| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "components/viz/service/display/display.h" |
| |
| #include <utility> |
| |
| #include "base/run_loop.h" |
| #include "base/test/metrics/histogram_tester.h" |
| #include "base/test/null_task_runner.h" |
| #include "cc/base/math_util.h" |
| #include "cc/test/scheduler_test_common.h" |
| #include "components/viz/common/frame_sinks/begin_frame_source.h" |
| #include "components/viz/common/frame_sinks/copy_output_request.h" |
| #include "components/viz/common/frame_sinks/copy_output_result.h" |
| #include "components/viz/common/quads/compositor_frame.h" |
| #include "components/viz/common/quads/render_pass.h" |
| #include "components/viz/common/quads/render_pass_draw_quad.h" |
| #include "components/viz/common/quads/solid_color_draw_quad.h" |
| #include "components/viz/common/quads/surface_draw_quad.h" |
| #include "components/viz/common/surfaces/frame_sink_id.h" |
| #include "components/viz/common/surfaces/parent_local_surface_id_allocator.h" |
| #include "components/viz/service/display/display_client.h" |
| #include "components/viz/service/display/display_scheduler.h" |
| #include "components/viz/service/display_embedder/server_shared_bitmap_manager.h" |
| #include "components/viz/service/frame_sinks/compositor_frame_sink_support.h" |
| #include "components/viz/service/frame_sinks/frame_sink_manager_impl.h" |
| #include "components/viz/service/surfaces/surface.h" |
| #include "components/viz/service/surfaces/surface_manager.h" |
| #include "components/viz/test/compositor_frame_helpers.h" |
| #include "components/viz/test/fake_output_surface.h" |
| #include "components/viz/test/mock_compositor_frame_sink_client.h" |
| #include "components/viz/test/test_gles2_interface.h" |
| #include "gpu/GLES2/gl2extchromium.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| using testing::_; |
| using testing::AnyNumber; |
| |
| namespace viz { |
| namespace { |
| |
| static constexpr FrameSinkId kArbitraryFrameSinkId(3, 3); |
| static constexpr FrameSinkId kAnotherFrameSinkId(4, 4); |
| |
| class TestSoftwareOutputDevice : public SoftwareOutputDevice { |
| public: |
| TestSoftwareOutputDevice() {} |
| |
| gfx::Rect damage_rect() const { return damage_rect_; } |
| gfx::Size viewport_pixel_size() const { return viewport_pixel_size_; } |
| }; |
| |
| class TestDisplayScheduler : public DisplayScheduler { |
| public: |
| explicit TestDisplayScheduler(BeginFrameSource* begin_frame_source, |
| base::SingleThreadTaskRunner* task_runner) |
| : DisplayScheduler(begin_frame_source, task_runner, 1), |
| damaged(false), |
| display_resized_(false), |
| has_new_root_surface(false), |
| swapped(false) {} |
| |
| ~TestDisplayScheduler() override {} |
| |
| void DisplayResized() override { display_resized_ = true; } |
| |
| void SetNewRootSurface(const SurfaceId& root_surface_id) override { |
| has_new_root_surface = true; |
| } |
| |
| void ProcessSurfaceDamage(const SurfaceId& surface_id, |
| const BeginFrameAck& ack, |
| bool display_damaged) override { |
| if (display_damaged) { |
| damaged = true; |
| needs_draw_ = true; |
| } |
| } |
| |
| void DidSwapBuffers() override { swapped = true; } |
| |
| void ResetDamageForTest() { |
| damaged = false; |
| display_resized_ = false; |
| has_new_root_surface = false; |
| } |
| |
| bool damaged; |
| bool display_resized_; |
| bool has_new_root_surface; |
| bool swapped; |
| }; |
| |
| class DisplayTest : public testing::Test { |
| public: |
| DisplayTest() |
| : manager_(&shared_bitmap_manager_), |
| support_(std::make_unique<CompositorFrameSinkSupport>( |
| nullptr, |
| &manager_, |
| kArbitraryFrameSinkId, |
| true /* is_root */, |
| true /* needs_sync_points */)), |
| task_runner_(new base::NullTaskRunner) {} |
| |
| ~DisplayTest() override {} |
| |
| void SetUpSoftwareDisplay(const RendererSettings& settings) { |
| std::unique_ptr<FakeOutputSurface> output_surface; |
| auto device = std::make_unique<TestSoftwareOutputDevice>(); |
| software_output_device_ = device.get(); |
| output_surface = FakeOutputSurface::CreateSoftware(std::move(device)); |
| output_surface_ = output_surface.get(); |
| |
| CreateDisplaySchedulerAndDisplay(settings, kArbitraryFrameSinkId, |
| std::move(output_surface)); |
| } |
| |
| void SetUpGpuDisplay(const RendererSettings& settings, |
| std::unique_ptr<TestGLES2Interface> context = nullptr) { |
| std::unique_ptr<FakeOutputSurface> output_surface; |
| scoped_refptr<TestContextProvider> provider; |
| if (context) { |
| provider = TestContextProvider::Create(std::move(context)); |
| |
| } else { |
| provider = TestContextProvider::Create(); |
| } |
| provider->BindToCurrentThread(); |
| output_surface = FakeOutputSurface::Create3d(std::move(provider)); |
| output_surface_ = output_surface.get(); |
| |
| CreateDisplaySchedulerAndDisplay(settings, kArbitraryFrameSinkId, |
| std::move(output_surface)); |
| } |
| |
| void CreateDisplaySchedulerAndDisplay( |
| const RendererSettings& settings, |
| const FrameSinkId& frame_sink_id, |
| std::unique_ptr<OutputSurface> output_surface) { |
| begin_frame_source_.reset(new StubBeginFrameSource); |
| auto scheduler = std::make_unique<TestDisplayScheduler>( |
| begin_frame_source_.get(), task_runner_.get()); |
| scheduler_ = scheduler.get(); |
| display_ = CreateDisplay(settings, kArbitraryFrameSinkId, |
| std::move(scheduler), std::move(output_surface)); |
| manager_.RegisterBeginFrameSource(begin_frame_source_.get(), |
| kArbitraryFrameSinkId); |
| } |
| |
| std::unique_ptr<Display> CreateDisplay( |
| const RendererSettings& settings, |
| const FrameSinkId& frame_sink_id, |
| std::unique_ptr<DisplayScheduler> scheduler, |
| std::unique_ptr<OutputSurface> output_surface) { |
| auto display = std::make_unique<Display>( |
| &shared_bitmap_manager_, settings, frame_sink_id, |
| std::move(output_surface), std::move(scheduler), task_runner_); |
| display->SetVisible(true); |
| return display; |
| } |
| |
| void TearDownDisplay() { |
| // Only call UnregisterBeginFrameSource if SetupDisplay has been called. |
| if (begin_frame_source_) |
| manager_.UnregisterBeginFrameSource(begin_frame_source_.get()); |
| } |
| |
| protected: |
| void SubmitCompositorFrame(RenderPassList* pass_list, |
| const LocalSurfaceId& local_surface_id) { |
| CompositorFrame frame = CompositorFrameBuilder() |
| .SetRenderPassList(std::move(*pass_list)) |
| .Build(); |
| pass_list->clear(); |
| |
| support_->SubmitCompositorFrame(local_surface_id, std::move(frame)); |
| } |
| |
| void RunAllPendingInMessageLoop() { |
| base::RunLoop run_loop; |
| run_loop.RunUntilIdle(); |
| } |
| |
| void LatencyInfoCapTest(bool over_capacity); |
| |
| ServerSharedBitmapManager shared_bitmap_manager_; |
| FrameSinkManagerImpl manager_; |
| std::unique_ptr<CompositorFrameSinkSupport> support_; |
| ParentLocalSurfaceIdAllocator id_allocator_; |
| scoped_refptr<base::NullTaskRunner> task_runner_; |
| std::unique_ptr<BeginFrameSource> begin_frame_source_; |
| std::unique_ptr<Display> display_; |
| TestSoftwareOutputDevice* software_output_device_ = nullptr; |
| FakeOutputSurface* output_surface_ = nullptr; |
| TestDisplayScheduler* scheduler_ = nullptr; |
| }; |
| |
| class StubDisplayClient : public DisplayClient { |
| public: |
| void DisplayOutputSurfaceLost() override {} |
| void DisplayWillDrawAndSwap(bool will_draw_and_swap, |
| RenderPassList* render_passes) override {} |
| void DisplayDidDrawAndSwap() override {} |
| void DisplayDidReceiveCALayerParams( |
| const gfx::CALayerParams& ca_layer_params) override{}; |
| void DisplayDidCompleteSwapWithSize(const gfx::Size& pixel_size) override {} |
| void DidSwapAfterSnapshotRequestReceived( |
| const std::vector<ui::LatencyInfo>& latency_info) override {} |
| }; |
| |
| void CopyCallback(bool* called, std::unique_ptr<CopyOutputResult> result) { |
| *called = true; |
| } |
| |
| // Check that frame is damaged and swapped only under correct conditions. |
| TEST_F(DisplayTest, DisplayDamaged) { |
| RendererSettings settings; |
| settings.partial_swap_enabled = true; |
| settings.finish_rendering_on_resize = true; |
| SetUpSoftwareDisplay(settings); |
| gfx::ColorSpace color_space_1 = gfx::ColorSpace::CreateXYZD50(); |
| gfx::ColorSpace color_space_2 = gfx::ColorSpace::CreateSCRGBLinear(); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| display_->SetColorSpace(color_space_1, color_space_1); |
| |
| EXPECT_FALSE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler_->has_new_root_surface); |
| id_allocator_.GenerateId(); |
| display_->SetLocalSurfaceId(id_allocator_.GetCurrentLocalSurfaceId(), 1.f); |
| EXPECT_FALSE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler_->display_resized_); |
| EXPECT_TRUE(scheduler_->has_new_root_surface); |
| |
| scheduler_->ResetDamageForTest(); |
| display_->Resize(gfx::Size(100, 100)); |
| EXPECT_FALSE(scheduler_->damaged); |
| EXPECT_TRUE(scheduler_->display_resized_); |
| EXPECT_FALSE(scheduler_->has_new_root_surface); |
| |
| // First draw from surface should have full damage. |
| RenderPassList pass_list; |
| auto pass = RenderPass::Create(); |
| pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| pass->damage_rect = gfx::Rect(10, 10, 1, 1); |
| pass->id = 1u; |
| pass_list.push_back(std::move(pass)); |
| |
| scheduler_->ResetDamageForTest(); |
| SubmitCompositorFrame(&pass_list, id_allocator_.GetCurrentLocalSurfaceId()); |
| EXPECT_TRUE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler_->display_resized_); |
