blob: 10ae43c78b31a33bd5421412f041f04d1b3ab037 [file] [log] [blame]
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/api-natives.h"
#include "src/api.h"
#include "src/asmjs/asm-js.h"
#include "src/asmjs/asm-typer.h"
#include "src/asmjs/asm-wasm-builder.h"
#include "src/assert-scope.h"
#include "src/ast/ast.h"
#include "src/ast/scopes.h"
#include "src/compiler.h"
#include "src/execution.h"
#include "src/factory.h"
#include "src/handles.h"
#include "src/isolate.h"
#include "src/objects.h"
#include "src/parsing/parse-info.h"
#include "src/wasm/encoder.h"
#include "src/wasm/module-decoder.h"
#include "src/wasm/wasm-js.h"
#include "src/wasm/wasm-module.h"
#include "src/wasm/wasm-result.h"
typedef uint8_t byte;
using v8::internal::wasm::ErrorThrower;
namespace v8 {
namespace {
struct RawBuffer {
const byte* start;
const byte* end;
size_t size() { return static_cast<size_t>(end - start); }
};
RawBuffer GetRawBufferSource(
v8::Local<v8::Value> source, ErrorThrower* thrower) {
const byte* start = nullptr;
const byte* end = nullptr;
if (source->IsArrayBuffer()) {
// A raw array buffer was passed.
Local<ArrayBuffer> buffer = Local<ArrayBuffer>::Cast(source);
ArrayBuffer::Contents contents = buffer->GetContents();
start = reinterpret_cast<const byte*>(contents.Data());
end = start + contents.ByteLength();
if (start == nullptr || end == start) {
thrower->Error("ArrayBuffer argument is empty");
}
} else if (source->IsTypedArray()) {
// A TypedArray was passed.
Local<TypedArray> array = Local<TypedArray>::Cast(source);
Local<ArrayBuffer> buffer = array->Buffer();
ArrayBuffer::Contents contents = buffer->GetContents();
start =
reinterpret_cast<const byte*>(contents.Data()) + array->ByteOffset();
end = start + array->ByteLength();
if (start == nullptr || end == start) {
thrower->Error("ArrayBuffer argument is empty");
}
} else {
thrower->Error("Argument 0 must be an ArrayBuffer or Uint8Array");
}
return {start, end};
}
void VerifyModule(const v8::FunctionCallbackInfo<v8::Value>& args) {
HandleScope scope(args.GetIsolate());
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(args.GetIsolate());
ErrorThrower thrower(isolate, "Wasm.verifyModule()");
if (args.Length() < 1) {
thrower.Error("Argument 0 must be a buffer source");
return;
}
RawBuffer buffer = GetRawBufferSource(args[0], &thrower);
if (thrower.error()) return;
i::Zone zone(isolate->allocator());
internal::wasm::ModuleResult result =
internal::wasm::DecodeWasmModule(isolate, &zone, buffer.start, buffer.end,
true, internal::wasm::kWasmOrigin);
if (result.failed()) {
thrower.Failed("", result);
}
if (result.val) delete result.val;
}
void VerifyFunction(const v8::FunctionCallbackInfo<v8::Value>& args) {
HandleScope scope(args.GetIsolate());
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(args.GetIsolate());
ErrorThrower thrower(isolate, "Wasm.verifyFunction()");
if (args.Length() < 1) {
thrower.Error("Argument 0 must be a buffer source");
return;
}
RawBuffer buffer = GetRawBufferSource(args[0], &thrower);
if (thrower.error()) return;
internal::wasm::FunctionResult result;
{
// Verification of a single function shouldn't allocate.
i::DisallowHeapAllocation no_allocation;
i::Zone zone(isolate->allocator());
result = internal::wasm::DecodeWasmFunction(isolate, &zone, nullptr,
buffer.start, buffer.end);
}
if (result.failed()) {
thrower.Failed("", result);
}
if (result.val) delete result.val;
}
i::MaybeHandle<i::JSObject> InstantiateModule(
const v8::FunctionCallbackInfo<v8::Value>& args, const byte* start,
const byte* end, ErrorThrower* thrower,
internal::wasm::ModuleOrigin origin = i::wasm::kWasmOrigin) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(args.GetIsolate());
// Decode but avoid a redundant pass over function bodies for verification.
