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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc.
* All rights reserved.
* Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved.
* (http://www.torchmobile.com/)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "core/dom/NodeTraversal.h"
#include "core/dom/ContainerNode.h"
#include "core/dom/Range.h"
namespace blink {
Node* NodeTraversal::previousIncludingPseudo(const Node& current,
const Node* stayWithin) {
if (current == stayWithin)
return 0;
if (Node* previous = current.pseudoAwarePreviousSibling()) {
while (previous->pseudoAwareLastChild())
previous = previous->pseudoAwareLastChild();
return previous;
}
return current.parentNode();
}
Node* NodeTraversal::nextIncludingPseudo(const Node& current,
const Node* stayWithin) {
if (Node* next = current.pseudoAwareFirstChild())
return next;
if (current == stayWithin)
return 0;
if (Node* next = current.pseudoAwareNextSibling())
return next;
for (Node& parent : ancestorsOf(current)) {
if (parent == stayWithin)
return 0;
if (Node* next = parent.pseudoAwareNextSibling())
return next;
}
return 0;
}
Node* NodeTraversal::nextIncludingPseudoSkippingChildren(
const Node& current,
const Node* stayWithin) {
if (current == stayWithin)
return 0;
if (Node* next = current.pseudoAwareNextSibling())
return next;
for (Node& parent : ancestorsOf(current)) {
if (parent == stayWithin)
return 0;
if (Node* next = parent.pseudoAwareNextSibling())
return next;
}
return 0;
}
Node* NodeTraversal::nextAncestorSibling(const Node& current) {
DCHECK(!current.nextSibling());
for (Node& parent : ancestorsOf(current)) {
if (parent.nextSibling())
return parent.nextSibling();
}
return 0;
}
Node* NodeTraversal::nextAncestorSibling(const Node& current,
const Node* stayWithin) {
DCHECK(!current.nextSibling());
DCHECK_NE(current, stayWithin);
for (Node& parent : ancestorsOf(current)) {
if (parent == stayWithin)
return 0;
if (parent.nextSibling())
return parent.nextSibling();
}
return 0;
}
Node* NodeTraversal::lastWithin(const ContainerNode& current) {
Node* descendant = current.lastChild();
for (Node* child = descendant; child; child = child->lastChild())
descendant = child;
return descendant;
}
Node& NodeTraversal::lastWithinOrSelf(Node& current) {
Node* lastDescendant =
current.isContainerNode()
? NodeTraversal::lastWithin(toContainerNode(current))
: 0;
return lastDescendant ? *lastDescendant : current;
}
Node* NodeTraversal::previous(const Node& current, const Node* stayWithin) {
if (current == stayWithin)
return 0;
if (current.previousSibling()) {
Node* previous = current.previousSibling();
while (Node* child = previous->lastChild())
previous = child;
return previous;
}
return current.parentNode();
}
Node* NodeTraversal::previousSkippingChildren(const Node& current,
const Node* stayWithin) {
if (current == stayWithin)
return 0;
if (current.previousSibling())
return current.previousSibling();
for (Node& parent : ancestorsOf(current)) {
if (parent == stayWithin)
return 0;
if (parent.previousSibling())
return parent.previousSibling();
}
return 0;
}
Node* NodeTraversal::nextPostOrder(const Node& current,
const Node* stayWithin) {
if (current == stayWithin)
return 0;
if (!current.nextSibling())
return current.parentNode();
Node* next = current.nextSibling();
while (Node* child = next->firstChild())
next = child;
return next;
}
static Node* previousAncestorSiblingPostOrder(const Node& current,
const Node* stayWithin) {
DCHECK(!current.previousSibling());
for (Node& parent : NodeTraversal::ancestorsOf(current)) {
if (parent == stayWithin)
return 0;
if (parent.previousSibling())
return parent.previousSibling();
}
return 0;
}
Node* NodeTraversal::previousPostOrder(const Node& current,
const Node* stayWithin) {
if (Node* lastChild = current.lastChild())
return lastChild;
if (current == stayWithin)
return 0;
if (current.previousSibling())
return current.previousSibling();
return previousAncestorSiblingPostOrder(current, stayWithin);
}
Node* NodeTraversal::commonAncestor(const Node& nodeA, const Node& nodeB) {
return Range::commonAncestorContainer(&nodeA, &nodeB);
}
} // namespace blink