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/*
* Copyright (C) 2009, 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "bindings/core/v8/WorkerOrWorkletScriptController.h"
#include "bindings/core/v8/ScriptController.h"
#include "bindings/core/v8/ScriptSourceCode.h"
#include "bindings/core/v8/ScriptValue.h"
#include "bindings/core/v8/SourceLocation.h"
#include "bindings/core/v8/V8DedicatedWorkerGlobalScope.h"
#include "bindings/core/v8/V8ErrorHandler.h"
#include "bindings/core/v8/V8Initializer.h"
#include "bindings/core/v8/V8ObjectConstructor.h"
#include "bindings/core/v8/V8ScriptRunner.h"
#include "bindings/core/v8/V8SharedWorkerGlobalScope.h"
#include "bindings/core/v8/V8WorkerGlobalScope.h"
#include "bindings/core/v8/WrapperTypeInfo.h"
#include "core/events/ErrorEvent.h"
#include "core/frame/DOMTimer.h"
#include "core/inspector/MainThreadDebugger.h"
#include "core/inspector/WorkerThreadDebugger.h"
#include "core/workers/MainThreadWorkletGlobalScope.h"
#include "core/workers/WorkerOrWorkletGlobalScope.h"
#include "core/workers/WorkerThread.h"
#include "platform/heap/ThreadState.h"
#include "public/platform/Platform.h"
#include <memory>
#include <v8.h>
namespace blink {
class WorkerOrWorkletScriptController::ExecutionState final {
STACK_ALLOCATED();
public:
explicit ExecutionState(WorkerOrWorkletScriptController* controller)
: hadException(false)
, m_controller(controller)
, m_outerState(controller->m_executionState)
{
m_controller->m_executionState = this;
}
~ExecutionState()
{
m_controller->m_executionState = m_outerState;
}
DEFINE_INLINE_TRACE()
{
visitor->trace(m_errorEventFromImportedScript);
visitor->trace(m_controller);
}
bool hadException;
String errorMessage;
std::unique_ptr<SourceLocation> m_location;
ScriptValue exception;
Member<ErrorEvent> m_errorEventFromImportedScript;
// A ExecutionState context is stack allocated by
// WorkerOrWorkletScriptController::evaluate(), with the contoller using it
// during script evaluation. To handle nested evaluate() uses,
// ExecutionStates are chained together;
// |m_outerState| keeps a pointer to the context object one level out
// (or 0, if outermost.) Upon return from evaluate(), the
// WorkerOrWorkletScriptController's ExecutionState is popped and the
// previous one restored (see above dtor.)
//
// With Oilpan, |m_outerState| isn't traced. It'll be "up the stack"
// and its fields will be traced when scanning the stack.
Member<WorkerOrWorkletScriptController> m_controller;
ExecutionState* m_outerState;
};
WorkerOrWorkletScriptController* WorkerOrWorkletScriptController::create(WorkerOrWorkletGlobalScope* globalScope, v8::Isolate* isolate)
{
return new WorkerOrWorkletScriptController(globalScope, isolate);
}
WorkerOrWorkletScriptController::WorkerOrWorkletScriptController(WorkerOrWorkletGlobalScope* globalScope, v8::Isolate* isolate)
: m_globalScope(globalScope)
, m_isolate(isolate)
, m_executionForbidden(false)
, m_executionScheduledToTerminate(false)
, m_rejectedPromises(RejectedPromises::create())
, m_executionState(0)
{
ASSERT(isolate);
m_world = DOMWrapperWorld::create(isolate, WorkerWorldId);
}
WorkerOrWorkletScriptController::~WorkerOrWorkletScriptController()
{
ASSERT(!m_rejectedPromises);
}
void WorkerOrWorkletScriptController::dispose()
{
m_rejectedPromises->dispose();
m_rejectedPromises.release();
m_world->dispose();
disposeContextIfNeeded();
}
void WorkerOrWorkletScriptController::disposeContextIfNeeded()
{
if (!isContextInitialized())
return;
if (m_globalScope->isWorkerGlobalScope()) {
WorkerThreadDebugger* debugger = WorkerThreadDebugger::from(m_isolate);
if (debugger) {
ScriptState::Scope scope(m_scriptState.get());
debugger->contextWillBeDestroyed(m_scriptState->context());
}
}
m_scriptState->disposePerContextData();
}
bool WorkerOrWorkletScriptController::initializeContextIfNeeded()
{
v8::HandleScope handleScope(m_isolate);
if (isContextInitialized())
return true;
// Create a new v8::Context with the worker/worklet as the global object
// (aka the inner global).
