blob: d3e51aa3be1692b6cb047b1827e7f06b04e4a1f5 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/keycodes/dom/keycode_converter.h"
#include <stddef.h>
#include <stdint.h>
#include <map>
#include <set>
#include "base/stl_util.h"
#include "build/build_config.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/events/keycodes/dom/dom_key.h"
using ui::KeycodeConverter;
namespace {
// Number of native codes expected to be mapped for each kind of native code.
// These are in the same order as the columns in keycode_converter_data.inc
// as reflected in the USB_KEYMAP() macro below.
const size_t expected_mapped_key_count[] = {
208, // evdev
208, // xkb
157, // windows
118, // mac
};
const size_t kNativeColumns = base::size(expected_mapped_key_count);
struct KeycodeConverterData {
uint32_t usb_keycode;
const char* code;
const char* id;
int native_keycode[kNativeColumns];
};
#define USB_KEYMAP(usb, evdev, xkb, win, mac, code, id) \
{ usb, code, #id, { evdev, xkb, win, mac } }
#define USB_KEYMAP_DECLARATION \
const KeycodeConverterData kKeycodeConverterData[] =
#include "ui/events/keycodes/dom/keycode_converter_data.inc"
#undef USB_KEYMAP
#undef USB_KEYMAP_DECLARATION
const uint32_t kUsbNonExistentKeycode = 0xffffff;
const uint32_t kUsbUsBackslash = 0x070031;
const uint32_t kUsbNonUsHash = 0x070032;
TEST(UsbKeycodeMap, KeycodeConverterData) {
// This test looks at all kinds of supported native codes.
// Verify that there are no duplicate entries in the mapping.
std::map<uint32_t, uint16_t> usb_to_native[kNativeColumns];
std::map<uint16_t, uint32_t> native_to_usb[kNativeColumns];
int invalid_native_keycode[kNativeColumns];
for (size_t i = 0; i < kNativeColumns; ++i) {
invalid_native_keycode[i] = kKeycodeConverterData[0].native_keycode[i];
}
for (const auto& it : kKeycodeConverterData) {
SCOPED_TRACE(it.id);
for (size_t i = 0; i < kNativeColumns; ++i) {
if (it.native_keycode[i] == invalid_native_keycode[i])
continue;
// Verify that the USB or native codes aren't duplicated.
EXPECT_EQ(0U, usb_to_native[i].count(it.usb_keycode))
<< " duplicate of USB code 0x" << std::hex << std::setfill('0')
<< std::setw(6) << it.usb_keycode
<< " to native 0x"
<< std::setw(4) << it.native_keycode[i]
<< " (previous was 0x"
<< std::setw(4) << usb_to_native[i][it.usb_keycode]
<< ")";
usb_to_native[i][it.usb_keycode] = it.native_keycode[i];
EXPECT_EQ(0U, native_to_usb[i].count(it.native_keycode[i]))
<< " duplicate of native code 0x" << std::hex << std::setfill('0')
<< std::setw(4) << it.native_keycode[i]
<< " to USB 0x"
<< std::setw(6) << it.usb_keycode
<< " (previous was 0x"
<< std::setw(6) << native_to_usb[i][it.native_keycode[i]]
<< ")";
native_to_usb[i][it.native_keycode[i]] = it.usb_keycode;
}
}
// Verify that the number of mapped keys is what we expect, i.e. we haven't
// lost any, and if we've added some then the expectation has been updated.
for (size_t i = 0; i < kNativeColumns; ++i) {
SCOPED_TRACE(i);
EXPECT_EQ(expected_mapped_key_count[i], usb_to_native[i].size());
}
}
TEST(UsbKeycodeMap, EvdevXkb) {
// XKB codes on a Linux system are 8 plus the corresponding evdev code.
// Verify that this relationship holds in the keycode converter data.
for (const auto& it : kKeycodeConverterData) {
SCOPED_TRACE(it.id);
int evdev_code = it.native_keycode[0];
int xkb_code = it.native_keycode[1];
if (evdev_code || xkb_code) {
EXPECT_EQ(xkb_code, evdev_code + 8);
}
}
}
TEST(UsbKeycodeMap, Basic) {
// Verify that the first element in the table is the "invalid" code.
const ui::KeycodeMapEntry* keycode_map =
ui::KeycodeConverter::GetKeycodeMapForTest();
EXPECT_EQ(ui::KeycodeConverter::InvalidUsbKeycode(),
keycode_map[0].usb_keycode);
EXPECT_EQ(ui::KeycodeConverter::InvalidNativeKeycode(),
keycode_map[0].native_keycode);
EXPECT_EQ(ui::KeycodeConverter::InvalidNativeKeycode(),
ui::KeycodeConverter::DomCodeToNativeKeycode(ui::DomCode::NONE));
size_t numEntries = ui::KeycodeConverter::NumKeycodeMapEntriesForTest();
for (size_t i = 0; i < numEntries; ++i) {
const ui::KeycodeMapEntry* entry = &keycode_map[i];
// Don't test keys with no native keycode mapping on this platform.
if (entry->native_keycode == ui::KeycodeConverter::InvalidNativeKeycode())
continue;
// Verify UsbKeycodeToNativeKeycode works for this key.
EXPECT_EQ(
entry->native_keycode,
ui::KeycodeConverter::UsbKeycodeToNativeKeycode(entry->usb_keycode));
// Verify DomCodeToNativeKeycode works correctly.
if (entry->code && *entry->code) {
ui::DomCode dom_code =
ui::KeycodeConverter::CodeStringToDomCode(entry->code);
EXPECT_EQ(entry->native_keycode,
ui::KeycodeConverter::DomCodeToNativeKeycode(dom_code));
}
}
}
TEST(UsbKeycodeMap, NonExistent) {
// Verify that UsbKeycodeToNativeKeycode works for a non-existent USB keycode.
