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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_INSTRUCTION_H_
#define V8_COMPILER_INSTRUCTION_H_
#include <deque>
#include <iosfwd>
#include <map>
#include <set>
#include "src/compiler/common-operator.h"
#include "src/compiler/frame.h"
#include "src/compiler/instruction-codes.h"
#include "src/compiler/opcodes.h"
#include "src/compiler/source-position.h"
#include "src/macro-assembler.h"
#include "src/register-configuration.h"
#include "src/zone-allocator.h"
namespace v8 {
namespace internal {
namespace compiler {
// Forward declarations.
class Schedule;
class InstructionOperand {
public:
static const int kInvalidVirtualRegister = -1;
// TODO(dcarney): recover bit. INVALID can be represented as UNALLOCATED with
// kInvalidVirtualRegister and some DCHECKS.
enum Kind { INVALID, UNALLOCATED, CONSTANT, IMMEDIATE, EXPLICIT, ALLOCATED };
InstructionOperand() : InstructionOperand(INVALID) {}
Kind kind() const { return KindField::decode(value_); }
#define INSTRUCTION_OPERAND_PREDICATE(name, type) \
bool Is##name() const { return kind() == type; }
INSTRUCTION_OPERAND_PREDICATE(Invalid, INVALID)
// UnallocatedOperands are place-holder operands created before register
// allocation. They later are assigned registers and become AllocatedOperands.
INSTRUCTION_OPERAND_PREDICATE(Unallocated, UNALLOCATED)
// Constant operands participate in register allocation. They are allocated to
// registers but have a special "spilling" behavior. When a ConstantOperand
// value must be rematerialized, it is loaded from an immediate constant
// rather from an unspilled slot.
INSTRUCTION_OPERAND_PREDICATE(Constant, CONSTANT)
// ImmediateOperands do not participate in register allocation and are only
// embedded directly in instructions, e.g. small integers and on some
// platforms Objects.
INSTRUCTION_OPERAND_PREDICATE(Immediate, IMMEDIATE)
// ExplicitOperands do not participate in register allocation. They are
// created by the instruction selector for direct access to registers and
// stack slots, completely bypassing the register allocator. They are never
// associated with a virtual register
INSTRUCTION_OPERAND_PREDICATE(Explicit, EXPLICIT)
// AllocatedOperands are registers or stack slots that are assigned by the
// register allocator and are always associated with a virtual register.
INSTRUCTION_OPERAND_PREDICATE(Allocated, ALLOCATED)
#undef INSTRUCTION_OPERAND_PREDICATE
inline bool IsAnyRegister() const;
inline bool IsRegister() const;
inline bool IsFPRegister() const;
inline bool IsFloatRegister() const;
inline bool IsDoubleRegister() const;
inline bool IsSimd128Register() const;
inline bool IsStackSlot() const;
inline bool IsFPStackSlot() const;
inline bool IsFloatStackSlot() const;
inline bool IsDoubleStackSlot() const;
inline bool IsSimd128StackSlot() const;
template <typename SubKindOperand>
static SubKindOperand* New(Zone* zone, const SubKindOperand& op) {
void* buffer = zone->New(sizeof(op));
return new (buffer) SubKindOperand(op);
}
static void ReplaceWith(InstructionOperand* dest,
const InstructionOperand* src) {
*dest = *src;
}
bool Equals(const InstructionOperand& that) const {
return this->value_ == that.value_;
}
bool Compare(const InstructionOperand& that) const {
return this->value_ < that.value_;
}
bool EqualsCanonicalized(const InstructionOperand& that) const {
return this->GetCanonicalizedValue() == that.GetCanonicalizedValue();
}
bool CompareCanonicalized(const InstructionOperand& that) const {
return this->GetCanonicalizedValue() < that.GetCanonicalizedValue();
}
void Print(const RegisterConfiguration* config) const;
void Print() const;
protected:
explicit InstructionOperand(Kind kind) : value_(KindField::encode(kind)) {}
inline uint64_t GetCanonicalizedValue() const;
class KindField : public BitField64<Kind, 0, 3> {};
uint64_t value_;
};
typedef ZoneVector<InstructionOperand> InstructionOperandVector;
struct PrintableInstructionOperand {
const RegisterConfiguration* register_configuration_;
InstructionOperand op_;
};
std::ostream& operator<<(std::ostream& os,
const PrintableInstructionOperand& op);
#define INSTRUCTION_OPERAND_CASTS(OperandType, OperandKind) \
\
static OperandType* cast(InstructionOperand* op) { \
DCHECK_EQ(OperandKind, op->kind()); \
return static_cast<OperandType*>(op); \
} \
\
static const OperandType* cast(const InstructionOperand* op) { \
DCHECK_EQ(OperandKind, op->kind()); \
return static_cast<const OperandType*>(op); \
} \
\
static OperandType cast(const InstructionOperand& op) { \
DCHECK_EQ(OperandKind, op.kind()); \
return *static_cast<const OperandType*>(&op); \
}
class UnallocatedOperand : public InstructionOperand {
public:
enum BasicPolicy { FIXED_SLOT, EXTENDED_POLICY };
enum ExtendedPolicy {
NONE,
ANY,
FIXED_REGISTER,
FIXED_FP_REGISTER,
MUST_HAVE_REGISTER,
MUST_HAVE_SLOT,
SAME_AS_FIRST_INPUT
};
// Lifetime of operand inside the instruction.
enum Lifetime {
// USED_AT_START operand is guaranteed to be live only at
// instruction start. Register allocator is free to assign the same register
// to some other operand used inside instruction (i.e. temporary or
// output).
USED_AT_START,
// USED_AT_END operand is treated as live until the end of
// instruction. This means that register allocator will not reuse it's
// register for any other operand inside instruction.
