blob: e1d33b2f0d04da0ffe5e1530cd660e95ee791347 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "core/paint/InlineTextBoxPainter.h"
#include "core/editing/CompositionUnderline.h"
#include "core/editing/Editor.h"
#include "core/editing/markers/DocumentMarkerController.h"
#include "core/editing/markers/RenderedDocumentMarker.h"
#include "core/frame/LocalFrame.h"
#include "core/layout/LayoutBlock.h"
#include "core/layout/LayoutTextCombine.h"
#include "core/layout/LayoutTheme.h"
#include "core/layout/api/LineLayoutAPIShim.h"
#include "core/layout/api/LineLayoutBox.h"
#include "core/layout/api/LineLayoutText.h"
#include "core/layout/line/InlineTextBox.h"
#include "core/paint/BoxPainter.h"
#include "core/paint/PaintInfo.h"
#include "core/paint/TextPainter.h"
#include "platform/graphics/GraphicsContextStateSaver.h"
#include "platform/graphics/paint/DrawingRecorder.h"
#include "wtf/Optional.h"
namespace blink {
typedef WTF::HashMap<const InlineTextBox*, TextBlobPtr> InlineTextBoxBlobCacheMap;
static InlineTextBoxBlobCacheMap* gTextBlobCache;
static const int misspellingLineThickness = 3;
void InlineTextBoxPainter::removeFromTextBlobCache(const InlineTextBox& inlineTextBox)
{
if (gTextBlobCache)
gTextBlobCache->remove(&inlineTextBox);
}
static TextBlobPtr* addToTextBlobCache(const InlineTextBox& inlineTextBox)
{
if (!gTextBlobCache)
gTextBlobCache = new InlineTextBoxBlobCacheMap;
return &gTextBlobCache->add(&inlineTextBox, nullptr).storedValue->value;
}
static bool paintsMarkerHighlights(const LayoutObject& layoutObject)
{
return layoutObject.node() && layoutObject.document().markers().hasMarkers(layoutObject.node());
}
static bool paintsCompositionMarkers(const LayoutObject& layoutObject)
{
return layoutObject.node() && layoutObject.document().markers().markersFor(layoutObject.node(), DocumentMarker::Composition).size() > 0;
}
void InlineTextBoxPainter::paint(const PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
if (!shouldPaintTextBox(paintInfo))
return;
ASSERT(!shouldPaintSelfOutline(paintInfo.phase) && !shouldPaintDescendantOutlines(paintInfo.phase));
LayoutRect logicalVisualOverflow = m_inlineTextBox.logicalOverflowRect();
LayoutUnit logicalStart = logicalVisualOverflow.x() + (m_inlineTextBox.isHorizontal() ? paintOffset.x() : paintOffset.y());
LayoutUnit logicalExtent = logicalVisualOverflow.width();
// We round the y-axis to ensure consistent line heights.
LayoutPoint adjustedPaintOffset = LayoutPoint(paintOffset.x(), LayoutUnit(paintOffset.y().round()));
if (m_inlineTextBox.isHorizontal()) {
if (!paintInfo.cullRect().intersectsHorizontalRange(logicalStart, logicalStart + logicalExtent))
return;
} else {
if (!paintInfo.cullRect().intersectsVerticalRange(logicalStart, logicalStart + logicalExtent))
return;
}
bool isPrinting = paintInfo.isPrinting();
// Determine whether or not we're selected.
bool haveSelection = !isPrinting && paintInfo.phase != PaintPhaseTextClip && m_inlineTextBox.getSelectionState() != SelectionNone;
if (!haveSelection && paintInfo.phase == PaintPhaseSelection) {
// When only painting the selection, don't bother to paint if there is none.
return;
}
// The text clip phase already has a LayoutObjectDrawingRecorder. Text clips are initiated only in BoxPainter::paintFillLayer,
// which is already within a LayoutObjectDrawingRecorder.
Optional<DrawingRecorder> drawingRecorder;
if (paintInfo.phase != PaintPhaseTextClip) {
if (DrawingRecorder::useCachedDrawingIfPossible(paintInfo.context, m_inlineTextBox, DisplayItem::paintPhaseToDrawingType(paintInfo.phase)))
return;
LayoutRect paintRect(logicalVisualOverflow);
m_inlineTextBox.logicalRectToPhysicalRect(paintRect);
if (paintInfo.phase != PaintPhaseSelection && (haveSelection || paintsMarkerHighlights(*LineLayoutAPIShim::layoutObjectFrom(m_inlineTextBox.getLineLayoutItem()))))
paintRect.unite(m_inlineTextBox.localSelectionRect(m_inlineTextBox.start(), m_inlineTextBox.start() + m_inlineTextBox.len()));
paintRect.moveBy(adjustedPaintOffset);
drawingRecorder.emplace(paintInfo.context, m_inlineTextBox, DisplayItem::paintPhaseToDrawingType(paintInfo.phase), FloatRect(paintRect));
}
GraphicsContext& context = paintInfo.context;
const ComputedStyle& styleToUse = m_inlineTextBox.getLineLayoutItem().styleRef(m_inlineTextBox.isFirstLineStyle());
LayoutPoint boxOrigin(m_inlineTextBox.locationIncludingFlipping());
boxOrigin.move(adjustedPaintOffset.x(), adjustedPaintOffset.y());
LayoutRect boxRect(boxOrigin, LayoutSize(m_inlineTextBox.logicalWidth(), m_inlineTextBox.logicalHeight()));
bool shouldRotate = false;
LayoutTextCombine* combinedText = nullptr;
if (!m_inlineTextBox.isHorizontal()) {
if (styleToUse.hasTextCombine() && m_inlineTextBox.getLineLayoutItem().isCombineText()) {
combinedText = &toLayoutTextCombine(*LineLayoutAPIShim::layoutObjectFrom(m_inlineTextBox.getLineLayoutItem()));
if (!combinedText->isCombined())
combinedText = nullptr;
}
if (combinedText) {
combinedText->updateFont();
boxRect.setWidth(combinedText->inlineWidthForLayout());
} else {
shouldRotate = true;
context.concatCTM(TextPainter::rotation(boxRect, TextPainter::Clockwise));
}
}
// Determine text colors.
