| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "modules/sensor/Sensor.h" |
| |
| #include "core/dom/Document.h" |
| #include "core/dom/ExceptionCode.h" |
| #include "core/dom/ExecutionContextTask.h" |
| #include "core/events/Event.h" |
| |
| #include "modules/sensor/SensorReading.h" |
| |
| namespace blink { |
| |
| Sensor::~Sensor() |
| { |
| } |
| |
| Sensor::Sensor(ExecutionContext* executionContext, const SensorOptions& sensorOptions) |
| : ActiveScriptWrappable(this) |
| , ActiveDOMObject(executionContext) |
| , PlatformEventController(toDocument(executionContext)->page()) |
| , m_sensorState(SensorState::Idle) |
| , m_sensorReading(nullptr) |
| , m_sensorOptions(sensorOptions) |
| { |
| } |
| |
| // Getters |
| String Sensor::state() const |
| { |
| // TODO(riju): Validate the transitions. |
| switch (m_sensorState) { |
| case SensorState::Idle: |
| return "idle"; |
| case SensorState::Activating: |
| return "activating"; |
| case SensorState::Active: |
| return "active"; |
| case SensorState::Errored: |
| return "errored"; |
| } |
| NOTREACHED(); |
| return "idle"; |
| } |
| |
| SensorReading* Sensor::reading() const |
| { |
| return m_sensorReading.get(); |
| } |
| |
| void Sensor::start(ScriptState* scriptState, ExceptionState& exceptionState) |
| { |
| |
| if (m_sensorState != SensorState::Idle && m_sensorState != SensorState::Errored) { |
| exceptionState.throwDOMException(InvalidStateError, "Invalid State: SensorState is not idle or errored"); |
| return; |
| } |
| |
| updateState(SensorState::Activating); |
| |
| // TODO(riju) : Add Permissions stuff later. |
| |
| m_hasEventListener = true; |
| |
| // TODO(riju): verify the correct order of onstatechange(active) and the first onchange(event). |
| startUpdating(); |
| } |
| |
| void Sensor::stop(ScriptState* scriptState, ExceptionState& exceptionState) |
| { |
| if (m_sensorState == SensorState::Idle || m_sensorState == SensorState::Errored) { |
| exceptionState.throwDOMException(InvalidStateError, "Invalid State: SensorState is either idle or errored"); |
| return; |
| } |
| |
| m_hasEventListener = false; |
| stopUpdating(); |
| |
| m_sensorReading.clear(); |
| updateState(SensorState::Idle); |
| } |
| |
| void Sensor::updateState(SensorState newState) |
| { |
| DCHECK(isMainThread()); |
| if (m_sensorState == newState) |
| return; |
| |
| m_sensorState = newState; |
| // Notify context that state changed. |
| if (getExecutionContext()) |
| getExecutionContext()->postTask(BLINK_FROM_HERE, createSameThreadTask(&Sensor::notifyStateChange, this)); |
| } |
| |
| void Sensor::notifyStateChange() |
| { |
| dispatchEvent(Event::create(EventTypeNames::statechange)); |
| } |
| |
| void Sensor::suspend() |
| { |
| m_hasEventListener = false; |
| stopUpdating(); |
| } |
| |
| void Sensor::resume() |
| { |
| m_hasEventListener = true; |
| startUpdating(); |
| } |
| |
| void Sensor::stop() |
| { |
| m_hasEventListener = false; |
| stopUpdating(); |
| } |
| |
| bool Sensor::hasPendingActivity() const |
| { |
| // Prevent V8 from garbage collecting the wrapper object if there are |
| // event listeners attached to it. |
| return hasEventListeners(); |
| } |
| |
| DEFINE_TRACE(Sensor) |
| { |
| ActiveDOMObject::trace(visitor); |
| EventTargetWithInlineData::trace(visitor); |
| PlatformEventController::trace(visitor); |
| visitor->trace(m_sensorReading); |
| } |
| |
| } // namespace blink |