USED_AT_END
};
UnallocatedOperand(ExtendedPolicy policy, int virtual_register)
: UnallocatedOperand(virtual_register) {
value_ |= BasicPolicyField::encode(EXTENDED_POLICY);
value_ |= ExtendedPolicyField::encode(policy);
value_ |= LifetimeField::encode(USED_AT_END);
}
UnallocatedOperand(BasicPolicy policy, int index, int virtual_register)
: UnallocatedOperand(virtual_register) {
DCHECK(policy == FIXED_SLOT);
value_ |= BasicPolicyField::encode(policy);
value_ |= static_cast<int64_t>(index) << FixedSlotIndexField::kShift;
DCHECK(this->fixed_slot_index() == index);
}
UnallocatedOperand(ExtendedPolicy policy, int index, int virtual_register)
: UnallocatedOperand(virtual_register) {
DCHECK(policy == FIXED_REGISTER || policy == FIXED_FP_REGISTER);
value_ |= BasicPolicyField::encode(EXTENDED_POLICY);
value_ |= ExtendedPolicyField::encode(policy);
value_ |= LifetimeField::encode(USED_AT_END);
value_ |= FixedRegisterField::encode(index);
}
UnallocatedOperand(ExtendedPolicy policy, Lifetime lifetime,
int virtual_register)
: UnallocatedOperand(virtual_register) {
value_ |= BasicPolicyField::encode(EXTENDED_POLICY);
value_ |= ExtendedPolicyField::encode(policy);
value_ |= LifetimeField::encode(lifetime);
}
UnallocatedOperand(int reg_id, int slot_id, int virtual_register)
: UnallocatedOperand(FIXED_REGISTER, reg_id, virtual_register) {
value_ |= HasSecondaryStorageField::encode(true);
value_ |= SecondaryStorageField::encode(slot_id);
}
// Predicates for the operand policy.
bool HasAnyPolicy() const {
return basic_policy() == EXTENDED_POLICY && extended_policy() == ANY;
}
bool HasFixedPolicy() const {
return basic_policy() == FIXED_SLOT ||
extended_policy() == FIXED_REGISTER ||
extended_policy() == FIXED_FP_REGISTER;
}
bool HasRegisterPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == MUST_HAVE_REGISTER;
}
bool HasSlotPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == MUST_HAVE_SLOT;
}
bool HasSameAsInputPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == SAME_AS_FIRST_INPUT;
}
bool HasFixedSlotPolicy() const { return basic_policy() == FIXED_SLOT; }
bool HasFixedRegisterPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == FIXED_REGISTER;
}
bool HasFixedFPRegisterPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == FIXED_FP_REGISTER;
}
bool HasSecondaryStorage() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == FIXED_REGISTER &&
HasSecondaryStorageField::decode(value_);
}
int GetSecondaryStorage() const {
DCHECK(HasSecondaryStorage());
return SecondaryStorageField::decode(value_);
}
// [basic_policy]: Distinguish between FIXED_SLOT and all other policies.
BasicPolicy basic_policy() const {
DCHECK_EQ(UNALLOCATED, kind());
return BasicPolicyField::decode(value_);
}
// [extended_policy]: Only for non-FIXED_SLOT. The finer-grained policy.
ExtendedPolicy extended_policy() const {
DCHECK(basic_policy() == EXTENDED_POLICY);
return ExtendedPolicyField::decode(value_);
}
// [fixed_slot_index]: Only for FIXED_SLOT.
int fixed_slot_index() const {
DCHECK(HasFixedSlotPolicy());
return static_cast<int>(static_cast<int64_t>(value_) >>
FixedSlotIndexField::kShift);
}
// [fixed_register_index]: Only for FIXED_REGISTER or FIXED_FP_REGISTER.
int fixed_register_index() const {
DCHECK(HasFixedRegisterPolicy() || HasFixedFPRegisterPolicy());
return FixedRegisterField::decode(value_);
}
// [virtual_register]: The virtual register ID for this operand.
int32_t virtual_register() const {
DCHECK_EQ(UNALLOCATED, kind());
return static_cast<int32_t>(VirtualRegisterField::decode(value_));
}
// TODO(dcarney): remove this.
void set_virtual_register(int32_t id) {
DCHECK_EQ(UNALLOCATED, kind());
value_ = VirtualRegisterField::update(value_, static_cast<uint32_t>(id));
}
// [lifetime]: Only for non-FIXED_SLOT.
bool IsUsedAtStart() const {
DCHECK(basic_policy() == EXTENDED_POLICY);
return LifetimeField::decode(value_) == USED_AT_START;
}
INSTRUCTION_OPERAND_CASTS(UnallocatedOperand, UNALLOCATED);
// The encoding used for UnallocatedOperand operands depends on the policy
// that is
// stored within the operand. The FIXED_SLOT policy uses a compact encoding
// because it accommodates a larger pay-load.
//
// For FIXED_SLOT policy:
// +------------------------------------------------+
// | slot_index | 0 | virtual_register | 001 |
// +------------------------------------------------+
//
// For all other (extended) policies:
// +-----------------------------------------------------+
// | reg_index | L | PPP | 1 | virtual_register | 001 |
// +-----------------------------------------------------+
// L ... Lifetime
// P ... Policy
//
// The slot index is a signed value which requires us to decode it manually
// instead of using the BitField utility class.
STATIC_ASSERT(KindField::kSize == 3);
class VirtualRegisterField : public BitField64<uint32_t, 3, 32> {};
// BitFields for all unallocated operands.
class BasicPolicyField : public BitField64<BasicPolicy, 35, 1> {};
// BitFields specific to BasicPolicy::FIXED_SLOT.
class FixedSlotIndexField : public BitField64<int, 36, 28> {};
// BitFields specific to BasicPolicy::EXTENDED_POLICY.
