| /* |
| * Copyright (C) 2012 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "core/dom/shadow/InsertionPoint.h" |
| |
| #include "core/HTMLNames.h" |
| #include "core/dom/ElementTraversal.h" |
| #include "core/dom/QualifiedName.h" |
| #include "core/dom/StaticNodeList.h" |
| #include "core/dom/StyleChangeReason.h" |
| #include "core/dom/shadow/ElementShadow.h" |
| #include "core/dom/shadow/ElementShadowV0.h" |
| |
| namespace blink { |
| |
| using namespace HTMLNames; |
| |
| InsertionPoint::InsertionPoint(const QualifiedName& tagName, Document& document) |
| : HTMLElement(tagName, document, CreateInsertionPoint), |
| m_registeredWithShadowRoot(false) { |
| setHasCustomStyleCallbacks(); |
| } |
| |
| InsertionPoint::~InsertionPoint() {} |
| |
| void InsertionPoint::setDistributedNodes(DistributedNodes& distributedNodes) { |
| // Attempt not to reattach nodes that would be distributed to the exact same |
| // location by comparing the old and new distributions. |
| |
| size_t i = 0; |
| size_t j = 0; |
| |
| for (; i < m_distributedNodes.size() && j < distributedNodes.size(); |
| ++i, ++j) { |
| if (m_distributedNodes.size() < distributedNodes.size()) { |
| // If the new distribution is larger than the old one, reattach all nodes |
| // in the new distribution that were inserted. |
| for (; j < distributedNodes.size() && |
| m_distributedNodes.at(i) != distributedNodes.at(j); |
| ++j) |
| distributedNodes.at(j)->lazyReattachIfAttached(); |
| if (j == distributedNodes.size()) |
| break; |
| } else if (m_distributedNodes.size() > distributedNodes.size()) { |
| // If the old distribution is larger than the new one, reattach all nodes |
| // in the old distribution that were removed. |
| for (; i < m_distributedNodes.size() && |
| m_distributedNodes.at(i) != distributedNodes.at(j); |
| ++i) |
| m_distributedNodes.at(i)->lazyReattachIfAttached(); |
| if (i == m_distributedNodes.size()) |
| break; |
| } else if (m_distributedNodes.at(i) != distributedNodes.at(j)) { |
| // If both distributions are the same length reattach both old and new. |
| m_distributedNodes.at(i)->lazyReattachIfAttached(); |
| distributedNodes.at(j)->lazyReattachIfAttached(); |
| } |
| } |
| |
| // If we hit the end of either list above we need to reattach all remaining |
| // nodes. |
| |
| for (; i < m_distributedNodes.size(); ++i) |
| m_distributedNodes.at(i)->lazyReattachIfAttached(); |
| |
| for (; j < distributedNodes.size(); ++j) |
| distributedNodes.at(j)->lazyReattachIfAttached(); |
| |
| m_distributedNodes.swap(distributedNodes); |
| // Deallocate a Vector and a HashMap explicitly so that |
| // Oilpan can recycle them without an intervening GC. |
| distributedNodes.clear(); |
| m_distributedNodes.shrinkToFit(); |
| } |
| |
| void InsertionPoint::attachLayoutTree(const AttachContext& context) { |
| // We need to attach the distribution here so that they're inserted in the |
| // right order otherwise the n^2 protection inside LayoutTreeBuilder will |
| // cause them to be inserted in the wrong place later. This also lets |
| // distributed nodes benefit from the n^2 protection. |
| for (size_t i = 0; i < m_distributedNodes.size(); ++i) { |
| if (m_distributedNodes.at(i)->needsAttach()) |
| m_distributedNodes.at(i)->attachLayoutTree(context); |
| } |
| |
| HTMLElement::attachLayoutTree(context); |
| } |
| |
| void InsertionPoint::detachLayoutTree(const AttachContext& context) { |
| for (size_t i = 0; i < m_distributedNodes.size(); ++i) |
| m_distributedNodes.at(i)->lazyReattachIfAttached(); |
| |
| HTMLElement::detachLayoutTree(context); |
| } |
| |
| void InsertionPoint::willRecalcStyle(StyleRecalcChange change) { |
| StyleChangeType styleChangeType = NoStyleChange; |
| |
| if (change > Inherit || getStyleChangeType() > LocalStyleChange) |
| styleChangeType = SubtreeStyleChange; |
| else if (change > NoInherit) |
| styleChangeType = LocalStyleChange; |
| else |
| return; |
| |
| for (size_t i = 0; i < m_distributedNodes.size(); ++i) |
| m_distributedNodes.at(i)->setNeedsStyleRecalc( |
| styleChangeType, |
| StyleChangeReasonForTracing::create( |
| StyleChangeReason::PropagateInheritChangeToDistributedNodes)); |
| } |
| |
| bool InsertionPoint::canBeActive() const { |
| ShadowRoot* shadowRoot = containingShadowRoot(); |
| if (!shadowRoot) |
| return false; |
| if (shadowRoot->isV1()) |
| return false; |
| return !Traversal<InsertionPoint>::firstAncestor(*this); |
| } |
| |
| bool InsertionPoint::isActive() const { |
| if (!canBeActive()) |
| return false; |
| ShadowRoot* shadowRoot = containingShadowRoot(); |
| DCHECK(shadowRoot); |
| if (!isHTMLShadowElement(*this) || |
| shadowRoot->descendantShadowElementCount() <= 1) |
| return true; |
| |
| // Slow path only when there are more than one shadow elements in a shadow |