| EXPECT_FALSE(scheduler_->has_new_root_surface); |
| |
| EXPECT_FALSE(scheduler_->swapped); |
| EXPECT_EQ(0u, output_surface_->num_sent_frames()); |
| EXPECT_EQ(gfx::ColorSpace(), output_surface_->last_reshape_color_space()); |
| display_->DrawAndSwap(); |
| EXPECT_EQ(color_space_1, output_surface_->last_reshape_color_space()); |
| EXPECT_TRUE(scheduler_->swapped); |
| EXPECT_EQ(1u, output_surface_->num_sent_frames()); |
| EXPECT_EQ(gfx::Size(100, 100), |
| software_output_device_->viewport_pixel_size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 100, 100), software_output_device_->damage_rect()); |
| |
| // Only damaged portion should be swapped. |
| { |
| pass = RenderPass::Create(); |
| pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| pass->damage_rect = gfx::Rect(10, 10, 1, 1); |
| pass->id = 1u; |
| |
| pass_list.push_back(std::move(pass)); |
| scheduler_->ResetDamageForTest(); |
| SubmitCompositorFrame(&pass_list, id_allocator_.GetCurrentLocalSurfaceId()); |
| EXPECT_TRUE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler_->display_resized_); |
| EXPECT_FALSE(scheduler_->has_new_root_surface); |
| |
| scheduler_->swapped = false; |
| EXPECT_EQ(color_space_1, output_surface_->last_reshape_color_space()); |
| display_->SetColorSpace(color_space_2, color_space_2); |
| display_->DrawAndSwap(); |
| EXPECT_EQ(color_space_2, output_surface_->last_reshape_color_space()); |
| EXPECT_TRUE(scheduler_->swapped); |
| EXPECT_EQ(2u, output_surface_->num_sent_frames()); |
| EXPECT_EQ(gfx::Size(100, 100), |
| software_output_device_->viewport_pixel_size()); |
| EXPECT_EQ(gfx::Rect(10, 10, 1, 1), software_output_device_->damage_rect()); |
| |
| // Display should inject its own LatencyInfo. |
| EXPECT_EQ(1u, output_surface_->last_sent_frame()->latency_info.size()); |
| } |
| |
| // Pass has no damage so shouldn't be swapped. |
| { |
| pass = RenderPass::Create(); |
| pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| pass->damage_rect = gfx::Rect(10, 10, 0, 0); |
| pass->id = 1u; |
| |
| pass_list.push_back(std::move(pass)); |
| scheduler_->ResetDamageForTest(); |
| SubmitCompositorFrame(&pass_list, id_allocator_.GetCurrentLocalSurfaceId()); |
| EXPECT_TRUE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler_->display_resized_); |
| EXPECT_FALSE(scheduler_->has_new_root_surface); |
| |
| scheduler_->swapped = false; |
| display_->DrawAndSwap(); |
| EXPECT_TRUE(scheduler_->swapped); |
| EXPECT_EQ(2u, output_surface_->num_sent_frames()); |
| } |
| |
| // Pass is wrong size so shouldn't be swapped. However, damage should |
| // result in latency info being stored for the next swap. |
| { |
| id_allocator_.GenerateId(); |
| display_->SetLocalSurfaceId(id_allocator_.GetCurrentLocalSurfaceId(), 1.f); |
| |
| scheduler_->ResetDamageForTest(); |
| |
| constexpr gfx::Rect kOutputRect(0, 0, 99, 99); |
| constexpr gfx::Rect kDamageRect(10, 10, 10, 10); |
| CompositorFrame frame = CompositorFrameBuilder() |
| .AddRenderPass(kOutputRect, kDamageRect) |
| .AddLatencyInfo(ui::LatencyInfo()) |
| .Build(); |
| |
| support_->SubmitCompositorFrame(id_allocator_.GetCurrentLocalSurfaceId(), |
| std::move(frame)); |
| EXPECT_TRUE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler_->display_resized_); |
| EXPECT_FALSE(scheduler_->has_new_root_surface); |
| |
| scheduler_->swapped = false; |
| display_->DrawAndSwap(); |
| EXPECT_TRUE(scheduler_->swapped); |
| EXPECT_EQ(2u, output_surface_->num_sent_frames()); |
| } |
| |
| // Previous frame wasn't swapped, so next swap should have full damage. |
| { |
| pass = RenderPass::Create(); |
| pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| pass->damage_rect = gfx::Rect(10, 10, 0, 0); |
| pass->id = 1u; |
| |
| id_allocator_.GenerateId(); |
| display_->SetLocalSurfaceId(id_allocator_.GetCurrentLocalSurfaceId(), 1.f); |
| |
| pass_list.push_back(std::move(pass)); |
| scheduler_->ResetDamageForTest(); |
| SubmitCompositorFrame(&pass_list, id_allocator_.GetCurrentLocalSurfaceId()); |
| EXPECT_TRUE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler_->display_resized_); |
| EXPECT_FALSE(scheduler_->has_new_root_surface); |
| |
| scheduler_->swapped = false; |
| display_->DrawAndSwap(); |
| EXPECT_TRUE(scheduler_->swapped); |
| EXPECT_EQ(3u, output_surface_->num_sent_frames()); |
| EXPECT_EQ(gfx::Rect(0, 0, 100, 100), |
| software_output_device_->damage_rect()); |
| |
| // Latency info from previous frame should be sent now, along with the |
| // Display's info. |
| EXPECT_EQ(2u, output_surface_->last_sent_frame()->latency_info.size()); |
| } |
| |
| // Pass has copy output request so should be swapped. |
| { |
| pass = RenderPass::Create(); |
| pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| pass->damage_rect = gfx::Rect(10, 10, 0, 0); |
| bool copy_called = false; |
| pass->copy_requests.push_back(std::make_unique<CopyOutputRequest>( |
| CopyOutputRequest::ResultFormat::RGBA_BITMAP, |
| base::BindOnce(&CopyCallback, ©_called))); |
| pass->id = 1u; |
| |
| pass_list.push_back(std::move(pass)); |
| scheduler_->ResetDamageForTest(); |
| SubmitCompositorFrame(&pass_list, id_allocator_.GetCurrentLocalSurfaceId()); |
| EXPECT_TRUE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler_->display_resized_); |
| EXPECT_FALSE(scheduler_->has_new_root_surface); |
| |
| scheduler_->swapped = false; |
| display_->DrawAndSwap(); |
| EXPECT_TRUE(scheduler_->swapped); |
| EXPECT_EQ(4u, output_surface_->num_sent_frames()); |
| EXPECT_TRUE(copy_called); |
| } |
| |
| // Pass has no damage, so shouldn't be swapped and latency info should be |
| // discarded. |
| { |
| scheduler_->ResetDamageForTest(); |
| |
| constexpr gfx::Rect kOutputRect(0, 0, 100, 100); |
| constexpr gfx::Rect kDamageRect(10, 10, 0, 0); |
| CompositorFrame frame = CompositorFrameBuilder() |
| .AddRenderPass(kOutputRect, kDamageRect) |
| .AddLatencyInfo(ui::LatencyInfo()) |
| .Build(); |
| |
| support_->SubmitCompositorFrame(id_allocator_.GetCurrentLocalSurfaceId(), |
| std::move(frame)); |
| EXPECT_TRUE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler_->display_resized_); |
| EXPECT_FALSE(scheduler_->has_new_root_surface); |
| |
| frame.metadata.latency_info.push_back(ui::LatencyInfo()); |
| scheduler_->swapped = false; |
| display_->DrawAndSwap(); |
| EXPECT_TRUE(scheduler_->swapped); |
| EXPECT_EQ(4u, output_surface_->num_sent_frames()); |
| } |
| |
| // Resize should cause a swap if no frame was swapped at the previous size. |
| { |
| id_allocator_.GenerateId(); |
| display_->SetLocalSurfaceId(id_allocator_.GetCurrentLocalSurfaceId(), 1.f); |
| scheduler_->swapped = false; |
| display_->Resize(gfx::Size(200, 200)); |
| EXPECT_FALSE(scheduler_->swapped); |
| EXPECT_EQ(4u, output_surface_->num_sent_frames()); |
| scheduler_->ResetDamageForTest(); |
| |
| constexpr gfx::Rect kOutputRect(0, 0, 200, 200); |
| constexpr gfx::Rect kDamageRect(10, 10, 10, 10); |
| CompositorFrame frame = CompositorFrameBuilder() |
| .AddRenderPass(kOutputRect, kDamageRect) |
| .Build(); |
| |
| support_->SubmitCompositorFrame(id_allocator_.GetCurrentLocalSurfaceId(), |
| std::move(frame)); |
| EXPECT_TRUE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler_->display_resized_); |
| EXPECT_FALSE(scheduler_->has_new_root_surface); |
| |
| scheduler_->swapped = false; |
| display_->Resize(gfx::Size(100, 100)); |
| EXPECT_TRUE(scheduler_->swapped); |
| EXPECT_EQ(5u, output_surface_->num_sent_frames()); |
| |
| // Latency info from previous frame should have been discarded since |
| // there was no damage. So we only get the Display's LatencyInfo. |
| EXPECT_EQ(1u, output_surface_->last_sent_frame()->latency_info.size()); |
| } |
| |
| // Surface that's damaged completely should be resized and swapped. |
| { |
| id_allocator_.GenerateId(); |
| display_->SetLocalSurfaceId(id_allocator_.GetCurrentLocalSurfaceId(), 1.0f); |
| pass = RenderPass::Create(); |
| pass->output_rect = gfx::Rect(0, 0, 99, 99); |
| pass->damage_rect = gfx::Rect(0, 0, 99, 99); |
| pass->id = 1u; |
| |
| pass_list.push_back(std::move(pass)); |
| scheduler_->ResetDamageForTest(); |
| SubmitCompositorFrame(&pass_list, id_allocator_.GetCurrentLocalSurfaceId()); |
| EXPECT_TRUE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler_->display_resized_); |
| EXPECT_FALSE(scheduler_->has_new_root_surface); |
| |
| scheduler_->swapped = false; |
| display_->DrawAndSwap(); |
| EXPECT_TRUE(scheduler_->swapped); |
| EXPECT_EQ(6u, output_surface_->num_sent_frames()); |
| EXPECT_EQ(gfx::Size(100, 100), |
| software_output_device_->viewport_pixel_size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 100, 100), |
| software_output_device_->damage_rect()); |
| |
| // Only expect the Display's LatencyInfo. |
| EXPECT_EQ(1u, output_surface_->last_sent_frame()->latency_info.size()); |
| } |
| TearDownDisplay(); |
| } |
| |
| // Verifies latency info is stored only up to a limit if a swap fails. |
| void DisplayTest::LatencyInfoCapTest(bool over_capacity) { |
| RendererSettings settings; |
| settings.finish_rendering_on_resize = true; |
| SetUpSoftwareDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| id_allocator_.GenerateId(); |
| LocalSurfaceId local_surface_id(id_allocator_.GetCurrentLocalSurfaceId()); |
| display_->SetLocalSurfaceId(local_surface_id, 1.f); |
| |
| display_->Resize(gfx::Size(100, 100)); |
| |
| // Start off with a successful swap so output_surface_->last_sent_frame() is |
| // valid. |