TextPainter::Style textStyle = TextPainter::textPaintingStyle(m_inlineTextBox.getLineLayoutItem(), styleToUse, paintInfo);
TextPainter::Style selectionStyle = TextPainter::selectionPaintingStyle(m_inlineTextBox.getLineLayoutItem(), haveSelection, paintInfo, textStyle);
bool paintSelectedTextOnly = (paintInfo.phase == PaintPhaseSelection);
bool paintSelectedTextSeparately = !paintSelectedTextOnly && textStyle != selectionStyle;
// Set our font.
const Font& font = styleToUse.font();
LayoutPoint textOrigin(boxOrigin.x(), boxOrigin.y() + font.getFontMetrics().ascent());
// 1. Paint backgrounds behind text if needed. Examples of such backgrounds include selection
// and composition highlights.
if (paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseTextClip && !isPrinting) {
paintDocumentMarkers(paintInfo, boxOrigin, styleToUse, font, DocumentMarkerPaintPhase::Background);
const LayoutObject& textBoxLayoutObject = *LineLayoutAPIShim::layoutObjectFrom(m_inlineTextBox.getLineLayoutItem());
if (haveSelection && !paintsCompositionMarkers(textBoxLayoutObject)) {
if (combinedText)
paintSelection<InlineTextBoxPainter::PaintOptions::CombinedText>(context, boxRect, styleToUse, font, selectionStyle.fillColor, combinedText);
else
paintSelection<InlineTextBoxPainter::PaintOptions::Normal>(context, boxRect, styleToUse, font, selectionStyle.fillColor);
}
}
// 2. Now paint the foreground, including text and decorations like underline/overline (in quirks mode only).
int length = m_inlineTextBox.len();
StringView string = m_inlineTextBox.getLineLayoutItem().text().createView();
ASSERT(m_inlineTextBox.start() + length <= string.length());
if (static_cast<unsigned>(length) != string.length() || m_inlineTextBox.start())
string.narrow(m_inlineTextBox.start(), length);
int maximumLength = m_inlineTextBox.getLineLayoutItem().textLength() - m_inlineTextBox.start();
StringBuilder charactersWithHyphen;
TextRun textRun = m_inlineTextBox.constructTextRun(styleToUse, font, string, maximumLength, m_inlineTextBox.hasHyphen() ? &charactersWithHyphen : 0);
if (m_inlineTextBox.hasHyphen())
length = textRun.length();
int selectionStart = 0;
int selectionEnd = 0;
if (paintSelectedTextOnly || paintSelectedTextSeparately)
m_inlineTextBox.selectionStartEnd(selectionStart, selectionEnd);
bool respectHyphen = selectionEnd == static_cast<int>(m_inlineTextBox.len()) && m_inlineTextBox.hasHyphen();
if (respectHyphen)
selectionEnd = textRun.length();
if (m_inlineTextBox.truncation() != cNoTruncation) {
selectionStart = std::min<int>(selectionStart, m_inlineTextBox.truncation());
selectionEnd = std::min<int>(selectionEnd, m_inlineTextBox.truncation());
length = m_inlineTextBox.truncation();
}
TextPainter textPainter(context, font, textRun, textOrigin, boxRect, m_inlineTextBox.isHorizontal());
TextEmphasisPosition emphasisMarkPosition;
bool hasTextEmphasis = m_inlineTextBox.getEmphasisMarkPosition(styleToUse, emphasisMarkPosition);
if (hasTextEmphasis)
textPainter.setEmphasisMark(styleToUse.textEmphasisMarkString(), emphasisMarkPosition);
if (combinedText)
textPainter.setCombinedText(combinedText);
if (!paintSelectedTextOnly) {
int startOffset = 0;
int endOffset = length;
if (paintSelectedTextSeparately && selectionStart < selectionEnd) {
startOffset = selectionEnd;
endOffset = selectionStart;
}
// Where the text and its flow have opposite directions then our offset into the text given by |truncation| is at
// the start of the part that will be visible.
if (m_inlineTextBox.truncation() != cNoTruncation && m_inlineTextBox.getLineLayoutItem().containingBlock().style()->isLeftToRightDirection() != m_inlineTextBox.isLeftToRightDirection()) {
startOffset = m_inlineTextBox.truncation();
endOffset = textRun.length();
}
// FIXME: This cache should probably ultimately be held somewhere else.
