blob: ca9f3bdac94a05b96e1247d27a2e53de192e231d [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/ash/launcher/chrome_launcher_controller_impl.h"
#include <stddef.h>
#include "ash/common/shelf/app_list_button.h"
#include "ash/common/shelf/shelf_button.h"
#include "ash/common/shelf/shelf_constants.h"
#include "ash/common/shelf/shelf_model.h"
#include "ash/common/shelf/shelf_view.h"
#include "ash/common/shelf/shelf_widget.h"
#include "ash/common/shelf/wm_shelf.h"
#include "ash/common/wm/window_state.h"
#include "ash/common/wm_shell.h"
#include "ash/common/wm_window.h"
#include "ash/common/wm_window_property.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/shell.h"
#include "ash/test/shelf_view_test_api.h"
#include "ash/wm/window_state_aura.h"
#include "ash/wm/window_util.h"
#include "base/macros.h"
#include "base/run_loop.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "build/build_config.h"
#include "chrome/browser/apps/app_browsertest_util.h"
#include "chrome/browser/chrome_notification_types.h"
#include "chrome/browser/extensions/extension_apitest.h"
#include "chrome/browser/extensions/extension_browsertest.h"
#include "chrome/browser/extensions/extension_function_test_utils.h"
#include "chrome/browser/extensions/extension_service.h"
#include "chrome/browser/extensions/launch_util.h"
#include "chrome/browser/profiles/profile.h"
#include "chrome/browser/ui/app_list/app_list_service.h"
#include "chrome/browser/ui/ash/app_launcher_id.h"
#include "chrome/browser/ui/ash/app_list/test/app_list_service_ash_test_api.h"
#include "chrome/browser/ui/ash/launcher/browser_shortcut_launcher_item_controller.h"
#include "chrome/browser/ui/ash/launcher/chrome_launcher_controller_util.h"
#include "chrome/browser/ui/ash/launcher/launcher_context_menu.h"
#include "chrome/browser/ui/ash/launcher/launcher_item_controller.h"
#include "chrome/browser/ui/ash/session_controller_client.h"
#include "chrome/browser/ui/browser.h"
#include "chrome/browser/ui/browser_commands.h"
#include "chrome/browser/ui/browser_finder.h"
#include "chrome/browser/ui/browser_list.h"
#include "chrome/browser/ui/browser_window.h"
#include "chrome/browser/ui/chrome_pages.h"
#include "chrome/browser/ui/extensions/app_launch_params.h"
#include "chrome/browser/ui/extensions/application_launch.h"
#include "chrome/browser/ui/settings_window_manager.h"
#include "chrome/browser/ui/tabs/tab_strip_model.h"
#include "chrome/browser/web_applications/web_app.h"
#include "chrome/common/chrome_switches.h"
#include "chrome/common/extensions/manifest_handlers/app_launch_info.h"
#include "chrome/test/base/ui_test_utils.h"
#include "content/public/browser/notification_service.h"
#include "content/public/browser/notification_source.h"
#include "content/public/browser/web_contents.h"
#include "content/public/test/browser_test_utils.h"
#include "extensions/browser/app_window/app_window.h"
#include "extensions/browser/app_window/app_window_registry.h"
#include "extensions/browser/app_window/native_app_window.h"
#include "extensions/browser/extension_system.h"
#include "extensions/common/constants.h"
#include "extensions/common/switches.h"
#include "extensions/test/extension_test_message_listener.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/app_list/app_list_switches.h"
#include "ui/app_list/views/app_list_item_view.h"
#include "ui/app_list/views/apps_grid_view.h"
#include "ui/app_list/views/start_page_view.h"
#include "ui/app_list/views/tile_item_view.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/window.h"
#include "ui/base/window_open_disposition.h"
#include "ui/display/test/display_manager_test_api.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
#include "ui/events/test/event_generator.h"
using ash::WmShelf;
using extensions::AppWindow;
using extensions::Extension;
using content::WebContents;
namespace {
ChromeLauncherControllerImpl* GetChromeLauncherControllerImpl() {
return static_cast<ChromeLauncherControllerImpl*>(
ChromeLauncherController::instance());
}
// Calls ShelfItemDelegate::SelectItem with an event type and default arguments.
ash::ShelfAction SelectItem(ash::ShelfItemDelegate* delegate,
ui::EventType event_type) {
return delegate->ItemSelected(event_type, ui::EF_NONE,
display::kInvalidDisplayId,
ash::LAUNCH_FROM_UNKNOWN);
}
class TestEvent : public ui::Event {
public:
explicit TestEvent(ui::EventType type)
: ui::Event(type, base::TimeTicks(), 0) {}
~TestEvent() override {}
private:
DISALLOW_COPY_AND_ASSIGN(TestEvent);
};
class TestAppWindowRegistryObserver
: public extensions::AppWindowRegistry::Observer {
public:
explicit TestAppWindowRegistryObserver(Profile* profile)
: profile_(profile), icon_updates_(0) {
extensions::AppWindowRegistry::Get(profile_)->AddObserver(this);
}
~TestAppWindowRegistryObserver() override {
extensions::AppWindowRegistry::Get(profile_)->RemoveObserver(this);
}
// Overridden from AppWindowRegistry::Observer:
void OnAppWindowIconChanged(AppWindow* app_window) override {
++icon_updates_;
}
int icon_updates() { return icon_updates_; }
private:
Profile* profile_;
int icon_updates_;
DISALLOW_COPY_AND_ASSIGN(TestAppWindowRegistryObserver);
};
// Click the "All Apps" button from the app launcher start page. Assumes that
// the app launcher is open to the start page.
// |display_origin| is the top-left corner of the active display, in screen
// coordinates.
void ClickAllAppsButtonFromStartPage(ui::test::EventGenerator* generator,
const gfx::Point& display_origin) {
AppListServiceAshTestApi service_test;
app_list::StartPageView* start_page_view = service_test.GetStartPageView();
DCHECK(start_page_view);
app_list::TileItemView* all_apps_button = start_page_view->all_apps_button();
gfx::Rect all_apps_rect = all_apps_button->GetBoundsInScreen();
all_apps_rect.Offset(-display_origin.x(), -display_origin.y());
generator->MoveMouseTo(all_apps_rect.CenterPoint().x(),
all_apps_rect.CenterPoint().y());
generator->ClickLeftButton();
base::RunLoop().RunUntilIdle();
// Run Layout() to effectively complete the animation to the apps page.
service_test.LayoutContentsView();
}
// Find the browser that associated with |app_name|.
Browser* FindBrowserForApp(const std::string& app_name) {
for (auto* browser : *BrowserList::GetInstance()) {
std::string browser_app_name =
web_app::GetExtensionIdFromApplicationName(browser->app_name());
if (browser_app_name == app_name)
return browser;
}
return nullptr;
}
// Close |app_browser| and wait until it's closed.
void CloseAppBrowserWindow(Browser* app_browser) {
content::WindowedNotificationObserver close_observer(
chrome::NOTIFICATION_BROWSER_CLOSED,
content::Source<Browser>(app_browser));
app_browser->window()->Close();
close_observer.Wait();
}
// Close browsers from context menu
void CloseBrowserWindow(Browser* browser,
LauncherContextMenu* menu,
int close_command) {
content::WindowedNotificationObserver close_observer(
chrome::NOTIFICATION_BROWSER_CLOSED, content::Source<Browser>(browser));
// Note that event_flag is never used inside function ExecuteCommand.
menu->ExecuteCommand(close_command, ui::EventFlags::EF_NONE);
close_observer.Wait();
}
} // namespace
class LauncherPlatformAppBrowserTest
: public extensions::PlatformAppBrowserTest {
protected:
LauncherPlatformAppBrowserTest() : controller_(nullptr) {}
~LauncherPlatformAppBrowserTest() override {}
void RunTestOnMainThreadLoop() override {
// Ensure ash starts the session and creates the shelf and controller.
SessionControllerClient::FlushForTesting();
controller_ = GetChromeLauncherControllerImpl();
ASSERT_TRUE(controller_);
return extensions::PlatformAppBrowserTest::RunTestOnMainThreadLoop();
}
ash::ShelfModel* shelf_model() { return ash::WmShell::Get()->shelf_model(); }
ash::ShelfID CreateAppShortcutLauncherItem(
const ash::AppLauncherId& app_launcher_id) {
return controller_->CreateAppShortcutLauncherItem(
app_launcher_id, shelf_model()->item_count());
}
const ash::ShelfItem& GetLastLauncherItem() {
// Unless there are any panels, the item at index [count - 1] will be
// the desired item.
return shelf_model()->items()[shelf_model()->item_count() - 1];
}
const ash::ShelfItem& GetLastLauncherPanelItem() {
// Panels show up on the right side of the shelf, so the desired item
// will be the last one.
return shelf_model()->items()[shelf_model()->item_count() - 1];
}
LauncherItemController* GetItemController(ash::ShelfID id) {
return controller_->GetLauncherItemController(id);
}
ChromeLauncherControllerImpl* controller_;
private:
DISALLOW_COPY_AND_ASSIGN(LauncherPlatformAppBrowserTest);
};
enum RipOffCommand {
// Drag the item off the shelf and let the mouse go.
RIP_OFF_ITEM,
// Drag the item off the shelf, move the mouse back and then let go.
RIP_OFF_ITEM_AND_RETURN,
// Drag the item off the shelf and then issue a cancel command.
RIP_OFF_ITEM_AND_CANCEL,
// Drag the item off the shelf and do not release the mouse.
RIP_OFF_ITEM_AND_DONT_RELEASE_MOUSE,
};
class ShelfAppBrowserTest : public ExtensionBrowserTest {
protected:
ShelfAppBrowserTest() : shelf_(NULL), model_(NULL), controller_(NULL) {
}
~ShelfAppBrowserTest() override {}
void RunTestOnMainThreadLoop() override {
// Ensure ash starts the session and creates the shelf and controller.
SessionControllerClient::FlushForTesting();
shelf_ =
ash::WmShelf::ForWindow(ash::WmShell::Get()->GetPrimaryRootWindow());
model_ = ash::WmShell::Get()->shelf_model();
controller_ = GetChromeLauncherControllerImpl();
ASSERT_TRUE(controller_);
return ExtensionBrowserTest::RunTestOnMainThreadLoop();
}
size_t NumberOfDetectedLauncherBrowsers(bool show_all_tabs) {
LauncherItemController* item_controller =
controller_->GetBrowserShortcutLauncherItemController();
return item_controller
->GetAppMenuItems(show_all_tabs ? ui::EF_SHIFT_DOWN : 0)
.size();
}
const Extension* LoadAndLaunchExtension(
const char* name,
extensions::LaunchContainer container,
WindowOpenDisposition disposition) {
EXPECT_TRUE(LoadExtension(test_data_dir_.AppendASCII(name)));
ExtensionService* service = extensions::ExtensionSystem::Get(
profile())->extension_service();
const Extension* extension =
service->GetExtensionById(last_loaded_extension_id(), false);
EXPECT_TRUE(extension);
OpenApplication(AppLaunchParams(profile(), extension, container,
disposition, extensions::SOURCE_TEST));
return extension;
}
ash::ShelfID CreateShortcut(const char* name) {
ExtensionService* service = extensions::ExtensionSystem::Get(
profile())->extension_service();
LoadExtension(test_data_dir_.AppendASCII(name));
// First get app_id.
const Extension* extension =
service->GetExtensionById(last_loaded_extension_id(), false);
const std::string app_id = extension->id();
// Then create a shortcut.
int item_count = model_->item_count();
ash::ShelfID shortcut_id = controller_->CreateAppShortcutLauncherItem(
ash::AppLauncherId(app_id), item_count);
controller_->SyncPinPosition(shortcut_id);
EXPECT_EQ(++item_count, model_->item_count());
const ash::ShelfItem& item = *model_->ItemByID(shortcut_id);
EXPECT_EQ(ash::TYPE_APP_SHORTCUT, item.type);
return item.id;
}
void RemoveShortcut(ash::ShelfID id) {
controller_->Unpin(id);
}
ash::ShelfID PinFakeApp(const std::string& app_id) {
return controller_->CreateAppShortcutLauncherItem(
ash::AppLauncherId(app_id), model_->item_count());
}
// Get the index of an item which has the given type.
int GetIndexOfShelfItemType(ash::ShelfItemType type) {
return model_->GetItemIndexForType(type);
}
// Try to rip off |item_index|.
void RipOffItemIndex(int index,
ui::test::EventGenerator* generator,
ash::test::ShelfViewTestAPI* test,
RipOffCommand command) {
ash::ShelfButton* button = test->GetButton(index);
gfx::Point start_point = button->GetBoundsInScreen().CenterPoint();
gfx::Point rip_off_point(start_point.x(), 0);
generator->MoveMouseTo(start_point.x(), start_point.y());
base::RunLoop().RunUntilIdle();
generator->PressLeftButton();
base::RunLoop().RunUntilIdle();
generator->MoveMouseTo(rip_off_point.x(), rip_off_point.y());
base::RunLoop().RunUntilIdle();
test->RunMessageLoopUntilAnimationsDone();
if (command == RIP_OFF_ITEM_AND_RETURN) {
generator->MoveMouseTo(start_point.x(), start_point.y());
base::RunLoop().RunUntilIdle();
test->RunMessageLoopUntilAnimationsDone();
} else if (command == RIP_OFF_ITEM_AND_CANCEL) {
// This triggers an internal cancel. Using VKEY_ESCAPE was too unreliable.
button->OnMouseCaptureLost();
}
if (command != RIP_OFF_ITEM_AND_DONT_RELEASE_MOUSE) {
generator->ReleaseLeftButton();
base::RunLoop().RunUntilIdle();
test->RunMessageLoopUntilAnimationsDone();
}
}
// Creates a context menu for the existing browser shortcut item.
std::unique_ptr<LauncherContextMenu> CreateBrowserItemContextMenu() {
int index = model_->GetItemIndexForType(ash::TYPE_BROWSER_SHORTCUT);
DCHECK_GE(index, 0);
ash::ShelfItem item = model_->items()[index];
ash::WmShelf* shelf =
ash::WmShelf::ForWindow(ash::WmWindow::Get(CurrentContext()));
std::unique_ptr<LauncherContextMenu> menu(
LauncherContextMenu::Create(controller_, &item, shelf));
return menu;
}
aura::Window* CurrentContext() {
aura::Window* root_window = ash::Shell::GetTargetRootWindow();
DCHECK(root_window);
return root_window;
}
bool IsItemPresentInMenu(LauncherContextMenu* menu, int command_id) {
return menu->GetIndexOfCommandId(command_id) != -1;
}
ash::WmShelf* shelf_;
ash::ShelfModel* model_;
ChromeLauncherControllerImpl* controller_;
private:
DISALLOW_COPY_AND_ASSIGN(ShelfAppBrowserTest);
};
class ShelfAppBrowserTestNoDefaultBrowser : public ShelfAppBrowserTest {
protected:
ShelfAppBrowserTestNoDefaultBrowser() {}
~ShelfAppBrowserTestNoDefaultBrowser() override {}
void SetUpCommandLine(base::CommandLine* command_line) override {
ShelfAppBrowserTest::SetUpCommandLine(command_line);
command_line->AppendSwitch(switches::kNoStartupWindow);
}
private:
DISALLOW_COPY_AND_ASSIGN(ShelfAppBrowserTestNoDefaultBrowser);
};
// Test that we can launch a platform app and get a running item.