| constexpr gfx::Rect kOutputRect(0, 0, 100, 100); |
| constexpr gfx::Rect kDamageRect(10, 10, 1, 1); |
| CompositorFrame frame1 = |
| CompositorFrameBuilder().AddRenderPass(kOutputRect, kDamageRect).Build(); |
| support_->SubmitCompositorFrame(local_surface_id, std::move(frame1)); |
| |
| display_->DrawAndSwap(); |
| EXPECT_EQ(1u, output_surface_->num_sent_frames()); |
| EXPECT_EQ(1u, output_surface_->last_sent_frame()->latency_info.size()); |
| |
| // Resize so the swap fails even though there's damage, which triggers |
| // the case where we store latency info to append to a future swap. |
| display_->Resize(gfx::Size(200, 200)); |
| |
| // This is the same as LatencyInfo::kMaxLatencyInfoNumber. |
| const size_t max_latency_info_count = 100; |
| size_t latency_count = max_latency_info_count; |
| if (over_capacity) |
| latency_count++; |
| std::vector<ui::LatencyInfo> latency_info(latency_count, ui::LatencyInfo()); |
| |
| CompositorFrame frame2 = CompositorFrameBuilder() |
| .AddRenderPass(kOutputRect, kDamageRect) |
| .AddLatencyInfos(std::move(latency_info)) |
| .Build(); |
| support_->SubmitCompositorFrame(local_surface_id, std::move(frame2)); |
| |
| EXPECT_TRUE(display_->DrawAndSwap()); |
| EXPECT_EQ(1u, output_surface_->num_sent_frames()); |
| EXPECT_EQ(1u, output_surface_->last_sent_frame()->latency_info.size()); |
| |
| // Run a successful swap and verify whether or not LatencyInfo was discarded. |
| display_->Resize(gfx::Size(100, 100)); |
| CompositorFrame frame3 = |
| CompositorFrameBuilder().AddRenderPass(kOutputRect, kDamageRect).Build(); |
| support_->SubmitCompositorFrame(local_surface_id, std::move(frame3)); |
| |
| // Verify whether or not LatencyInfo was dropped. |
| size_t expected_size = 1; // The Display adds its own latency info. |
| if (!over_capacity) |
| expected_size += max_latency_info_count; |
| EXPECT_EQ(2u, output_surface_->num_sent_frames()); |
| EXPECT_EQ(expected_size, |
| output_surface_->last_sent_frame()->latency_info.size()); |
| |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, UnderLatencyInfoCap) { |
| LatencyInfoCapTest(false); |
| } |
| |
| TEST_F(DisplayTest, OverLatencyInfoCap) { |
| LatencyInfoCapTest(true); |
| } |
| |
| class MockedGLES2Interface : public TestGLES2Interface { |
| public: |
| MOCK_METHOD0(ShallowFinishCHROMIUM, void()); |
| }; |
| |
| TEST_F(DisplayTest, Finish) { |
| id_allocator_.GenerateId(); |
| LocalSurfaceId local_surface_id1(id_allocator_.GetCurrentLocalSurfaceId()); |
| id_allocator_.GenerateId(); |
| LocalSurfaceId local_surface_id2(id_allocator_.GetCurrentLocalSurfaceId()); |
| |
| RendererSettings settings; |
| settings.partial_swap_enabled = true; |
| settings.finish_rendering_on_resize = true; |
| |
| auto gl = std::make_unique<MockedGLES2Interface>(); |
| MockedGLES2Interface* gl_ptr = gl.get(); |
| EXPECT_CALL(*gl_ptr, ShallowFinishCHROMIUM()).Times(0); |
| |
| SetUpGpuDisplay(settings, std::move(gl)); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| display_->SetLocalSurfaceId(local_surface_id1, 1.f); |
| |
| display_->Resize(gfx::Size(100, 100)); |
| |
| { |
| RenderPassList pass_list; |
| auto pass = RenderPass::Create(); |
| pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| pass->damage_rect = gfx::Rect(10, 10, 1, 1); |
| pass->id = 1u; |
| pass_list.push_back(std::move(pass)); |
| |
| SubmitCompositorFrame(&pass_list, local_surface_id1); |
| } |
| |
| display_->DrawAndSwap(); |
| |
| // First resize and draw shouldn't finish. |
| testing::Mock::VerifyAndClearExpectations(gl_ptr); |
| |
| EXPECT_CALL(*gl_ptr, ShallowFinishCHROMIUM()); |
| display_->Resize(gfx::Size(150, 150)); |
| testing::Mock::VerifyAndClearExpectations(gl_ptr); |
| |
| // Another resize without a swap doesn't need to finish. |
| EXPECT_CALL(*gl_ptr, ShallowFinishCHROMIUM()).Times(0); |
| display_->SetLocalSurfaceId(local_surface_id2, 1.f); |
| display_->Resize(gfx::Size(200, 200)); |
| testing::Mock::VerifyAndClearExpectations(gl_ptr); |
| |
| EXPECT_CALL(*gl_ptr, ShallowFinishCHROMIUM()).Times(0); |
| { |
| RenderPassList pass_list; |
| auto pass = RenderPass::Create(); |
| pass->output_rect = gfx::Rect(0, 0, 200, 200); |
| pass->damage_rect = gfx::Rect(10, 10, 1, 1); |
| pass->id = 1u; |
| pass_list.push_back(std::move(pass)); |
| |
| SubmitCompositorFrame(&pass_list, local_surface_id2); |
| } |
| |
| display_->DrawAndSwap(); |
| |
| testing::Mock::VerifyAndClearExpectations(gl_ptr); |
| |
| EXPECT_CALL(*gl_ptr, ShallowFinishCHROMIUM()); |
| display_->Resize(gfx::Size(250, 250)); |
| testing::Mock::VerifyAndClearExpectations(gl_ptr); |
| TearDownDisplay(); |
| } |
| |
| class CountLossDisplayClient : public StubDisplayClient { |
| public: |
| CountLossDisplayClient() = default; |
| |
| void DisplayOutputSurfaceLost() override { ++loss_count_; } |
| |
| int loss_count() const { return loss_count_; } |
| |
| private: |
| int loss_count_ = 0; |
| }; |
| |
| TEST_F(DisplayTest, ContextLossInformsClient) { |
| SetUpGpuDisplay(RendererSettings()); |
| |
| CountLossDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| // Verify DidLoseOutputSurface callback is hooked up correctly. |
| EXPECT_EQ(0, client.loss_count()); |
| output_surface_->context_provider()->ContextGL()->LoseContextCHROMIUM( |
| GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB); |
| output_surface_->context_provider()->ContextGL()->Flush(); |
| EXPECT_EQ(1, client.loss_count()); |
| TearDownDisplay(); |
| } |
| |
| // Regression test for https://crbug.com/727162: Submitting a CompositorFrame to |
| // a surface should only cause damage on the Display the surface belongs to. |
| // There should not be a side-effect on other Displays. |
| TEST_F(DisplayTest, CompositorFrameDamagesCorrectDisplay) { |
| RendererSettings settings; |
| id_allocator_.GenerateId(); |
| LocalSurfaceId local_surface_id(id_allocator_.GetCurrentLocalSurfaceId()); |
| |
| // Set up first display. |
| SetUpSoftwareDisplay(settings); |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| display_->SetLocalSurfaceId(local_surface_id, 1.f); |
| |
| // Set up second frame sink + display. |
| auto support2 = std::make_unique<CompositorFrameSinkSupport>( |
| nullptr, &manager_, kAnotherFrameSinkId, true /* is_root */, |
| true /* needs_sync_points */); |
| auto begin_frame_source2 = std::make_unique<StubBeginFrameSource>(); |
| auto scheduler_for_display2 = std::make_unique<TestDisplayScheduler>( |
| begin_frame_source2.get(), task_runner_.get()); |
| TestDisplayScheduler* scheduler2 = scheduler_for_display2.get(); |
| auto display2 = CreateDisplay( |
| settings, kAnotherFrameSinkId, std::move(scheduler_for_display2), |
| FakeOutputSurface::CreateSoftware( |
| std::make_unique<TestSoftwareOutputDevice>())); |
| manager_.RegisterBeginFrameSource(begin_frame_source2.get(), |
| kAnotherFrameSinkId); |
| StubDisplayClient client2; |
| display2->Initialize(&client2, manager_.surface_manager()); |
| display2->SetLocalSurfaceId(local_surface_id, 1.f); |
| |
| display_->Resize(gfx::Size(100, 100)); |
| display2->Resize(gfx::Size(100, 100)); |
| |
| scheduler_->ResetDamageForTest(); |
| scheduler2->ResetDamageForTest(); |
| EXPECT_FALSE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler2->damaged); |
| |
| // Submit a frame for display_ with full damage. |
| RenderPassList pass_list; |
| auto pass = RenderPass::Create(); |
| pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| pass->damage_rect = gfx::Rect(10, 10, 1, 1); |
| pass->id = 1; |
| pass_list.push_back(std::move(pass)); |
| |
| SubmitCompositorFrame(&pass_list, local_surface_id); |
| |
| // Should have damaged only display_ but not display2. |
| EXPECT_TRUE(scheduler_->damaged); |
| EXPECT_FALSE(scheduler2->damaged); |
| manager_.UnregisterBeginFrameSource(begin_frame_source2.get()); |
| TearDownDisplay(); |
| } |
| |
| // Check if draw occlusion does not remove any DrawQuads when no quad is being |
| // covered completely. |
| TEST_F(DisplayTest, DrawOcclusionWithNonCoveringDrawQuad) { |
| SetUpGpuDisplay(RendererSettings()); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(50, 50, 100, 100); |
| gfx::Rect rect3(25, 25, 50, 100); |
| gfx::Rect rect4(150, 0, 50, 50); |
| gfx::Rect rect5(0, 0, 120, 120); |
| gfx::Rect rect6(25, 0, 50, 160); |
| gfx::Rect rect7(0, 20, 100, 100); |
| |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| |
| // +----+ |
| // | | |
| // +----+ |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // This is a base case, the compositor frame contains only one |
| // DrawQuad, so the size of quad_list remains unchanged after calling |
| // RemoveOverdrawQuads. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| |
| // +----+ |
| // | +--|-+ |
| // +----+ | |
| // +----+ |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Since |quad| (defined by rect1 (0, 0, 100x100)) cannot cover |quad2| |
| // (define by rect2 (50, 50, 100x100)), the |quad_list| size remains the |
| // same after calling RemoveOverdrawQuads. The visible region of |quad2| on |
| // screen is rect2 - rect1 U rect2 = (100, 50, 50x50 U 50, 100, 100x50), |
| // which cannot be represented by a smaller rect (its visible_rect stays |
| // the same). |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| // +------+ +------+ |
| // | | | | |
| // | +--+ | show on screen | | |
| // +------+ => +------+ |
| // | | | | |