// A hashmap is convenient to avoid a memory hit when the
// RuntimeEnabledFeature is off.
bool textBlobIsCacheable = startOffset == 0 && endOffset == length;
TextBlobPtr* cachedTextBlob = 0;
if (textBlobIsCacheable)
cachedTextBlob = addToTextBlobCache(m_inlineTextBox);
textPainter.paint(startOffset, endOffset, length, textStyle, cachedTextBlob);
}
if ((paintSelectedTextOnly || paintSelectedTextSeparately) && selectionStart < selectionEnd) {
// paint only the text that is selected
bool textBlobIsCacheable = selectionStart == 0 && selectionEnd == length;
TextBlobPtr* cachedTextBlob = 0;
if (textBlobIsCacheable)
cachedTextBlob = addToTextBlobCache(m_inlineTextBox);
textPainter.paint(selectionStart, selectionEnd, length, selectionStyle, cachedTextBlob);
}
// Paint decorations
TextDecoration textDecorations = styleToUse.textDecorationsInEffect();
if (textDecorations != TextDecorationNone && !paintSelectedTextOnly) {
GraphicsContextStateSaver stateSaver(context, false);
TextPainter::updateGraphicsContext(context, textStyle, m_inlineTextBox.isHorizontal(), stateSaver);
if (combinedText)
context.concatCTM(TextPainter::rotation(boxRect, TextPainter::Clockwise));
paintDecoration(paintInfo, boxOrigin, textDecorations);
if (combinedText)
context.concatCTM(TextPainter::rotation(boxRect, TextPainter::Counterclockwise));
}
if (paintInfo.phase == PaintPhaseForeground)
paintDocumentMarkers(paintInfo, boxOrigin, styleToUse, font, DocumentMarkerPaintPhase::Foreground);
if (shouldRotate)
context.concatCTM(TextPainter::rotation(boxRect, TextPainter::Counterclockwise));
}
bool InlineTextBoxPainter::shouldPaintTextBox(const PaintInfo& paintInfo)
{
// When painting selection, we want to include a highlight when the
// selection spans line breaks. In other cases such as invisible elements
// or those with no text that are not line breaks, we can skip painting
// wholesale.
// TODO(wkorman): Constrain line break painting to appropriate paint phase.
// This code path is only called in PaintPhaseForeground whereas we would
// expect PaintPhaseSelection. The existing haveSelection logic in paint()
// tests for != PaintPhaseTextClip.
if (m_inlineTextBox.getLineLayoutItem().style()->visibility() != VISIBLE
|| m_inlineTextBox.truncation() == cFullTruncation
|| !m_inlineTextBox.len())
return false;
return true;
}
unsigned InlineTextBoxPainter::underlinePaintStart(const CompositionUnderline& underline)
{
return std::max(static_cast<unsigned>(m_inlineTextBox.start()), underline.startOffset);
}
unsigned InlineTextBoxPainter::underlinePaintEnd(const CompositionUnderline& underline)
{
unsigned paintEnd = std::min(m_inlineTextBox.end() + 1, underline.endOffset); // end() points at the last char, not past it.
if (m_inlineTextBox.truncation() != cNoTruncation)
paintEnd = std::min(paintEnd, static_cast<unsigned>(m_inlineTextBox.start() + m_inlineTextBox.truncation()));
return paintEnd;
}
void InlineTextBoxPainter::paintSingleCompositionBackgroundRun(GraphicsContext& context, const LayoutPoint& boxOrigin, const ComputedStyle& style, const Font& font, Color backgroundColor, int startPos, int endPos)
{
if (backgroundColor == Color::transparent)
return;
int sPos = std::max(startPos - static_cast<int>(m_inlineTextBox.start()), 0);
int ePos = std::min(endPos - static_cast<int>(m_inlineTextBox.start()), static_cast<int>(m_inlineTextBox.len()));
if (sPos >= ePos)
return;
int deltaY = m_inlineTextBox.getLineLayoutItem().style()->isFlippedLinesWritingMode() ? m_inlineTextBox.root().selectionBottom() - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - m_inlineTextBox.root().selectionTop();
int selHeight = m_inlineTextBox.root().selectionHeight();
FloatPoint localOrigin(boxOrigin.x().toFloat(), boxOrigin.y().toFloat() - deltaY);
context.drawHighlightForText(font, m_inlineTextBox.constructTextRun(style, font), localOrigin, selHeight, backgroundColor, sPos, ePos);
}
void InlineTextBoxPainter::paintDocumentMarkers(const PaintInfo& paintInfo, const LayoutPoint& boxOrigin, const ComputedStyle& style, const Font& font, DocumentMarkerPaintPhase markerPaintPhase)
{
if (!m_inlineTextBox.getLineLayoutItem().node())
return;
DocumentMarkerVector markers = m_inlineTextBox.getLineLayoutItem().document().markers().markersFor(m_inlineTextBox.getLineLayoutItem().node());
DocumentMarkerVector::const_iterator markerIt = markers.begin();
// Give any document markers that touch this run a chance to draw before the text has been drawn.