class ExtendedPolicyField : public BitField64<ExtendedPolicy, 36, 3> {};
class LifetimeField : public BitField64<Lifetime, 39, 1> {};
class HasSecondaryStorageField : public BitField64<bool, 40, 1> {};
class FixedRegisterField : public BitField64<int, 41, 6> {};
class SecondaryStorageField : public BitField64<int, 47, 3> {};
private:
explicit UnallocatedOperand(int virtual_register)
: InstructionOperand(UNALLOCATED) {
value_ |=
VirtualRegisterField::encode(static_cast<uint32_t>(virtual_register));
}
};
class ConstantOperand : public InstructionOperand {
public:
explicit ConstantOperand(int virtual_register)
: InstructionOperand(CONSTANT) {
value_ |=
VirtualRegisterField::encode(static_cast<uint32_t>(virtual_register));
}
int32_t virtual_register() const {
return static_cast<int32_t>(VirtualRegisterField::decode(value_));
}
static ConstantOperand* New(Zone* zone, int virtual_register) {
return InstructionOperand::New(zone, ConstantOperand(virtual_register));
}
INSTRUCTION_OPERAND_CASTS(ConstantOperand, CONSTANT);
STATIC_ASSERT(KindField::kSize == 3);
class VirtualRegisterField : public BitField64<uint32_t, 3, 32> {};
};
class ImmediateOperand : public InstructionOperand {
public:
enum ImmediateType { INLINE, INDEXED };
explicit ImmediateOperand(ImmediateType type, int32_t value)
: InstructionOperand(IMMEDIATE) {
value_ |= TypeField::encode(type);
value_ |= static_cast<int64_t>(value) << ValueField::kShift;
}
ImmediateType type() const { return TypeField::decode(value_); }
int32_t inline_value() const {
DCHECK_EQ(INLINE, type());
return static_cast<int64_t>(value_) >> ValueField::kShift;
}
int32_t indexed_value() const {
DCHECK_EQ(INDEXED, type());
return static_cast<int64_t>(value_) >> ValueField::kShift;
}
static ImmediateOperand* New(Zone* zone, ImmediateType type, int32_t value) {
return InstructionOperand::New(zone, ImmediateOperand(type, value));
}
INSTRUCTION_OPERAND_CASTS(ImmediateOperand, IMMEDIATE);
STATIC_ASSERT(KindField::kSize == 3);
class TypeField : public BitField64<ImmediateType, 3, 1> {};
class ValueField : public BitField64<int32_t, 32, 32> {};
};
class LocationOperand : public InstructionOperand {
public:
enum LocationKind { REGISTER, STACK_SLOT };
LocationOperand(InstructionOperand::Kind operand_kind,
LocationOperand::LocationKind location_kind,
MachineRepresentation rep, int index)
: InstructionOperand(operand_kind) {
DCHECK_IMPLIES(location_kind == REGISTER, index >= 0);
DCHECK(IsSupportedRepresentation(rep));
value_ |= LocationKindField::encode(location_kind);
value_ |= RepresentationField::encode(rep);
value_ |= static_cast<int64_t>(index) << IndexField::kShift;
}
int index() const {
DCHECK(IsStackSlot() || IsFPStackSlot());
return static_cast<int64_t>(value_) >> IndexField::kShift;
}
int register_code() const {
DCHECK(IsRegister() || IsFPRegister());
return static_cast<int64_t>(value_) >> IndexField::kShift;
}
Register GetRegister() const {
DCHECK(IsRegister());
return Register::from_code(register_code());
}
FloatRegister GetFloatRegister() const {
DCHECK(IsFloatRegister());
return FloatRegister::from_code(register_code());
}
DoubleRegister GetDoubleRegister() const {
// TODO(bbudge) Tighten this test to IsDoubleRegister when all code
// generators are changed to use the correct Get*Register method.
DCHECK(IsFPRegister());
return DoubleRegister::from_code(register_code());
}
Simd128Register GetSimd128Register() const {
DCHECK(IsSimd128Register());
return Simd128Register::from_code(register_code());
}
LocationKind location_kind() const {
return LocationKindField::decode(value_);
}
MachineRepresentation representation() const {
return RepresentationField::decode(value_);
}
static bool IsSupportedRepresentation(MachineRepresentation rep) {
switch (rep) {
case MachineRepresentation::kWord32:
case MachineRepresentation::kWord64:
case MachineRepresentation::kFloat32:
case MachineRepresentation::kFloat64:
case MachineRepresentation::kSimd128:
case MachineRepresentation::kTagged:
return true;
case MachineRepresentation::kBit:
case MachineRepresentation::kWord8:
case MachineRepresentation::kWord16:
case MachineRepresentation::kNone:
return false;
}
UNREACHABLE();
return false;
}
static LocationOperand* cast(InstructionOperand* op) {
DCHECK(ALLOCATED == op->kind() || EXPLICIT == op->kind());
return static_cast<LocationOperand*>(op);
}
static const LocationOperand* cast(const InstructionOperand* op) {
DCHECK(ALLOCATED == op->kind() || EXPLICIT == op->kind());
return static_cast<const LocationOperand*>(op);
}
static LocationOperand cast(const InstructionOperand& op) {
DCHECK(ALLOCATED == op.kind() || EXPLICIT == op.kind());
return *static_cast<const LocationOperand*>(&op);
}
STATIC_ASSERT(KindField::kSize == 3);
class LocationKindField : public BitField64<LocationKind, 3, 2> {};
class RepresentationField : public BitField64<MachineRepresentation, 5, 8> {};
class IndexField : public BitField64<int32_t, 35, 29> {};
};
class ExplicitOperand : public LocationOperand {
public:
ExplicitOperand(LocationKind kind, MachineRepresentation rep, int index);
static ExplicitOperand* New(Zone* zone, LocationKind kind,
MachineRepresentation rep, int index) {
return InstructionOperand::New(zone, ExplicitOperand(kind, rep, index));
}
INSTRUCTION_OPERAND_CASTS(ExplicitOperand, EXPLICIT);
};
class AllocatedOperand : public LocationOperand {
public:
AllocatedOperand(LocationKind kind, MachineRepresentation rep, int index)
: LocationOperand(ALLOCATED, kind, rep, index) {}
static AllocatedOperand* New(Zone* zone, LocationKind kind,
MachineRepresentation rep, int index) {
return InstructionOperand::New(zone, AllocatedOperand(kind, rep, index));
}
INSTRUCTION_OPERAND_CASTS(AllocatedOperand, ALLOCATED);