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, LaunchUnpinned) {
int item_count = shelf_model()->item_count();
const Extension* extension = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow* window = CreateAppWindow(browser()->profile(), extension);
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
const ash::ShelfItem& item = GetLastLauncherItem();
EXPECT_EQ(ash::TYPE_APP, item.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item.status);
CloseAppWindow(window);
--item_count;
EXPECT_EQ(item_count, shelf_model()->item_count());
}
// Test that we can launch a platform app that already has a shortcut.
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, LaunchPinned) {
int item_count = shelf_model()->item_count();
// First get app_id.
const Extension* extension = LoadAndLaunchPlatformApp("launch", "Launched");
const std::string app_id = extension->id();
// Then create a shortcut.
ash::ShelfID shortcut_id =
CreateAppShortcutLauncherItem(ash::AppLauncherId(app_id));
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
ash::ShelfItem item = *shelf_model()->ItemByID(shortcut_id);
EXPECT_EQ(ash::TYPE_APP_SHORTCUT, item.type);
EXPECT_EQ(ash::STATUS_CLOSED, item.status);
// Open a window. Confirm the item is now running.
AppWindow* window = CreateAppWindow(browser()->profile(), extension);
ash::wm::ActivateWindow(window->GetNativeWindow());
ASSERT_EQ(item_count, shelf_model()->item_count());
item = *shelf_model()->ItemByID(shortcut_id);
EXPECT_EQ(ash::TYPE_APP_SHORTCUT, item.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item.status);
// Then close it, make sure there's still an item.
CloseAppWindow(window);
ASSERT_EQ(item_count, shelf_model()->item_count());
item = *shelf_model()->ItemByID(shortcut_id);
EXPECT_EQ(ash::TYPE_APP_SHORTCUT, item.type);
EXPECT_EQ(ash::STATUS_CLOSED, item.status);
}
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, PinRunning) {
// Run.
int item_count = shelf_model()->item_count();
const Extension* extension = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow* window = CreateAppWindow(browser()->profile(), extension);
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
const ash::ShelfItem& item1 = GetLastLauncherItem();
ash::ShelfID id = item1.id;
EXPECT_EQ(ash::TYPE_APP, item1.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
// Create a shortcut. The app item should be after it.
ash::ShelfID foo_id =
CreateAppShortcutLauncherItem(ash::AppLauncherId("foo"));
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
EXPECT_LT(shelf_model()->ItemIndexByID(foo_id),
shelf_model()->ItemIndexByID(id));
// Pin the app. The item should remain.
controller_->Pin(id);
ASSERT_EQ(item_count, shelf_model()->item_count());
const ash::ShelfItem& item2 = *shelf_model()->ItemByID(id);
EXPECT_EQ(ash::TYPE_APP_SHORTCUT, item2.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item2.status);
// New shortcuts should come after the item.
ash::ShelfID bar_id =
CreateAppShortcutLauncherItem(ash::AppLauncherId("bar"));
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
EXPECT_LT(shelf_model()->ItemIndexByID(id),
shelf_model()->ItemIndexByID(bar_id));
// Then close it, make sure the item remains.
CloseAppWindow(window);
ASSERT_EQ(item_count, shelf_model()->item_count());
}
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, UnpinRunning) {
int item_count = shelf_model()->item_count();
// First get app_id.
const Extension* extension = LoadAndLaunchPlatformApp("launch", "Launched");
const std::string app_id = extension->id();
// Then create a shortcut.
ash::ShelfID shortcut_id =
CreateAppShortcutLauncherItem(ash::AppLauncherId(app_id));
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
ash::ShelfItem item = *shelf_model()->ItemByID(shortcut_id);
EXPECT_EQ(ash::TYPE_APP_SHORTCUT, item.type);
EXPECT_EQ(ash::STATUS_CLOSED, item.status);
// Create a second shortcut. This will be needed to force the first one to
// move once it gets unpinned.
ash::ShelfID foo_id =
CreateAppShortcutLauncherItem(ash::AppLauncherId("foo"));
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
EXPECT_LT(shelf_model()->ItemIndexByID(shortcut_id),
shelf_model()->ItemIndexByID(foo_id));
// Open a window. Confirm the item is now running.
AppWindow* window = CreateAppWindow(browser()->profile(), extension);
ash::wm::ActivateWindow(window->GetNativeWindow());
ASSERT_EQ(item_count, shelf_model()->item_count());
item = *shelf_model()->ItemByID(shortcut_id);
EXPECT_EQ(ash::TYPE_APP_SHORTCUT, item.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item.status);
// Unpin the app. The item should remain.
controller_->Unpin(shortcut_id);
ASSERT_EQ(item_count, shelf_model()->item_count());
item = *shelf_model()->ItemByID(shortcut_id);
EXPECT_EQ(ash::TYPE_APP, item.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item.status);
// The item should have moved after the other shortcuts.
EXPECT_GT(shelf_model()->ItemIndexByID(shortcut_id),
shelf_model()->ItemIndexByID(foo_id));
// Then close it, make sure the item's gone.
CloseAppWindow(window);
--item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
}
// Test that we can launch a platform app with more than one window.
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, MultipleWindows) {
int item_count = shelf_model()->item_count();
// Run the application; a shelf item should be added with one app menu item.
const Extension* extension = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow* window1 = CreateAppWindow(browser()->profile(), extension);
ASSERT_EQ(item_count + 1, shelf_model()->item_count());
const ash::ShelfItem& item1 = GetLastLauncherItem();
ash::ShelfID item_id = item1.id;
EXPECT_EQ(ash::TYPE_APP, item1.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
EXPECT_EQ(1u, controller_->GetAppMenuItems(item1, 0).size()); // 1 window
// Add a second window; confirm the shelf item stays; check the app menu.
AppWindow* window2 = CreateAppWindow(browser()->profile(), extension);
ASSERT_EQ(item_count + 1, shelf_model()->item_count());
const ash::ShelfItem& item2 = *shelf_model()->ItemByID(item_id);
EXPECT_EQ(ash::STATUS_ACTIVE, item2.status);
EXPECT_EQ(2u, controller_->GetAppMenuItems(item2, 0).size()); // 2 windows
// Close the second window; confirm the shelf item stays; check the app menu.
CloseAppWindow(window2);
ASSERT_EQ(item_count + 1, shelf_model()->item_count());
const ash::ShelfItem& item3 = *shelf_model()->ItemByID(item_id);
EXPECT_EQ(ash::STATUS_ACTIVE, item3.status);
EXPECT_EQ(1u, controller_->GetAppMenuItems(item3, 0).size()); // 1 window
// Close the first window; the shelf item should be removed.
CloseAppWindow(window1);
ASSERT_EQ(item_count, shelf_model()->item_count());
}
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, MultipleApps) {
int item_count = shelf_model()->item_count();
// First run app.
const Extension* extension1 = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow* window1 = CreateAppWindow(browser()->profile(), extension1);
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
const ash::ShelfItem& item1 = GetLastLauncherItem();
ash::ShelfID item_id1 = item1.id;
EXPECT_EQ(ash::TYPE_APP, item1.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
// Then run second app.
const Extension* extension2 = LoadAndLaunchPlatformApp("launch_2",
"Launched");
AppWindow* window2 = CreateAppWindow(browser()->profile(), extension2);
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
const ash::ShelfItem& item2 = GetLastLauncherItem();
ash::ShelfID item_id2 = item2.id;
EXPECT_EQ(ash::TYPE_APP, item2.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item2.status);
EXPECT_NE(item_id1, item_id2);
EXPECT_EQ(ash::STATUS_RUNNING, shelf_model()->ItemByID(item_id1)->status);
// Close second app.
CloseAppWindow(window2);
--item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
// First app should be active again.
EXPECT_EQ(ash::STATUS_ACTIVE, shelf_model()->ItemByID(item_id1)->status);
// Close first app.
CloseAppWindow(window1);
--item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
}
// Confirm that app windows can be reactivated by clicking their icons and that
// the correct activation order is maintained.
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, WindowActivation) {
int item_count = shelf_model()->item_count();
// First run app.
const Extension* extension1 = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow* window1 = CreateAppWindow(browser()->profile(), extension1);
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
const ash::ShelfItem& item1 = GetLastLauncherItem();
ash::ShelfID item_id1 = item1.id;
EXPECT_EQ(ash::TYPE_APP, item1.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
// Then run second app.
const Extension* extension2 = LoadAndLaunchPlatformApp("launch_2",
"Launched");
AppWindow* window2 = CreateAppWindow(browser()->profile(), extension2);
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
const ash::ShelfItem& item2 = GetLastLauncherItem();
ash::ShelfID item_id2 = item2.id;
EXPECT_EQ(ash::TYPE_APP, item2.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item2.status);
EXPECT_NE(item_id1, item_id2);
EXPECT_EQ(ash::STATUS_RUNNING, shelf_model()->ItemByID(item_id1)->status);
// Activate first one.
WmShelf::ActivateShelfItem(shelf_model()->ItemIndexByID(item_id1));
EXPECT_EQ(ash::STATUS_ACTIVE, shelf_model()->ItemByID(item_id1)->status);
EXPECT_EQ(ash::STATUS_RUNNING, shelf_model()->ItemByID(item_id2)->status);
EXPECT_TRUE(ash::wm::IsActiveWindow(window1->GetNativeWindow()));
EXPECT_FALSE(ash::wm::IsActiveWindow(window2->GetNativeWindow()));
// Activate second one.
WmShelf::ActivateShelfItem(shelf_model()->ItemIndexByID(item_id2));
EXPECT_EQ(ash::STATUS_RUNNING, shelf_model()->ItemByID(item_id1)->status);
EXPECT_EQ(ash::STATUS_ACTIVE, shelf_model()->ItemByID(item_id2)->status);
EXPECT_FALSE(ash::wm::IsActiveWindow(window1->GetNativeWindow()));
EXPECT_TRUE(ash::wm::IsActiveWindow(window2->GetNativeWindow()));
// Add window for app1. This will activate it.
AppWindow* window1b = CreateAppWindow(browser()->profile(), extension1);
ash::wm::ActivateWindow(window1b->GetNativeWindow());
EXPECT_FALSE(ash::wm::IsActiveWindow(window1->GetNativeWindow()));
EXPECT_FALSE(ash::wm::IsActiveWindow(window2->GetNativeWindow()));
EXPECT_TRUE(ash::wm::IsActiveWindow(window1b->GetNativeWindow()));
// Activate launcher item for app1, this will activate the first app window.
WmShelf::ActivateShelfItem(shelf_model()->ItemIndexByID(item_id1));
EXPECT_TRUE(ash::wm::IsActiveWindow(window1->GetNativeWindow()));
EXPECT_FALSE(ash::wm::IsActiveWindow(window1b->GetNativeWindow()));
WmShelf::ActivateShelfItem(shelf_model()->ItemIndexByID(item_id1));
EXPECT_TRUE(ash::wm::IsActiveWindow(window1b->GetNativeWindow()));
// Activate the second app again
WmShelf::ActivateShelfItem(shelf_model()->ItemIndexByID(item_id2));
EXPECT_FALSE(ash::wm::IsActiveWindow(window1->GetNativeWindow()));
EXPECT_TRUE(ash::wm::IsActiveWindow(window2->GetNativeWindow()));
EXPECT_FALSE(ash::wm::IsActiveWindow(window1b->GetNativeWindow()));
// Activate the first app again
WmShelf::ActivateShelfItem(shelf_model()->ItemIndexByID(item_id1));
EXPECT_TRUE(ash::wm::IsActiveWindow(window1b->GetNativeWindow()));
EXPECT_FALSE(ash::wm::IsActiveWindow(window2->GetNativeWindow()));
EXPECT_FALSE(ash::wm::IsActiveWindow(window1->GetNativeWindow()));
// Close second app.