// Note end() points at the last char, not one past it like endOffset and ranges do.
for ( ; markerIt != markers.end(); ++markerIt) {
DocumentMarker* marker = *markerIt;
// Paint either the background markers or the foreground markers, but not both
switch (marker->type()) {
case DocumentMarker::Grammar:
case DocumentMarker::Spelling:
if (markerPaintPhase == DocumentMarkerPaintPhase::Background)
continue;
break;
case DocumentMarker::TextMatch:
case DocumentMarker::Composition:
break;
default:
continue;
}
if (marker->endOffset() <= m_inlineTextBox.start()) {
// marker is completely before this run. This might be a marker that sits before the
// first run we draw, or markers that were within runs we skipped due to truncation.
continue;
}
if (marker->startOffset() > m_inlineTextBox.end()) {
// marker is completely after this run, bail. A later run will paint it.
break;
}
// marker intersects this run. Paint it.
switch (marker->type()) {
case DocumentMarker::Spelling:
m_inlineTextBox.paintDocumentMarker(paintInfo.context, boxOrigin, marker, style, font, false);
break;
case DocumentMarker::Grammar:
m_inlineTextBox.paintDocumentMarker(paintInfo.context, boxOrigin, marker, style, font, true);
break;
case DocumentMarker::TextMatch:
if (markerPaintPhase == DocumentMarkerPaintPhase::Background)
m_inlineTextBox.paintTextMatchMarkerBackground(paintInfo, boxOrigin, marker, style, font);
else
m_inlineTextBox.paintTextMatchMarkerForeground(paintInfo, boxOrigin, marker, style, font);
break;
case DocumentMarker::Composition:
{
CompositionUnderline underline(marker->startOffset(), marker->endOffset(), marker->underlineColor(), marker->thick(), marker->backgroundColor());
if (markerPaintPhase == DocumentMarkerPaintPhase::Background)
paintSingleCompositionBackgroundRun(paintInfo.context, boxOrigin, style, font, underline.backgroundColor, underlinePaintStart(underline), underlinePaintEnd(underline));
else
paintCompositionUnderline(paintInfo.context, boxOrigin, underline);
}
break;
default:
ASSERT_NOT_REACHED();
}
}
}
static GraphicsContext::DocumentMarkerLineStyle lineStyleForMarkerType(DocumentMarker::MarkerType markerType)
{
switch (markerType) {
case DocumentMarker::Spelling:
return GraphicsContext::DocumentMarkerSpellingLineStyle;
case DocumentMarker::Grammar:
return GraphicsContext::DocumentMarkerGrammarLineStyle;
default:
ASSERT_NOT_REACHED();
return GraphicsContext::DocumentMarkerSpellingLineStyle;
}
}
void InlineTextBoxPainter::paintDocumentMarker(GraphicsContext& context, const LayoutPoint& boxOrigin, DocumentMarker* marker, const ComputedStyle& style, const Font& font, bool grammar)
{
// Never print spelling/grammar markers (5327887)
if (m_inlineTextBox.getLineLayoutItem().document().printing())
return;
if (m_inlineTextBox.truncation() == cFullTruncation)
return;
LayoutUnit start; // start of line to draw, relative to tx
LayoutUnit width = m_inlineTextBox.logicalWidth(); // how much line to draw
// Determine whether we need to measure text
bool markerSpansWholeBox = true;
if (m_inlineTextBox.start() <= marker->startOffset())
markerSpansWholeBox = false;
if ((m_inlineTextBox.end() + 1) != marker->endOffset()) // end points at the last char, not past it
markerSpansWholeBox = false;
if (m_inlineTextBox.truncation() != cNoTruncation)
markerSpansWholeBox = false;
if (!markerSpansWholeBox || grammar) {
int startPosition = std::max<int>(marker->startOffset() - m_inlineTextBox.start(), 0);
int endPosition = std::min<int>(marker->endOffset() - static_cast<int>(m_inlineTextBox.start()), m_inlineTextBox.len());
if (m_inlineTextBox.truncation() != cNoTruncation)
endPosition = std::min<int>(endPosition, m_inlineTextBox.truncation());
// Calculate start & width
int deltaY = m_inlineTextBox.getLineLayoutItem().style()->isFlippedLinesWritingMode() ? m_inlineTextBox.root().selectionBottom() - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - m_inlineTextBox.root().selectionTop();
int selHeight = m_inlineTextBox.root().selectionHeight();
LayoutPoint startPoint(boxOrigin.x(), boxOrigin.y() - deltaY);
TextRun run = m_inlineTextBox.constructTextRun(style, font);
// FIXME: Convert the document markers to float rects.
IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, FloatPoint(startPoint), selHeight, startPosition, endPosition));
start = markerRect.x() - startPoint.x();
width = LayoutUnit(markerRect.width());
}
// IMPORTANT: The misspelling underline is not considered when calculating the text bounds, so we have to
// make sure to fit within those bounds. This means the top pixel(s) of the underline will overlap the
// bottom pixel(s) of the glyphs in smaller font sizes. The alternatives are to increase the line spacing (bad!!)
// or decrease the underline thickness. The overlap is actually the most useful, and matches what AppKit does.