};
#undef INSTRUCTION_OPERAND_CASTS
bool InstructionOperand::IsAnyRegister() const {
return (IsAllocated() || IsExplicit()) &&
LocationOperand::cast(this)->location_kind() ==
LocationOperand::REGISTER;
}
bool InstructionOperand::IsRegister() const {
return IsAnyRegister() &&
!IsFloatingPoint(LocationOperand::cast(this)->representation());
}
bool InstructionOperand::IsFPRegister() const {
return IsAnyRegister() &&
IsFloatingPoint(LocationOperand::cast(this)->representation());
}
bool InstructionOperand::IsFloatRegister() const {
return IsAnyRegister() &&
LocationOperand::cast(this)->representation() ==
MachineRepresentation::kFloat32;
}
bool InstructionOperand::IsDoubleRegister() const {
return IsAnyRegister() &&
LocationOperand::cast(this)->representation() ==
MachineRepresentation::kFloat64;
}
bool InstructionOperand::IsSimd128Register() const {
return IsAnyRegister() &&
LocationOperand::cast(this)->representation() ==
MachineRepresentation::kSimd128;
}
bool InstructionOperand::IsStackSlot() const {
return (IsAllocated() || IsExplicit()) &&
LocationOperand::cast(this)->location_kind() ==
LocationOperand::STACK_SLOT &&
!IsFloatingPoint(LocationOperand::cast(this)->representation());
}
bool InstructionOperand::IsFPStackSlot() const {
return (IsAllocated() || IsExplicit()) &&
LocationOperand::cast(this)->location_kind() ==
LocationOperand::STACK_SLOT &&
IsFloatingPoint(LocationOperand::cast(this)->representation());
}
bool InstructionOperand::IsFloatStackSlot() const {
return (IsAllocated() || IsExplicit()) &&
LocationOperand::cast(this)->location_kind() ==
LocationOperand::STACK_SLOT &&
LocationOperand::cast(this)->representation() ==
MachineRepresentation::kFloat32;
}
bool InstructionOperand::IsDoubleStackSlot() const {
return (IsAllocated() || IsExplicit()) &&
LocationOperand::cast(this)->location_kind() ==
LocationOperand::STACK_SLOT &&
LocationOperand::cast(this)->representation() ==
MachineRepresentation::kFloat64;
}
bool InstructionOperand::IsSimd128StackSlot() const {
return (IsAllocated() || IsExplicit()) &&
LocationOperand::cast(this)->location_kind() ==
LocationOperand::STACK_SLOT &&
LocationOperand::cast(this)->representation() ==
MachineRepresentation::kSimd128;
}
uint64_t InstructionOperand::GetCanonicalizedValue() const {
if (IsAllocated() || IsExplicit()) {
// TODO(dcarney): put machine type last and mask.
MachineRepresentation canonicalized_representation =
IsFloatingPoint(LocationOperand::cast(this)->representation())
? MachineRepresentation::kFloat64
: MachineRepresentation::kNone;
return InstructionOperand::KindField::update(
LocationOperand::RepresentationField::update(
this->value_, canonicalized_representation),
LocationOperand::EXPLICIT);
}
return this->value_;
}
// Required for maps that don't care about machine type.
struct CompareOperandModuloType {
bool operator()(const InstructionOperand& a,
const InstructionOperand& b) const {
return a.CompareCanonicalized(b);
}
};
class MoveOperands final : public ZoneObject {
public:
MoveOperands(const InstructionOperand& source,
const InstructionOperand& destination)
: source_(source), destination_(destination) {
DCHECK(!source.IsInvalid() && !destination.IsInvalid());
}
const InstructionOperand& source() const { return source_; }
InstructionOperand& source() { return source_; }
void set_source(const InstructionOperand& operand) { source_ = operand; }
const InstructionOperand& destination() const { return destination_; }
InstructionOperand& destination() { return destination_; }
void set_destination(const InstructionOperand& operand) {
destination_ = operand;
}
// The gap resolver marks moves as "in-progress" by clearing the
// destination (but not the source).
bool IsPending() const {
return destination_.IsInvalid() && !source_.IsInvalid();
}
void SetPending() { destination_ = InstructionOperand(); }
// True if this move a move into the given destination operand.
bool Blocks(const InstructionOperand& operand) const {
return !IsEliminated() && source().EqualsCanonicalized(operand);
}
// A move is redundant if it's been eliminated or if its source and
// destination are the same.
bool IsRedundant() const {
DCHECK_IMPLIES(!destination_.IsInvalid(), !destination_.IsConstant());
return IsEliminated() || source_.EqualsCanonicalized(destination_);
}
// We clear both operands to indicate move that's been eliminated.
void Eliminate() { source_ = destination_ = InstructionOperand(); }
bool IsEliminated() const {
DCHECK_IMPLIES(source_.IsInvalid(), destination_.IsInvalid());
return source_.IsInvalid();
}
void Print(const RegisterConfiguration* config) const;
void Print() const;
private:
InstructionOperand source_;
InstructionOperand destination_;
DISALLOW_COPY_AND_ASSIGN(MoveOperands);
};
struct PrintableMoveOperands {
const RegisterConfiguration* register_configuration_;
const MoveOperands* move_operands_;
};
std::ostream& operator<<(std::ostream& os, const PrintableMoveOperands& mo);
class ParallelMove final : public ZoneVector<MoveOperands*>, public ZoneObject {
public:
explicit ParallelMove(Zone* zone) : ZoneVector<MoveOperands*>(zone) {
reserve(4);
}
MoveOperands* AddMove(const InstructionOperand& from,
const InstructionOperand& to) {
Zone* zone = get_allocator().zone();
return AddMove(from, to, zone);
}
MoveOperands* AddMove(const InstructionOperand& from,
const InstructionOperand& to,
Zone* operand_allocation_zone) {
MoveOperands* move = new (operand_allocation_zone) MoveOperands(from, to);
push_back(move);
return move;
}
bool IsRedundant() const;
// Prepare this ParallelMove to insert move as if it happened in a subsequent
// ParallelMove. move->source() may be changed. The MoveOperand returned
// must be Eliminated.