CloseAppWindow(window2);
--item_count;
EXPECT_EQ(item_count, shelf_model()->item_count());
// First app should be active again.
EXPECT_EQ(ash::STATUS_ACTIVE, shelf_model()->ItemByID(item_id1)->status);
// Close first app.
CloseAppWindow(window1b);
CloseAppWindow(window1);
--item_count;
EXPECT_EQ(item_count, shelf_model()->item_count());
}
// Confirm the minimizing click behavior for apps.
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest,
PackagedAppClickBehaviorInMinimizeMode) {
// Launch one platform app and create a window for it.
const Extension* extension1 = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow* window1 = CreateAppWindow(browser()->profile(), extension1);
EXPECT_TRUE(window1->GetNativeWindow()->IsVisible());
EXPECT_TRUE(window1->GetBaseWindow()->IsActive());
// Confirm that a controller item was created and is the correct state.
const ash::ShelfItem& item1 = GetLastLauncherItem();
LauncherItemController* item1_controller = GetItemController(item1.id);
EXPECT_EQ(ash::TYPE_APP, item1.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
// Since it is already active, clicking it should minimize.
SelectItem(item1_controller, ui::ET_MOUSE_PRESSED);
EXPECT_FALSE(window1->GetNativeWindow()->IsVisible());
EXPECT_FALSE(window1->GetBaseWindow()->IsActive());
EXPECT_TRUE(window1->GetBaseWindow()->IsMinimized());
EXPECT_EQ(ash::STATUS_RUNNING, item1.status);
// Clicking the item again should activate the window again.
SelectItem(item1_controller, ui::ET_MOUSE_PRESSED);
EXPECT_TRUE(window1->GetNativeWindow()->IsVisible());
EXPECT_TRUE(window1->GetBaseWindow()->IsActive());
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
// Maximizing a window should preserve state after minimize + click.
window1->GetBaseWindow()->Maximize();
window1->GetBaseWindow()->Minimize();
SelectItem(item1_controller, ui::ET_MOUSE_PRESSED);
EXPECT_TRUE(window1->GetNativeWindow()->IsVisible());
EXPECT_TRUE(window1->GetBaseWindow()->IsActive());
EXPECT_TRUE(window1->GetBaseWindow()->IsMaximized());
window1->GetBaseWindow()->Restore();
EXPECT_TRUE(window1->GetNativeWindow()->IsVisible());
EXPECT_TRUE(window1->GetBaseWindow()->IsActive());
EXPECT_FALSE(window1->GetBaseWindow()->IsMaximized());
// Creating a second window of the same type should change the behavior so
// that a click does not change the activation state.
AppWindow* window1a = CreateAppWindow(browser()->profile(), extension1);
EXPECT_TRUE(window1a->GetNativeWindow()->IsVisible());
EXPECT_TRUE(window1a->GetBaseWindow()->IsActive());
// The first click does nothing.
SelectItem(item1_controller, ui::ET_MOUSE_PRESSED);
EXPECT_TRUE(window1->GetNativeWindow()->IsVisible());
EXPECT_TRUE(window1a->GetNativeWindow()->IsVisible());
EXPECT_TRUE(window1->GetBaseWindow()->IsActive());
EXPECT_FALSE(window1a->GetBaseWindow()->IsActive());
// The second neither.
SelectItem(item1_controller, ui::ET_MOUSE_PRESSED);
EXPECT_TRUE(window1->GetNativeWindow()->IsVisible());
EXPECT_TRUE(window1a->GetNativeWindow()->IsVisible());
EXPECT_TRUE(window1->GetBaseWindow()->IsActive());
EXPECT_FALSE(window1a->GetBaseWindow()->IsActive());
}
// Confirm that ash::ShelfWindowWatcher correctly handles app panels.
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, AppPanel) {
// Enable experimental APIs to allow panel creation.
base::CommandLine::ForCurrentProcess()->AppendSwitch(
extensions::switches::kEnableExperimentalExtensionApis);
// Launch a platform app and create a panel window for it.
const Extension* extension1 = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow::CreateParams params;
params.window_type = AppWindow::WINDOW_TYPE_PANEL;
params.focused = false;
AppWindow* panel =
CreateAppWindowFromParams(browser()->profile(), extension1, params);
EXPECT_TRUE(panel->GetNativeWindow()->IsVisible());
// Panels should not be active by default.
EXPECT_FALSE(panel->GetBaseWindow()->IsActive());
// Confirm that an item delegate was created and is in the correct state.
const ash::ShelfItem& item1 = GetLastLauncherPanelItem();
EXPECT_EQ(ash::TYPE_APP_PANEL, item1.type);
EXPECT_EQ(ash::STATUS_RUNNING, item1.status);
EXPECT_EQ(nullptr, GetItemController(item1.id));
ash::ShelfItemDelegate* item1_delegate =
shelf_model()->GetShelfItemDelegate(item1.id);
EXPECT_EQ(ash::TYPE_APP_PANEL,
panel->GetNativeWindow()->GetProperty(ash::kShelfItemTypeKey));
// Click the item and confirm that the panel is activated.
SelectItem(item1_delegate, ui::ET_MOUSE_PRESSED);
EXPECT_TRUE(panel->GetBaseWindow()->IsActive());
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
// Click the item again and confirm that the panel is minimized.
SelectItem(item1_delegate, ui::ET_MOUSE_PRESSED);
EXPECT_TRUE(panel->GetBaseWindow()->IsMinimized());
EXPECT_EQ(ash::STATUS_RUNNING, item1.status);
// Click the item again and confirm that the panel is activated.
SelectItem(item1_delegate, ui::ET_MOUSE_PRESSED);
EXPECT_TRUE(panel->GetNativeWindow()->IsVisible());
EXPECT_TRUE(panel->GetBaseWindow()->IsActive());
EXPECT_FALSE(panel->GetBaseWindow()->IsMinimized());
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
}
// Confirm that click behavior for app panels is correct.
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, AppPanelClickBehavior) {
// Enable experimental APIs to allow panel creation.
base::CommandLine::ForCurrentProcess()->AppendSwitch(
extensions::switches::kEnableExperimentalExtensionApis);
// Launch a platform app and create a panel window for it.
const Extension* extension1 = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow::CreateParams params;
params.window_type = AppWindow::WINDOW_TYPE_PANEL;
params.focused = false;
AppWindow* panel =
CreateAppWindowFromParams(browser()->profile(), extension1, params);
EXPECT_TRUE(panel->GetNativeWindow()->IsVisible());
// Panels should not be active by default.
EXPECT_FALSE(panel->GetBaseWindow()->IsActive());
// Confirm that an item delegate was created and is in the correct state.
const ash::ShelfItem& item1 = GetLastLauncherPanelItem();
EXPECT_EQ(ash::TYPE_APP_PANEL, item1.type);
EXPECT_EQ(ash::STATUS_RUNNING, item1.status);
EXPECT_EQ(nullptr, GetItemController(item1.id));
ash::ShelfItemDelegate* item1_delegate =
shelf_model()->GetShelfItemDelegate(item1.id);
EXPECT_EQ(ash::TYPE_APP_PANEL,
panel->GetNativeWindow()->GetProperty(ash::kShelfItemTypeKey));
// Click the item and confirm that the panel is activated.
SelectItem(item1_delegate, ui::ET_MOUSE_PRESSED);
EXPECT_TRUE(panel->GetBaseWindow()->IsActive());
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
// Click the item again and confirm that the panel is minimized.
SelectItem(item1_delegate, ui::ET_MOUSE_PRESSED);
EXPECT_TRUE(panel->GetBaseWindow()->IsMinimized());
EXPECT_EQ(ash::STATUS_RUNNING, item1.status);
// Click the item again and confirm that the panel is activated.
SelectItem(item1_delegate, ui::ET_MOUSE_PRESSED);
EXPECT_TRUE(panel->GetNativeWindow()->IsVisible());
EXPECT_TRUE(panel->GetBaseWindow()->IsActive());
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
}
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, BrowserActivation) {
int item_count = shelf_model()->item_count();
// First run app.
const Extension* extension1 = LoadAndLaunchPlatformApp("launch", "Launched");
CreateAppWindow(browser()->profile(), extension1);
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
const ash::ShelfItem& item1 = GetLastLauncherItem();
ash::ShelfID item_id1 = item1.id;
EXPECT_EQ(ash::TYPE_APP, item1.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
ash::wm::ActivateWindow(browser()->window()->GetNativeWindow());
EXPECT_EQ(ash::STATUS_RUNNING, shelf_model()->ItemByID(item_id1)->status);
}
// Test that opening an app sets the correct icon
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, SetIcon) {
TestAppWindowRegistryObserver test_observer(browser()->profile());
// Enable experimental APIs to allow panel creation.
base::CommandLine::ForCurrentProcess()->AppendSwitch(
extensions::switches::kEnableExperimentalExtensionApis);
int base_shelf_item_count = shelf_model()->item_count();
ExtensionTestMessageListener completed_listener("Completed", false);
LoadAndLaunchPlatformApp("app_icon", "Launched");
ASSERT_TRUE(completed_listener.WaitUntilSatisfied());
// Now wait until the WebContent has decoded the icons and chrome has
// processed it. This needs to be in a loop since the renderer runs in a
// different process.
while (test_observer.icon_updates() < 3) {
base::RunLoop run_loop;
run_loop.RunUntilIdle();
}
// This test creates one app window and one panel window.
int shelf_item_count = shelf_model()->item_count();
ASSERT_EQ(base_shelf_item_count + 2, shelf_item_count);
// The Panel will be the last item, the app second-to-last.
const ash::ShelfItem& app_item =
shelf_model()->items()[shelf_item_count - 2];
const ash::ShelfItem& panel_item =
shelf_model()->items()[shelf_item_count - 1];
// Icons for Apps are set by the AppWindowLauncherController, so
// image_set_by_controller() should be set.
const LauncherItemController* app_item_controller =
GetItemController(app_item.id);
EXPECT_TRUE(app_item_controller->image_set_by_controller());
// Panels are handled by ShelfWindowWatcher, not ChromeLauncherController.
EXPECT_EQ(nullptr, GetItemController(panel_item.id));
// Ensure icon heights are correct (see test.js in app_icon/ test directory)
EXPECT_EQ(ash::GetShelfConstant(ash::SHELF_SIZE), app_item.image.height());
EXPECT_EQ(64, panel_item.image.height());
}
// Test that we can launch an app with a shortcut.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, LaunchPinned) {
TabStripModel* tab_strip = browser()->tab_strip_model();
int tab_count = tab_strip->count();
ash::ShelfID shortcut_id = CreateShortcut("app1");
EXPECT_EQ(ash::STATUS_CLOSED, (*model_->ItemByID(shortcut_id)).status);
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut_id));
EXPECT_EQ(++tab_count, tab_strip->count());
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut_id)).status);
WebContents* tab = tab_strip->GetActiveWebContents();
content::WebContentsDestroyedWatcher destroyed_watcher(tab);
browser()->tab_strip_model()->CloseSelectedTabs();
destroyed_watcher.Wait();
EXPECT_EQ(--tab_count, tab_strip->count());
EXPECT_EQ(ash::STATUS_CLOSED, (*model_->ItemByID(shortcut_id)).status);
}
// Launch the app first and then create the shortcut.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, LaunchUnpinned) {
TabStripModel* tab_strip = browser()->tab_strip_model();
int tab_count = tab_strip->count();
LoadAndLaunchExtension("app1", extensions::LAUNCH_CONTAINER_TAB,
WindowOpenDisposition::NEW_FOREGROUND_TAB);
EXPECT_EQ(++tab_count, tab_strip->count());
ash::ShelfID shortcut_id = CreateShortcut("app1");
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut_id)).status);
WebContents* tab = tab_strip->GetActiveWebContents();
content::WebContentsDestroyedWatcher destroyed_watcher(tab);
browser()->tab_strip_model()->CloseSelectedTabs();
destroyed_watcher.Wait();
EXPECT_EQ(--tab_count, tab_strip->count());
EXPECT_EQ(ash::STATUS_CLOSED, (*model_->ItemByID(shortcut_id)).status);
}
// Launches an app in the background and then tries to open it. This is test for
// a crash we had.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, LaunchInBackground) {
TabStripModel* tab_strip = browser()->tab_strip_model();
int tab_count = tab_strip->count();
LoadAndLaunchExtension("app1", extensions::LAUNCH_CONTAINER_TAB,
WindowOpenDisposition::NEW_BACKGROUND_TAB);
EXPECT_EQ(++tab_count, tab_strip->count());
controller_->LaunchApp(ash::AppLauncherId(last_loaded_extension_id()),
ash::LAUNCH_FROM_UNKNOWN, 0);
}
// Confirm that clicking a icon for an app running in one of 2 maxmized windows
// activates the right window.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, LaunchMaximized) {
aura::Window* window1 = browser()->window()->GetNativeWindow();
ash::wm::WindowState* window1_state = ash::wm::GetWindowState(window1);
window1_state->Maximize();
content::WindowedNotificationObserver open_observer(
chrome::NOTIFICATION_BROWSER_WINDOW_READY,
content::NotificationService::AllSources());
chrome::NewEmptyWindow(browser()->profile());
open_observer.Wait();
Browser* browser2 = content::Source<Browser>(open_observer.source()).ptr();
aura::Window* window2 = browser2->window()->GetNativeWindow();
TabStripModel* tab_strip = browser2->tab_strip_model();
int tab_count = tab_strip->count();
ash::wm::GetWindowState(window2)->Maximize();
ash::ShelfID shortcut_id = CreateShortcut("app1");
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut_id));
EXPECT_EQ(++tab_count, tab_strip->count());
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut_id)).status);
window1->Show();
window1_state->Activate();
EXPECT_EQ(ash::STATUS_RUNNING, (*model_->ItemByID(shortcut_id)).status);
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut_id));
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut_id)).status);
}
// Activating the same app multiple times should launch only a single copy.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, ActivateApp) {
TabStripModel* tab_strip = browser()->tab_strip_model();
int tab_count = tab_strip->count();
const Extension* extension =
LoadExtension(test_data_dir_.AppendASCII("app1"));
controller_->ActivateApp(extension->id(), ash::LAUNCH_FROM_UNKNOWN, 0);
EXPECT_EQ(++tab_count, tab_strip->count());
controller_->ActivateApp(extension->id(), ash::LAUNCH_FROM_UNKNOWN, 0);
EXPECT_EQ(tab_count, tab_strip->count());
}
// Launching the same app multiple times should launch a copy for each call.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, LaunchApp) {
TabStripModel* tab_strip = browser()->tab_strip_model();
int tab_count = tab_strip->count();
ash::AppLauncherId id(
LoadExtension(test_data_dir_.AppendASCII("app1"))->id());
controller_->LaunchApp(id, ash::LAUNCH_FROM_UNKNOWN, 0);
EXPECT_EQ(++tab_count, tab_strip->count());
controller_->LaunchApp(id, ash::LAUNCH_FROM_UNKNOWN, 0);
EXPECT_EQ(++tab_count, tab_strip->count());
}
// Launch 2 apps and toggle which is active.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, MultipleApps) {
int item_count = model_->item_count();
TabStripModel* tab_strip = browser()->tab_strip_model();
int tab_count = tab_strip->count();
ash::ShelfID shortcut1 = CreateShortcut("app1");
EXPECT_EQ(++item_count, model_->item_count());
ash::ShelfID shortcut2 = CreateShortcut("app2");
EXPECT_EQ(++item_count, model_->item_count());
// Launch first app.
