blob: 06f912eedde74a3fa24a1dca9d5708224db92af8 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/test/layer_tree_pixel_test.h"
#include <stddef.h>
#include <stdint.h>
#include "base/command_line.h"
#include "base/path_service.h"
#include "cc/base/switches.h"
#include "cc/layers/solid_color_layer.h"
#include "cc/layers/texture_layer.h"
#include "cc/test/pixel_comparator.h"
#include "cc/test/pixel_test_output_surface.h"
#include "cc/test/pixel_test_utils.h"
#include "cc/test/test_in_process_context_provider.h"
#include "cc/trees/layer_tree_impl.h"
#include "components/viz/common/frame_sinks/copy_output_request.h"
#include "components/viz/common/frame_sinks/copy_output_result.h"
#include "components/viz/service/display/software_output_device.h"
#include "components/viz/test/paths.h"
#include "components/viz/test/test_layer_tree_frame_sink.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
#include "gpu/ipc/gl_in_process_context.h"
using gpu::gles2::GLES2Interface;
namespace cc {
LayerTreePixelTest::LayerTreePixelTest()
: pixel_comparator_(new ExactPixelComparator(true)),
test_type_(PIXEL_TEST_GL),
pending_texture_mailbox_callbacks_(0) {}
LayerTreePixelTest::~LayerTreePixelTest() = default;
std::unique_ptr<viz::TestLayerTreeFrameSink>
LayerTreePixelTest::CreateLayerTreeFrameSink(
const viz::RendererSettings& renderer_settings,
double refresh_rate,
scoped_refptr<viz::ContextProvider>,
scoped_refptr<viz::RasterContextProvider>) {
scoped_refptr<TestInProcessContextProvider> compositor_context_provider;
scoped_refptr<TestInProcessContextProvider> worker_context_provider;
if (test_type_ == PIXEL_TEST_GL) {
compositor_context_provider = new TestInProcessContextProvider(
/*enable_oop_rasterization=*/false, /*support_locking=*/false);
worker_context_provider = new TestInProcessContextProvider(
/*enable_oop_rasterization=*/false, /*support_locking=*/true);
// Bind worker context to main thread like it is in production. This is
// needed to fully initialize the context. Compositor context is bound to
// the impl thread in LayerTreeFrameSink::BindToCurrentThread().
gpu::ContextResult result = worker_context_provider->BindToCurrentThread();
DCHECK_EQ(result, gpu::ContextResult::kSuccess);
}
static constexpr bool disable_display_vsync = false;
bool synchronous_composite =
!HasImplThread() &&
!layer_tree_host()->GetSettings().single_thread_proxy_scheduler;
viz::RendererSettings test_settings = renderer_settings;
// Keep texture sizes exactly matching the bounds of the RenderPass to avoid
// floating point badness in texcoords.
test_settings.dont_round_texture_sizes_for_pixel_tests = true;
auto delegating_output_surface =
std::make_unique<viz::TestLayerTreeFrameSink>(
compositor_context_provider, worker_context_provider,
gpu_memory_buffer_manager(), test_settings, ImplThreadTaskRunner(),
synchronous_composite, disable_display_vsync, refresh_rate);
delegating_output_surface->SetEnlargePassTextureAmount(
enlarge_texture_amount_);
return delegating_output_surface;
}
std::unique_ptr<viz::OutputSurface>
LayerTreePixelTest::CreateDisplayOutputSurfaceOnThread(
scoped_refptr<viz::ContextProvider> compositor_context_provider) {
std::unique_ptr<PixelTestOutputSurface> display_output_surface;
if (test_type_ == PIXEL_TEST_GL) {
// Pixel tests use a separate context for the Display to more closely
// mimic texture transport from the renderer process to the Display
// compositor.