// Verification will happen during compilation.
i::Zone zone(isolate->allocator());
internal::wasm::ModuleResult result = internal::wasm::DecodeWasmModule(
isolate, &zone, start, end, false, origin);
i::MaybeHandle<i::JSObject> object;
if (result.failed()) {
thrower->Failed("", result);
} else {
// Success. Instantiate the module and return the object.
i::Handle<i::JSObject> ffi = i::Handle<i::JSObject>::null();
if (args.Length() > 1 && args[1]->IsObject()) {
Local<Object> obj = Local<Object>::Cast(args[1]);
ffi = i::Handle<i::JSObject>::cast(v8::Utils::OpenHandle(*obj));
}
i::Handle<i::JSArrayBuffer> memory = i::Handle<i::JSArrayBuffer>::null();
if (args.Length() > 2 && args[2]->IsArrayBuffer()) {
Local<Object> obj = Local<Object>::Cast(args[2]);
i::Handle<i::Object> mem_obj = v8::Utils::OpenHandle(*obj);
memory = i::Handle<i::JSArrayBuffer>(i::JSArrayBuffer::cast(*mem_obj));
}
i::MaybeHandle<i::FixedArray> compiled_module =
result.val->CompileFunctions(isolate, thrower);
if (!thrower->error()) {
DCHECK(!compiled_module.is_null());
object = i::wasm::WasmModule::Instantiate(
isolate, compiled_module.ToHandleChecked(), ffi, memory);
if (!object.is_null()) {
args.GetReturnValue().Set(v8::Utils::ToLocal(object.ToHandleChecked()));
}
}
}
if (result.val) delete result.val;
return object;
}
void InstantiateModule(const v8::FunctionCallbackInfo<v8::Value>& args) {
HandleScope scope(args.GetIsolate());
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(args.GetIsolate());
ErrorThrower thrower(isolate, "Wasm.instantiateModule()");
if (args.Length() < 1) {
thrower.Error("Argument 0 must be a buffer source");
return;
}
RawBuffer buffer = GetRawBufferSource(args[0], &thrower);
if (buffer.start == nullptr) return;
InstantiateModule(args, buffer.start, buffer.end, &thrower);
}
static i::MaybeHandle<i::JSObject> CreateModuleObject(
v8::Isolate* isolate, const v8::Local<v8::Value> source,
ErrorThrower* thrower) {
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
i::MaybeHandle<i::JSObject> nothing;
RawBuffer buffer = GetRawBufferSource(source, thrower);
if (buffer.start == nullptr) return i::MaybeHandle<i::JSObject>();
DCHECK(source->IsArrayBuffer() || source->IsTypedArray());
i::Zone zone(i_isolate->allocator());
i::wasm::ModuleResult result = i::wasm::DecodeWasmModule(
i_isolate, &zone, buffer.start, buffer.end, false, i::wasm::kWasmOrigin);
std::unique_ptr<const i::wasm::WasmModule> decoded_module(result.val);
if (result.failed()) {
thrower->Failed("", result);
return nothing;
}
i::MaybeHandle<i::FixedArray> compiled_module =
decoded_module->CompileFunctions(i_isolate, thrower);
if (compiled_module.is_null()) return nothing;
return i::wasm::CreateCompiledModuleObject(i_isolate,
compiled_module.ToHandleChecked());
}
void WebAssemblyCompile(const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::Isolate* isolate = args.GetIsolate();
HandleScope scope(isolate);
ErrorThrower thrower(reinterpret_cast<i::Isolate*>(isolate),
"WebAssembly.compile()");
if (args.Length() < 1) {
thrower.Error("Argument 0 must be a buffer source");
return;
}
i::MaybeHandle<i::JSObject> module_obj =
CreateModuleObject(isolate, args[0], &thrower);
Local<Context> context = isolate->GetCurrentContext();
v8::Local<v8::Promise::Resolver> resolver;
if (!v8::Promise::Resolver::New(context).ToLocal(&resolver)) return;
if (thrower.error()) {
resolver->Reject(context, Utils::ToLocal(thrower.Reify()));
} else {
resolver->Resolve(context, Utils::ToLocal(module_obj.ToHandleChecked()));
}
v8::ReturnValue<v8::Value> return_value = args.GetReturnValue();
return_value.Set(resolver->GetPromise());
}
void WebAssemblyModule(const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::Isolate* isolate = args.GetIsolate();
HandleScope scope(isolate);