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut1));
EXPECT_EQ(++tab_count, tab_strip->count());
WebContents* tab1 = tab_strip->GetActiveWebContents();
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut1)).status);
// Launch second app.
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut2));
EXPECT_EQ(++tab_count, tab_strip->count());
WebContents* tab2 = tab_strip->GetActiveWebContents();
ASSERT_NE(tab1, tab2);
EXPECT_EQ(ash::STATUS_RUNNING, (*model_->ItemByID(shortcut1)).status);
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut2)).status);
// Reactivate first app.
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut1));
EXPECT_EQ(tab_count, tab_strip->count());
EXPECT_EQ(tab_strip->GetActiveWebContents(), tab1);
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut1)).status);
EXPECT_EQ(ash::STATUS_RUNNING, (*model_->ItemByID(shortcut2)).status);
// Open second tab for second app. This should activate it.
ui_test_utils::NavigateToURLWithDisposition(
browser(), GURL("http://www.example.com/path3/foo.html"),
WindowOpenDisposition::NEW_FOREGROUND_TAB, 0);
EXPECT_EQ(++tab_count, tab_strip->count());
EXPECT_EQ(ash::STATUS_RUNNING, (*model_->ItemByID(shortcut1)).status);
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut2)).status);
// Reactivate first app.
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut1));
EXPECT_EQ(tab_count, tab_strip->count());
EXPECT_EQ(tab_strip->GetActiveWebContents(), tab1);
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut1)).status);
EXPECT_EQ(ash::STATUS_RUNNING, (*model_->ItemByID(shortcut2)).status);
// And second again. This time the second tab should become active.
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut2));
EXPECT_EQ(tab_count, tab_strip->count());
EXPECT_EQ(tab_strip->GetActiveWebContents(), tab2);
EXPECT_EQ(ash::STATUS_RUNNING, (*model_->ItemByID(shortcut1)).status);
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut2)).status);
}
// Confirm that a page can be navigated from and to while maintaining the
// correct running state.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, Navigation) {
ash::ShelfID shortcut_id = CreateShortcut("app1");
EXPECT_EQ(ash::STATUS_CLOSED, (*model_->ItemByID(shortcut_id)).status);
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut_id));
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut_id)).status);
// Navigate away.
ui_test_utils::NavigateToURL(
browser(), GURL("http://www.example.com/path0/bar.html"));
EXPECT_EQ(ash::STATUS_CLOSED, (*model_->ItemByID(shortcut_id)).status);
// Navigate back.
ui_test_utils::NavigateToURL(
browser(), GURL("http://www.example.com/path1/foo.html"));
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut_id)).status);
}
// Confirm that a tab can be moved between browsers while maintaining the
// correct running state.
// Disabled due to flake: crbug.com/693341.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, DISABLED_TabDragAndDrop) {
TabStripModel* tab_strip_model1 = browser()->tab_strip_model();
EXPECT_EQ(1, tab_strip_model1->count());
int browser_index = GetIndexOfShelfItemType(ash::TYPE_BROWSER_SHORTCUT);
EXPECT_TRUE(browser_index >= 0);
EXPECT_EQ(1u, chrome::GetTotalBrowserCount());
// Create a shortcut for app1.
ash::ShelfID shortcut_id = CreateShortcut("app1");
EXPECT_EQ(ash::STATUS_ACTIVE, model_->items()[browser_index].status);
EXPECT_EQ(ash::STATUS_CLOSED, (*model_->ItemByID(shortcut_id)).status);
// Activate app1 and check its item status.
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut_id));
EXPECT_EQ(2, tab_strip_model1->count());
EXPECT_EQ(ash::STATUS_RUNNING, model_->items()[browser_index].status);
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut_id)).status);
// Create a new browser with blank tab.
Browser* browser2 = CreateBrowser(profile());
EXPECT_EQ(2u, chrome::GetTotalBrowserCount());
TabStripModel* tab_strip_model2 = browser2->tab_strip_model();
EXPECT_EQ(1, tab_strip_model2->count());
EXPECT_EQ(ash::STATUS_ACTIVE, model_->items()[browser_index].status);
EXPECT_EQ(ash::STATUS_RUNNING, (*model_->ItemByID(shortcut_id)).status);
// Detach a tab at index 1 (app1) from |tab_strip_model1| and insert it as an
// active tab at index 1 to |tab_strip_model2|.
content::WebContents* detached_tab = tab_strip_model1->DetachWebContentsAt(1);
tab_strip_model2->InsertWebContentsAt(1,
detached_tab,
TabStripModel::ADD_ACTIVE);
EXPECT_EQ(1, tab_strip_model1->count());
EXPECT_EQ(2, tab_strip_model2->count());
EXPECT_EQ(ash::STATUS_RUNNING, model_->items()[browser_index].status);
EXPECT_EQ(ash::STATUS_ACTIVE, (*model_->ItemByID(shortcut_id)).status);
tab_strip_model1->CloseAllTabs();
tab_strip_model2->CloseAllTabs();
}
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, MultipleOwnedTabs) {
TabStripModel* tab_strip = browser()->tab_strip_model();
int tab_count = tab_strip->count();
ash::ShelfID shortcut_id = CreateShortcut("app1");
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut_id));
EXPECT_EQ(++tab_count, tab_strip->count());
EXPECT_EQ(ash::STATUS_ACTIVE, model_->ItemByID(shortcut_id)->status);
WebContents* first_tab = tab_strip->GetActiveWebContents();
// Create new tab owned by app.
ui_test_utils::NavigateToURLWithDisposition(
browser(), GURL("http://www.example.com/path2/bar.html"),
WindowOpenDisposition::NEW_FOREGROUND_TAB,
ui_test_utils::BROWSER_TEST_WAIT_FOR_NAVIGATION);
EXPECT_EQ(++tab_count, tab_strip->count());
// Confirm app is still active.
EXPECT_EQ(ash::STATUS_ACTIVE, model_->ItemByID(shortcut_id)->status);
// Create new tab not owned by app.
ui_test_utils::NavigateToURLWithDisposition(
browser(), GURL("http://www.example.com/path3/foo.html"),
WindowOpenDisposition::NEW_FOREGROUND_TAB, 0);
EXPECT_EQ(++tab_count, tab_strip->count());
// No longer active.
EXPECT_EQ(ash::STATUS_RUNNING, model_->ItemByID(shortcut_id)->status);
// Activating app makes first tab active again.
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut_id));
EXPECT_EQ(ash::STATUS_ACTIVE, model_->ItemByID(shortcut_id)->status);
EXPECT_EQ(tab_strip->GetActiveWebContents(), first_tab);
}
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, RefocusFilter) {
TabStripModel* tab_strip = browser()->tab_strip_model();
int tab_count = tab_strip->count();
ash::ShelfID shortcut_id = CreateShortcut("app1");
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut_id));
EXPECT_EQ(++tab_count, tab_strip->count());
EXPECT_EQ(ash::STATUS_ACTIVE, model_->ItemByID(shortcut_id)->status);
WebContents* first_tab = tab_strip->GetActiveWebContents();
controller_->SetRefocusURLPatternForTest(
shortcut_id, GURL("http://www.example.com/path1/*"));
// Create new tab owned by app.
ui_test_utils::NavigateToURLWithDisposition(
browser(), GURL("http://www.example.com/path2/bar.html"),
WindowOpenDisposition::NEW_FOREGROUND_TAB,
ui_test_utils::BROWSER_TEST_WAIT_FOR_NAVIGATION);
EXPECT_EQ(++tab_count, tab_strip->count());
// Confirm app is still active.
EXPECT_EQ(ash::STATUS_ACTIVE, model_->ItemByID(shortcut_id)->status);
// Create new tab not owned by app.
ui_test_utils::NavigateToURLWithDisposition(
browser(), GURL("http://www.example.com/path3/foo.html"),
WindowOpenDisposition::NEW_FOREGROUND_TAB, 0);
EXPECT_EQ(++tab_count, tab_strip->count());
// No longer active.
EXPECT_EQ(ash::STATUS_RUNNING, model_->ItemByID(shortcut_id)->status);
// Activating app makes first tab active again, because second tab isn't
// in its refocus url path.
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut_id));
EXPECT_EQ(ash::STATUS_ACTIVE, model_->ItemByID(shortcut_id)->status);
EXPECT_EQ(tab_strip->GetActiveWebContents(), first_tab);
}
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, RefocusFilterLaunch) {
TabStripModel* tab_strip = browser()->tab_strip_model();
int tab_count = tab_strip->count();
ash::ShelfID shortcut_id = CreateShortcut("app1");
controller_->SetRefocusURLPatternForTest(
shortcut_id, GURL("http://www.example.com/path1/*"));
// Create new tab.
ui_test_utils::NavigateToURLWithDisposition(
browser(), GURL("http://www.example2.com/path2/bar.html"),
WindowOpenDisposition::NEW_FOREGROUND_TAB,
ui_test_utils::BROWSER_TEST_WAIT_FOR_NAVIGATION);
EXPECT_EQ(++tab_count, tab_strip->count());
WebContents* first_tab = tab_strip->GetActiveWebContents();
// Confirm app is not active.
EXPECT_EQ(ash::STATUS_CLOSED, model_->ItemByID(shortcut_id)->status);
// Activating app should launch new tab, because second tab isn't
// in its refocus url path.
WmShelf::ActivateShelfItem(model_->ItemIndexByID(shortcut_id));
EXPECT_EQ(++tab_count, tab_strip->count());
WebContents* second_tab = tab_strip->GetActiveWebContents();
EXPECT_EQ(ash::STATUS_ACTIVE, model_->ItemByID(shortcut_id)->status);
EXPECT_NE(first_tab, second_tab);
EXPECT_EQ(tab_strip->GetActiveWebContents(), second_tab);
}
// Check the launcher activation state for applications and browser.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, ActivationStateCheck) {
TabStripModel* tab_strip = browser()->tab_strip_model();
// Get the browser item index
int browser_index = GetIndexOfShelfItemType(ash::TYPE_BROWSER_SHORTCUT);
EXPECT_TRUE(browser_index >= 0);
// Even though we are just comming up, the browser should be active.
EXPECT_EQ(ash::STATUS_ACTIVE, model_->items()[browser_index].status);
ash::ShelfID shortcut_id = CreateShortcut("app1");
controller_->SetRefocusURLPatternForTest(
shortcut_id, GURL("http://www.example.com/path1/*"));
EXPECT_EQ(ash::STATUS_CLOSED, model_->ItemByID(shortcut_id)->status);
EXPECT_EQ(ash::STATUS_ACTIVE, model_->items()[browser_index].status);
// Create new tab which would be the running app.
ui_test_utils::NavigateToURLWithDisposition(
browser(), GURL("http://www.example.com/path1/bar.html"),
WindowOpenDisposition::NEW_FOREGROUND_TAB,
ui_test_utils::BROWSER_TEST_WAIT_FOR_NAVIGATION);
// There should never be two items active at the same time.