auto display_context_provider =
base::MakeRefCounted<TestInProcessContextProvider>(
/*enable_oop_rasterization=*/false, /*support_locking=*/false);
gpu::ContextResult result = display_context_provider->BindToCurrentThread();
DCHECK_EQ(result, gpu::ContextResult::kSuccess);
bool flipped_output_surface = false;
display_output_surface = std::make_unique<PixelTestOutputSurface>(
std::move(display_context_provider), flipped_output_surface);
} else {
display_output_surface = std::make_unique<PixelTestOutputSurface>(
std::make_unique<viz::SoftwareOutputDevice>());
}
return std::move(display_output_surface);
}
std::unique_ptr<viz::CopyOutputRequest>
LayerTreePixelTest::CreateCopyOutputRequest() {
return std::make_unique<viz::CopyOutputRequest>(
viz::CopyOutputRequest::ResultFormat::RGBA_BITMAP,
base::BindOnce(&LayerTreePixelTest::ReadbackResult,
base::Unretained(this)));
}
void LayerTreePixelTest::ReadbackResult(
std::unique_ptr<viz::CopyOutputResult> result) {
ASSERT_FALSE(result->IsEmpty());
EXPECT_EQ(result->format(), viz::CopyOutputResult::Format::RGBA_BITMAP);
result_bitmap_ = std::make_unique<SkBitmap>(result->AsSkBitmap());
EXPECT_TRUE(result_bitmap_->readyToDraw());
EndTest();
}
void LayerTreePixelTest::BeginTest() {
Layer* target =
readback_target_ ? readback_target_ : layer_tree_host()->root_layer();
target->RequestCopyOfOutput(CreateCopyOutputRequest());
PostSetNeedsCommitToMainThread();
}
void LayerTreePixelTest::AfterTest() {
// Bitmap comparison.
if (ref_file_.empty()) {
EXPECT_TRUE(
MatchesBitmap(*result_bitmap_, expected_bitmap_, *pixel_comparator_));
return;
}
// File comparison.
base::FilePath test_data_dir;
EXPECT_TRUE(
base::PathService::Get(viz::Paths::DIR_TEST_DATA, &test_data_dir));
base::FilePath ref_file_path = test_data_dir.Append(ref_file_);
base::CommandLine* cmd = base::CommandLine::ForCurrentProcess();
if (cmd->HasSwitch(switches::kCCRebaselinePixeltests))
EXPECT_TRUE(WritePNGFile(*result_bitmap_, ref_file_path, true));
EXPECT_TRUE(MatchesPNGFile(*result_bitmap_,
ref_file_path,
*pixel_comparator_));
}
scoped_refptr<SolidColorLayer> LayerTreePixelTest::CreateSolidColorLayer(
const gfx::Rect& rect, SkColor color) {
scoped_refptr<SolidColorLayer> layer = SolidColorLayer::Create();
layer->SetIsDrawable(true);
layer->SetBounds(rect.size());
layer->SetPosition(gfx::PointF(rect.origin()));
layer->SetBackgroundColor(color);
return layer;
}
void LayerTreePixelTest::EndTest() {
// Drop textures on the main thread so that they can be cleaned up and
// the pending callbacks will fire.
for (size_t i = 0; i < texture_layers_.size(); ++i) {
texture_layers_[i]->ClearTexture();
}
TryEndTest();
}
void LayerTreePixelTest::InitializeSettings(LayerTreeSettings* settings) {
settings->layer_transforms_should_scale_layer_contents = true;
}
void LayerTreePixelTest::TryEndTest() {
if (!result_bitmap_)
return;
if (pending_texture_mailbox_callbacks_)
return;
LayerTreeTest::EndTest();
}
scoped_refptr<SolidColorLayer> LayerTreePixelTest::
CreateSolidColorLayerWithBorder(
const gfx::Rect& rect, SkColor color,
int border_width, SkColor border_color) {
scoped_refptr<SolidColorLayer> layer = CreateSolidColorLayer(rect, color);
scoped_refptr<SolidColorLayer> border_top = CreateSolidColorLayer(
gfx::Rect(0, 0, rect.width(), border_width), border_color);
scoped_refptr<SolidColorLayer> border_left = CreateSolidColorLayer(
gfx::Rect(0,
border_width,
border_width,
rect.height() - border_width * 2),
border_color);
scoped_refptr<SolidColorLayer> border_right =
CreateSolidColorLayer(gfx::Rect(rect.width() - border_width,
border_width,
border_width,
rect.height() - border_width * 2),
border_color);