MoveOperands* PrepareInsertAfter(MoveOperands* move) const;
private:
DISALLOW_COPY_AND_ASSIGN(ParallelMove);
};
struct PrintableParallelMove {
const RegisterConfiguration* register_configuration_;
const ParallelMove* parallel_move_;
};
std::ostream& operator<<(std::ostream& os, const PrintableParallelMove& pm);
class ReferenceMap final : public ZoneObject {
public:
explicit ReferenceMap(Zone* zone)
: reference_operands_(8, zone), instruction_position_(-1) {}
const ZoneVector<InstructionOperand>& reference_operands() const {
return reference_operands_;
}
int instruction_position() const { return instruction_position_; }
void set_instruction_position(int pos) {
DCHECK(instruction_position_ == -1);
instruction_position_ = pos;
}
void RecordReference(const AllocatedOperand& op);
private:
friend std::ostream& operator<<(std::ostream& os, const ReferenceMap& pm);
ZoneVector<InstructionOperand> reference_operands_;
int instruction_position_;
};
std::ostream& operator<<(std::ostream& os, const ReferenceMap& pm);
class InstructionBlock;
class Instruction final {
public:
size_t OutputCount() const { return OutputCountField::decode(bit_field_); }
const InstructionOperand* OutputAt(size_t i) const {
DCHECK(i < OutputCount());
return &operands_[i];
}
InstructionOperand* OutputAt(size_t i) {
DCHECK(i < OutputCount());
return &operands_[i];
}
bool HasOutput() const { return OutputCount() == 1; }
const InstructionOperand* Output() const { return OutputAt(0); }
InstructionOperand* Output() { return OutputAt(0); }
size_t InputCount() const { return InputCountField::decode(bit_field_); }
const InstructionOperand* InputAt(size_t i) const {
DCHECK(i < InputCount());
return &operands_[OutputCount() + i];
}
InstructionOperand* InputAt(size_t i) {
DCHECK(i < InputCount());
return &operands_[OutputCount() + i];
}
size_t TempCount() const { return TempCountField::decode(bit_field_); }
const InstructionOperand* TempAt(size_t i) const {
DCHECK(i < TempCount());
return &operands_[OutputCount() + InputCount() + i];
}
InstructionOperand* TempAt(size_t i) {
DCHECK(i < TempCount());
return &operands_[OutputCount() + InputCount() + i];
}
InstructionCode opcode() const { return opcode_; }
ArchOpcode arch_opcode() const { return ArchOpcodeField::decode(opcode()); }
AddressingMode addressing_mode() const {
return AddressingModeField::decode(opcode());
}
FlagsMode flags_mode() const { return FlagsModeField::decode(opcode()); }
FlagsCondition flags_condition() const {
return FlagsConditionField::decode(opcode());
}
static Instruction* New(Zone* zone, InstructionCode opcode) {
return New(zone, opcode, 0, nullptr, 0, nullptr, 0, nullptr);
}
static Instruction* New(Zone* zone, InstructionCode opcode,
size_t output_count, InstructionOperand* outputs,
size_t input_count, InstructionOperand* inputs,
size_t temp_count, InstructionOperand* temps) {
DCHECK(opcode >= 0);
DCHECK(output_count == 0 || outputs != nullptr);
DCHECK(input_count == 0 || inputs != nullptr);
DCHECK(temp_count == 0 || temps != nullptr);
// TODO(jarin/mstarzinger): Handle this gracefully. See crbug.com/582702.
CHECK(InputCountField::is_valid(input_count));
size_t total_extra_ops = output_count + input_count + temp_count;
if (total_extra_ops != 0) total_extra_ops--;
int size = static_cast<int>(
RoundUp(sizeof(Instruction), sizeof(InstructionOperand)) +
total_extra_ops * sizeof(InstructionOperand));
return new (zone->New(size)) Instruction(
opcode, output_count, outputs, input_count, inputs, temp_count, temps);
}
Instruction* MarkAsCall() {
bit_field_ = IsCallField::update(bit_field_, true);
return this;
}
bool IsCall() const { return IsCallField::decode(bit_field_); }
bool NeedsReferenceMap() const { return IsCall(); }
bool HasReferenceMap() const { return reference_map_ != nullptr; }
bool ClobbersRegisters() const { return IsCall(); }
bool ClobbersTemps() const { return IsCall(); }
bool ClobbersDoubleRegisters() const { return IsCall(); }
ReferenceMap* reference_map() const { return reference_map_; }
void set_reference_map(ReferenceMap* map) {
DCHECK(NeedsReferenceMap());
DCHECK(!reference_map_);
reference_map_ = map;
}
void OverwriteWithNop() {
opcode_ = ArchOpcodeField::encode(kArchNop);
bit_field_ = 0;
reference_map_ = nullptr;
}
bool IsNop() const {
return arch_opcode() == kArchNop && InputCount() == 0 &&
OutputCount() == 0 && TempCount() == 0;
}
bool IsDeoptimizeCall() const {
return arch_opcode() == ArchOpcode::kArchDeoptimize ||
FlagsModeField::decode(opcode()) == kFlags_deoptimize;
}
bool IsJump() const { return arch_opcode() == ArchOpcode::kArchJmp; }
bool IsRet() const { return arch_opcode() == ArchOpcode::kArchRet; }
bool IsTailCall() const {
return arch_opcode() == ArchOpcode::kArchTailCallCodeObject ||
arch_opcode() == ArchOpcode::kArchTailCallCodeObjectFromJSFunction ||
arch_opcode() == ArchOpcode::kArchTailCallJSFunction ||
arch_opcode() == ArchOpcode::kArchTailCallJSFunctionFromJSFunction ||
arch_opcode() == ArchOpcode::kArchTailCallAddress;
}
bool IsThrow() const {
return arch_opcode() == ArchOpcode::kArchThrowTerminator;
}
enum GapPosition {
START,
END,
FIRST_GAP_POSITION = START,
LAST_GAP_POSITION = END
};
ParallelMove* GetOrCreateParallelMove(GapPosition pos, Zone* zone) {
if (parallel_moves_[pos] == nullptr) {
parallel_moves_[pos] = new (zone) ParallelMove(zone);
}
return parallel_moves_[pos];
}
ParallelMove* GetParallelMove(GapPosition pos) {
return parallel_moves_[pos];
}
const ParallelMove* GetParallelMove(GapPosition pos) const {
return parallel_moves_[pos];
}
bool AreMovesRedundant() const;
ParallelMove* const* parallel_moves() const { return &parallel_moves_[0]; }
ParallelMove** parallel_moves() { return &parallel_moves_[0]; }
// The block_id may be invalidated in JumpThreading. It is only important for
// register allocation, to avoid searching for blocks from instruction
// indexes.