EXPECT_EQ(ash::STATUS_ACTIVE, model_->ItemByID(shortcut_id)->status);
EXPECT_EQ(ash::STATUS_RUNNING, model_->items()[browser_index].status);
tab_strip->ActivateTabAt(0, false);
EXPECT_EQ(ash::STATUS_RUNNING, model_->ItemByID(shortcut_id)->status);
EXPECT_EQ(ash::STATUS_ACTIVE, model_->items()[browser_index].status);
tab_strip->CloseWebContentsAt(1, TabStripModel::CLOSE_NONE);
EXPECT_EQ(ash::STATUS_CLOSED, model_->ItemByID(shortcut_id)->status);
EXPECT_EQ(ash::STATUS_ACTIVE, model_->items()[browser_index].status);
ash::wm::DeactivateWindow(browser()->window()->GetNativeWindow());
EXPECT_EQ(ash::STATUS_CLOSED, model_->ItemByID(shortcut_id)->status);
EXPECT_EQ(ash::STATUS_RUNNING, model_->items()[browser_index].status);
}
// Check that the launcher activation state for a V1 application stays closed
// even after an asynchronous browser event comes in after the tab got
// destroyed.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, AsyncActivationStateCheck) {
TabStripModel* tab_strip = browser()->tab_strip_model();
ash::ShelfID shortcut_id = CreateShortcut("app1");
controller_->SetRefocusURLPatternForTest(
shortcut_id, GURL("http://www.example.com/path1/*"));
EXPECT_EQ(ash::STATUS_CLOSED, model_->ItemByID(shortcut_id)->status);
// Create new tab which would be the running app.
ui_test_utils::NavigateToURLWithDisposition(
browser(), GURL("http://www.example.com/path1/bar.html"),
WindowOpenDisposition::NEW_FOREGROUND_TAB,
ui_test_utils::BROWSER_TEST_WAIT_FOR_NAVIGATION);
EXPECT_EQ(ash::STATUS_ACTIVE, model_->ItemByID(shortcut_id)->status);
// To address the issue of crbug.com/174050, the tab we are about to close
// has to be active.
tab_strip->ActivateTabAt(1, false);
EXPECT_EQ(1, tab_strip->active_index());
// Close the web contents.
tab_strip->CloseWebContentsAt(1, TabStripModel::CLOSE_NONE);
// The status should now be set to closed.
EXPECT_EQ(ash::STATUS_CLOSED, model_->ItemByID(shortcut_id)->status);
}
// Test that the App window could restore to its previous window state from
// before it was closed.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, AppWindowRestoreBehaviorTest) {
// Open an App, maximized its window, and close it.
const Extension* extension =
LoadAndLaunchExtension("app1", extensions::LAUNCH_CONTAINER_WINDOW,
WindowOpenDisposition::NEW_WINDOW);
Browser* app_browser = FindBrowserForApp(extension->id());
ASSERT_TRUE(app_browser);
aura::Window* window = app_browser->window()->GetNativeWindow();
EXPECT_FALSE(ash::wm::GetWindowState(window)->IsMaximized());
ash::wm::GetWindowState(window)->Maximize();
EXPECT_TRUE(ash::wm::GetWindowState(window)->IsMaximized());
CloseAppBrowserWindow(app_browser);
// Reopen the App. It should start maximized. Un-maximize it and close it.
extension =
LoadAndLaunchExtension("app1", extensions::LAUNCH_CONTAINER_WINDOW,
WindowOpenDisposition::NEW_WINDOW);
app_browser = FindBrowserForApp(extension->id());
ASSERT_TRUE(app_browser);
window = app_browser->window()->GetNativeWindow();
EXPECT_TRUE(ash::wm::GetWindowState(window)->IsMaximized());
ash::wm::GetWindowState(window)->Restore();
EXPECT_FALSE(ash::wm::GetWindowState(window)->IsMaximized());
app_browser->window()->Close();
CloseAppBrowserWindow(app_browser);
// Reopen the App. It should start un-maximized.
extension =
LoadAndLaunchExtension("app1", extensions::LAUNCH_CONTAINER_WINDOW,
WindowOpenDisposition::NEW_WINDOW);
app_browser = FindBrowserForApp(extension->id());
ASSERT_TRUE(app_browser);
window = app_browser->window()->GetNativeWindow();
EXPECT_FALSE(ash::wm::GetWindowState(window)->IsMaximized());
}
// Checks that a windowed application does not add an item to the browser list.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTestNoDefaultBrowser,
WindowedAppDoesNotAddToBrowser) {
// Get the number of items in the browser menu.
size_t items = NumberOfDetectedLauncherBrowsers(false);
size_t running_browser = chrome::GetTotalBrowserCount();
EXPECT_EQ(0u, items);
EXPECT_EQ(0u, running_browser);
LoadAndLaunchExtension("app1", extensions::LAUNCH_CONTAINER_WINDOW,
WindowOpenDisposition::NEW_WINDOW);
// No new browser should get detected, even though one more is running.
EXPECT_EQ(0u, NumberOfDetectedLauncherBrowsers(false));
EXPECT_EQ(++running_browser, chrome::GetTotalBrowserCount());
LoadAndLaunchExtension("app1", extensions::LAUNCH_CONTAINER_TAB,
WindowOpenDisposition::NEW_WINDOW);
// A new browser should get detected and one more should be running.
EXPECT_EQ(NumberOfDetectedLauncherBrowsers(false), 1u);
EXPECT_EQ(++running_browser, chrome::GetTotalBrowserCount());
}
// Checks the functionality to enumerate all browsers vs. all tabs.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTestNoDefaultBrowser,
EnumerateAllBrowsersAndTabs) {
// Create at least one browser.
LoadAndLaunchExtension("app1", extensions::LAUNCH_CONTAINER_TAB,
WindowOpenDisposition::NEW_WINDOW);
size_t browsers = NumberOfDetectedLauncherBrowsers(false);
size_t tabs = NumberOfDetectedLauncherBrowsers(true);
// Create a second browser.
LoadAndLaunchExtension("app1", extensions::LAUNCH_CONTAINER_TAB,
WindowOpenDisposition::NEW_WINDOW);
EXPECT_EQ(++browsers, NumberOfDetectedLauncherBrowsers(false));
EXPECT_EQ(++tabs, NumberOfDetectedLauncherBrowsers(true));
// Create only a tab.
LoadAndLaunchExtension("app1", extensions::LAUNCH_CONTAINER_TAB,
WindowOpenDisposition::NEW_FOREGROUND_TAB);
EXPECT_EQ(browsers, NumberOfDetectedLauncherBrowsers(false));
EXPECT_EQ(++tabs, NumberOfDetectedLauncherBrowsers(true));
}
// Check that the keyboard activation of a launcher item tabs properly through
// the items at hand.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, AltNumberTabsTabbing) {
TabStripModel* tab_strip = browser()->tab_strip_model();
ash::ShelfID shortcut_id = CreateShortcut("app");
controller_->SetRefocusURLPatternForTest(
shortcut_id, GURL("http://www.example.com/path/*"));
std::string url = "http://www.example.com/path/bla";
int shortcut_index = model_->ItemIndexByID(shortcut_id);
// Create an application handled browser tab.
ui_test_utils::NavigateToURLWithDisposition(
browser(), GURL(url), WindowOpenDisposition::NEW_FOREGROUND_TAB,
ui_test_utils::BROWSER_TEST_WAIT_FOR_NAVIGATION);
content::WebContents* content1 = tab_strip->GetActiveWebContents();
// Create some other browser tab.
ui_test_utils::NavigateToURLWithDisposition(
browser(), GURL("http://www.test.com"),
WindowOpenDisposition::NEW_FOREGROUND_TAB,
ui_test_utils::BROWSER_TEST_WAIT_FOR_NAVIGATION);
content::WebContents* content1a = tab_strip->GetActiveWebContents();
// Make sure that the active tab is now our handled tab.
EXPECT_NE(content1a, content1);
// The active tab should still be the unnamed tab. Then we switch and reach
// the first app and stay there.
EXPECT_EQ(content1a, tab_strip->GetActiveWebContents());
WmShelf::ActivateShelfItem(shortcut_index);
EXPECT_EQ(content1, tab_strip->GetActiveWebContents());
WmShelf::ActivateShelfItem(shortcut_index);
EXPECT_EQ(content1, tab_strip->GetActiveWebContents());
ui_test_utils::NavigateToURLWithDisposition(
browser(), GURL(url), WindowOpenDisposition::NEW_FOREGROUND_TAB,
ui_test_utils::BROWSER_TEST_WAIT_FOR_NAVIGATION);
content::WebContents* content2 = tab_strip->GetActiveWebContents();
EXPECT_EQ(content2, browser()->tab_strip_model()->GetActiveWebContents());
WmShelf::ActivateShelfItem(shortcut_index);
EXPECT_EQ(content1, browser()->tab_strip_model()->GetActiveWebContents());
WmShelf::ActivateShelfItem(shortcut_index);
EXPECT_EQ(content2, browser()->tab_strip_model()->GetActiveWebContents());
}
// Check that the keyboard activation of a launcher item tabs properly through
// the items at hand.
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest,
AltNumberAppsTabbing) {
// First run app.
const Extension* extension1 = LoadAndLaunchPlatformApp("launch", "Launched");
ui::BaseWindow* window1 =
CreateAppWindow(browser()->profile(), extension1)->GetBaseWindow();
const ash::ShelfItem& item1 = GetLastLauncherItem();
ash::ShelfID app_id = item1.id;
int app_index = shelf_model()->ItemIndexByID(app_id);
EXPECT_EQ(ash::TYPE_APP, item1.type);
EXPECT_EQ(ash::STATUS_ACTIVE, item1.status);
const Extension* extension2 = LoadAndLaunchPlatformApp("launch_2",
"Launched");
ui::BaseWindow* window2 =
CreateAppWindow(browser()->profile(), extension2)->GetBaseWindow();
// By now the browser should be active. Issue Alt keystrokes several times to
// see that we stay on that application.
EXPECT_TRUE(window2->IsActive());
WmShelf::ActivateShelfItem(app_index);
EXPECT_TRUE(window1->IsActive());
WmShelf::ActivateShelfItem(app_index);
EXPECT_TRUE(window1->IsActive());
ui::BaseWindow* window1a =
CreateAppWindow(browser()->profile(), extension1)->GetBaseWindow();
EXPECT_TRUE(window1a->IsActive());
EXPECT_FALSE(window1->IsActive());
WmShelf::ActivateShelfItem(app_index);
EXPECT_TRUE(window1->IsActive());
WmShelf::ActivateShelfItem(app_index);
EXPECT_TRUE(window1a->IsActive());
}
// Test that we can launch a platform app panel and get a running item.
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, LaunchPanelWindow) {
int item_count = shelf_model()->item_count();
const Extension* extension = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow::CreateParams params;
params.window_type = AppWindow::WINDOW_TYPE_PANEL;
params.focused = false;
AppWindow* window =
CreateAppWindowFromParams(browser()->profile(), extension, params);
++item_count;
ASSERT_EQ(item_count, shelf_model()->item_count());
const ash::ShelfItem& item = GetLastLauncherPanelItem();
EXPECT_EQ(ash::TYPE_APP_PANEL, item.type);
// Opening a panel does not activate it.
EXPECT_EQ(ash::STATUS_RUNNING, item.status);
CloseAppWindow(window);
--item_count;
EXPECT_EQ(item_count, shelf_model()->item_count());
}
// Test that we get correct shelf presence with hidden app windows.
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, HiddenAppWindows) {
int item_count = shelf_model()->item_count();
const Extension* extension = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow::CreateParams params;
// Create a hidden window.
params.hidden = true;
AppWindow* window_1 =
CreateAppWindowFromParams(browser()->profile(), extension, params);
EXPECT_EQ(item_count, shelf_model()->item_count());
// Create a visible window.
params.hidden = false;
AppWindow* window_2 =
CreateAppWindowFromParams(browser()->profile(), extension, params);
++item_count;
EXPECT_EQ(item_count, shelf_model()->item_count());
// Minimize the visible window.
window_2->Minimize();
EXPECT_EQ(item_count, shelf_model()->item_count());
// Hide the visible window.
window_2->Hide();
--item_count;
EXPECT_EQ(item_count, shelf_model()->item_count());
// Show the originally hidden window.
window_1->Show(AppWindow::SHOW_ACTIVE);
++item_count;
EXPECT_EQ(item_count, shelf_model()->item_count());
// Close the originally hidden window.
CloseAppWindow(window_1);
--item_count;
EXPECT_EQ(item_count, shelf_model()->item_count());
}
// Test attention states of windows.
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest, WindowAttentionStatus) {
const Extension* extension = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow::CreateParams params;
params.window_type = AppWindow::WINDOW_TYPE_PANEL;
params.focused = false;
AppWindow* panel =
CreateAppWindowFromParams(browser()->profile(), extension, params);
EXPECT_TRUE(panel->GetNativeWindow()->IsVisible());
// Panels should not be active by default.
EXPECT_FALSE(panel->GetBaseWindow()->IsActive());
// Confirm that a shelf item was created and is the correct state.
const ash::ShelfItem& item = GetLastLauncherPanelItem();
// Panels are handled by ShelfWindowWatcher, not ChromeLauncherController.
EXPECT_EQ(nullptr, GetItemController(item.id));
ash::ShelfItemDelegate* shelf_item_delegate =
shelf_model()->GetShelfItemDelegate(item.id);
EXPECT_NE(nullptr, shelf_item_delegate);
EXPECT_EQ(ash::TYPE_APP_PANEL, item.type);
EXPECT_EQ(ash::STATUS_RUNNING, item.status);
// App windows should go to attention state.
panel->GetNativeWindow()->SetProperty(aura::client::kDrawAttentionKey, true);
EXPECT_EQ(ash::STATUS_ATTENTION, item.status);
// Click the item and confirm that the panel is activated.