scoped_refptr<SolidColorLayer> border_bottom = CreateSolidColorLayer(
gfx::Rect(0, rect.height() - border_width, rect.width(), border_width),
border_color);
layer->AddChild(border_top);
layer->AddChild(border_left);
layer->AddChild(border_right);
layer->AddChild(border_bottom);
return layer;
}
void LayerTreePixelTest::RunPixelTest(
PixelTestType test_type,
scoped_refptr<Layer> content_root,
base::FilePath file_name) {
test_type_ = test_type;
content_root_ = content_root;
readback_target_ = nullptr;
ref_file_ = file_name;
RunTest(CompositorMode::THREADED);
}
void LayerTreePixelTest::RunPixelTest(PixelTestType test_type,
scoped_refptr<Layer> content_root,
const SkBitmap& expected_bitmap) {
test_type_ = test_type;
content_root_ = content_root;
readback_target_ = nullptr;
ref_file_ = base::FilePath();
expected_bitmap_ = expected_bitmap;
RunTest(CompositorMode::THREADED);
}
void LayerTreePixelTest::RunSingleThreadedPixelTest(
PixelTestType test_type,
scoped_refptr<Layer> content_root,
base::FilePath file_name) {
test_type_ = test_type;
content_root_ = content_root;
readback_target_ = nullptr;
ref_file_ = file_name;
RunTest(CompositorMode::SINGLE_THREADED);
}
void LayerTreePixelTest::RunPixelTestWithReadbackTarget(
PixelTestType test_type,
scoped_refptr<Layer> content_root,
Layer* target,
base::FilePath file_name) {
test_type_ = test_type;
content_root_ = content_root;
readback_target_ = target;
ref_file_ = file_name;
RunTest(CompositorMode::THREADED);
}
void LayerTreePixelTest::SetupTree() {
scoped_refptr<Layer> root = Layer::Create();
root->SetBounds(content_root_->bounds());
root->AddChild(content_root_);
layer_tree_host()->SetRootLayer(root);
LayerTreeTest::SetupTree();
}
SkBitmap LayerTreePixelTest::CopyMailboxToBitmap(
const gfx::Size& size,
const gpu::Mailbox& mailbox,
const gpu::SyncToken& sync_token,
const gfx::ColorSpace& color_space) {
SkBitmap bitmap;
std::unique_ptr<gpu::GLInProcessContext> context =
CreateTestInProcessContext();
GLES2Interface* gl = context->GetImplementation();
if (sync_token.HasData())
gl->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
GLuint texture_id = gl->CreateAndConsumeTextureCHROMIUM(mailbox.name);
GLuint fbo = 0;
gl->GenFramebuffers(1, &fbo);
gl->BindFramebuffer(GL_FRAMEBUFFER, fbo);
gl->FramebufferTexture2D(
GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture_id, 0);
EXPECT_EQ(static_cast<unsigned>(GL_FRAMEBUFFER_COMPLETE),
gl->CheckFramebufferStatus(GL_FRAMEBUFFER));
std::unique_ptr<uint8_t[]> pixels(new uint8_t[size.GetArea() * 4]);
gl->ReadPixels(0,
0,
size.width(),
size.height(),
GL_RGBA,
GL_UNSIGNED_BYTE,
pixels.get());
gl->DeleteFramebuffers(1, &fbo);
gl->DeleteTextures(1, &texture_id);
EXPECT_TRUE(color_space.IsValid());
bitmap.allocPixels(SkImageInfo::MakeN32Premul(size.width(), size.height(),
color_space.ToSkColorSpace()));
uint8_t* out_pixels = static_cast<uint8_t*>(bitmap.getPixels());
size_t row_bytes = size.width() * 4;
size_t total_bytes = size.height() * row_bytes;
for (size_t dest_y = 0; dest_y < total_bytes; dest_y += row_bytes) {
// Flip Y axis.
size_t src_y = total_bytes - dest_y - row_bytes;
// Swizzle OpenGL -> Skia byte order.
for (size_t x = 0; x < row_bytes; x += 4) {
out_pixels[dest_y + x + SK_R32_SHIFT/8] = pixels.get()[src_y + x + 0];
out_pixels[dest_y + x + SK_G32_SHIFT/8] = pixels.get()[src_y + x + 1];
out_pixels[dest_y + x + SK_B32_SHIFT/8] = pixels.get()[src_y + x + 2];
out_pixels[dest_y + x + SK_A32_SHIFT/8] = pixels.get()[src_y + x + 3];
}
}
return bitmap;
}
void LayerTreePixelTest::Finish() {
std::unique_ptr<gpu::GLInProcessContext> context =
CreateTestInProcessContext();
GLES2Interface* gl = context->GetImplementation();
gl->Finish();
}
} // namespace cc