| // +--+ +--+ |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(gfx::Transform(), rect3, rect3, rect3, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect3, rect3, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Since |quad| (defined by rect1 (0, 0, 100x100)) cannot cover |quad2| |
| // (define by rect3 (25, 25, 50x100)), the |quad_list| size remains the same |
| // after calling RemoveOverdrawQuads. The visible region of |quad2| on |
| // screen is rect3 - rect1 U rect3 = (25, 100, 50x25), which updates its |
| // visible_rect accordingly. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(25, 100, 50, 25).ToString(), |
| frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| // +--+ +--+ |
| // +----+ +----+ |
| // || || shown on screen | | |
| // +----+ +----+ |
| // +--+ +--+ |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect7, rect7, rect7, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(gfx::Transform(), rect6, rect6, rect6, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect7, rect7, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect6, rect6, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| |
| // Since |quad| (defined by rect7 (0, 20, 100x100)) cannot cover |quad2| |
| // (define by rect6 (25, 0, 50x160)), the |quad_list| size remains the same |
| // after calling RemoveOverdrawQuads. The visible region of |quad2| on |
| // screen is rect6 - rect7 = (25, 0, 50x20 U 25, 120, 50x40), which |
| // cannot be represented by a smaller rect (its visible_rect stays the |
| // same). |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect7.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect6.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| // +----+ +--+ |
| // | | +--+ |
| // +----+ |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(gfx::Transform(), rect4, rect4, rect4, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect4, rect4, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| |
| // Since |quad| (defined by rect1 (0, 0, 100x100)) cannot cover |quad2| |
| // (define by rect4 (150, 0, 50x50)), the |quad_list| size remains the same |
| // after calling RemoveOverdrawQuads. The visible region of |quad2| on |
| // screen is rect4 (150, 0, 50x50), its visible_rect stays the same. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect4.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| // +-----++ |
| // | || |
| // +-----+| |
| // +------+ |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(gfx::Transform(), rect5, rect5, rect5, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect5, rect5, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| |
| // Since |quad| (defined by rect1 (0, 0, 100x100)) cannot cover |quad2| |
| // (define by rect5 (0, 0, 120x120)), the |quad_list| size remains the same |
| // after calling RemoveOverdrawQuads. The visible region of |quad2| on |
| // screen is rect5 - rect1 = (100, 0, 20x100 U 0, 100, 100x20), |
| // which cannot be represented by a smaller rect (its visible_rect stays the |
| // same). |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect5.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| TearDownDisplay(); |
| } |
| |
| // Check if draw occlusion removes DrawQuads that are not shown on screen. |
| TEST_F(DisplayTest, CompositorFrameWithOverlapDrawQuad) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(25, 25, 50, 50); |
| gfx::Rect rect3(50, 50, 50, 25); |
| gfx::Rect rect4(0, 0, 50, 50); |
| |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| |
| // completely overlapping: +-----+ |
| // | | |
| // +-----+ |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect1, rect1, rect1, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect1, rect1, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |quad2| overlaps |quad1|, so |quad2| is removed from the |quad_list|. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| // +-----+ |
| // | +-+ | |
| // | +-+ | |
| // +-----+ |
| { |
| quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |quad2| is hiding behind |quad1|, so |quad2| is removed from the |
| // |quad_list|. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| // +-----+ |
| // | +--| |
| // | +--| |
| // +-----+ |
| { |
| quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect3, rect3, rect3, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect3, rect3, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |quad2| is behind |quad1| and aligns with the edge of |quad1|, so |quad2| |
| // is removed from the |quad_list|. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| // +-----++ |
| // | || |
| // +-----+| |
| // +------+ |
| { |
| quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(gfx::Transform(), rect4, rect4, rect4, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect4, rect4, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |quad2| is covered by |quad 1|, so |quad2| is removed from the |
| // |quad_list|. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| // Check if draw occlusion is not applied on DrawQuads that are smaller than |
| // skip_rect size, such that DrawQuads that are smaller than the |skip_rect| |
| // are drawn on the screen regardless is shown or not. |
| TEST_F(DisplayTest, DrawOcclusionWithSkipRect) { |
| SetUpGpuDisplay(RendererSettings()); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect more_then_minimum_size( |
| RendererSettings().kMinimumDrawOcclusionSize); |
| more_then_minimum_size.set_width(more_then_minimum_size.width() + 1); |
| |
| gfx::Rect minimum_size(RendererSettings().kMinimumDrawOcclusionSize); |
| |
| gfx::Rect less_than_minimum_size( |
| RendererSettings().kMinimumDrawOcclusionSize); |
| less_than_minimum_size.set_width(more_then_minimum_size.width() - 1); |
| less_than_minimum_size.set_height(more_then_minimum_size.height() - 1); |
| |
| gfx::Rect rect(0, 0, 100, 100); |
| |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| // A small rect is hiding behind the bigger rect (|rect|), same picture for |
| // the following 3 tests. |
| // rects structure: show on screen: |
| // +----+---+ +--------+ |
| // | | | | | |
| // |----+ | | | |
| // | | | | |
| // +--------+ +--------+ |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), more_then_minimum_size, |
| more_then_minimum_size, more_then_minimum_size, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect, rect, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, more_then_minimum_size, |
| more_then_minimum_size, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| |
| // |more_then_minimum_size| rect is not shown on screen. Since its size is |
| // slightly larger than the skip_rect size, draw occlusion is applied on |
| // |more_then_minimum_size| and it's removed from the compositor frame. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), minimum_size, minimum_size, |
| minimum_size, is_clipped, are_contents_opaque, |
| opacity, SkBlendMode::kSrcOver, 0); |
| quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| quad->SetNew(shared_quad_state, rect, rect, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, minimum_size, minimum_size, SK_ColorBLACK, |
| false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| |
| // |minimum_size| rect is not shown on screen. Since its size is the same |
| // as skip_rect size, draw occlusion is not applied on this rect. So it is |
| // not removed from compositor frame. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(minimum_size.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), less_than_minimum_size, |
| less_than_minimum_size, less_than_minimum_size, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect, rect, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, less_than_minimum_size, |
| less_than_minimum_size, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| |
| // |less_than_minimum_size| rect is not shown on screen. Since its size is |
| // less than skip_rect size, draw occlusion is not applied on this rect. |
| // So it is not removed from compositor frame. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(less_than_minimum_size.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| TearDownDisplay(); |
| } |
| |
| // Check if draw occlusion is not applied on DrawQuads that are smaller than |
| // skip_rect size, such that DrawQuads that are smaller than the |skip_rect| |
| // cannot occlude other quads behind it. |
| TEST_F(DisplayTest, OcclusionIgnoringSkipRect) { |
| SetUpGpuDisplay(RendererSettings()); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 50, 50); |
| gfx::Rect rect2(50, 0, 50, 50); |
| gfx::Rect rect3(0, 0, 50, 90); |
| |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state3 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad3 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state3->SetAll(gfx::Transform(), rect3, rect3, rect3, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| quad3->SetNew(shared_quad_state3, rect3, rect3, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(3u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| |
| // |quad3| is not shown on screen because is hiding behind the occlusion rect |
| // formed by |quad1| and |quad2|. Since the |visible_rect| in both |quad1| |
| // and |quad2| are smaller than the skip rect, they cannot be used to occlude |
| // |quad3|. So no draw quad is removed in compositor frame by draw occlusion. |
| EXPECT_EQ(3u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect3.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(2) |
| ->visible_rect.ToString()); |