EXPECT_EQ(ash::SHELF_ACTION_WINDOW_ACTIVATED,
SelectItem(shelf_item_delegate, ui::ET_MOUSE_PRESSED));
EXPECT_TRUE(panel->GetBaseWindow()->IsActive());
EXPECT_EQ(ash::STATUS_ACTIVE, item.status);
// Active windows don't show attention.
panel->GetNativeWindow()->SetProperty(aura::client::kDrawAttentionKey, true);
EXPECT_EQ(ash::STATUS_ACTIVE, item.status);
}
IN_PROC_BROWSER_TEST_F(LauncherPlatformAppBrowserTest,
ShowInShelfWindowsWithWindowKeySet) {
ash::ShelfModel* shelf_model = ash::WmShell::Get()->shelf_model();
// Add a window with shelf True, close it
int item_count = shelf_model->item_count();
const Extension* extension = LoadAndLaunchPlatformApp("launch", "Launched");
AppWindow::CreateParams params;
params.show_in_shelf = true;
params.window_key = "window1";
AppWindow* window1 =
CreateAppWindowFromParams(browser()->profile(), extension, params);
// There should be only 1 item added to the shelf.
EXPECT_EQ(item_count + 1, shelf_model->item_count());
CloseAppWindow(window1);
EXPECT_EQ(item_count, shelf_model->item_count());
// Add a window with false, following one with true
item_count = shelf_model->item_count();
extension = LoadAndLaunchPlatformApp("launch", "Launched");
params.show_in_shelf = false;
params.window_key = "window1";
window1 = CreateAppWindowFromParams(browser()->profile(), extension, params);
EXPECT_EQ(item_count + 1, shelf_model->item_count());
params.show_in_shelf = true;
params.window_key = "window2";
AppWindow* window2 =
CreateAppWindowFromParams(browser()->profile(), extension, params);
// There should be 2 items added to the shelf: although window1 has
// show_in_shelf set to false, it's the first window created so its icon must
// show up in shelf.
EXPECT_EQ(item_count + 2, shelf_model->item_count());
CloseAppWindow(window1);
EXPECT_EQ(item_count + 1, shelf_model->item_count());
CloseAppWindow(window2);
EXPECT_EQ(item_count, shelf_model->item_count());
// Open just one window with false
item_count = shelf_model->item_count();
extension = LoadAndLaunchPlatformApp("launch", "Launched");
params.show_in_shelf = false;
params.window_key = "window1";
window1 = CreateAppWindowFromParams(browser()->profile(), extension, params);
// There should be 1 item added to the shelf: although show_in_shelf is false,
// this is the first window created.
EXPECT_EQ(item_count + 1, shelf_model->item_count());
CloseAppWindow(window1);
EXPECT_EQ(item_count, shelf_model->item_count());
// Add a window with true, following one with false
item_count = shelf_model->item_count();
extension = LoadAndLaunchPlatformApp("launch", "Launched");
params.show_in_shelf = true;
params.window_key = "window1";
window1 = CreateAppWindowFromParams(browser()->profile(), extension, params);
EXPECT_EQ(item_count + 1, shelf_model->item_count()); // main window
params.show_in_shelf = false;
params.window_key = "window2";
window2 = CreateAppWindowFromParams(browser()->profile(), extension, params);
EXPECT_EQ(item_count + 2, shelf_model->item_count());
CloseAppWindow(window1);
// There should be 1 item added to the shelf as the second window
// is set to show_in_shelf false
EXPECT_EQ(item_count + 1, shelf_model->item_count());
CloseAppWindow(window2);
EXPECT_EQ(item_count, shelf_model->item_count());
// Test closing windows in different order
item_count = shelf_model->item_count();
extension = LoadAndLaunchPlatformApp("launch", "Launched");
params.show_in_shelf = false;
params.window_key = "window1";
window1 = CreateAppWindowFromParams(browser()->profile(), extension, params);
EXPECT_EQ(item_count + 1, shelf_model->item_count());
params.show_in_shelf = false;
params.window_key = "window2";
window2 = CreateAppWindowFromParams(browser()->profile(), extension, params);
EXPECT_EQ(item_count + 1, shelf_model->item_count());
params.show_in_shelf = true;
params.window_key = "window3";
AppWindow* window3 =
CreateAppWindowFromParams(browser()->profile(), extension, params);
EXPECT_EQ(item_count + 2, shelf_model->item_count());
params.show_in_shelf = true;
params.window_key = "window4";
AppWindow* window4 =
CreateAppWindowFromParams(browser()->profile(), extension, params);
// There should be 3 items added to the shelf.
EXPECT_EQ(item_count + 3, shelf_model->item_count());
// Any window close order should be valid
CloseAppWindow(window4);
// Closed window4 that was shown in shelf. item_count would decrease
EXPECT_EQ(item_count + 2, shelf_model->item_count());
CloseAppWindow(window1);
// Closed window1 which was grouped together with window2 so item_count
// would not decrease
EXPECT_EQ(item_count + 2, shelf_model->item_count());
CloseAppWindow(window3);
// Closed window3 that was shown in shelf. item_count would decrease
EXPECT_EQ(item_count + 1, shelf_model->item_count());
CloseAppWindow(window2);
// Closed window2 - there is no other window in that group and item_count
// would decrease
EXPECT_EQ(item_count, shelf_model->item_count());
}
// Checks that the browser Alt "tabbing" is properly done.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTestNoDefaultBrowser,
AltNumberBrowserTabbing) {
// Get the number of items in the browser menu.
EXPECT_EQ(0u, chrome::GetTotalBrowserCount());
// The first activation should create a browser at index 1 (App List @ 0).
WmShelf::ActivateShelfItem(1);
EXPECT_EQ(1u, chrome::GetTotalBrowserCount());
// A second activation should not create a new instance.
WmShelf::ActivateShelfItem(1);
Browser* browser1 = chrome::FindBrowserWithWindow(ash::wm::GetActiveWindow());
EXPECT_TRUE(browser1);
aura::Window* window1 = browser1->window()->GetNativeWindow();
Browser* browser2 = CreateBrowser(profile());
aura::Window* window2 = browser2->window()->GetNativeWindow();
EXPECT_EQ(2u, chrome::GetTotalBrowserCount());
EXPECT_NE(window1, window2);
EXPECT_EQ(window2, ash::wm::GetActiveWindow());
// Activate multiple times the switcher to see that the windows get activated.
WmShelf::ActivateShelfItem(1);
EXPECT_EQ(window1, ash::wm::GetActiveWindow());
WmShelf::ActivateShelfItem(1);
EXPECT_EQ(window2, ash::wm::GetActiveWindow());
// Create a third browser - make sure that we do not toggle simply between
// two windows.
Browser* browser3 = CreateBrowser(profile());
aura::Window* window3 = browser3->window()->GetNativeWindow();
EXPECT_EQ(3u, chrome::GetTotalBrowserCount());
EXPECT_NE(window1, window3);
EXPECT_NE(window2, window3);
EXPECT_EQ(window3, ash::wm::GetActiveWindow());
WmShelf::ActivateShelfItem(1);
EXPECT_EQ(window1, ash::wm::GetActiveWindow());
WmShelf::ActivateShelfItem(1);
EXPECT_EQ(window2, ash::wm::GetActiveWindow());
WmShelf::ActivateShelfItem(1);
EXPECT_EQ(window3, ash::wm::GetActiveWindow());
WmShelf::ActivateShelfItem(1);
EXPECT_EQ(window1, ash::wm::GetActiveWindow());
// Create anther app and make sure that none of our browsers is active.
LoadAndLaunchExtension("app1", extensions::LAUNCH_CONTAINER_TAB,
WindowOpenDisposition::NEW_WINDOW);
EXPECT_NE(window1, ash::wm::GetActiveWindow());
EXPECT_NE(window2, ash::wm::GetActiveWindow());
// After activation our browser should be active again.
WmShelf::ActivateShelfItem(1);
EXPECT_EQ(window1, ash::wm::GetActiveWindow());
}
// Checks that after a session restore, we do not start applications on an
// activation.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, ActivateAfterSessionRestore) {
EXPECT_EQ(1u, chrome::GetTotalBrowserCount());
// Create a known application.
ash::ShelfID shortcut_id = CreateShortcut("app1");
// Create a new browser - without activating it - and load an "app" into it.
Browser::CreateParams params = Browser::CreateParams(profile());
params.initial_show_state = ui::SHOW_STATE_INACTIVE;
Browser* browser2 = new Browser(params);
controller_->SetRefocusURLPatternForTest(
shortcut_id, GURL("http://www.example.com/path/*"));
std::string url = "http://www.example.com/path/bla";
ui_test_utils::NavigateToURLWithDisposition(
browser2, GURL(url), WindowOpenDisposition::NEW_FOREGROUND_TAB,
ui_test_utils::BROWSER_TEST_WAIT_FOR_NAVIGATION);
// Remember the number of tabs for each browser.
TabStripModel* tab_strip = browser()->tab_strip_model();
int tab_count1 = tab_strip->count();
TabStripModel* tab_strip2 = browser2->tab_strip_model();
int tab_count2 = tab_strip2->count();
// Check that we have two browsers and the inactive browser remained inactive.
EXPECT_EQ(2u, chrome::GetTotalBrowserCount());
EXPECT_EQ(chrome::FindBrowserWithWindow(ash::wm::GetActiveWindow()),
browser());
// Check that the LRU browser list does only contain the original browser.
BrowserList* browser_list = BrowserList::GetInstance();
BrowserList::const_reverse_iterator it = browser_list->begin_last_active();
EXPECT_EQ(*it, browser());
++it;
EXPECT_EQ(it, browser_list->end_last_active());
// Now request to either activate an existing app or create a new one.
LauncherItemController* item_controller =
controller_->GetLauncherItemController(shortcut_id);
SelectItem(item_controller, ui::ET_KEY_RELEASED);
// Check that we have set focus on the existing application and nothing new
// was created.
EXPECT_EQ(2u, chrome::GetTotalBrowserCount());
EXPECT_EQ(tab_count1, tab_strip->count());
EXPECT_EQ(tab_count2, tab_strip2->count());
EXPECT_EQ(chrome::FindBrowserWithWindow(ash::wm::GetActiveWindow()),
browser2);
}
// Do various drag and drop interaction tests between the application list and
// the launcher.
// TODO(skuhne): Test is flaky with a real compositor: crbug.com/331924
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, DISABLED_DragAndDrop) {
// Get a number of interfaces we need.
ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow(),
gfx::Point());
ash::test::ShelfViewTestAPI test(shelf_->GetShelfViewForTesting());
AppListService* service = AppListService::Get();
// There should be two items in our launcher by this time.
EXPECT_EQ(2, model_->item_count());
EXPECT_FALSE(service->IsAppListVisible());
// Open the app list menu and check that the drag and drop host was set.
gfx::Rect app_list_bounds =
test.shelf_view()->GetAppListButton()->GetBoundsInScreen();
generator.MoveMouseTo(app_list_bounds.CenterPoint().x(),
app_list_bounds.CenterPoint().y());
base::RunLoop().RunUntilIdle();
generator.ClickLeftButton();
EXPECT_TRUE(service->IsAppListVisible());
app_list::AppsGridView* grid_view =
AppListServiceAshTestApi().GetRootGridView();
ASSERT_TRUE(grid_view);
ASSERT_TRUE(grid_view->has_drag_and_drop_host_for_test());
// There should be 2 items in our application list.
const views::ViewModelT<app_list::AppListItemView>* vm_grid =
grid_view->view_model_for_test();
EXPECT_EQ(2, vm_grid->view_size());
// Test #1: Drag an app list which does not exist yet item into the
// launcher. Keeping it dragged, see that a new item gets created. Continuing
// to drag it out should remove it again.
// Get over item #1 of the application list and press the mouse button.
views::View* item1 = vm_grid->view_at(1);
gfx::Rect bounds_grid_1 = item1->GetBoundsInScreen();
generator.MoveMouseTo(bounds_grid_1.CenterPoint().x(),
bounds_grid_1.CenterPoint().y());
base::RunLoop().RunUntilIdle();
generator.PressLeftButton();
EXPECT_FALSE(grid_view->forward_events_to_drag_and_drop_host_for_test());
// Drag the item into the shelf and check that a new item gets created.
const views::ViewModel* vm_shelf = test.shelf_view()->view_model_for_test();
views::View* shelf1 = vm_shelf->view_at(1);
gfx::Rect bounds_shelf_1 = shelf1->GetBoundsInScreen();
generator.MoveMouseTo(bounds_shelf_1.CenterPoint().x(),
bounds_shelf_1.CenterPoint().y());
base::RunLoop().RunUntilIdle();
// Check that a new item got created.
