiAlias == a.useAntiAlias &&
useSubpixelRendering == a.useSubpixelRendering &&
useSubpixelPositioning == a.useSubpixelPositioning;
}
PLATFORM_EXPORT static void setHinting(SkPaint::Hinting);
PLATFORM_EXPORT static void setAutoHint(bool);
PLATFORM_EXPORT static void setUseBitmaps(bool);
PLATFORM_EXPORT static void setAntiAlias(bool);
PLATFORM_EXPORT static void setSubpixelRendering(bool);
static FontRenderStyle querySystem(const CString& family,
float textSize,
SkTypeface::Style typefaceStyle);
void applyToPaint(SkPaint&, float deviceScaleFactor) const;
// Each of the use* members below can take one of three values:
// 0: off
// 1: on
// NoPreference: no preference expressed
char useBitmaps; // use embedded bitmap strike if possible
char useAutoHint; // use 'auto' hinting (FreeType specific)
char useHinting; // hint glyphs to the pixel grid
char hintStyle; // level of hinting, 0..3
char useAntiAlias; // antialias glyph shapes
// use subpixel rendering (partially-filled pixels)
char useSubpixelRendering;
// use subpixel positioning (fractional X positions for glyphs)
char useSubpixelPositioning;
};
} // namespace blink
#endif // FontRenderStyle_h