| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NGBreakToken_h |
| #define NGBreakToken_h |
| |
| #include "core/CoreExport.h" |
| #include "platform/heap/Handle.h" |
| |
| namespace blink { |
| |
| class NGLayoutInputNode; |
| |
| // A break token is a continuation token for layout. A single layout input node |
| // can have multiple fragments asssociated with it. |
| // |
| // Each fragment has a break token which can be used to determine if a layout |
| // input node has finished producing fragments (aka. is "exhausted" of |
| // fragments), and optionally used to produce the next fragment in the chain. |
| // |
| // See CSS Fragmentation (https://drafts.csswg.org/css-break/) for a detailed |
| // description of different types of breaks which can occur in CSS. |
| // |
| // Each layout algorithm which can fragment, e.g. block-flow can optionally |
| // accept a break token. For example: |
| // |
| // NGLayoutInputNode* node = ...; |
| // NGPhysicalFragment* fragment = node->Layout(space); |
| // DCHECK(!fragment->BreakToken()->IsFinished()); |
| // NGPhysicalFragment* fragment2 = node->Layout(space, fragment->BreakToken()); |
| // |
| // The break token should encapsulate enough information to "resume" the layout. |
| class CORE_EXPORT NGBreakToken |
| : public GarbageCollectedFinalized<NGBreakToken> { |
| public: |
| virtual ~NGBreakToken() {} |
| |
| enum NGBreakTokenType { kBlockBreakToken, kTextBreakToken }; |
| NGBreakTokenType Type() const { return static_cast<NGBreakTokenType>(type_); } |
| |
| // Whether the layout node cannot produce any more fragments. |
| bool IsFinished() const { return is_finished_; } |
| |
| // Returns the node associated with this break token. A break token cannot be |
| // used with any other node. |
| NGLayoutInputNode* InputNode() const { return node_; } |
| |
| DEFINE_INLINE_VIRTUAL_TRACE() { visitor->trace(node_); } |
| |
| protected: |
| NGBreakToken(NGBreakTokenType type, bool is_finished, NGLayoutInputNode* node) |
| : type_(type), is_finished_(is_finished), node_(node) {} |
| |
| private: |
| unsigned type_ : 1; |
| unsigned is_finished_ : 1; |
| |
| Member<NGLayoutInputNode> node_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // NGBreakToken_h |