EXPECT_EQ(
ui::KeycodeConverter::InvalidNativeKeycode(),
ui::KeycodeConverter::UsbKeycodeToNativeKeycode(kUsbNonExistentKeycode));
}
TEST(UsbKeycodeMap, UsBackslashIsNonUsHash) {
// Verify that UsbKeycodeToNativeKeycode treats the non-US "hash" key
// as equivalent to the US "backslash" key.
EXPECT_EQ(ui::KeycodeConverter::UsbKeycodeToNativeKeycode(kUsbUsBackslash),
ui::KeycodeConverter::UsbKeycodeToNativeKeycode(kUsbNonUsHash));
}
TEST(KeycodeConverter, DomCode) {
// Test invalid and unknown arguments to CodeStringToDomCode()
EXPECT_EQ(ui::DomCode::NONE, ui::KeycodeConverter::CodeStringToDomCode("-"));
EXPECT_EQ(ui::DomCode::NONE, ui::KeycodeConverter::CodeStringToDomCode(""));
// Round-trip test DOM Level 3 .code strings.
const ui::KeycodeMapEntry* keycode_map =
ui::KeycodeConverter::GetKeycodeMapForTest();
size_t numEntries = ui::KeycodeConverter::NumKeycodeMapEntriesForTest();
for (size_t i = 0; i < numEntries; ++i) {
SCOPED_TRACE(i);
const ui::KeycodeMapEntry* entry = &keycode_map[i];
if (entry->code) {
ui::DomCode code = ui::KeycodeConverter::CodeStringToDomCode(entry->code);
EXPECT_STREQ(entry->code,
ui::KeycodeConverter::DomCodeToCodeString(code));
}
}
}
TEST(KeycodeConverter, DomKey) {
const struct {
ui::DomKey::Base key;
bool is_character;
bool is_dead;
bool test_to_string;
const char* const string;
} test_cases[] = {
// Invalid arguments to KeyStringToDomKey().
{ui::DomKey::NONE, false, false, true, ""},
{ui::DomKey::NONE, false, false, false, "?!?"},
{ui::DomKey::NONE, false, false, false, "\x61\xCC\x81"},
// Some single Unicode characters.
{ui::DomKey::Constant<'-'>::Character, true, false, true, "-"},
{ui::DomKey::Constant<'A'>::Character, true, false, true, "A"},
{ui::DomKey::Constant<0xE1>::Character, true, false, true, "\xC3\xA1"},
{ui::DomKey::Constant<0x1F648>::Character, true, false, true,
"\xF0\x9F\x99\x88"},
// Unicode-equivalent named values.
{ui::DomKey::BACKSPACE, true, false, true, "Backspace"},
{ui::DomKey::TAB, true, false, true, "Tab"},
{ui::DomKey::ENTER, true, false, true, "Enter"},
{ui::DomKey::ESCAPE, true, false, true, "Escape"},
{ui::DomKey::DEL, true, false, true, "Delete"},
{ui::DomKey::BACKSPACE, true, false, false, "\b"},
{ui::DomKey::TAB, true, false, false, "\t"},
{ui::DomKey::ENTER, true, false, false, "\r"},
{ui::DomKey::ESCAPE, true, false, false, "\x1B"},
{ui::DomKey::DEL, true, false, false, "\x7F"},
{ui::DomKey::Constant<'\b'>::Character, true, false, true, "Backspace"},
{ui::DomKey::Constant<'\t'>::Character, true, false, true, "Tab"},
{ui::DomKey::Constant<'\r'>::Character, true, false, true, "Enter"},
{ui::DomKey::Constant<0x1B>::Character, true, false, true, "Escape"},
{ui::DomKey::Constant<0x7F>::Character, true, false, true, "Delete"},
// 'Dead' key.
{ui::DomKey::Constant<0xFFFF>::Dead, false, true, true, "Dead"},
// Sample non-Unicode key names.
{ui::DomKey::SHIFT, false, false, true, "Shift"},
{ui::DomKey::F16, false, false, true, "F16"},
{ui::DomKey::ZOOM_IN, false, false, true, "ZoomIn"},
{ui::DomKey::UNIDENTIFIED, false, false, true, "Unidentified"},
};
for (const auto& test : test_cases) {
// Check KeyStringToDomKey().
ui::DomKey key = ui::KeycodeConverter::KeyStringToDomKey(test.string);
EXPECT_EQ(test.is_character, key.IsCharacter());
EXPECT_EQ(test.is_dead, key.IsDeadKey());
EXPECT_EQ(test.key, key);
// Check |DomKeyToKeyString()|.
if (test.test_to_string) {
std::string s(ui::KeycodeConverter::DomKeyToKeyString(test.key));
EXPECT_STREQ(test.string, s.c_str());
}
}
// Round-trip test all UI Events KeyboardEvent.key strings, and check
// that encodings are distinct.
std::set<ui::DomKey::Base> keys;
const char* s = nullptr;
for (size_t i = 0;
(s = ui::KeycodeConverter::DomKeyStringForTest(i)) != nullptr; ++i) {
SCOPED_TRACE(i);
ui::DomKey key = ui::KeycodeConverter::KeyStringToDomKey(s);
if (s) {
EXPECT_STREQ(s, ui::KeycodeConverter::DomKeyToKeyString(key).c_str());
if (keys.count(key) == 0) {
keys.insert(key);
} else {
ADD_FAILURE() << "duplicate encoding:" << key;
}
} else {
EXPECT_EQ(ui::DomKey::NONE, key);
}
}
}
} // namespace