ErrorThrower thrower(reinterpret_cast<i::Isolate*>(isolate),
"WebAssembly.Module()");
if (args.Length() < 1) {
thrower.Error("Argument 0 must be a buffer source");
return;
}
i::MaybeHandle<i::JSObject> module_obj =
CreateModuleObject(isolate, args[0], &thrower);
if (module_obj.is_null()) return;
v8::ReturnValue<v8::Value> return_value = args.GetReturnValue();
return_value.Set(Utils::ToLocal(module_obj.ToHandleChecked()));
}
void WebAssemblyInstance(const v8::FunctionCallbackInfo<v8::Value>& args) {
HandleScope scope(args.GetIsolate());
v8::Isolate* isolate = args.GetIsolate();
i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
ErrorThrower thrower(i_isolate, "WebAssembly.Instance()");
if (args.Length() < 1) {
thrower.Error(
"Argument 0 must be provided, and must be a WebAssembly.Module object");
return;
}
Local<Context> context = isolate->GetCurrentContext();
i::Handle<i::Context> i_context = Utils::OpenHandle(*context);
i::Handle<i::Symbol> module_sym(i_context->wasm_module_sym());
i::MaybeHandle<i::Object> source =
i::Object::GetProperty(Utils::OpenHandle(*args[0]), module_sym);
if (source.is_null() || source.ToHandleChecked()->IsUndefined(i_isolate)) {
thrower.Error("Argument 0 must be a WebAssembly.Module");
return;
}
Local<Object> obj = Local<Object>::Cast(args[0]);
i::Handle<i::JSObject> module_obj =
i::Handle<i::JSObject>::cast(v8::Utils::OpenHandle(*obj));
if (module_obj->GetInternalFieldCount() < 1 ||
!module_obj->GetInternalField(0)->IsFixedArray()) {
thrower.Error("Argument 0 is an invalid WebAssembly.Module");
return;
}
i::Handle<i::FixedArray> compiled_code = i::Handle<i::FixedArray>(
i::FixedArray::cast(module_obj->GetInternalField(0)));
i::Handle<i::JSReceiver> ffi = i::Handle<i::JSObject>::null();
if (args.Length() > 1 && args[1]->IsObject()) {
Local<Object> obj = Local<Object>::Cast(args[1]);
ffi = i::Handle<i::JSReceiver>::cast(v8::Utils::OpenHandle(*obj));
}
i::Handle<i::JSArrayBuffer> memory = i::Handle<i::JSArrayBuffer>::null();
if (args.Length() > 2 && args[2]->IsArrayBuffer()) {
Local<Object> obj = Local<Object>::Cast(args[2]);
i::Handle<i::Object> mem_obj = v8::Utils::OpenHandle(*obj);
memory = i::Handle<i::JSArrayBuffer>(i::JSArrayBuffer::cast(*mem_obj));
}
i::MaybeHandle<i::JSObject> instance =
i::wasm::WasmModule::Instantiate(i_isolate, compiled_code, ffi, memory);
if (instance.is_null()) {
thrower.Error("Could not instantiate module");
return;
}
v8::ReturnValue<v8::Value> return_value = args.GetReturnValue();
return_value.Set(Utils::ToLocal(instance.ToHandleChecked()));
}
} // namespace
// TODO(titzer): we use the API to create the function template because the
// internal guts are too ugly to replicate here.
static i::Handle<i::FunctionTemplateInfo> NewTemplate(i::Isolate* i_isolate,
FunctionCallback func) {
Isolate* isolate = reinterpret_cast<Isolate*>(i_isolate);
Local<FunctionTemplate> local = FunctionTemplate::New(isolate, func);
return v8::Utils::OpenHandle(*local);
}
namespace internal {
static Handle<String> v8_str(Isolate* isolate, const char* str) {
return isolate->factory()->NewStringFromAsciiChecked(str);
}
static Handle<JSFunction> InstallFunc(Isolate* isolate, Handle<JSObject> object,
const char* str, FunctionCallback func) {
Handle<String> name = v8_str(isolate, str);
Handle<FunctionTemplateInfo> temp = NewTemplate(isolate, func);
Handle<JSFunction> function =
ApiNatives::InstantiateFunction(temp).ToHandleChecked();
PropertyAttributes attributes =
static_cast<PropertyAttributes>(DONT_DELETE | READ_ONLY);
JSObject::AddProperty(object, name, function, attributes);
return function;
}
void WasmJs::Install(Isolate* isolate, Handle<JSGlobalObject> global) {
if (!FLAG_expose_wasm && !FLAG_validate_asm) {
return;
}
Factory* factory = isolate->factory();
// Setup wasm function map.