| TearDownDisplay(); |
| } |
| // Check if draw occlusion works well with scale change transformer. |
| TEST_F(DisplayTest, CompositorFrameWithTransformer) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| // Rect 2, 3, 4 are contained in rect 1 only after applying the half scale |
| // matrix. They are repetition of CompositorFrameWithOverlapDrawQuad. |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(50, 50, 100, 100); |
| gfx::Rect rect3(100, 100, 100, 50); |
| gfx::Rect rect4(0, 0, 120, 120); |
| |
| // Rect 5, 6, 7, 8, 9, 10 are not contained by rect 1 after applying the |
| // double scale matrix. They are repetition of |
| // DrawOcclusionWithNonCoveringDrawQuad. |
| gfx::Rect rect5(25, 25, 60, 60); |
| gfx::Rect rect6(12, 12, 25, 50); |
| gfx::Rect rect7(75, 0, 25, 25); |
| gfx::Rect rect8(0, 0, 60, 60); |
| gfx::Rect rect9(12, 0, 25, 80); |
| gfx::Rect rect10(0, 10, 50, 50); |
| |
| gfx::Transform half_scale; |
| half_scale.Scale3d(0.5, 0.5, 0.5); |
| gfx::Transform double_scale; |
| double_scale.Scale(2, 2); |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(half_scale, rect2, rect2, rect2, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |rect2| becomes (12, 12, 50x50) after applying half scale transform, |
| // |quad2| is now covered by |quad|. So the size of |quad_list| is reduced |
| // by 1. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(half_scale, rect3, rect3, rect3, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect3, rect3, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |rect3| becomes (25, 25, 50x25) after applying half scale transform, |
| // |quad2| is now covered by |quad|. So the size of |quad_list| is reduced |
| // by 1. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(half_scale, rect4, rect4, rect4, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect4, rect4, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |rect4| becomes (0, 0, 60x60) after applying half scale transform, |
| // |quad2| is now covered by |quad1|. So the size of |quad_list| is reduced |
| // by 1. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(double_scale, rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // The compositor frame contains only one quad, so |quad_list| remains 1 |
| // after calling RemoveOverdrawQuads. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(double_scale, rect5, rect5, rect5, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect5, rect5, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |quad2| (defined by |rect5|) becomes (50, 50, 120x120) after |
| // applying double scale transform, it is not covered by |quad| (defined by |
| // |rect1| (0, 0, 100x100)). So the size of |quad_list| is the same. |
| // Since visible region of |rect5| is not a rect, quad2::visible_rect stays |
| // the same. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect5.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(double_scale, rect6, rect6, rect6, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect6, rect6, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |quad2| (defined by |rect6|) becomes (24, 24, 50x100) after |
| // applying double scale transform, it is not covered by |quad| (defined by |
| // |rect1| (0, 0, 100x100)). So the size of |quad_list| is the same. |
| // Since visible region of |rect5| is (12, 50, 25x12), quad2::visible_rect |
| // updates accordingly. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(12, 50, 25, 12).ToString(), |
| frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(double_scale, rect7, rect7, rect7, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect7, rect7, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |quad2| (defined by |rect7|) becomes (150, 0, 50x50) after |
| // applying double scale transform, it is not covered by |quad| (defined by |
| // |rect1| (0, 0, 100x100)). So the size of |quad_list| is the same. |
| // Since visible region of |rect7| is not a rect, quad2::visible_rect stays |
| // the same. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect7.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(double_scale, rect8, rect8, rect8, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect8, rect8, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |quad2| (defined by |rect8|) becomes (0, 0, 120x120) after |
| // applying double scale transform, it is not covered by |quad1| (defined by |
| // |rect1| (0, 0, 100x100)). So the size of |quad_list| is the same. |
| // Since visible region of |rect8| is not a rect, quad2::visible_rect stays |
| // the same. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect8.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(double_scale, rect10, rect10, rect10, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| shared_quad_state2->SetAll(double_scale, rect9, rect9, rect9, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect10, rect10, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect9, rect9, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |quad2| (defined by |rect9|) becomes (24, 0, 50x160) after |
| // applying double scale transform, it is not covered by |quad| (defined by |
| // |rect10| (0, 20, 100x100)). So the size of |quad_list| is the same. |
| // Since visible region of |rect9| is not a rect, quad2::visible_rect stays |
| // the same |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect10.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect9.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| // Check if draw occlusion works with transform at epsilon scale. |
| TEST_F(DisplayTest, CompositorFrameWithEpsilonScaleTransform) { |
| SetUpGpuDisplay(RendererSettings()); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect(0, 0, 100, 100); |
| |
| SkMScalar epsilon = float(0.000000001); |
| SkMScalar larger_than_epsilon = float(0.00000001); |
| gfx::Transform zero_scale; |
| zero_scale.Scale(0, 0); |
| gfx::Transform epsilon_scale; |
| epsilon_scale.Scale(epsilon, epsilon); |
| gfx::Transform larger_epsilon_scale; |
| larger_epsilon_scale.Scale(larger_than_epsilon, larger_than_epsilon); |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| gfx::Transform inverted; |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(zero_scale, rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect, rect, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect, rect, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // zero matrix transform is non-invertible, so |quad2| is not removed from |
| // draw occlusion algorithm. |
| EXPECT_FALSE(zero_scale.GetInverse(&inverted)); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(epsilon_scale, rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 1); |
| |
| quad->SetNew(shared_quad_state, rect, rect, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect, rect, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // This test verifies that the draw occlusion algorithm does not break when |
| // the scale of the transform is very close to zero. |epsilon_scale| |
| // transform has the scale set to 10^-8. the quad is considering to be empty |
| // after the transform, so it fails to intersect the occlusion rect. |
| // |quad2| is not removed from draw occlusion. |
| EXPECT_TRUE(epsilon_scale.GetInverse(&inverted)); |
| EXPECT_TRUE(cc::MathUtil::MapEnclosedRectWith2dAxisAlignedTransform( |
| epsilon_scale, rect) |
| .IsEmpty()); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(larger_epsilon_scale, rect, rect, rect, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect, rect, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect, rect, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // This test verifies that the draw occlusion algorithm works well with |
| // small scales that is just larger than the epsilon scale in the previous |
| // case. |larger_epsilon_scale| transform has the scale set to 10^-7. |
| // |quad2| will be transformed to a tiny rect that is covered by the |
| // occlusion rect, so |quad2| is removed. |
| EXPECT_TRUE(larger_epsilon_scale.GetInverse(&inverted)); |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| TearDownDisplay(); |
| } |
| |
| // Check if draw occlusion works with transform at negative scale. |
| TEST_F(DisplayTest, CompositorFrameWithNegativeScaleTransform) { |
| SetUpGpuDisplay(RendererSettings()); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect(0, 0, 100, 100); |
| |
| gfx::Transform negative_scale; |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| |
| { |
| negative_scale.Scale3d(-1, 1, 1); |
| shared_quad_state->SetAll(gfx::Transform(), rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(negative_scale, rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect, rect, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect, rect, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Since the x-axis is negated, |quad2| after applying transform does not |
| // intersect with |quad| any more, so no quad is removed. |
| // In target space: |
| // | |
| // q2 +----|----+ occlusion rect |
| // | | | |
| // ---------+---------- |
| // | |
| // | |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| negative_scale.MakeIdentity(); |
| negative_scale.Scale3d(1, -1, 1); |
| shared_quad_state->SetAll(gfx::Transform(), rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(negative_scale, rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect, rect, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect, rect, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Since the y-axis is negated, |quad2| after applying transform does not |