ScriptWrappable* scriptWrappable = m_globalScope->getScriptWrappable();
const WrapperTypeInfo* wrapperTypeInfo = scriptWrappable->wrapperTypeInfo();
v8::Local<v8::FunctionTemplate> globalInterfaceTemplate = wrapperTypeInfo->domTemplate(m_isolate, *m_world);
if (globalInterfaceTemplate.IsEmpty())
return false;
v8::Local<v8::ObjectTemplate> globalTemplate = globalInterfaceTemplate->InstanceTemplate();
v8::Local<v8::Context> context;
{
// Initialize V8 extensions before creating the context.
Vector<const char*> extensionNames;
if (m_globalScope->isServiceWorkerGlobalScope() && Platform::current()->allowScriptExtensionForServiceWorker(toWorkerGlobalScope(m_globalScope.get())->url())) {
const V8Extensions& extensions = ScriptController::registeredExtensions();
extensionNames.reserveInitialCapacity(extensions.size());
for (const auto* extension : extensions)
extensionNames.append(extension->name());
}
v8::ExtensionConfiguration extensionConfiguration(extensionNames.size(), extensionNames.data());
V8PerIsolateData::UseCounterDisabledScope useCounterDisabled(V8PerIsolateData::from(m_isolate));
context = v8::Context::New(m_isolate, &extensionConfiguration, globalTemplate);
}
if (context.IsEmpty())
return false;
m_scriptState = ScriptState::create(context, m_world);
ScriptState::Scope scope(m_scriptState.get());
// Name new context for debugging. For main thread worklet global scopes
// this is done once the context is initialized.
if (m_globalScope->isWorkerGlobalScope() || m_globalScope->isThreadedWorkletGlobalScope()) {
WorkerThreadDebugger* debugger = WorkerThreadDebugger::from(m_isolate);
if (debugger)
debugger->contextCreated(context);
}
// The global proxy object. Note this is not the global object.
v8::Local<v8::Object> globalProxy = context->Global();
// The global object, aka worker/worklet wrapper object.
v8::Local<v8::Object> globalObject = globalProxy->GetPrototype().As<v8::Object>();
globalObject = V8DOMWrapper::associateObjectWithWrapper(m_isolate, scriptWrappable, wrapperTypeInfo, globalObject);
return true;
}
ScriptValue WorkerOrWorkletScriptController::evaluate(const String& script, const String& fileName, const TextPosition& scriptStartPosition, CachedMetadataHandler* cacheHandler, V8CacheOptions v8CacheOptions)
{
if (!initializeContextIfNeeded())
return ScriptValue();
ScriptState::Scope scope(m_scriptState.get());
if (!m_disableEvalPending.isEmpty()) {
m_scriptState->context()->AllowCodeGenerationFromStrings(false);
m_scriptState->context()->SetErrorMessageForCodeGenerationFromStrings(v8String(m_isolate, m_disableEvalPending));
m_disableEvalPending = String();
}
v8::TryCatch block(m_isolate);
v8::Local<v8::Script> compiledScript;
v8::MaybeLocal<v8::Value> maybeResult;
if (v8Call(V8ScriptRunner::compileScript(script, fileName, String(), scriptStartPosition, m_isolate, cacheHandler, SharableCrossOrigin, v8CacheOptions), compiledScript, block))
maybeResult = V8ScriptRunner::runCompiledScript(m_isolate, compiledScript, m_globalScope);
if (!block.CanContinue()) {
forbidExecution();
return ScriptValue();
}
if (block.HasCaught()) {
v8::Local<v8::Message> message = block.Message();
m_executionState->hadException = true;
m_executionState->errorMessage = toCoreString(message->Get());