EXPECT_EQ(3, model_->item_count());
EXPECT_TRUE(grid_view->forward_events_to_drag_and_drop_host_for_test());
// Move it where the item originally was and check that it disappears again.
generator.MoveMouseTo(bounds_grid_1.CenterPoint().x(),
bounds_grid_1.CenterPoint().y());
base::RunLoop().RunUntilIdle();
EXPECT_EQ(2, model_->item_count());
EXPECT_FALSE(grid_view->forward_events_to_drag_and_drop_host_for_test());
// Dropping it should keep the launcher as it originally was.
generator.ReleaseLeftButton();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(2, model_->item_count());
// There are a few animations which need finishing before we can continue.
test.RunMessageLoopUntilAnimationsDone();
// Move the mouse outside of the launcher.
generator.MoveMouseTo(0, 0);
// Test #2: Check that the unknown item dropped into the launcher will
// create a new item.
generator.MoveMouseTo(bounds_grid_1.CenterPoint().x(),
bounds_grid_1.CenterPoint().y());
generator.PressLeftButton();
generator.MoveMouseTo(bounds_shelf_1.CenterPoint().x(),
bounds_shelf_1.CenterPoint().y());
base::RunLoop().RunUntilIdle();
EXPECT_EQ(3, model_->item_count());
EXPECT_TRUE(grid_view->forward_events_to_drag_and_drop_host_for_test());
generator.ReleaseLeftButton();
base::RunLoop().RunUntilIdle();
EXPECT_FALSE(grid_view->forward_events_to_drag_and_drop_host_for_test());
EXPECT_EQ(3, model_->item_count()); // It should be still there.
test.RunMessageLoopUntilAnimationsDone();
// Test #3: Check that the now known item dropped into the launcher will
// not create a new item.
generator.MoveMouseTo(bounds_grid_1.CenterPoint().x(),
bounds_grid_1.CenterPoint().y());
generator.PressLeftButton();
generator.MoveMouseTo(bounds_shelf_1.CenterPoint().x(),
bounds_shelf_1.CenterPoint().y());
base::RunLoop().RunUntilIdle();
EXPECT_EQ(3, model_->item_count()); // No new item got added.
EXPECT_TRUE(grid_view->forward_events_to_drag_and_drop_host_for_test());
generator.ReleaseLeftButton();
base::RunLoop().RunUntilIdle();
EXPECT_FALSE(grid_view->forward_events_to_drag_and_drop_host_for_test());
EXPECT_EQ(3, model_->item_count()); // And it remains that way.
// Test #4: Check that by pressing ESC the operation gets cancelled.
generator.MoveMouseTo(bounds_grid_1.CenterPoint().x(),
bounds_grid_1.CenterPoint().y());
generator.PressLeftButton();
generator.MoveMouseTo(bounds_shelf_1.CenterPoint().x(),
bounds_shelf_1.CenterPoint().y());
base::RunLoop().RunUntilIdle();
// Issue an ESC and see that the operation gets cancelled.
generator.PressKey(ui::VKEY_ESCAPE, 0);
generator.ReleaseKey(ui::VKEY_ESCAPE, 0);
EXPECT_FALSE(grid_view->dragging());
EXPECT_FALSE(grid_view->has_dragged_view());
generator.ReleaseLeftButton();
}
// Do basic drag and drop interaction tests between the application list and
// the launcher in the secondary monitor.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, MultiDisplayBasicDragAndDrop) {
// Update the display configuration to add a secondary display.
display::test::DisplayManagerTestApi(
ash::Shell::GetInstance()->display_manager())
.UpdateDisplay("800x800,801+0-800x800");
// Get a number of interfaces we need.
DCHECK_EQ(ash::Shell::GetAllRootWindows().size(), 2U);
aura::Window* secondary_root_window = ash::Shell::GetAllRootWindows()[1];
ash::WmShelf* secondary_shelf =
ash::WmShelf::ForWindow(ash::WmWindow::Get(secondary_root_window));
ui::test::EventGenerator generator(secondary_root_window, gfx::Point());
ash::test::ShelfViewTestAPI test(secondary_shelf->GetShelfViewForTesting());
AppListService* service = AppListService::Get();
// There should be two items in our shelf by this time.
EXPECT_EQ(2, model_->item_count());
EXPECT_FALSE(service->IsAppListVisible());
// Open the app list menu and check that the drag and drop host was set.
gfx::Rect app_list_bounds =
test.shelf_view()->GetAppListButton()->GetBoundsInScreen();
display::Display display =
display::Screen::GetScreen()->GetDisplayNearestWindow(
secondary_root_window);
const gfx::Point& origin = display.bounds().origin();
app_list_bounds.Offset(-origin.x(), -origin.y());
generator.MoveMouseTo(app_list_bounds.CenterPoint().x(),
app_list_bounds.CenterPoint().y());
generator.ClickLeftButton();
base::RunLoop().RunUntilIdle();
EXPECT_TRUE(service->IsAppListVisible());
// Click the "all apps" button on the start page.
ClickAllAppsButtonFromStartPage(&generator, origin);
EXPECT_TRUE(service->IsAppListVisible());
app_list::AppsGridView* grid_view =
AppListServiceAshTestApi().GetRootGridView();
ASSERT_TRUE(grid_view);
ASSERT_TRUE(grid_view->has_drag_and_drop_host_for_test());
// There should be 2 items in our application list.
const views::ViewModelT<app_list::AppListItemView>* vm_grid =
grid_view->view_model_for_test();
EXPECT_EQ(2, vm_grid->view_size());
// Drag an app list item which does not exist yet in the shelf.
// Keeping it dragged, see that a new item gets created.
// Continuing to drag it out should remove it again.
// Get over item #1 of the application list and press the mouse button.
views::View* item1 = vm_grid->view_at(1);
gfx::Rect bounds_grid_1 = item1->GetBoundsInScreen();
bounds_grid_1.Offset(-origin.x(), -origin.y());
generator.MoveMouseTo(bounds_grid_1.CenterPoint().x(),
bounds_grid_1.CenterPoint().y());
base::RunLoop().RunUntilIdle();
generator.PressLeftButton();
EXPECT_FALSE(grid_view->forward_events_to_drag_and_drop_host_for_test());
// Drag the item into the shelf and check that a new item gets created.
const views::ViewModel* vm_shelf = test.shelf_view()->view_model_for_test();
views::View* shelf1 = vm_shelf->view_at(1);
gfx::Rect bounds_shelf_1 = shelf1->GetBoundsInScreen();
bounds_shelf_1.Offset(-origin.x(), -origin.y());
generator.MoveMouseTo(bounds_shelf_1.CenterPoint().x(),
bounds_shelf_1.CenterPoint().y());
base::RunLoop().RunUntilIdle();
// Check that a new item got created.
EXPECT_EQ(3, model_->item_count());
EXPECT_TRUE(grid_view->forward_events_to_drag_and_drop_host_for_test());
// Move it to an empty slot on grid_view.
gfx::Rect empty_slot_rect = bounds_grid_1;
empty_slot_rect.Offset(0, grid_view->GetTotalTileSize().height());
generator.MoveMouseTo(empty_slot_rect.CenterPoint().x(),
empty_slot_rect.CenterPoint().y());
base::RunLoop().RunUntilIdle();
EXPECT_EQ(2, model_->item_count());
EXPECT_FALSE(grid_view->forward_events_to_drag_and_drop_host_for_test());
// Dropping it should keep the shelf as it originally was.
generator.ReleaseLeftButton();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(2, model_->item_count());
}
// Do tests for removal of items from the shelf by dragging.
// Disabled due to flake: http://crbug.com/448482
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, DISABLED_DragOffShelf) {
ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow(),
gfx::Point());
ash::test::ShelfViewTestAPI test(shelf_->GetShelfViewForTesting());
test.SetAnimationDuration(1); // Speed up animations for test.
// Create a known application and check that we have 3 items in the shelf.
CreateShortcut("app1");
test.RunMessageLoopUntilAnimationsDone();
EXPECT_EQ(3, model_->item_count());
// Test #1: Ripping out the browser item should not change anything.
int browser_index = GetIndexOfShelfItemType(ash::TYPE_BROWSER_SHORTCUT);
EXPECT_LE(0, browser_index);
RipOffItemIndex(browser_index, &generator, &test, RIP_OFF_ITEM);
// => It should not have been removed and the location should be unchanged.
EXPECT_EQ(3, model_->item_count());
EXPECT_EQ(browser_index,
GetIndexOfShelfItemType(ash::TYPE_BROWSER_SHORTCUT));
// Make sure that the hide state has been unset after the snap back animation
// finished.
ash::ShelfButton* button = test.GetButton(browser_index);
EXPECT_FALSE(button->state() & ash::ShelfButton::STATE_HIDDEN);
// Test #2: Ripping out the application and canceling the operation should
// not change anything.
int app_index = GetIndexOfShelfItemType(ash::TYPE_APP_SHORTCUT);
EXPECT_LE(0, app_index);
RipOffItemIndex(app_index, &generator, &test, RIP_OFF_ITEM_AND_CANCEL);
// => It should not have been removed and the location should be unchanged.
ASSERT_EQ(3, model_->item_count());
EXPECT_EQ(app_index, GetIndexOfShelfItemType(ash::TYPE_APP_SHORTCUT));
// Test #3: Ripping out the application and moving it back in should not
// change anything.
RipOffItemIndex(app_index, &generator, &test, RIP_OFF_ITEM_AND_RETURN);
// => It should not have been removed and the location should be unchanged.
ASSERT_EQ(3, model_->item_count());
// Through the operation the index might have changed.
app_index = GetIndexOfShelfItemType(ash::TYPE_APP_SHORTCUT);
// Test #4: Ripping out the application should remove the item.
RipOffItemIndex(app_index, &generator, &test, RIP_OFF_ITEM);
// => It should not have been removed and the location should be unchanged.
EXPECT_EQ(2, model_->item_count());
EXPECT_EQ(-1, GetIndexOfShelfItemType(ash::TYPE_APP_SHORTCUT));
// Test #5: Uninstalling an application while it is being ripped off should
// not crash.
ash::ShelfID app_id = CreateShortcut("app2");
test.RunMessageLoopUntilAnimationsDone();
int app2_index = GetIndexOfShelfItemType(ash::TYPE_APP_SHORTCUT);
EXPECT_EQ(3, model_->item_count()); // And it remains that way.
RipOffItemIndex(app2_index,
&generator,
&test,
RIP_OFF_ITEM_AND_DONT_RELEASE_MOUSE);
RemoveShortcut(app_id);
test.RunMessageLoopUntilAnimationsDone();
EXPECT_EQ(2, model_->item_count()); // The item should now be gone.
generator.ReleaseLeftButton();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(2, model_->item_count()); // And it remains that way.
EXPECT_EQ(-1, GetIndexOfShelfItemType(ash::TYPE_APP_SHORTCUT));
// Test #6: Ripping out the application when the overflow button exists.
// After ripping out, overflow button should be removed.
int items_added = 0;
EXPECT_FALSE(test.IsOverflowButtonVisible());
// Create fake app shortcuts until overflow button is created.
while (!test.IsOverflowButtonVisible()) {
std::string fake_app_id = base::StringPrintf("fake_app_%d", items_added);
PinFakeApp(fake_app_id);
test.RunMessageLoopUntilAnimationsDone();
++items_added;
ASSERT_LT(items_added, 10000);
}
// Make one more item after creating a overflow button.
std::string fake_app_id = base::StringPrintf("fake_app_%d", items_added);
PinFakeApp(fake_app_id);
test.RunMessageLoopUntilAnimationsDone();
int total_count = model_->item_count();
app_index = GetIndexOfShelfItemType(ash::TYPE_APP_SHORTCUT);
RipOffItemIndex(app_index, &generator, &test, RIP_OFF_ITEM);
// When an item is ripped off from the shelf that has overflow button
// (see crbug.com/3050787), it was hidden accidentally and was then
// suppressing any further events. If handled correctly the operation will
// however correctly done and the item will get removed (as well as the
// overflow button).
EXPECT_EQ(total_count - 1, model_->item_count());
EXPECT_TRUE(test.IsOverflowButtonVisible());
// Rip off again and the overflow button should has disappeared.
RipOffItemIndex(app_index, &generator, &test, RIP_OFF_ITEM);
EXPECT_EQ(total_count - 2, model_->item_count());
EXPECT_FALSE(test.IsOverflowButtonVisible());
}
// Check that clicking on an app shelf item launches a new browser.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, ClickItem) {
// Get a number of interfaces we need.
ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow(),
gfx::Point());
ash::test::ShelfViewTestAPI test(shelf_->GetShelfViewForTesting());
AppListService* service = AppListService::Get();
// There should be two items in our shelf by this time.
EXPECT_EQ(2, model_->item_count());
EXPECT_FALSE(service->IsAppListVisible());
// Open the app list menu and check that the drag and drop host was set.
gfx::Rect app_list_bounds =
test.shelf_view()->GetAppListButton()->GetBoundsInScreen();
generator.MoveMouseTo(app_list_bounds.CenterPoint().x(),
app_list_bounds.CenterPoint().y());
generator.ClickLeftButton();
base::RunLoop().RunUntilIdle();
EXPECT_TRUE(service->IsAppListVisible());
// Click the "all apps" button on the start page.
ClickAllAppsButtonFromStartPage(&generator, gfx::Point());
EXPECT_TRUE(service->IsAppListVisible());
// Click an app icon in the app grid view.
app_list::AppsGridView* grid_view =
AppListServiceAshTestApi().GetRootGridView();
ASSERT_TRUE(grid_view);
const views::ViewModelT<app_list::AppListItemView>* vm_grid =
grid_view->view_model_for_test();
EXPECT_EQ(2, vm_grid->view_size());
gfx::Rect bounds_grid_1 = vm_grid->view_at(1)->GetBoundsInScreen();
// Test now that a click does create a new application tab.
