| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SERVICES_UI_PUBLIC_CPP_WINDOW_COMPOSITOR_FRAME_SINK_H_ |
| #define SERVICES_UI_PUBLIC_CPP_WINDOW_COMPOSITOR_FRAME_SINK_H_ |
| |
| #include "base/macros.h" |
| #include "cc/ipc/mojo_compositor_frame_sink.mojom.h" |
| #include "cc/output/compositor_frame_sink.h" |
| #include "cc/output/context_provider.h" |
| #include "cc/scheduler/begin_frame_source.h" |
| #include "cc/surfaces/surface_id.h" |
| #include "cc/surfaces/surface_id_allocator.h" |
| #include "mojo/public/cpp/bindings/binding.h" |
| |
| namespace gpu { |
| class GpuChannelHost; |
| } |
| |
| namespace ui { |
| |
| class WindowCompositorFrameSinkBinding; |
| |
| class WindowCompositorFrameSink |
| : public cc::CompositorFrameSink, |
| public cc::mojom::MojoCompositorFrameSinkClient, |
| public cc::ExternalBeginFrameSourceClient { |
| public: |
| // static |
| static std::unique_ptr<WindowCompositorFrameSink> Create( |
| scoped_refptr<cc::ContextProvider> context_provider, |
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| std::unique_ptr<WindowCompositorFrameSinkBinding>* |
| compositor_frame_sink_binding); |
| |
| ~WindowCompositorFrameSink() override; |
| |
| // cc::CompositorFrameSink implementation. |
| bool BindToClient(cc::CompositorFrameSinkClient* client) override; |
| void DetachFromClient() override; |
| void SubmitCompositorFrame(cc::CompositorFrame frame) override; |
| |
| private: |
| friend class Window; |
| |
| WindowCompositorFrameSink( |
| scoped_refptr<cc::ContextProvider> context_provider, |
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| cc::mojom::MojoCompositorFrameSinkPtrInfo compositor_frame_sink_info, |
| cc::mojom::MojoCompositorFrameSinkClientRequest client_request); |
| |
| // cc::mojom::MojoCompositorFrameSinkClient implementation: |
| void DidReceiveCompositorFrameAck() override; |
| void OnBeginFrame(const cc::BeginFrameArgs& begin_frame_args) override; |
| void ReclaimResources(const cc::ReturnedResourceArray& resources) override; |
| |
| // cc::ExternalBeginFrameSourceClient implementation. |
| void OnNeedsBeginFrames(bool needs_begin_frames) override; |
| |
| gfx::Size last_submitted_frame_size_; |
| cc::LocalFrameId local_frame_id_; |
| cc::SurfaceIdAllocator id_allocator_; |
| std::unique_ptr<cc::ExternalBeginFrameSource> begin_frame_source_; |
| cc::mojom::MojoCompositorFrameSinkPtrInfo compositor_frame_sink_info_; |
| cc::mojom::MojoCompositorFrameSinkClientRequest client_request_; |
| cc::mojom::MojoCompositorFrameSinkPtr compositor_frame_sink_; |
| std::unique_ptr<mojo::Binding<cc::mojom::MojoCompositorFrameSinkClient>> |
| client_binding_; |
| std::unique_ptr<base::ThreadChecker> thread_checker_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowCompositorFrameSink); |
| }; |
| |
| // A WindowCompositorFrameSinkBinding is a bundle of mojo interfaces that is |
| // created by WindowCompositorFrameSink::Create and is used by or implemented by |
| // Mus when passed into Window::AttachCompositorFrameSink. |
| // WindowCompositorFrameSinkBinding has no standalone functionality. Its purpose |
| // is to allow safely creating and attaching a CompositorFrameSink on one |
| // thread and using it on another. |
| class WindowCompositorFrameSinkBinding { |
| public: |
| ~WindowCompositorFrameSinkBinding(); |
| |
| private: |
| friend class Window; |
| friend class WindowCompositorFrameSink; |
| |
| WindowCompositorFrameSinkBinding( |
| cc::mojom::MojoCompositorFrameSinkRequest compositor_frame_sink_request, |
| cc::mojom::MojoCompositorFrameSinkClientPtrInfo |
| compositor_frame_sink_client); |
| |
| cc::mojom::MojoCompositorFrameSinkRequest compositor_frame_sink_request_; |
| cc::mojom::MojoCompositorFrameSinkClientPtrInfo compositor_frame_sink_client_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowCompositorFrameSinkBinding); |
| }; |
| } // namespace ui |
| |
| #endif // SERVICES_UI_PUBLIC_CPP_WINDOW_COMPOSITOR_FRAME_SINK_H_ |