Handle<Context> context(global->native_context(), isolate);
InstallWasmFunctionMap(isolate, context);
if (!FLAG_expose_wasm) {
return;
}
// Bind the experimental WASM object.
// TODO(rossberg, titzer): remove once it's no longer needed.
{
Handle<String> name = v8_str(isolate, "Wasm");
Handle<JSFunction> cons = factory->NewFunction(name);
JSFunction::SetInstancePrototype(
cons, Handle<Object>(context->initial_object_prototype(), isolate));
cons->shared()->set_instance_class_name(*name);
Handle<JSObject> wasm_object = factory->NewJSObject(cons, TENURED);
PropertyAttributes attributes = static_cast<PropertyAttributes>(DONT_ENUM);
JSObject::AddProperty(global, name, wasm_object, attributes);
// Install functions on the WASM object.
InstallFunc(isolate, wasm_object, "verifyModule", VerifyModule);
InstallFunc(isolate, wasm_object, "verifyFunction", VerifyFunction);
InstallFunc(isolate, wasm_object, "instantiateModule", InstantiateModule);
{
// Add the Wasm.experimentalVersion property.
Handle<String> name = v8_str(isolate, "experimentalVersion");
PropertyAttributes attributes =
static_cast<PropertyAttributes>(DONT_DELETE | READ_ONLY);
Handle<Smi> value =
Handle<Smi>(Smi::FromInt(wasm::kWasmVersion), isolate);
JSObject::AddProperty(wasm_object, name, value, attributes);
}
}
// Create private symbols.
Handle<Symbol> module_sym = isolate->factory()->NewPrivateSymbol();
Handle<Symbol> instance_sym = isolate->factory()->NewPrivateSymbol();
context->set_wasm_module_sym(*module_sym);
context->set_wasm_instance_sym(*instance_sym);
// Bind the WebAssembly object.
Handle<String> name = v8_str(isolate, "WebAssembly");
Handle<JSFunction> cons = factory->NewFunction(name);
JSFunction::SetInstancePrototype(
cons, Handle<Object>(context->initial_object_prototype(), isolate));
cons->shared()->set_instance_class_name(*name);
Handle<JSObject> wasm_object = factory->NewJSObject(cons, TENURED);
PropertyAttributes attributes = static_cast<PropertyAttributes>(DONT_ENUM);
JSObject::AddProperty(global, name, wasm_object, attributes);
// Install static methods on WebAssembly object.
InstallFunc(isolate, wasm_object, "compile", WebAssemblyCompile);
Handle<JSFunction> module_constructor =
InstallFunc(isolate, wasm_object, "Module", WebAssemblyModule);
Handle<JSFunction> instance_constructor =
InstallFunc(isolate, wasm_object, "Instance", WebAssemblyInstance);
i::Handle<i::Map> map = isolate->factory()->NewMap(
i::JS_OBJECT_TYPE, i::JSObject::kHeaderSize + i::kPointerSize);
module_constructor->set_prototype_or_initial_map(*map);
map->SetConstructor(*module_constructor);
context->set_wasm_module_constructor(*module_constructor);
context->set_wasm_instance_constructor(*instance_constructor);
}
void WasmJs::InstallWasmFunctionMap(Isolate* isolate, Handle<Context> context) {
if (!context->get(Context::WASM_FUNCTION_MAP_INDEX)->IsMap()) {
// TODO(titzer): Move this to bootstrapper.cc??
// TODO(titzer): Also make one for strict mode functions?
Handle<Map> prev_map = Handle<Map>(context->sloppy_function_map(), isolate);
InstanceType instance_type = prev_map->instance_type();
int internal_fields = JSObject::GetInternalFieldCount(*prev_map);
CHECK_EQ(0, internal_fields);
int pre_allocated =
prev_map->GetInObjectProperties() - prev_map->unused_property_fields();
int instance_size = 0;
int in_object_properties = 0;
int wasm_internal_fields = internal_fields + 1 // module instance object
+ 1 // function arity
+ 1; // function signature
JSFunction::CalculateInstanceSizeHelper(instance_type, wasm_internal_fields,
0, &instance_size,
&in_object_properties);
int unused_property_fields = in_object_properties - pre_allocated;
Handle<Map> map = Map::CopyInitialMap(
prev_map, instance_size, in_object_properties, unused_property_fields);
context->set_wasm_function_map(*map);
}
}
} // namespace internal
} // namespace v8