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/*
* Copyright (C) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
#include "modules/webaudio/DelayNode.h"
#include "bindings/core/v8/ExceptionMessages.h"
#include "bindings/core/v8/ExceptionState.h"
#include "core/dom/ExceptionCode.h"
#include "modules/webaudio/AudioBasicProcessorHandler.h"
#include "modules/webaudio/DelayOptions.h"
#include "modules/webaudio/DelayProcessor.h"
#include "platform/wtf/MathExtras.h"
#include "platform/wtf/PtrUtil.h"
namespace blink {
const double kMaximumAllowedDelayTime = 180;
DelayNode::DelayNode(BaseAudioContext& context, double max_delay_time)
: AudioNode(context),
delay_time_(AudioParam::Create(context,
kParamTypeDelayDelayTime,
0.0,
0.0,
max_delay_time)) {
SetHandler(AudioBasicProcessorHandler::Create(
AudioHandler::kNodeTypeDelay, *this, context.sampleRate(),
WTF::WrapUnique(new DelayProcessor(
context.sampleRate(), 1, delay_time_->Handler(), max_delay_time))));
// Initialize the handler so that AudioParams can be processed.
Handler().Initialize();
}
DelayNode* DelayNode::Create(BaseAudioContext& context,
ExceptionState& exception_state) {
DCHECK(IsMainThread());
// The default maximum delay time for the delay node is 1 sec.
return Create(context, 1, exception_state);
}
DelayNode* DelayNode::Create(BaseAudioContext& context,
double max_delay_time,
ExceptionState& exception_state) {
DCHECK(IsMainThread());
if (context.IsContextClosed()) {
context.ThrowExceptionForClosedState(exception_state);
return nullptr;
}
if (max_delay_time <= 0 || max_delay_time >= kMaximumAllowedDelayTime) {
exception_state.ThrowDOMException(
kNotSupportedError,
ExceptionMessages::IndexOutsideRange(
"max delay time", max_delay_time, 0.0,
ExceptionMessages::kExclusiveBound, kMaximumAllowedDelayTime,
ExceptionMessages::kExclusiveBound));
return nullptr;
}
return new DelayNode(context, max_delay_time);
}
DelayNode* DelayNode::Create(BaseAudioContext* context,
const DelayOptions& options,
ExceptionState& exception_state) {
// maxDelayTime has a default value specified.
DelayNode* node = Create(*context, options.maxDelayTime(), exception_state);
if (!node)
return nullptr;
node->HandleChannelOptions(options, exception_state);
node->delayTime()->setInitialValue(options.delayTime());
return node;
}
AudioParam* DelayNode::delayTime() {
return delay_time_;
}
DEFINE_TRACE(DelayNode) {
visitor->Trace(delay_time_);
AudioNode::Trace(visitor);
}
} // namespace blink