// So, we generally place the underline at the bottom of the text, but in larger fonts that's not so good so
// we pin to two pixels under the baseline.
int lineThickness = misspellingLineThickness;
int baseline = m_inlineTextBox.getLineLayoutItem().style(m_inlineTextBox.isFirstLineStyle())->getFontMetrics().ascent();
int descent = m_inlineTextBox.logicalHeight() - baseline;
int underlineOffset;
if (descent <= (lineThickness + 2)) {
// Place the underline at the very bottom of the text in small/medium fonts.
underlineOffset = m_inlineTextBox.logicalHeight() - lineThickness;
} else {
// In larger fonts, though, place the underline up near the baseline to prevent a big gap.
underlineOffset = baseline + 2;
}
context.drawLineForDocumentMarker(FloatPoint((boxOrigin.x() + start).toFloat(), (boxOrigin.y() + underlineOffset).toFloat()), width.toFloat(), lineStyleForMarkerType(marker->type()));
}
template <InlineTextBoxPainter::PaintOptions options>
void InlineTextBoxPainter::paintSelection(GraphicsContext& context, const LayoutRect& boxRect, const ComputedStyle& style, const Font& font, Color textColor, LayoutTextCombine* combinedText)
{
// See if we have a selection to paint at all.
int sPos, ePos;
m_inlineTextBox.selectionStartEnd(sPos, ePos);
if (sPos >= ePos)
return;
Color c = m_inlineTextBox.getLineLayoutItem().selectionBackgroundColor();
if (!c.alpha())
return;
// If the text color ends up being the same as the selection background, invert the selection
// background.
if (textColor == c)
c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue());
// If the text is truncated, let the thing being painted in the truncation
// draw its own highlight.
int length = m_inlineTextBox.truncation() != cNoTruncation ? m_inlineTextBox.truncation() : m_inlineTextBox.len();
StringView string = m_inlineTextBox.getLineLayoutItem().text().createView();
if (string.length() != static_cast<unsigned>(length) || m_inlineTextBox.start())
string.narrow(m_inlineTextBox.start(), length);
StringBuilder charactersWithHyphen;
bool respectHyphen = ePos == length && m_inlineTextBox.hasHyphen();
TextRun textRun = m_inlineTextBox.constructTextRun(style, font, string, m_inlineTextBox.getLineLayoutItem().textLength() - m_inlineTextBox.start(), respectHyphen ? &charactersWithHyphen : 0);
if (respectHyphen)
ePos = textRun.length();
GraphicsContextStateSaver stateSaver(context);
if (options == InlineTextBoxPainter::PaintOptions::CombinedText) {
ASSERT(combinedText);
// We can't use the height of m_inlineTextBox because LayoutTextCombine's inlineTextBox is horizontal within vertical flow
combinedText->transformToInlineCoordinates(context, boxRect, true);
context.drawHighlightForText(font, textRun, FloatPoint(boxRect.location()), boxRect.height(), c, sPos, ePos);
return;
}
LayoutUnit selectionBottom = m_inlineTextBox.root().selectionBottom();
LayoutUnit selectionTop = m_inlineTextBox.root().selectionTop();
int deltaY = roundToInt(m_inlineTextBox.getLineLayoutItem().style()->isFlippedLinesWritingMode() ? selectionBottom - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - selectionTop);
int selHeight = std::max(0, roundToInt(selectionBottom - selectionTop));
FloatPoint localOrigin(boxRect.x().toFloat(), (boxRect.y() - deltaY).toFloat());
LayoutRect selectionRect = LayoutRect(font.selectionRectForText(textRun, localOrigin, selHeight, sPos, ePos));
if (m_inlineTextBox.hasWrappedSelectionNewline()
// For line breaks, just painting a selection where the line break itself is rendered is sufficient.
&& !m_inlineTextBox.isLineBreak())
expandToIncludeNewlineForSelection(selectionRect);
// Line breaks report themselves as having zero width for layout purposes,
// and so will end up positioned at (0, 0), even though we paint their
// selection highlight with character width. For RTL then, we have to
// explicitly shift the selection rect over to paint in the right location.
if (!m_inlineTextBox.isLeftToRightDirection() && m_inlineTextBox.isLineBreak())
selectionRect.move(-selectionRect.width(), 0);
context.fillRect(FloatRect(selectionRect), c);
}
void InlineTextBoxPainter::expandToIncludeNewlineForSelection(LayoutRect& rect)
{
FloatRectOutsets outsets = FloatRectOutsets();
float spaceWidth = m_inlineTextBox.newlineSpaceWidth();
if (m_inlineTextBox.isLeftToRightDirection())
outsets.setRight(spaceWidth);
else
outsets.setLeft(spaceWidth);
rect.expand(outsets);
}
static int computeUnderlineOffset(const TextUnderlinePosition underlinePosition, const FontMetrics& fontMetrics, const InlineTextBox* inlineTextBox, const float textDecorationThickness)
{
// Compute the gap between the font and the underline. Use at least one
// pixel gap, if underline is thick then use a bigger gap.
int gap = 0;
// Underline position of zero means draw underline on Baseline Position,
// in Blink we need at least 1-pixel gap to adding following check.