InstructionBlock* block() const { return block_; }
void set_block(InstructionBlock* block) {
DCHECK_NOT_NULL(block);
block_ = block;
}
void Print(const RegisterConfiguration* config) const;
void Print() const;
private:
explicit Instruction(InstructionCode opcode);
Instruction(InstructionCode opcode, size_t output_count,
InstructionOperand* outputs, size_t input_count,
InstructionOperand* inputs, size_t temp_count,
InstructionOperand* temps);
typedef BitField<size_t, 0, 8> OutputCountField;
typedef BitField<size_t, 8, 16> InputCountField;
typedef BitField<size_t, 24, 6> TempCountField;
typedef BitField<bool, 30, 1> IsCallField;
InstructionCode opcode_;
uint32_t bit_field_;
ParallelMove* parallel_moves_[2];
ReferenceMap* reference_map_;
InstructionBlock* block_;
InstructionOperand operands_[1];
DISALLOW_COPY_AND_ASSIGN(Instruction);
};
struct PrintableInstruction {
const RegisterConfiguration* register_configuration_;
const Instruction* instr_;
};
std::ostream& operator<<(std::ostream& os, const PrintableInstruction& instr);
class RpoNumber final {
public:
static const int kInvalidRpoNumber = -1;
int ToInt() const {
DCHECK(IsValid());
return index_;
}
size_t ToSize() const {
DCHECK(IsValid());
return static_cast<size_t>(index_);
}
bool IsValid() const { return index_ >= 0; }
static RpoNumber FromInt(int index) { return RpoNumber(index); }
static RpoNumber Invalid() { return RpoNumber(kInvalidRpoNumber); }
bool IsNext(const RpoNumber other) const {
DCHECK(IsValid());
return other.index_ == this->index_ + 1;
}
// Comparison operators.
bool operator==(RpoNumber other) const { return index_ == other.index_; }
bool operator!=(RpoNumber other) const { return index_ != other.index_; }
bool operator>(RpoNumber other) const { return index_ > other.index_; }
bool operator<(RpoNumber other) const { return index_ < other.index_; }
bool operator<=(RpoNumber other) const { return index_ <= other.index_; }
bool operator>=(RpoNumber other) const { return index_ >= other.index_; }
private:
explicit RpoNumber(int32_t index) : index_(index) {}
int32_t index_;
};
std::ostream& operator<<(std::ostream&, const RpoNumber&);
class Constant final {
public:
enum Type {
kInt32,
kInt64,
kFloat32,
kFloat64,
kExternalReference,
kHeapObject,
kRpoNumber
};
explicit Constant(int32_t v);
explicit Constant(int64_t v) : type_(kInt64), value_(v) {}
explicit Constant(float v) : type_(kFloat32), value_(bit_cast<int32_t>(v)) {}
explicit Constant(double v) : type_(kFloat64), value_(bit_cast<int64_t>(v)) {}
explicit Constant(ExternalReference ref)
: type_(kExternalReference), value_(bit_cast<intptr_t>(ref)) {}
explicit Constant(Handle<HeapObject> obj)
: type_(kHeapObject), value_(bit_cast<intptr_t>(obj)) {}
explicit Constant(RpoNumber rpo) : type_(kRpoNumber), value_(rpo.ToInt()) {}
explicit Constant(RelocatablePtrConstantInfo info);
Type type() const { return type_; }
RelocInfo::Mode rmode() const { return rmode_; }
int32_t ToInt32() const {
DCHECK(type() == kInt32 || type() == kInt64);
const int32_t value = static_cast<int32_t>(value_);
DCHECK_EQ(value_, static_cast<int64_t>(value));
return value;
}
int64_t ToInt64() const {
if (type() == kInt32) return ToInt32();
DCHECK_EQ(kInt64, type());
return value_;
}
float ToFloat32() const {
DCHECK_EQ(kFloat32, type());
return bit_cast<float>(static_cast<int32_t>(value_));
}
double ToFloat64() const {
if (type() == kInt32) return ToInt32();
DCHECK_EQ(kFloat64, type());
return bit_cast<double>(value_);
}
ExternalReference ToExternalReference() const {
DCHECK_EQ(kExternalReference, type());
return bit_cast<ExternalReference>(static_cast<intptr_t>(value_));
}
RpoNumber ToRpoNumber() const {
DCHECK_EQ(kRpoNumber, type());
return RpoNumber::FromInt(static_cast<int>(value_));
}
Handle<HeapObject> ToHeapObject() const;
private:
Type type_;
int64_t value_;
#if V8_TARGET_ARCH_32_BIT
RelocInfo::Mode rmode_ = RelocInfo::NONE32;
#else
RelocInfo::Mode rmode_ = RelocInfo::NONE64;
#endif
};
std::ostream& operator<<(std::ostream& os, const Constant& constant);
// Forward declarations.
