blob: 616aac0114d74ae3f284b97a740124242c7c7e3e [file] [log] [blame]
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#include "platform/text/TextEncodingDetector.h"
#include "wtf/text/TextEncoding.h"
#include <unicode/ucnv.h>
#include <unicode/ucsdet.h>
namespace blink {
bool detectTextEncoding(const char* data, size_t length,
const char* hintEncodingName, WTF::TextEncoding* detectedEncoding)
{
*detectedEncoding = WTF::TextEncoding();
int matchesCount = 0;
UErrorCode status = U_ZERO_ERROR;
UCharsetDetector* detector = ucsdet_open(&status);
if (U_FAILURE(status))
return false;
ucsdet_enableInputFilter(detector, true);
ucsdet_setText(detector, data, static_cast<int32_t>(length), &status);
if (U_FAILURE(status))
return false;
// FIXME: A few things we can do other than improving
// the ICU detector itself.
// 1. Use ucsdet_detectAll and pick the most likely one given
// "the context" (parent-encoding, referrer encoding, etc).
// 2. 'Emulate' Firefox/IE's non-Universal detectors (e.g.
// Chinese, Japanese, Russian, Korean and Hebrew) by picking the
// encoding with a highest confidence among the detector-specific
// limited set of candidate encodings.
// Below is a partial implementation of the first part of what's outlined
// above.
const UCharsetMatch** matches = ucsdet_detectAll(detector, &matchesCount, &status);
if (U_FAILURE(status)) {
ucsdet_close(detector);
return false;
}
const char* encoding = 0;
if (hintEncodingName) {
WTF::TextEncoding hintEncoding(hintEncodingName);
// 10 is the minimum confidence value consistent with the codepoint
// allocation in a given encoding. The size of a chunk passed to
// us varies even for the same html file (apparently depending on
// the network load). When we're given a rather short chunk, we
// don't have a sufficiently reliable signal other than the fact that
// the chunk is consistent with a set of encodings. So, instead of
// setting an arbitrary threshold, we have to scan all the encodings
// consistent with the data.
const int32_t kThresold = 10;
for (int i = 0; i < matchesCount; ++i) {
int32_t confidence = ucsdet_getConfidence(matches[i], &status);
if (U_FAILURE(status)) {
status = U_ZERO_ERROR;
continue;
}
if (confidence < kThresold)
break;
const char* matchEncoding = ucsdet_getName(matches[i], &status);
if (U_FAILURE(status)) {
status = U_ZERO_ERROR;
continue;
}
if (WTF::TextEncoding(matchEncoding) == hintEncoding) {
encoding = hintEncodingName;
break;
}
}
}
// If no match is found so far, just pick the top match.
// This can happen, say, when a parent frame in EUC-JP refers to
// a child frame in Shift_JIS and both frames do NOT specify the encoding
// making us resort to auto-detection (when it IS turned on).
if (!encoding && matchesCount > 0)
encoding = ucsdet_getName(matches[0], &status);
if (U_SUCCESS(status)) {
*detectedEncoding = WTF::TextEncoding(encoding);
ucsdet_close(detector);
return true;
}
ucsdet_close(detector);
return false;
}
} // namespace blink