// Positive underline Position means underline should be drawn above baselin e
// and negative value means drawing below baseline, negating the value as in Blink
// downward Y-increases.
if (fontMetrics.underlinePosition())
gap = -fontMetrics.underlinePosition();
else
gap = std::max<int>(1, ceilf(textDecorationThickness / 2.f));
// FIXME: We support only horizontal text for now.
switch (underlinePosition) {
case TextUnderlinePositionAuto:
return fontMetrics.ascent() + gap; // Position underline near the alphabetic baseline.
case TextUnderlinePositionUnder: {
// Position underline relative to the under edge of the lowest element's content box.
const LayoutUnit offset = inlineTextBox->root().maxLogicalTop() - inlineTextBox->logicalTop();
if (offset > 0)
return inlineTextBox->logicalHeight() + gap + offset;
return inlineTextBox->logicalHeight() + gap;
}
}
ASSERT_NOT_REACHED();
return fontMetrics.ascent() + gap;
}
static bool shouldSetDecorationAntialias(TextDecorationStyle decorationStyle)
{
return decorationStyle == TextDecorationStyleDotted || decorationStyle == TextDecorationStyleDashed;
}
static bool shouldSetDecorationAntialias(TextDecorationStyle underline, TextDecorationStyle overline, TextDecorationStyle linethrough)
{
return shouldSetDecorationAntialias(underline) || shouldSetDecorationAntialias(overline) || shouldSetDecorationAntialias(linethrough);
}
static StrokeStyle textDecorationStyleToStrokeStyle(TextDecorationStyle decorationStyle)
{
StrokeStyle strokeStyle = SolidStroke;
switch (decorationStyle) {
case TextDecorationStyleSolid:
strokeStyle = SolidStroke;
break;
case TextDecorationStyleDouble:
strokeStyle = DoubleStroke;
break;
case TextDecorationStyleDotted:
strokeStyle = DottedStroke;
break;
case TextDecorationStyleDashed:
strokeStyle = DashedStroke;
break;
case TextDecorationStyleWavy:
strokeStyle = WavyStroke;
break;
}
return strokeStyle;
}
static void adjustStepToDecorationLength(float& step, float& controlPointDistance, float length)
{
ASSERT(step > 0);
if (length <= 0)
return;
unsigned stepCount = static_cast<unsigned>(length / step);
// Each Bezier curve starts at the same pixel that the previous one
// ended. We need to subtract (stepCount - 1) pixels when calculating the
// length covered to account for that.
float uncoveredLength = length - (stepCount * step - (stepCount - 1));
float adjustment = uncoveredLength / stepCount;
step += adjustment;
controlPointDistance += adjustment;
}
/*
* Draw one cubic Bezier curve and repeat the same pattern long the the decoration's axis.
* The start point (p1), controlPoint1, controlPoint2 and end point (p2) of the Bezier curve
* form a diamond shape:
*
* step
* |-----------|
*
* controlPoint1
* +
*
*
* . .
* . .
* . .
* (x1, y1) p1 + . + p2 (x2, y2) - <--- Decoration's axis
* . . |
* . . |
* . . | controlPointDistance
* |
* |
* + -
* controlPoint2
*
* |-----------|
* step
*/
static void strokeWavyTextDecoration(GraphicsContext& context, FloatPoint p1, FloatPoint p2, float strokeThickness)
{
context.adjustLineToPixelBoundaries(p1, p2, strokeThickness, context.getStrokeStyle());
Path path;
path.moveTo(p1);
// Distance between decoration's axis and Bezier curve's control points.
// The height of the curve is based on this distance. Use a minimum of 6 pixels distance since
// the actual curve passes approximately at half of that distance, that is 3 pixels.
// The minimum height of the curve is also approximately 3 pixels. Increases the curve's height
// as strockThickness increases to make the curve looks better.
float controlPointDistance = 3 * std::max<float>(2, strokeThickness);
// Increment used to form the diamond shape between start point (p1), control
// points and end point (p2) along the axis of the decoration. Makes the
// curve wider as strockThickness increases to make the curve looks better.
float step = 2 * std::max<float>(2, strokeThickness);
bool isVerticalLine = (p1.x() == p2.x());
if (isVerticalLine) {
ASSERT(p1.x() == p2.x());
float xAxis = p1.x();
float y1;
float y2;
if (p1.y() < p2.y()) {
y1 = p1.y();
y2 = p2.y();
} else {
y1 = p2.y();
y2 = p1.y();
}
adjustStepToDecorationLength(step, controlPointDistance, y2 - y1);
FloatPoint controlPoint1(xAxis + controlPointDistance, 0);
FloatPoint controlPoint2(xAxis - controlPointDistance, 0);
for (float y = y1; y + 2 * step <= y2;) {
controlPoint1.setY(y + step);
controlPoint2.setY(y + step);
y += 2 * step;
path.addBezierCurveTo(controlPoint1, controlPoint2, FloatPoint(xAxis, y));
}
} else {
ASSERT(p1.y() == p2.y());
float yAxis = p1.y();
float x1;
float x2;
if (p1.x() < p2.x()) {
x1 = p1.x();
x2 = p2.x();
} else {
x1 = p2.x();
x2 = p1.x();
}
adjustStepToDecorationLength(step, controlPointDistance, x2 - x1);
FloatPoint controlPoint1(0, yAxis + controlPointDistance);
FloatPoint controlPoint2(0, yAxis - controlPointDistance);
for (float x = x1; x + 2 * step <= x2;) {
controlPoint1.setX(x + step);
controlPoint2.setX(x + step);
x += 2 * step;
path.addBezierCurveTo(controlPoint1, controlPoint2, FloatPoint(x, yAxis));
}
}
context.setShouldAntialias(true);
context.strokePath(path);
}
static void paintAppliedDecoration(GraphicsContext& context, FloatPoint start, float width, float doubleOffset, int wavyOffsetFactor,
LayoutObject::AppliedTextDecoration decoration, float thickness, bool antialiasDecoration, bool isPrinting)
{