class FrameStateDescriptor;
enum class StateValueKind { kPlain, kNested, kDuplicate };
class StateValueDescriptor {
public:
explicit StateValueDescriptor(Zone* zone)
: kind_(StateValueKind::kPlain),
type_(MachineType::AnyTagged()),
id_(0),
fields_(zone) {}
static StateValueDescriptor Plain(Zone* zone, MachineType type) {
return StateValueDescriptor(StateValueKind::kPlain, zone, type, 0);
}
static StateValueDescriptor Recursive(Zone* zone, size_t id) {
return StateValueDescriptor(StateValueKind::kNested, zone,
MachineType::AnyTagged(), id);
}
static StateValueDescriptor Duplicate(Zone* zone, size_t id) {
return StateValueDescriptor(StateValueKind::kDuplicate, zone,
MachineType::AnyTagged(), id);
}
size_t size() { return fields_.size(); }
ZoneVector<StateValueDescriptor>& fields() { return fields_; }
int IsPlain() { return kind_ == StateValueKind::kPlain; }
int IsNested() { return kind_ == StateValueKind::kNested; }
int IsDuplicate() { return kind_ == StateValueKind::kDuplicate; }
MachineType type() const { return type_; }
MachineType GetOperandType(size_t index) const {
return fields_[index].type_;
}
size_t id() const { return id_; }
private:
StateValueDescriptor(StateValueKind kind, Zone* zone, MachineType type,
size_t id)
: kind_(kind), type_(type), id_(id), fields_(zone) {}
StateValueKind kind_;
MachineType type_;
size_t id_;
ZoneVector<StateValueDescriptor> fields_;
};
class FrameStateDescriptor : public ZoneObject {
public:
FrameStateDescriptor(Zone* zone, FrameStateType type, BailoutId bailout_id,
OutputFrameStateCombine state_combine,
size_t parameters_count, size_t locals_count,
size_t stack_count,
MaybeHandle<SharedFunctionInfo> shared_info,
FrameStateDescriptor* outer_state = nullptr);
FrameStateType type() const { return type_; }
BailoutId bailout_id() const { return bailout_id_; }
OutputFrameStateCombine state_combine() const { return frame_state_combine_; }
size_t parameters_count() const { return parameters_count_; }
size_t locals_count() const { return locals_count_; }
size_t stack_count() const { return stack_count_; }
MaybeHandle<SharedFunctionInfo> shared_info() const { return shared_info_; }
FrameStateDescriptor* outer_state() const { return outer_state_; }
bool HasContext() const {
return FrameStateFunctionInfo::IsJSFunctionType(type_);
}
size_t GetSize(OutputFrameStateCombine combine =
OutputFrameStateCombine::Ignore()) const;
size_t GetTotalSize() const;
size_t GetFrameCount() const;
size_t GetJSFrameCount() const;
MachineType GetType(size_t index) const {
return values_.GetOperandType(index);
}
StateValueDescriptor* GetStateValueDescriptor() { return &values_; }
private:
FrameStateType type_;
BailoutId bailout_id_;
OutputFrameStateCombine frame_state_combine_;
size_t parameters_count_;
size_t locals_count_;
size_t stack_count_;
StateValueDescriptor values_;
MaybeHandle<SharedFunctionInfo> const shared_info_;
FrameStateDescriptor* outer_state_;
};
typedef ZoneVector<FrameStateDescriptor*> DeoptimizationVector;
class PhiInstruction final : public ZoneObject {
public:
typedef ZoneVector<InstructionOperand> Inputs;
PhiInstruction(Zone* zone, int virtual_register, size_t input_count);
void SetInput(size_t offset, int virtual_register);
int virtual_register() const { return virtual_register_; }
const IntVector& operands() const { return operands_; }
// TODO(dcarney): this has no real business being here, since it's internal to
// the register allocator, but putting it here was convenient.
const InstructionOperand& output() const { return output_; }
InstructionOperand& output() { return output_; }
private:
const int virtual_register_;
InstructionOperand output_;
IntVector operands_;
};
// Analogue of BasicBlock for Instructions instead of Nodes.
class InstructionBlock final : public ZoneObject {
public:
InstructionBlock(Zone* zone, RpoNumber rpo_number, RpoNumber loop_header,
RpoNumber loop_end, bool deferred, bool handler);
// Instruction indexes (used by the register allocator).
int first_instruction_index() const {
DCHECK(code_start_ >= 0);
DCHECK(code_end_ > 0);
DCHECK(code_end_ >= code_start_);
return code_start_;
}
int last_instruction_index() const {
DCHECK(code_start_ >= 0);
DCHECK(code_end_ > 0);
DCHECK(code_end_ >= code_start_);
return code_end_ - 1;
}
int32_t code_start() const { return code_start_; }
void set_code_start(int32_t start) { code_start_ = start; }
int32_t code_end() const { return code_end_; }
void set_code_end(int32_t end) { code_end_ = end; }
bool IsDeferred() const { return deferred_; }
bool IsHandler() const { return handler_; }
RpoNumber ao_number() const { return ao_number_; }
RpoNumber rpo_number() const { return rpo_number_; }
RpoNumber loop_header() const { return loop_header_; }
RpoNumber loop_end() const {
DCHECK(IsLoopHeader());
return loop_end_;
}
inline bool IsLoopHeader() const { return loop_end_.IsValid(); }
typedef ZoneVector<RpoNumber> Predecessors;
Predecessors& predecessors() { return predecessors_; }
const Predecessors& predecessors() const { return predecessors_; }
size_t PredecessorCount() const { return predecessors_.size(); }
size_t PredecessorIndexOf(RpoNumber rpo_number) const;
typedef ZoneVector<RpoNumber> Successors;
Successors& successors() { return successors_; }
const Successors& successors() const { return successors_; }
size_t SuccessorCount() const { return successors_.size(); }
typedef ZoneVector<PhiInstruction*> PhiInstructions;
const PhiInstructions& phis() const { return phis_; }
void AddPhi(PhiInstruction* phi) { phis_.push_back(phi); }
void set_ao_number(RpoNumber ao_number) { ao_number_ = ao_number; }
bool needs_frame() const { return needs_frame_; }
void mark_needs_frame() { needs_frame_ = true; }
bool must_construct_frame() const { return must_construct_frame_; }
void mark_must_construct_frame() { must_construct_frame_ = true; }
bool must_deconstruct_frame() const { return must_deconstruct_frame_; }
void mark_must_deconstruct_frame() { must_deconstruct_frame_ = true; }
void set_last_deferred(RpoNumber last) { last_deferred_ = last; }
RpoNumber last_deferred() const { return last_deferred_; }
private:
Successors successors_;
Predecessors predecessors_;
PhiInstructions phis_;
RpoNumber ao_number_; // Assembly order number.
const RpoNumber rpo_number_;
const RpoNumber loop_header_;
const RpoNumber loop_end_;
int32_t code_start_; // start index of arch-specific code.
int32_t code_end_; // end index of arch-specific code.
const bool deferred_; // Block contains deferred code.
const bool handler_; // Block is a handler entry point.
bool needs_frame_;
bool must_construct_frame_;
bool must_deconstruct_frame_;
RpoNumber last_deferred_;
};
typedef ZoneDeque<Constant> ConstantDeque;
typedef std::map<int, Constant, std::less<int>,
zone_allocator<std::pair<const int, Constant> > > ConstantMap;
typedef ZoneDeque<Instruction*> InstructionDeque;
typedef ZoneDeque<ReferenceMap*> ReferenceMapDeque;
typedef ZoneVector<InstructionBlock*> InstructionBlocks;
// Forward declarations.
struct PrintableInstructionSequence;
// Represents architecture-specific generated code before, during, and after
// register allocation.
class InstructionSequence final : public ZoneObject {
public:
static InstructionBlocks* InstructionBlocksFor(Zone* zone,
const Schedule* schedule);
// Puts the deferred blocks last.