TabStripModel* tab_strip = browser()->tab_strip_model();
int tab_count = tab_strip->count();
generator.MoveMouseTo(bounds_grid_1.CenterPoint().x(),
bounds_grid_1.CenterPoint().y());
generator.ClickLeftButton();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(tab_count + 1, tab_strip->count());
}
// Check LauncherItemController of Browser Shortcut functionality.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTestNoDefaultBrowser,
BrowserShortcutLauncherItemController) {
LauncherItemController* item_controller =
controller_->GetBrowserShortcutLauncherItemController();
const ash::ShelfID id = item_controller->shelf_id();
EXPECT_NE(ash::kInvalidShelfID, id);
// Get the number of browsers.
size_t running_browser = chrome::GetTotalBrowserCount();
EXPECT_EQ(0u, running_browser);
EXPECT_FALSE(controller_->IsOpen(id));
// Activate. This creates new browser
SelectItem(item_controller, ui::ET_UNKNOWN);
// New Window is created.
running_browser = chrome::GetTotalBrowserCount();
EXPECT_EQ(1u, running_browser);
EXPECT_TRUE(controller_->IsOpen(id));
// Minimize Window.
ash::wm::WindowState* window_state = ash::wm::GetActiveWindowState();
window_state->Minimize();
EXPECT_TRUE(window_state->IsMinimized());
// Activate again. This doesn't create new browser, it activates the window.
SelectItem(item_controller, ui::ET_UNKNOWN);
running_browser = chrome::GetTotalBrowserCount();
EXPECT_EQ(1u, running_browser);
EXPECT_TRUE(controller_->IsOpen(id));
EXPECT_FALSE(window_state->IsMinimized());
}
// Check that the window's ShelfID property matches that of the active tab.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, MatchingShelfIDandActiveTab) {
EXPECT_EQ(1u, chrome::GetTotalBrowserCount());
EXPECT_EQ(1, browser()->tab_strip_model()->count());
EXPECT_EQ(0, browser()->tab_strip_model()->active_index());
EXPECT_EQ(2, model_->item_count());
ash::WmWindow* window =
ash::WmWindow::Get(browser()->window()->GetNativeWindow());
int browser_index = GetIndexOfShelfItemType(ash::TYPE_BROWSER_SHORTCUT);
ash::ShelfID browser_id = model_->items()[browser_index].id;
ash::ShelfID id = window->GetIntProperty(ash::WmWindowProperty::SHELF_ID);
EXPECT_EQ(browser_id, id);
ash::ShelfID app_id = CreateShortcut("app1");
EXPECT_EQ(3, model_->item_count());
// Create and activate a new tab for "app1" and expect an application ShelfID.
WmShelf::ActivateShelfItem(model_->ItemIndexByID(app_id));
EXPECT_EQ(2, browser()->tab_strip_model()->count());
EXPECT_EQ(1, browser()->tab_strip_model()->active_index());
id = window->GetIntProperty(ash::WmWindowProperty::SHELF_ID);
EXPECT_EQ(app_id, id);
// Activate the tab at index 0 (NTP) and expect a browser ShelfID.
browser()->tab_strip_model()->ActivateTabAt(0, false);
EXPECT_EQ(0, browser()->tab_strip_model()->active_index());
id = window->GetIntProperty(ash::WmWindowProperty::SHELF_ID);
EXPECT_EQ(browser_id, id);
}
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, OverflowBubble) {
// Make sure to have a browser window
chrome::NewTab(browser());
// No overflow yet.
EXPECT_FALSE(shelf_->shelf_widget()->IsShowingOverflowBubble());
ash::test::ShelfViewTestAPI test(shelf_->GetShelfViewForTesting());
int items_added = 0;
while (!test.IsOverflowButtonVisible()) {
std::string fake_app_id = base::StringPrintf("fake_app_%d", items_added);
PinFakeApp(fake_app_id);
++items_added;
ASSERT_LT(items_added, 10000);
}
// Now show overflow bubble.
test.ShowOverflowBubble();
EXPECT_TRUE(shelf_->shelf_widget()->IsShowingOverflowBubble());
// Unpin first pinned app and there should be no crash.
controller_->UnpinAppWithID(std::string("fake_app_0"));
test.RunMessageLoopUntilAnimationsDone();
EXPECT_FALSE(shelf_->shelf_widget()->IsShowingOverflowBubble());
}
// Check that a windowed V1 application can navigate away from its domain, but
// still gets detected properly.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, V1AppNavigation) {
// We assume that the web store is always there (which it apparently is).
controller_->PinAppWithID(extensions::kWebStoreAppId);
ash::ShelfID id = controller_->GetShelfIDForAppID(
extensions::kWebStoreAppId);
ASSERT_NE(0, id);
EXPECT_EQ(ash::STATUS_CLOSED, model_->ItemByID(id)->status);
// Create a windowed application.
AppLaunchParams params = CreateAppLaunchParamsUserContainer(
profile(), GetExtensionForAppID(extensions::kWebStoreAppId, profile()),
WindowOpenDisposition::NEW_FOREGROUND_TAB, extensions::SOURCE_TEST);
params.container = extensions::LAUNCH_CONTAINER_WINDOW;
OpenApplication(params);
EXPECT_EQ(ash::STATUS_ACTIVE, model_->ItemByID(id)->status);
// Find the browser which holds our app.
Browser* app_browser = NULL;
const BrowserList* browser_list = BrowserList::GetInstance();
for (BrowserList::const_reverse_iterator it =
browser_list->begin_last_active();
it != browser_list->end_last_active() && !app_browser; ++it) {
if ((*it)->is_app()) {
app_browser = *it;
break;
}
}
ASSERT_TRUE(app_browser);
// After navigating away in the app, we should still be active.
ui_test_utils::NavigateToURL(app_browser,
GURL("http://www.foo.com/bar.html"));
// Make sure the navigation was entirely performed.
base::RunLoop().RunUntilIdle();
EXPECT_EQ(ash::STATUS_ACTIVE, model_->ItemByID(id)->status);
app_browser->tab_strip_model()->CloseWebContentsAt(0,
TabStripModel::CLOSE_NONE);
// Make sure that the app is really gone.
base::RunLoop().RunUntilIdle();
EXPECT_EQ(ash::STATUS_CLOSED, model_->ItemByID(id)->status);
}
// Checks that a opening a settings window creates a new launcher item.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, SettingsWindow) {
chrome::SettingsWindowManager* settings_manager =
chrome::SettingsWindowManager::GetInstance();
ash::ShelfModel* shelf_model = ash::WmShell::Get()->shelf_model();
// Get the number of items in the shelf and browser menu.
int item_count = shelf_model->item_count();
size_t browser_count = NumberOfDetectedLauncherBrowsers(false);
// Open a settings window. Number of browser items should remain unchanged,
// number of shelf items should increase.
settings_manager->ShowChromePageForProfile(
browser()->profile(),
chrome::GetSettingsUrl(std::string()));
Browser* settings_browser =
settings_manager->FindBrowserForProfile(browser()->profile());
ASSERT_TRUE(settings_browser);
EXPECT_EQ(browser_count, NumberOfDetectedLauncherBrowsers(false));
EXPECT_EQ(item_count + 1, shelf_model->item_count());
// TODO(stevenjb): Test multiprofile on Chrome OS when test support is addded.
// crbug.com/230464.
}
// Check that tabbed hosted and bookmark apps have correct shelf presence.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, TabbedHostedAndBookmarkApps) {
// Load and pin a hosted app.
const Extension* hosted_app =
LoadExtension(test_data_dir_.AppendASCII("app1/"));
ASSERT_TRUE(hosted_app);
controller_->PinAppWithID(hosted_app->id());
const ash::ShelfID hosted_app_shelf_id =
controller_->GetShelfIDForAppID(hosted_app->id());
// Load and pin a bookmark app.
const Extension* bookmark_app = InstallExtensionWithSourceAndFlags(
test_data_dir_.AppendASCII("app2/"), 1, extensions::Manifest::INTERNAL,
extensions::Extension::FROM_BOOKMARK);
ASSERT_TRUE(bookmark_app);
controller_->PinAppWithID(bookmark_app->id());
const ash::ShelfID bookmark_app_shelf_id =
controller_->GetShelfIDForAppID(bookmark_app->id());
// The apps should be closed.
EXPECT_EQ(ash::STATUS_CLOSED, model_->ItemByID(hosted_app_shelf_id)->status);
EXPECT_EQ(ash::STATUS_CLOSED,
model_->ItemByID(bookmark_app_shelf_id)->status);
// Navigate to the app's launch URLs in two tabs.
ui_test_utils::NavigateToURL(
browser(), extensions::AppLaunchInfo::GetLaunchWebURL(hosted_app));
ui_test_utils::NavigateToURLWithDisposition(
browser(), extensions::AppLaunchInfo::GetLaunchWebURL(bookmark_app),
WindowOpenDisposition::NEW_FOREGROUND_TAB, 0);
// The apps should now be running, with the last opened app active.
EXPECT_EQ(ash::STATUS_RUNNING, model_->ItemByID(hosted_app_shelf_id)->status);
EXPECT_EQ(ash::STATUS_ACTIVE,
model_->ItemByID(bookmark_app_shelf_id)->status);
// Now use the launcher controller to activate the apps.
controller_->ActivateApp(hosted_app->id(), ash::LAUNCH_FROM_APP_LIST, 0);
controller_->ActivateApp(bookmark_app->id(), ash::LAUNCH_FROM_APP_LIST, 0);
// There should be no new browsers or tabs as both apps were already open.
EXPECT_EQ(1u, chrome::GetBrowserCount(browser()->profile()));
EXPECT_EQ(2, browser()->tab_strip_model()->count());
}
// Check that windowed hosted and bookmark apps have correct shelf presence.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest, WindowedHostedAndBookmarkApps) {
// Load and pin a hosted app.
const Extension* hosted_app =
LoadExtension(test_data_dir_.AppendASCII("app1/"));
ASSERT_TRUE(hosted_app);
controller_->PinAppWithID(hosted_app->id());
const ash::ShelfID hosted_app_shelf_id =
controller_->GetShelfIDForAppID(hosted_app->id());
// Load and pin a bookmark app.
const Extension* bookmark_app = InstallExtensionWithSourceAndFlags(
test_data_dir_.AppendASCII("app2/"), 1, extensions::Manifest::INTERNAL,
extensions::Extension::FROM_BOOKMARK);
ASSERT_TRUE(bookmark_app);
controller_->PinAppWithID(bookmark_app->id());
const ash::ShelfID bookmark_app_shelf_id =
controller_->GetShelfIDForAppID(bookmark_app->id());
// Set both apps to open in windows.
extensions::SetLaunchType(browser()->profile(), hosted_app->id(),
extensions::LAUNCH_TYPE_WINDOW);
extensions::SetLaunchType(browser()->profile(), bookmark_app->id(),
extensions::LAUNCH_TYPE_WINDOW);
// The apps should be closed.
EXPECT_EQ(ash::STATUS_CLOSED, model_->ItemByID(hosted_app_shelf_id)->status);
EXPECT_EQ(ash::STATUS_CLOSED,
model_->ItemByID(bookmark_app_shelf_id)->status);
// Navigate to the app's launch URLs in two tabs.
ui_test_utils::NavigateToURL(
browser(), extensions::AppLaunchInfo::GetLaunchWebURL(hosted_app));
ui_test_utils::NavigateToURLWithDisposition(
browser(), extensions::AppLaunchInfo::GetLaunchWebURL(bookmark_app),
WindowOpenDisposition::NEW_FOREGROUND_TAB, 0);
// The apps should still be closed.
EXPECT_EQ(ash::STATUS_CLOSED, model_->ItemByID(hosted_app_shelf_id)->status);
EXPECT_EQ(ash::STATUS_CLOSED,
model_->ItemByID(bookmark_app_shelf_id)->status);
// Now use the launcher controller to activate the apps.
controller_->ActivateApp(hosted_app->id(), ash::LAUNCH_FROM_APP_LIST, 0);
controller_->ActivateApp(bookmark_app->id(), ash::LAUNCH_FROM_APP_LIST, 0);
// There should be two new browsers.
EXPECT_EQ(3u, chrome::GetBrowserCount(browser()->profile()));
// The apps should now be running, with the last opened app active.
EXPECT_EQ(ash::STATUS_RUNNING, model_->ItemByID(hosted_app_shelf_id)->status);
EXPECT_EQ(ash::STATUS_ACTIVE,
model_->ItemByID(bookmark_app_shelf_id)->status);
}
// Test that "Close" is shown in the context menu when there are opened browsers
// windows.
IN_PROC_BROWSER_TEST_F(ShelfAppBrowserTest,
LauncherContextMenuVerifyCloseItemAppearance) {
// Open a context menu for the existing browser window.
std::unique_ptr<LauncherContextMenu> menu1 = CreateBrowserItemContextMenu();
// Check if "Close" is added to in the context menu.
ASSERT_TRUE(
IsItemPresentInMenu(menu1.get(), LauncherContextMenu::MENU_CLOSE));
// Close all windows via the menu item.
CloseBrowserWindow(browser(), menu1.get(), LauncherContextMenu::MENU_CLOSE);
EXPECT_EQ(0u, BrowserList::GetInstance()->size());
// Check if "Close" is removed from the context menu.
std::unique_ptr<LauncherContextMenu> menu2 = CreateBrowserItemContextMenu();
ASSERT_FALSE(
IsItemPresentInMenu(menu2.get(), LauncherContextMenu::MENU_CLOSE));
}