| /* |
| * Copyright (C) 2012 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "core/dom/shadow/SelectRuleFeatureSet.h" |
| |
| #include "core/css/CSSSelector.h" |
| #include "core/css/CSSSelectorList.h" |
| |
| #include "wtf/BitVector.h" |
| |
| namespace blink { |
| |
| void SelectRuleFeatureSet::collectFeaturesFromSelectorList( |
| const CSSSelectorList& list) { |
| for (const CSSSelector* selector = list.first(); selector; |
| selector = CSSSelectorList::next(*selector)) { |
| for (const CSSSelector* component = selector; component; |
| component = component->tagHistory()) { |
| if (invalidationSetForSimpleSelector(*component, InvalidateDescendants)) |
| continue; |
| |
| if (component->selectorList()) |
| collectFeaturesFromSelectorList(*component->selectorList()); |
| } |
| } |
| } |
| |
| bool SelectRuleFeatureSet::checkSelectorsForClassChange( |
| const SpaceSplitString& changedClasses) const { |
| unsigned changedSize = changedClasses.size(); |
| for (unsigned i = 0; i < changedSize; ++i) { |
| if (hasSelectorForClass(changedClasses[i])) |
| return true; |
| } |
| return false; |
| } |
| |
| bool SelectRuleFeatureSet::checkSelectorsForClassChange( |
| const SpaceSplitString& oldClasses, |
| const SpaceSplitString& newClasses) const { |
| if (!oldClasses.size()) |
| return checkSelectorsForClassChange(newClasses); |
| |
| // Class vectors tend to be very short. This is faster than using a hash |
| // table. |
| BitVector remainingClassBits; |
| remainingClassBits.ensureSize(oldClasses.size()); |
| |
| for (unsigned i = 0; i < newClasses.size(); ++i) { |
| bool found = false; |
| for (unsigned j = 0; j < oldClasses.size(); ++j) { |
| if (newClasses[i] == oldClasses[j]) { |
| // Mark each class that is still in the newClasses so we can skip doing |
| // an n^2 search below when looking for removals. We can't break from |
| // this loop early since a class can appear more than once. |
| remainingClassBits.quickSet(j); |
| found = true; |
| } |
| } |
| // Class was added. |
| if (!found) { |
| if (hasSelectorForClass(newClasses[i])) |
| return true; |
| } |
| } |
| |
| for (unsigned i = 0; i < oldClasses.size(); ++i) { |
| if (remainingClassBits.quickGet(i)) |
| continue; |
| |
| // Class was removed. |
| if (hasSelectorForClass(oldClasses[i])) |
| return true; |
| } |
| return false; |
| } |
| |
| } // namespace blink |