static void ComputeAssemblyOrder(InstructionBlocks* blocks);
InstructionSequence(Isolate* isolate, Zone* zone,
InstructionBlocks* instruction_blocks);
int NextVirtualRegister();
int VirtualRegisterCount() const { return next_virtual_register_; }
const InstructionBlocks& instruction_blocks() const {
return *instruction_blocks_;
}
int InstructionBlockCount() const {
return static_cast<int>(instruction_blocks_->size());
}
InstructionBlock* InstructionBlockAt(RpoNumber rpo_number) {
return instruction_blocks_->at(rpo_number.ToSize());
}
int LastLoopInstructionIndex(const InstructionBlock* block) {
return instruction_blocks_->at(block->loop_end().ToSize() - 1)
->last_instruction_index();
}
const InstructionBlock* InstructionBlockAt(RpoNumber rpo_number) const {
return instruction_blocks_->at(rpo_number.ToSize());
}
InstructionBlock* GetInstructionBlock(int instruction_index) const;
static MachineRepresentation DefaultRepresentation() {
return MachineType::PointerRepresentation();
}
MachineRepresentation GetRepresentation(int virtual_register) const;
void MarkAsRepresentation(MachineRepresentation rep, int virtual_register);
bool IsReference(int virtual_register) const {
return GetRepresentation(virtual_register) ==
MachineRepresentation::kTagged;
}
bool IsFP(int virtual_register) const {
return IsFloatingPoint(GetRepresentation(virtual_register));
}
bool IsFloat(int virtual_register) const {
return GetRepresentation(virtual_register) ==
MachineRepresentation::kFloat32;
}
bool IsDouble(int virtual_register) const {
return GetRepresentation(virtual_register) ==
MachineRepresentation::kFloat64;
}
Instruction* GetBlockStart(RpoNumber rpo) const;
typedef InstructionDeque::const_iterator const_iterator;
const_iterator begin() const { return instructions_.begin(); }
const_iterator end() const { return instructions_.end(); }
const InstructionDeque& instructions() const { return instructions_; }
int LastInstructionIndex() const {
return static_cast<int>(instructions().size()) - 1;
}
Instruction* InstructionAt(int index) const {
DCHECK(index >= 0);
DCHECK(index < static_cast<int>(instructions_.size()));
return instructions_[index];
}
Isolate* isolate() const { return isolate_; }
const ReferenceMapDeque* reference_maps() const { return &reference_maps_; }
Zone* zone() const { return zone_; }
// Used by the instruction selector while adding instructions.
int AddInstruction(Instruction* instr);
void StartBlock(RpoNumber rpo);
void EndBlock(RpoNumber rpo);
int AddConstant(int virtual_register, Constant constant) {
// TODO(titzer): allow RPO numbers as constants?
DCHECK(constant.type() != Constant::kRpoNumber);
DCHECK(virtual_register >= 0 && virtual_register < next_virtual_register_);
DCHECK(constants_.find(virtual_register) == constants_.end());
constants_.insert(std::make_pair(virtual_register, constant));
return virtual_register;
}
Constant GetConstant(int virtual_register) const {
ConstantMap::const_iterator it = constants_.find(virtual_register);
DCHECK(it != constants_.end());
DCHECK_EQ(virtual_register, it->first);
return it->second;
}
typedef ZoneVector<Constant> Immediates;
Immediates& immediates() { return immediates_; }
ImmediateOperand AddImmediate(const Constant& constant) {
if (constant.type() == Constant::kInt32 &&
RelocInfo::IsNone(constant.rmode())) {
return ImmediateOperand(ImmediateOperand::INLINE, constant.ToInt32());
}
int index = static_cast<int>(immediates_.size());
immediates_.push_back(constant);
return ImmediateOperand(ImmediateOperand::INDEXED, index);
}
Constant GetImmediate(const ImmediateOperand* op) const {
switch (op->type()) {
case ImmediateOperand::INLINE:
return Constant(op->inline_value());
case ImmediateOperand::INDEXED: {
int index = op->indexed_value();
DCHECK(index >= 0);
DCHECK(index < static_cast<int>(immediates_.size()));
return immediates_[index];
}
}
UNREACHABLE();
return Constant(static_cast<int32_t>(0));
}
class StateId {
public:
static StateId FromInt(int id) { return StateId(id); }
int ToInt() const { return id_; }
private:
explicit StateId(int id) : id_(id) {}
int id_;
};
StateId AddFrameStateDescriptor(FrameStateDescriptor* descriptor);
FrameStateDescriptor* GetFrameStateDescriptor(StateId deoptimization_id);
int GetFrameStateDescriptorCount();
DeoptimizationVector const& frame_state_descriptors() const {
return deoptimization_entries_;
}
RpoNumber InputRpo(Instruction* instr, size_t index);
bool GetSourcePosition(const Instruction* instr,
SourcePosition* result) const;
void SetSourcePosition(const Instruction* instr, SourcePosition value);
bool ContainsCall() const {
for (Instruction* instr : instructions_) {
if (instr->IsCall()) return true;
}
return false;
}
void Print(const RegisterConfiguration* config) const;
void Print() const;
void PrintBlock(const RegisterConfiguration* config, int block_id) const;
void PrintBlock(int block_id) const;
void ValidateEdgeSplitForm() const;
void ValidateDeferredBlockExitPaths() const;
void ValidateDeferredBlockEntryPaths() const;
void ValidateSSA() const;
private:
friend std::ostream& operator<<(std::ostream& os,
const PrintableInstructionSequence& code);
typedef ZoneMap<const Instruction*, SourcePosition> SourcePositionMap;
Isolate* isolate_;
Zone* const zone_;
InstructionBlocks* const instruction_blocks_;
SourcePositionMap source_positions_;
ConstantMap constants_;
Immediates immediates_;
InstructionDeque instructions_;
int next_virtual_register_;
ReferenceMapDeque reference_maps_;
ZoneVector<MachineRepresentation> representations_;
DeoptimizationVector deoptimization_entries_;
// Used at construction time
InstructionBlock* current_block_;
DISALLOW_COPY_AND_ASSIGN(InstructionSequence);
};
struct PrintableInstructionSequence {
const RegisterConfiguration* register_configuration_;
const InstructionSequence* sequence_;
};
std::ostream& operator<<(std::ostream& os,
const PrintableInstructionSequence& code);
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_INSTRUCTION_H_