| // intersect with |quad| any more, so no quad is removed. |
| // In target space: |
| // | |
| // |----+ occlusion rect |
| // | | |
| // ---------+---------- |
| // | | |
| // |----+ |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| negative_scale.MakeIdentity(); |
| negative_scale.Scale3d(1, 1, -1); |
| shared_quad_state->SetAll(gfx::Transform(), rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(negative_scale, rect, rect, rect, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect, rect, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect, rect, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Since z-axis is missing in a 2d plane, negating the z-axis does not cause |
| // |q2| to move at all. So |quad2| overlaps with |quad| in target space. |
| // In target space: |
| // | |
| // |----+ occlusion rect |
| // | | q2 |
| // ---------+---------- |
| // | |
| // | |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| TearDownDisplay(); |
| } |
| |
| // Check if draw occlusion works well with rotation transform. |
| // |
| // +-----+ +----+ |
| // | | rotation (by 45 on y-axis) -> | | same height |
| // +-----+ +----+ reduced weight |
| TEST_F(DisplayTest, CompositorFrameWithRotation) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| // rect 2 is inside rect 1 initially. |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(75, 75, 10, 10); |
| |
| // rect 3 intersects with rect 1 initially |
| gfx::Rect rect3(50, 50, 25, 100); |
| |
| gfx::Transform rotate; |
| rotate.RotateAboutYAxis(45); |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| { |
| // Apply rotation transform on |rect1| only. |
| shared_quad_state->SetAll(rotate, rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // In target space, |quad| becomes (0, 0, 71x100) (after applying rotation |
| // transform) and |quad2| becomes (75, 75 10x10). So |quad2| does not |
| // intersect with |quad|. No changes in quads. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // Apply rotation transform on |rect1| and |rect2|. |
| shared_quad_state->SetAll(rotate, rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(rotate, rect2, rect2, rect2, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // In target space, |quad| becomes (0, 0, 70x100) and |quad2| becomes |
| // (53, 75 8x10) (after applying rotation transform). So |quad2| is behind |
| // |quad|. |quad2| is removed from |quad_list|. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state->SetAll(rotate, rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect3, rect3, rect3, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect3, rect3, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // In target space, |quad| becomes (0, 0, 71x100) (after applying rotation |
| // transform) and |quad2| becomes (50, 50, 25x100). So |quad2| does not |
| // intersect with |quad|. No changes in quads. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect3.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // Since we only support updating |visible_rect| of DrawQuad with scale |
| // or translation transform and rotation transform applies to quads, |
| // |visible_rect| of |quad2| should not be changed. |
| shared_quad_state->SetAll(rotate, rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(rotate, rect3, rect3, rect3, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect3, rect3, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Since both |quad| and |quad2| went through the same transform and |rect1| |
| // does not cover |rect3| initially, |quad| does not cover |quad2| in target |
| // space. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect3.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| // Check if draw occlusion is handled correctly if the transform does not |
| // preserves 2d axis alignment. |
| TEST_F(DisplayTest, CompositorFrameWithPerspective) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| // rect 2 is inside rect 1 initially. |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(10, 10, 1, 1); |
| |
| gfx::Transform perspective; |
| perspective.ApplyPerspectiveDepth(100); |
| perspective.RotateAboutYAxis(45); |
| |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| { |
| shared_quad_state->SetAll(perspective, rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect1, rect1, rect1, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect1, rect1, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // The transform used on |quad| is a combination of rotation and |
| // perspective matrix, so it does not preserve 2d axis. Since it takes too |
| // long to define a enclosed rect to describe the occlusion region, |
| // occlusion region is not defined and no changes in quads. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(perspective, rect2, rect2, rect2, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // The transform used on |quad2| is a combination of rotation and |
| // perspective matrix, so it does not preserve 2d axis. it's easy to find |
| // an enclosing rect to describe |quad2|. |quad2| is hiding behind |quad|, |
| // so it's removed from |quad_list|. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| // Check if draw occlusion works with transparent DrawQuads. |
| TEST_F(DisplayTest, CompositorFrameWithOpacityChange) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(25, 25, 10, 10); |
| |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity1 = 1.f; |
| float opacityLess1 = 0.5f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacityLess1, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, are_contents_opaque, opacity1, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Since the opacity of |rect2| is less than 1, |rect1| cannot occlude |
| // |rect2| even though |rect2| is inside |rect1|. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity1, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, are_contents_opaque, opacity1, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Repeat the above test and set the opacity of |rect1| to 1. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, CompositorFrameWithOpaquenessChange) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(25, 25, 10, 10); |
| |
| bool is_clipped = false; |
| bool opaque_content = true; |
| bool transparent_content = false; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| transparent_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Since the opaqueness of |rect2| is false, |rect1| cannot occlude |
| // |rect2| even though |rect2| is inside |rect1|. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Repeat the above test and set the opaqueness of |rect2| to true. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| TearDownDisplay(); |
| } |
| |
| // Test if draw occlusion skips 3d objects. https://crbug.com/833748 |
| TEST_F(DisplayTest, CompositorFrameZTranslate) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(0, 0, 200, 100); |
| |
| gfx::Transform translate_back; |
| translate_back.Translate3d(0, 0, 100); |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| |
| // 2 rects inside of 3d object is completely overlapping. |
| // +-----+ |
| // | | |
| // +-----+ |
| { |
| shared_quad_state->SetAll(translate_back, rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 1); |
| shared_quad_state2->SetAll(gfx::Transform(), rect1, rect1, rect1, |
| is_clipped, are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 1); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect1, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Since both |quad| and |quad2| are inside of a 3d object, DrawOcclusion |
| // will not be applied to them. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, CompositorFrameWithTranslateTransformer) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| // rect 2 and 3 are outside rect 1 initially. |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(120, 120, 10, 10); |
| gfx::Rect rect3(100, 100, 100, 20); |
| |
| bool is_clipped = false; |
| bool opaque_content = true; |
| bool transparent_content = false; |
| float opacity = 1.f; |
| gfx::Transform translate_up; |
| translate_up.Translate(50, 50); |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| { |
| // |
| // +----+ |
| // | | |
| // | | |
| // +----+ |
| // +-+ |
| // +-+ |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| transparent_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |rect2| and |rect1| are disjoined as show in the first image. The size of |
| // |quad_list| remains 2. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // quad content space: target space: |
| // +----+ |
| // | | translation transform |
| // | | (move the bigger rect (0, 0) -> (50, 50)) +-----+ |
| // +----+ => | +-+ | |
| // +-+ | +-+ | |
| // +-+ +-----+ |
| shared_quad_state->SetAll(translate_up, rect1, rect1, rect1, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Move |quad| defind by |rect1| over |quad2| defind by |rect2| by applying |
| // translation transform. |quad2| will be covered by |quad|, so |quad_list| |
| // size is reduced by 1. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // After applying translation transform on rect1: |
| // before after |
| // +----+ |
| // | | |
| // | | (move the bigger rect (0, 0) -> (50, 50)) +----+ |
