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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "bindings/core/v8/V8PerContextData.h"
#include "bindings/core/v8/ConditionalFeatures.h"
#include "bindings/core/v8/ScriptState.h"
#include "bindings/core/v8/V8Binding.h"
#include "bindings/core/v8/V8ObjectConstructor.h"
#include "core/dom/Modulator.h"
#include "platform/InstanceCounters.h"
#include "wtf/PtrUtil.h"
#include "wtf/StringExtras.h"
#include <memory>
#include <stdlib.h>
namespace blink {
V8PerContextData::V8PerContextData(v8::Local<v8::Context> context)
: m_isolate(context->GetIsolate()),
m_wrapperBoilerplates(m_isolate),
m_constructorMap(m_isolate),
m_contextHolder(WTF::makeUnique<gin::ContextHolder>(m_isolate)),
m_context(m_isolate, context),
m_activityLogger(nullptr) {
m_contextHolder->SetContext(context);
v8::Context::Scope contextScope(context);
ASSERT(m_errorPrototype.isEmpty());
v8::Local<v8::Value> objectValue =
context->Global()
->Get(context, v8AtomicString(m_isolate, "Error"))
.ToLocalChecked();
v8::Local<v8::Value> prototypeValue =
objectValue.As<v8::Object>()
->Get(context, v8AtomicString(m_isolate, "prototype"))
.ToLocalChecked();
m_errorPrototype.set(m_isolate, prototypeValue);
if (isMainThread())
InstanceCounters::incrementCounter(
InstanceCounters::V8PerContextDataCounter);
}
V8PerContextData::~V8PerContextData() {
if (isMainThread())
InstanceCounters::decrementCounter(
InstanceCounters::V8PerContextDataCounter);
}
std::unique_ptr<V8PerContextData> V8PerContextData::create(
v8::Local<v8::Context> context) {
return WTF::wrapUnique(new V8PerContextData(context));
}
V8PerContextData* V8PerContextData::from(v8::Local<v8::Context> context) {
return ScriptState::from(context)->perContextData();
}
v8::Local<v8::Object> V8PerContextData::createWrapperFromCacheSlowCase(
const WrapperTypeInfo* type) {
ASSERT(!m_errorPrototype.isEmpty());
v8::Context::Scope scope(context());
v8::Local<v8::Function> interfaceObject = constructorForType(type);
if (interfaceObject.IsEmpty())
return v8::Local<v8::Object>();
v8::Local<v8::Object> instanceTemplate;
if (!V8ObjectConstructor::newInstance(m_isolate, interfaceObject)
.ToLocal(&instanceTemplate))
return v8::Local<v8::Object>();
m_wrapperBoilerplates.Set(type, instanceTemplate);
return instanceTemplate->Clone();
}
v8::Local<v8::Function> V8PerContextData::constructorForTypeSlowCase(
const WrapperTypeInfo* type) {
ASSERT(!m_errorPrototype.isEmpty());
v8::Local<v8::Context> currentContext = context();
v8::Context::Scope scope(currentContext);
const DOMWrapperWorld& world = DOMWrapperWorld::world(currentContext);
// We shouldn't reach this point for the types that are implemented in v8 such
// as typed arrays and hence don't have domTemplateFunction.
ASSERT(type->domTemplateFunction);
v8::Local<v8::FunctionTemplate> interfaceTemplate =
type->domTemplate(m_isolate, world);
// Getting the function might fail if we're running out of stack or memory.
v8::Local<v8::Function> interfaceObject;
if (!interfaceTemplate->GetFunction(currentContext).ToLocal(&interfaceObject))
return v8::Local<v8::Function>();
if (type->parentClass) {
v8::Local<v8::Object> prototypeTemplate =
constructorForType(type->parentClass);
if (prototypeTemplate.IsEmpty())
return v8::Local<v8::Function>();
if (!v8CallBoolean(
interfaceObject->SetPrototype(currentContext, prototypeTemplate)))
return v8::Local<v8::Function>();
}
v8::Local<v8::Value> prototypeValue;
if (!interfaceObject
->Get(currentContext, v8AtomicString(m_isolate, "prototype"))
.ToLocal(&prototypeValue) ||
!prototypeValue->IsObject())
return v8::Local<v8::Function>();
v8::Local<v8::Object> prototypeObject = prototypeValue.As<v8::Object>();
if (prototypeObject->InternalFieldCount() == v8PrototypeInternalFieldcount &&
type->wrapperTypePrototype == WrapperTypeInfo::WrapperTypeObjectPrototype)
prototypeObject->SetAlignedPointerInInternalField(
v8PrototypeTypeIndex, const_cast<WrapperTypeInfo*>(type));
type->preparePrototypeAndInterfaceObject(currentContext, world,
prototypeObject, interfaceObject,
interfaceTemplate);
if (type->wrapperTypePrototype ==
WrapperTypeInfo::WrapperTypeExceptionPrototype) {
if (!v8CallBoolean(prototypeObject->SetPrototype(
currentContext, m_errorPrototype.newLocal(m_isolate))))
return v8::Local<v8::Function>();
}
// Origin Trials
installConditionalFeatures(type, ScriptState::from(currentContext),
prototypeObject, interfaceObject);
m_constructorMap.Set(type, interfaceObject);
return interfaceObject;
}
v8::Local<v8::Object> V8PerContextData::prototypeForType(
const WrapperTypeInfo* type) {
v8::Local<v8::Object> constructor = constructorForType(type);
if (constructor.IsEmpty())
return v8::Local<v8::Object>();
v8::Local<v8::Value> prototypeValue;
if (!constructor->Get(context(), v8String(m_isolate, "prototype"))
.ToLocal(&prototypeValue) ||
!prototypeValue->IsObject())
return v8::Local<v8::Object>();
return prototypeValue.As<v8::Object>();
}
void V8PerContextData::addCustomElementBinding(
std::unique_ptr<V0CustomElementBinding> binding) {
m_customElementBindings.push_back(std::move(binding));
}
void V8PerContextData::setModulator(Modulator* modulator) {
DCHECK(!m_modulator);
DCHECK(modulator);
m_modulator = modulator;
}
void V8PerContextData::clearModulator() {
m_modulator = nullptr;
}
} // namespace blink