blob: 8c752f16df6cc82c4456d33815dfa23e68f20978 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_DEVTOOLS_UI_ELEMENT_H_
#define ASH_DEVTOOLS_UI_ELEMENT_H_
#include <vector>
#include "ash/ash_export.h"
#include "base/macros.h"
#include "ui/aura/window.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/views/view.h"
namespace ash {
namespace devtools {
class UIElementDelegate;
// UIElement type.
enum UIElementType { WINDOW, WIDGET, VIEW };
class ASH_EXPORT UIElement {
public:
virtual ~UIElement();
int node_id() const { return node_id_; };
std::string GetTypeName() const;
UIElement* parent() const { return parent_; };
UIElementDelegate* delegate() const { return delegate_; };
UIElementType type() const { return type_; };
const std::vector<UIElement*>& children() const { return children_; };
// |child| is inserted in front of |before|. If |before| is null, it
// is inserted at the end. Parent takes ownership of the added child.
void AddChild(UIElement* child, UIElement* before = nullptr);
// Remove |child| out of vector |children_| but |child| is not destroyed.
// The caller is responsible for destroying |child|.
void RemoveChild(UIElement* child);
// Move |child| to position new_index in |children_|.
void ReorderChild(UIElement* child, int new_index);
virtual void GetBounds(gfx::Rect* bounds) const = 0;
virtual void SetBounds(const gfx::Rect& bounds) = 0;
virtual void GetVisible(bool* visible) const = 0;
virtual void SetVisible(bool visible) = 0;
// If element exists, return its associated native window and its bounds.
// Otherwise, return null and empty bounds.
virtual std::pair<aura::Window*, gfx::Rect> GetNodeWindowAndBounds()
const = 0;
template <typename BackingT, typename T>
static BackingT* GetBackingElement(UIElement* element) {
return T::From(element);
};
protected:
UIElement(const UIElementType type,
UIElementDelegate* delegate,
UIElement* parent);
private:
const int node_id_;
const UIElementType type_;
std::vector<UIElement*> children_;
UIElement* parent_;
UIElementDelegate* delegate_;
DISALLOW_COPY_AND_ASSIGN(UIElement);
};
} // namespace devtools
} // namespace ash
#endif // ASH_DEVTOOLS_UI_ELEMENT_H_