context.setStrokeStyle(textDecorationStyleToStrokeStyle(decoration.style));
context.setStrokeColor(decoration.color);
switch (decoration.style) {
case TextDecorationStyleWavy:
strokeWavyTextDecoration(context, start + FloatPoint(0, doubleOffset * wavyOffsetFactor), start + FloatPoint(width, doubleOffset * wavyOffsetFactor), thickness);
break;
case TextDecorationStyleDotted:
case TextDecorationStyleDashed:
context.setShouldAntialias(antialiasDecoration);
// Fall through
default:
context.drawLineForText(FloatPoint(start), width, isPrinting);
if (decoration.style == TextDecorationStyleDouble)
context.drawLineForText(start + FloatPoint(0, doubleOffset), width, isPrinting);
}
}
void InlineTextBoxPainter::paintDecoration(const PaintInfo& paintInfo, const LayoutPoint& boxOrigin, TextDecoration deco)
{
if (m_inlineTextBox.truncation() == cFullTruncation)
return;
GraphicsContext& context = paintInfo.context;
GraphicsContextStateSaver stateSaver(context);
LayoutPoint localOrigin(boxOrigin);
LayoutUnit width = m_inlineTextBox.logicalWidth();
if (m_inlineTextBox.truncation() != cNoTruncation) {
width = LayoutUnit(m_inlineTextBox.getLineLayoutItem().width(
m_inlineTextBox.start(), m_inlineTextBox.truncation(), m_inlineTextBox.textPos(),
m_inlineTextBox.isLeftToRightDirection() ? LTR : RTL, m_inlineTextBox.isFirstLineStyle()));
if (!m_inlineTextBox.isLeftToRightDirection())
localOrigin.move(m_inlineTextBox.logicalWidth() - width, LayoutUnit());
}
// Get the text decoration colors.
LayoutObject::AppliedTextDecoration underline, overline, linethrough;
LayoutObject& textBoxLayoutObject = *LineLayoutAPIShim::layoutObjectFrom(m_inlineTextBox.getLineLayoutItem());
textBoxLayoutObject.getTextDecorations(deco, underline, overline, linethrough, true);
if (m_inlineTextBox.isFirstLineStyle())
textBoxLayoutObject.getTextDecorations(deco, underline, overline, linethrough, true, true);
// Use a special function for underlines to get the positioning exactly right.
bool isPrinting = paintInfo.isPrinting();
const ComputedStyle& styleToUse = textBoxLayoutObject.styleRef(m_inlineTextBox.isFirstLineStyle());
float baseline = styleToUse.getFontMetrics().ascent();
// Set the thick of the line to be 10% (or something else ?)of the computed font size and not less than 1px.
// Using computedFontSize should take care of zoom as well.
// Update Underline thickness, in case we have Faulty Font Metrics calculating underline thickness by old method.
float textDecorationThickness = styleToUse.getFontMetrics().underlineThickness();
int fontHeightInt = (int)(styleToUse.getFontMetrics().floatHeight() + 0.5);
if ((textDecorationThickness == 0.f) || (textDecorationThickness >= (fontHeightInt >> 1)))
textDecorationThickness = std::max(1.f, styleToUse.computedFontSize() / 10.f);
context.setStrokeThickness(textDecorationThickness);
bool antialiasDecoration = shouldSetDecorationAntialias(overline.style, underline.style, linethrough.style);
// Offset between lines - always non-zero, so lines never cross each other.
float doubleOffset = textDecorationThickness + 1.f;
if (deco & TextDecorationUnderline) {
const int underlineOffset = computeUnderlineOffset(styleToUse.getTextUnderlinePosition(), styleToUse.getFontMetrics(), &m_inlineTextBox, textDecorationThickness);
paintAppliedDecoration(context, FloatPoint(localOrigin) + FloatPoint(0, underlineOffset), width.toFloat(), doubleOffset, 1, underline, textDecorationThickness, antialiasDecoration, isPrinting);
}
if (deco & TextDecorationOverline) {
paintAppliedDecoration(context, FloatPoint(localOrigin), width.toFloat(), -doubleOffset, 1, overline, textDecorationThickness, antialiasDecoration, isPrinting);
}
if (deco & TextDecorationLineThrough) {
const float lineThroughOffset = 2 * baseline / 3;
paintAppliedDecoration(context, FloatPoint(localOrigin) + FloatPoint(0, lineThroughOffset), width.toFloat(), doubleOffset, 0, linethrough, textDecorationThickness, antialiasDecoration, isPrinting);
}
}
void InlineTextBoxPainter::paintCompositionUnderline(GraphicsContext& context, const LayoutPoint& boxOrigin, const CompositionUnderline& underline)
{
if (underline.color == Color::transparent)
return;
if (m_inlineTextBox.truncation() == cFullTruncation)
return;
unsigned paintStart = underlinePaintStart(underline);
unsigned paintEnd = underlinePaintEnd(underline);
// start of line to draw
float start = paintStart == static_cast<unsigned>(m_inlineTextBox.start()) ? 0 :
m_inlineTextBox.getLineLayoutItem().width(m_inlineTextBox.start(), paintStart - m_inlineTextBox.start(), m_inlineTextBox.textPos(), m_inlineTextBox.isLeftToRightDirection() ? LTR : RTL, m_inlineTextBox.isFirstLineStyle());
// how much line to draw
float width = (paintStart == static_cast<unsigned>(m_inlineTextBox.start()) && paintEnd == static_cast<unsigned>(m_inlineTextBox.end()) + 1) ? m_inlineTextBox.logicalWidth().toFloat() :
m_inlineTextBox.getLineLayoutItem().width(paintStart, paintEnd - paintStart, LayoutUnit(m_inlineTextBox.textPos() + start), m_inlineTextBox.isLeftToRightDirection() ? LTR : RTL, m_inlineTextBox.isFirstLineStyle());
// In RTL mode, start and width are computed from the right end of the text box:
// starting at |logicalWidth| - |start| and continuing left by |width| to
// |logicalWidth| - |start| - |width|. We will draw that line, but
// backwards: |logicalWidth| - |start| - |width| to |logicalWidth| - |start|.