| // tree. That should be a rare case. |
| const HeapVector<Member<InsertionPoint>>& insertionPoints = |
| shadowRoot->descendantInsertionPoints(); |
| for (size_t i = 0; i < insertionPoints.size(); ++i) { |
| InsertionPoint* point = insertionPoints[i].get(); |
| if (isHTMLShadowElement(*point)) |
| return point == this; |
| } |
| return true; |
| } |
| |
| bool InsertionPoint::isShadowInsertionPoint() const { |
| return isHTMLShadowElement(*this) && isActive(); |
| } |
| |
| bool InsertionPoint::isContentInsertionPoint() const { |
| return isHTMLContentElement(*this) && isActive(); |
| } |
| |
| StaticNodeList* InsertionPoint::getDistributedNodes() { |
| updateDistribution(); |
| |
| HeapVector<Member<Node>> nodes; |
| nodes.reserveInitialCapacity(m_distributedNodes.size()); |
| for (size_t i = 0; i < m_distributedNodes.size(); ++i) |
| nodes.uncheckedAppend(m_distributedNodes.at(i)); |
| |
| return StaticNodeList::adopt(nodes); |
| } |
| |
| bool InsertionPoint::layoutObjectIsNeeded(const ComputedStyle& style) { |
| return !isActive() && HTMLElement::layoutObjectIsNeeded(style); |
| } |
| |
| void InsertionPoint::childrenChanged(const ChildrenChange& change) { |
| HTMLElement::childrenChanged(change); |
| if (ShadowRoot* root = containingShadowRoot()) { |
| if (ElementShadow* rootOwner = root->owner()) |
| rootOwner->setNeedsDistributionRecalc(); |
| } |
| } |
| |
| Node::InsertionNotificationRequest InsertionPoint::insertedInto( |
| ContainerNode* insertionPoint) { |
| HTMLElement::insertedInto(insertionPoint); |
| if (ShadowRoot* root = containingShadowRoot()) { |
| if (!root->isV1()) { |
| if (ElementShadow* rootOwner = root->owner()) { |
| rootOwner->setNeedsDistributionRecalc(); |
| if (canBeActive() && !m_registeredWithShadowRoot && |
| insertionPoint->treeScope().rootNode() == root) { |
| m_registeredWithShadowRoot = true; |
| root->didAddInsertionPoint(this); |
| if (canAffectSelector()) |
| rootOwner->v0().willAffectSelector(); |
| } |
| } |
| } |
| } |
| |
| // We could have been distributed into in a detached subtree, make sure to |
| // clear the distribution when inserted again to avoid cycles. |
| clearDistribution(); |
| |
| return InsertionDone; |
| } |
| |
| void InsertionPoint::removedFrom(ContainerNode* insertionPoint) { |
| ShadowRoot* root = containingShadowRoot(); |
| if (!root) |
| root = insertionPoint->containingShadowRoot(); |
| |
| if (root) { |
| if (ElementShadow* rootOwner = root->owner()) |
| rootOwner->setNeedsDistributionRecalc(); |
| } |
| |
| // host can be null when removedFrom() is called from ElementShadow |
| // destructor. |
| ElementShadow* rootOwner = root ? root->owner() : 0; |
| |
| // Since this insertion point is no longer visible from the shadow subtree, it |
| // need to clean itself up. |
| clearDistribution(); |
| |
| if (m_registeredWithShadowRoot && |
| insertionPoint->treeScope().rootNode() == root) { |
| DCHECK(root); |
| m_registeredWithShadowRoot = false; |
| root->didRemoveInsertionPoint(this); |
| if (!root->isV1() && rootOwner) { |
| if (canAffectSelector()) |
| rootOwner->v0().willAffectSelector(); |
| } |
| } |
| |
| HTMLElement::removedFrom(insertionPoint); |
| } |
| |
| DEFINE_TRACE(InsertionPoint) { |
| visitor->trace(m_distributedNodes); |
| HTMLElement::trace(visitor); |
| } |
| |
| const InsertionPoint* resolveReprojection(const Node* projectedNode) { |
| DCHECK(projectedNode); |
| const InsertionPoint* insertionPoint = 0; |
| const Node* current = projectedNode; |
| ElementShadow* lastElementShadow = 0; |
| while (true) { |
| ElementShadow* shadow = shadowWhereNodeCanBeDistributedForV0(*current); |
| if (!shadow || shadow->isV1() || shadow == lastElementShadow) |
| break; |
| lastElementShadow = shadow; |
| const InsertionPoint* insertedTo = |
| shadow->v0().finalDestinationInsertionPointFor(projectedNode); |
| if (!insertedTo) |
| break; |
| DCHECK_NE(current, insertedTo); |
| current = insertedTo; |
| insertionPoint = insertedTo; |
| } |
| return insertionPoint; |
| } |
| |
| void collectDestinationInsertionPoints( |
| const Node& node, |
| HeapVector<Member<InsertionPoint>, 8>& results) { |
| const Node* current = &node; |
| ElementShadow* lastElementShadow = 0; |
| while (true) { |
| ElementShadow* shadow = shadowWhereNodeCanBeDistributedForV0(*current); |
| if (!shadow || shadow->isV1() || shadow == lastElementShadow) |
| return; |
| lastElementShadow = shadow; |
| const DestinationInsertionPoints* insertionPoints = |
| shadow->v0().destinationInsertionPointsFor(&node); |
| if (!insertionPoints) |
| return; |
| for (size_t i = 0; i < insertionPoints->size(); ++i) |
| results.append(insertionPoints->at(i).get()); |
| DCHECK_NE(current, insertionPoints->last().get()); |
| current = insertionPoints->last().get(); |
| } |
| } |
| |
| } // namespace blink |