| // +----+ => | +---+ |
| // +---+ | +---+ |
| // +---+ +----+ |
| quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state->SetAll(translate_up, rect1, rect1, rect1, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect3, rect3, rect3, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect3, rect3, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // Move |quad| defind by |rect1| over |quad2| defind by |rect3| by applying |
| // translation transform. In target space, |quad| is (50, 50, 100x100) and |
| // |quad2| is (100, 100, 100x20). So the visible region of |quad2| is |
| // (150, 100, 50x20). |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(150, 100, 50, 20).ToString(), |
| frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, CompositorFrameWithCombinedSharedQuadState) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| // rect 3 is inside of combined rect of rect 1 and rect 2. |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(100, 0, 60, 60); |
| gfx::Rect rect3(10, 10, 120, 30); |
| |
| // rect 4 and 5 intersect with the combined rect of 1 and 2. |
| gfx::Rect rect4(10, 10, 180, 30); |
| gfx::Rect rect5(10, 10, 120, 100); |
| |
| bool is_clipped = false; |
| bool opaque_content = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state3 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad3 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| { |
| // rect1 & rect2 rect 3 added |
| // +----+----+ +----+----+ |
| // | | | |____|___|| |
| // | |----+ => | |----+ |
| // +----+ +----+ |
| // |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state3->SetAll(gfx::Transform(), rect3, rect3, rect3, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| quad3->SetNew(shared_quad_state3, rect3, rect3, SK_ColorBLACK, false); |
| EXPECT_EQ(3u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // The occlusion rect is enlarged horizontally after visiting |rect1| and |
| // |rect2|. |rect3| is covered by both |rect1| and |rect2|, so |rect3| is |
| // removed from |quad_list|. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // rect1 & rect2 rect 4 added |
| // +----+----+ +----+----+-+ |
| // | | | |____|____|_| |
| // | |----+ => | |----+ |
| // +----+ +----+ |
| // |
| quad3 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state3->SetAll(gfx::Transform(), rect4, rect4, rect4, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad3->SetNew(shared_quad_state3, rect4, rect4, SK_ColorBLACK, false); |
| EXPECT_EQ(3u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // The occlusion rect, which is enlarged horizontally after visiting |rect1| |
| // and |rect2|, is (0, 0, 160x60). Since visible region of rect 4 is |
| // (160, 10, 30x30), |visible_rect| of |quad3| is updated. |
| EXPECT_EQ(3u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(160, 10, 30, 30).ToString(), |
| frame.render_pass_list.front() |
| ->quad_list.ElementAt(2) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // rect1 & rect2 rect 5 added |
| // +----+----+ +----+----+ |
| // | | | | +--|--+ | |
| // | |----+ => | | |--|-+ |
| // +----+ +-|--+ | |
| // +-----+ |
| shared_quad_state3->SetAll(gfx::Transform(), rect5, rect5, rect5, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad3->SetNew(shared_quad_state3, rect5, rect5, SK_ColorBLACK, false); |
| EXPECT_EQ(3u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // The occlusion rect, which is enlarged horizontally after visiting |rect1| |
| // and |rect2|, is (0, 0, 160x60). Since visible region of rect 5 is |
| // (10, 60, 120x50), |visible_rect| of |quad3| is updated. |
| EXPECT_EQ(3u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(10, 60, 120, 50).ToString(), |
| frame.render_pass_list.front() |
| ->quad_list.ElementAt(2) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, CompositorFrameWithMultipleRenderPass) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| // rect 3 is inside of combined rect of rect 1 and rect 2. |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(100, 0, 60, 60); |
| |
| std::unique_ptr<RenderPass> render_pass2 = RenderPass::Create(); |
| render_pass2->SetNew(1, gfx::Rect(), gfx::Rect(), gfx::Transform()); |
| frame.render_pass_list.push_back(std::move(render_pass2)); |
| gfx::Rect rect3(10, 10, 120, 30); |
| |
| bool is_clipped = false; |
| bool opaque_content = true; |
| float opacity = 1.f; |
| |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.at(1)->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.at(1) |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.at(1)->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.at(1) |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state3 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad3 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| { |
| // rect1 and rect2 are from first RenderPass and rect 3 is from the second |
| // RenderPass. |
| // rect1 & rect2 rect 3 added |
| // +----+----+ +----+----+ |
| // | | | |____|___|| |
| // | |----+ => | |----+ |
| // +----+ +----+ |
| // |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state3->SetAll(gfx::Transform(), rect3, rect3, rect3, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| quad3->SetNew(shared_quad_state3, rect3, rect3, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.at(1)->quad_list.size()); |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // The occlusion rect is enlarged horizontally after visiting |rect1| and |
| // |rect2|. |rect3| is covered by the unioned region of |rect1| and |rect2|. |
| // But |rect3| so |rect3| is to be removed from |quad_list|. |
| EXPECT_EQ(2u, frame.render_pass_list.at(1)->quad_list.size()); |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.at(1) |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.at(1) |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect3.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, CompositorFrameWithCoveredRenderPass) { |
| SetUpGpuDisplay(RendererSettings()); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| // rect 3 is inside of combined rect of rect 1 and rect 2. |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| |
| std::unique_ptr<RenderPass> render_pass2 = RenderPass::Create(); |
| render_pass2->SetNew(1, gfx::Rect(), gfx::Rect(), gfx::Transform()); |
| frame.render_pass_list.push_back(std::move(render_pass2)); |
| |
| bool is_clipped = false; |
| bool opaque_content = true; |
| float opacity = 1.f; |
| RenderPassId render_pass_id = 1; |
| ResourceId mask_resource_id = 2; |
| |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.at(1)->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.at(1) |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.at(1)->CreateAndAppendSharedQuadState(); |
| auto* quad1 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<RenderPassDrawQuad>(); |
| |
| { |
| // rect1 is a DrawQuad from SQS1 and which is also the RenderPass rect |
| // from SQS2. The RenderPassDrawQuad should not be occluded. |
| // rect1 |
| // +----+ |
| // | | |
| // | | |
| // +----+ |
| // |
| |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect1, rect1, rect1, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad1->SetNew(shared_quad_state2, rect1, rect1, render_pass_id, |
| mask_resource_id, gfx::RectF(), gfx::Size(), |
| gfx::Vector2dF(1, 1), gfx::PointF(), gfx::RectF(), false, |
| 1.0f); |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(1u, frame.render_pass_list.at(1)->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |rect1| and |rect2| shares the same region where |rect1| is a draw |
| // quad and |rect2| RenderPass. |rect2| will be not removed from the |
| // |quad_list|. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(1u, frame.render_pass_list.at(1)->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.at(1) |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, CompositorFrameWithClip) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(50, 50, 25, 25); |
| gfx::Rect clip_rect(0, 0, 60, 60); |
| gfx::Rect rect3(50, 50, 20, 10); |
| |
| bool clipped = true; |
| bool non_clipped = false; |
| bool opaque_content = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| { |
| // rect1 & rect2 |
| // +------+ |
| // | | |
| // | +-+| |
| // | | || |
| // +------+ |
| // |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, |
| non_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| non_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |rect1| covers |rect2| as shown in the figure above, So the size of |
| // |quad_list| is reduced by 1. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // rect1 & rect2 clip_rect & rect2 |
| // +------+ +----+ |
| // | | | | |
| // | +-+| => +----+ +-+ |
| // +------+ +-+ |
| // |
| quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, clip_rect, |
| clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| non_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // In the target space, a clip is applied on |quad| (defined by |clip_rect|, |
| // (0, 0, 60x60) |quad| and |quad2| (50, 50, 25x25) don't intersect in the |
| // target space. So no change is applied to quads. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // rect1(non-clip) & rect2 rect1(clip) & rect3 |
| // +------+ +---+ |
| // | +-+| | +|+ |
| // | +-+| => +--+++ |
| // +------+ |
| // |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, clip_rect, |
| clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect3, rect3, rect3, |