m_executionState->m_location = SourceLocation::fromMessage(m_isolate, message, m_scriptState->getExecutionContext());
m_executionState->exception = ScriptValue(m_scriptState.get(), block.Exception());
block.Reset();
} else {
m_executionState->hadException = false;
}
v8::Local<v8::Value> result;
if (!maybeResult.ToLocal(&result) || result->IsUndefined())
return ScriptValue();
return ScriptValue(m_scriptState.get(), result);
}
bool WorkerOrWorkletScriptController::evaluate(const ScriptSourceCode& sourceCode, ErrorEvent** errorEvent, CachedMetadataHandler* cacheHandler, V8CacheOptions v8CacheOptions)
{
if (isExecutionForbidden())
return false;
ExecutionState state(this);
evaluate(sourceCode.source(), sourceCode.url().getString(), sourceCode.startPosition(), cacheHandler, v8CacheOptions);
if (isExecutionForbidden())
return false;
if (state.hadException) {
if (errorEvent) {
if (state.m_errorEventFromImportedScript) {
// Propagate inner error event outwards.
*errorEvent = state.m_errorEventFromImportedScript.release();
return false;
}
if (m_globalScope->shouldSanitizeScriptError(state.m_location->url(), NotSharableCrossOrigin))
*errorEvent = ErrorEvent::createSanitizedError(m_world.get());
else
*errorEvent = ErrorEvent::create(state.errorMessage, state.m_location->clone(), m_world.get());
V8ErrorHandler::storeExceptionOnErrorEventWrapper(m_scriptState.get(), *errorEvent, state.exception.v8Value(), m_scriptState->context()->Global());
} else {
DCHECK(!m_globalScope->shouldSanitizeScriptError(state.m_location->url(), NotSharableCrossOrigin));
ErrorEvent* event = nullptr;
if (state.m_errorEventFromImportedScript)
event = state.m_errorEventFromImportedScript.release();
else
event = ErrorEvent::create(state.errorMessage, state.m_location->clone(), m_world.get());
m_globalScope->dispatchErrorEvent(event, NotSharableCrossOrigin);
}
return false;
}
return true;
}
void WorkerOrWorkletScriptController::willScheduleExecutionTermination()
{
// The mutex provides a memory barrier to ensure that once
// termination is scheduled, isExecutionTerminating will
// accurately reflect that state when called from another thread.
MutexLocker locker(m_scheduledTerminationMutex);
m_executionScheduledToTerminate = true;
}
bool WorkerOrWorkletScriptController::isExecutionTerminating() const
{
// See comments in willScheduleExecutionTermination regarding mutex usage.
MutexLocker locker(m_scheduledTerminationMutex);
return m_executionScheduledToTerminate;
}
void WorkerOrWorkletScriptController::forbidExecution()
{
ASSERT(m_globalScope->isContextThread());
m_executionForbidden = true;
}
bool WorkerOrWorkletScriptController::isExecutionForbidden() const
{
ASSERT(m_globalScope->isContextThread());
return m_executionForbidden;
}
void WorkerOrWorkletScriptController::disableEval(const String& errorMessage)
{
m_disableEvalPending = errorMessage;
}
void WorkerOrWorkletScriptController::rethrowExceptionFromImportedScript(ErrorEvent* errorEvent, ExceptionState& exceptionState)
{
const String& errorMessage = errorEvent->message();
if (m_executionState)
m_executionState->m_errorEventFromImportedScript = errorEvent;
exceptionState.rethrowV8Exception(V8ThrowException::createError(m_isolate, errorMessage));
}
DEFINE_TRACE(WorkerOrWorkletScriptController)
{
visitor->trace(m_globalScope);
}
} // namespace blink