if (!m_inlineTextBox.isLeftToRightDirection())
start = m_inlineTextBox.logicalWidth().toFloat() - width - start;
// Thick marked text underlines are 2px thick as long as there is room for the 2px line under the baseline.
// All other marked text underlines are 1px thick.
// If there's not enough space the underline will touch or overlap characters.
int lineThickness = 1;
int baseline = m_inlineTextBox.getLineLayoutItem().style(m_inlineTextBox.isFirstLineStyle())->getFontMetrics().ascent();
if (underline.thick && m_inlineTextBox.logicalHeight() - baseline >= 2)
lineThickness = 2;
// We need to have some space between underlines of subsequent clauses, because some input methods do not use different underline styles for those.
// We make each line shorter, which has a harmless side effect of shortening the first and last clauses, too.
start += 1;
width -= 2;
context.setStrokeColor(underline.color);
context.setStrokeThickness(lineThickness);
context.drawLineForText(FloatPoint(boxOrigin.x() + start, (boxOrigin.y() + m_inlineTextBox.logicalHeight() - lineThickness).toFloat()), width, m_inlineTextBox.getLineLayoutItem().document().printing());
}
void InlineTextBoxPainter::paintTextMatchMarkerForeground(const PaintInfo& paintInfo, const LayoutPoint& boxOrigin, DocumentMarker* marker, const ComputedStyle& style, const Font& font)
{
if (!LineLayoutAPIShim::layoutObjectFrom(m_inlineTextBox.getLineLayoutItem())->frame()->editor().markedTextMatchesAreHighlighted())
return;
// TODO(ramya.v): Extract this into a helper function and share many copies of this code.
int sPos = std::max(marker->startOffset() - m_inlineTextBox.start(), (unsigned)0);
int ePos = std::min(marker->endOffset() - m_inlineTextBox.start(), m_inlineTextBox.len());
TextRun run = m_inlineTextBox.constructTextRun(style, font);
Color textColor = LayoutTheme::theme().platformTextSearchColor(marker->activeMatch());
if (style.visitedDependentColor(CSSPropertyColor) == textColor)
return;
TextPainter::Style textStyle;
textStyle.currentColor = textStyle.fillColor = textStyle.strokeColor = textStyle.emphasisMarkColor = textColor;
textStyle.strokeWidth = style.textStrokeWidth();
textStyle.shadow = 0;
LayoutRect boxRect(boxOrigin, LayoutSize(m_inlineTextBox.logicalWidth(), m_inlineTextBox.logicalHeight()));
LayoutPoint textOrigin(boxOrigin.x(), boxOrigin.y() + font.getFontMetrics().ascent());
TextPainter textPainter(paintInfo.context, font, run, textOrigin, boxRect, m_inlineTextBox.isHorizontal());
textPainter.paint(sPos, ePos, m_inlineTextBox.len(), textStyle, 0);
}
void InlineTextBoxPainter::paintTextMatchMarkerBackground(const PaintInfo& paintInfo, const LayoutPoint& boxOrigin, DocumentMarker* marker, const ComputedStyle& style, const Font& font)
{
if (!LineLayoutAPIShim::layoutObjectFrom(m_inlineTextBox.getLineLayoutItem())->frame()->editor().markedTextMatchesAreHighlighted())
return;
// Use same y positioning and height as for selection, so that when the selection and this highlight are on
// the same word there are no pieces sticking out.
int deltaY = m_inlineTextBox.getLineLayoutItem().style()->isFlippedLinesWritingMode() ? m_inlineTextBox.root().selectionBottom() - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - m_inlineTextBox.root().selectionTop();
int selHeight = m_inlineTextBox.root().selectionHeight();
int sPos = std::max(marker->startOffset() - m_inlineTextBox.start(), (unsigned)0);
int ePos = std::min(marker->endOffset() - m_inlineTextBox.start(), m_inlineTextBox.len());
TextRun run = m_inlineTextBox.constructTextRun(style, font);
Color color = LayoutTheme::theme().platformTextSearchHighlightColor(marker->activeMatch());
GraphicsContext& context = paintInfo.context;
GraphicsContextStateSaver stateSaver(context);
context.clip(FloatRect(boxOrigin.x().toFloat(), (boxOrigin.y() - deltaY).toFloat(), m_inlineTextBox.logicalWidth().toFloat(), selHeight));
context.drawHighlightForText(font, run, FloatPoint(boxOrigin.x().toFloat(), (boxOrigin.y() - deltaY).toFloat()), selHeight, color, sPos, ePos);
}
} // namespace blink