| non_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect3, rect3, SK_ColorBLACK, false); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // In the target space, a clip is applied on |quad| (defined by |rect3|, |
| // (50, 50, 20x10)). |quad| intersects with |quad2| in the target space. The |
| // visible region of |quad2| is (60, 50, 10x10). So |quad2| is updated |
| // accordingly. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(60, 50, 10, 10).ToString(), |
| frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| // Check if draw occlusion works with copy requests in root RenderPass only. |
| TEST_F(DisplayTest, CompositorFrameWithCopyRequest) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(50, 50, 25, 25); |
| |
| bool is_clipped = false; |
| bool opaque_content = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| frame.render_pass_list.front()->copy_requests.push_back( |
| CopyOutputRequest::CreateStubForTesting()); |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // root RenderPass contains |rect1|, |rect2| and copy_request (where |
| // |rect2| is in |rect1|). Since our current implementation only supports |
| // occlusion with copy_request on root RenderPass, |quad_list| reduces its |
| // size by 1 after calling remove overdraw. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, CompositorFrameWithRenderPass) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(50, 0, 100, 100); |
| gfx::Rect rect3(0, 0, 25, 25); |
| gfx::Rect rect4(100, 0, 25, 25); |
| gfx::Rect rect5(0, 0, 50, 50); |
| gfx::Rect rect6(0, 75, 25, 25); |
| gfx::Rect rect7(0, 0, 10, 10); |
| |
| bool is_clipped = false; |
| bool opaque_content = true; |
| RenderPassId render_pass_id = 1; |
| ResourceId mask_resource_id = 2; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* R1 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<RenderPassDrawQuad>(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* R2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<RenderPassDrawQuad>(); |
| SharedQuadState* shared_quad_state3 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* D1 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state4 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* D2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| { |
| // RenderPass r1 and r2 are intersecting to each other; however, the opaque |
| // regions D1 and D2 on R1 and R2 are not intersecting. |
| // +-------+---+--------+ |
| // |_D1_| | |_D2_| | |
| // | | | | |
| // | R1 | | R2 | |
| // +-------+---+--------+ |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect2, rect2, rect2, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state3->SetAll(gfx::Transform(), rect3, rect3, rect3, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state4->SetAll(gfx::Transform(), rect4, rect4, rect4, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| R1->SetNew(shared_quad_state, rect1, rect1, render_pass_id, |
| mask_resource_id, gfx::RectF(), gfx::Size(), |
| gfx::Vector2dF(1, 1), gfx::PointF(), gfx::RectF(), false, 1.0f); |
| R2->SetNew(shared_quad_state, rect2, rect2, render_pass_id, |
| mask_resource_id, gfx::RectF(), gfx::Size(), |
| gfx::Vector2dF(1, 1), gfx::PointF(), gfx::RectF(), false, 1.0f); |
| D1->SetNew(shared_quad_state3, rect3, rect3, SK_ColorBLACK, false); |
| D2->SetNew(shared_quad_state4, rect4, rect4, SK_ColorBLACK, false); |
| EXPECT_EQ(4u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // As shown in the image above, the opaque region |d1| and |d2| does not |
| // occlude each other. Since RenderPassDrawQuad |r1| and |r2| cannot be |
| // removed to reduce overdraw, |quad_list| remains unchanged. |
| EXPECT_EQ(4u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect3.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(2) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect4.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(3) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // RenderPass R2 is contained in R1, but the opaque region of the two |
| // RenderPasses are separated. |
| // +-------+-----------+ |
| // |_D2_| | |_D1_| |
| // | | | |
| // | R2 | R1 | |
| // +-------+-----------+ |
| shared_quad_state->SetAll(gfx::Transform(), rect5, rect5, rect5, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect1, rect1, rect1, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state3->SetAll(gfx::Transform(), rect3, rect3, rect3, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state4->SetAll(gfx::Transform(), rect6, rect6, rect6, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| R1->SetNew(shared_quad_state, rect5, rect5, render_pass_id, |
| mask_resource_id, gfx::RectF(), gfx::Size(), |
| gfx::Vector2dF(1, 1), gfx::PointF(), gfx::RectF(), false, 1.0f); |
| R2->SetNew(shared_quad_state, rect1, rect1, render_pass_id, |
| mask_resource_id, gfx::RectF(), gfx::Size(), |
| gfx::Vector2dF(1, 1), gfx::PointF(), gfx::RectF(), false, 1.0f); |
| D1->SetNew(shared_quad_state3, rect3, rect3, SK_ColorBLACK, false); |
| D2->SetNew(shared_quad_state4, rect6, rect6, SK_ColorBLACK, false); |
| EXPECT_EQ(4u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // As shown in the image above, the opaque region |d1| and |d2| does not |
| // occlude each other. Since RenderPassDrawQuad |r1| and |r2| cannot be |
| // removed to reduce overdraw, |quad_list| remains unchanged. |
| EXPECT_EQ(4u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect5.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect3.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(2) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect6.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(3) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // RenderPass R2 is contained in R1, and opaque region of R2 in R1 as well. |
| // +-+---------+-------+ |
| // |-+ | | | |
| // |-----+ | | |
| // | R2 | R1 | |
| // +-----------+-------+ |
| shared_quad_state->SetAll(gfx::Transform(), rect5, rect5, rect5, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect1, rect1, rect1, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state3->SetAll(gfx::Transform(), rect3, rect3, rect3, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| shared_quad_state4->SetAll(gfx::Transform(), rect7, rect7, rect7, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| R1->SetNew(shared_quad_state, rect5, rect5, render_pass_id, |
| mask_resource_id, gfx::RectF(), gfx::Size(), |
| gfx::Vector2dF(1, 1), gfx::PointF(), gfx::RectF(), false, 1.0f); |
| R2->SetNew(shared_quad_state, rect1, rect1, render_pass_id, |
| mask_resource_id, gfx::RectF(), gfx::Size(), |
| gfx::Vector2dF(1, 1), gfx::PointF(), gfx::RectF(), false, 1.0f); |
| D1->SetNew(shared_quad_state3, rect3, rect3, SK_ColorBLACK, false); |
| D2->SetNew(shared_quad_state4, rect7, rect7, SK_ColorBLACK, false); |
| EXPECT_EQ(4u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // As shown in the image above, the opaque region |d2| is contained in |d1| |
| // Since RenderPassDrawQuad |r1| and |r2| cannot be removed to reduce |
| // overdraw, |quad_list| is reduced by 1. |
| EXPECT_EQ(3u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect5.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect3.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(2) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, CompositorFrameWithMultipleDrawQuadInSharedQuadState) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect1_1(0, 0, 50, 50); |
| gfx::Rect rect1_2(50, 0, 50, 50); |
| gfx::Rect rect1_3(0, 50, 50, 50); |
| gfx::Rect rect1_4(50, 50, 50, 50); |
| gfx::Rect rect_in_rect1(0, 0, 60, 40); |
| gfx::Rect rect_intersects_rect1(80, 0, 50, 30); |
| |
| gfx::Rect rect2(20, 0, 100, 100); |
| gfx::Rect rect2_1(20, 0, 50, 50); |
| gfx::Rect rect2_2(70, 0, 50, 50); |
| gfx::Rect rect2_3(20, 50, 50, 50); |
| gfx::Rect rect2_4(70, 50, 50, 50); |
| gfx::Rect rect3(0, 0, 140, 60); |
| gfx::Rect rect3_1(0, 0, 70, 30); |
| gfx::Rect rect3_2(70, 0, 70, 30); |
| |
| bool is_clipped = false; |
| bool opaque_content = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad1 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| auto* quad3 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| auto* quad4 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| auto* quad5 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| |
| { |
| // A Shared quad states contains 4 drawquads and it covers another draw |
| // quad from different shared quad state. |
| // +--+--+ |
| // +--|+ | |
| // +--+--+ |
| // | | | |
| // +--+--+ |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect_in_rect1, rect_in_rect1, |
| rect_in_rect1, is_clipped, opaque_content, |
| opacity, SkBlendMode::kSrcOver, 0); |
| quad1->SetNew(shared_quad_state, rect1_1, rect1_1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state, rect1_2, rect1_2, SK_ColorBLACK, false); |
| quad3->SetNew(shared_quad_state, rect1_3, rect1_3, SK_ColorBLACK, false); |
| quad4->SetNew(shared_quad_state, rect1_4, rect1_4, SK_ColorBLACK, false); |
| quad5->SetNew(shared_quad_state2, rect_in_rect1, rect_in_rect1, |
| SK_ColorBLACK, false); |
| EXPECT_EQ(5u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |visible_rect| of |shared_quad_state| is formed by 4 DrawQuads and it |
| // covers the visible region of |shared_quad_state2|. |
| EXPECT_EQ(4u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1_1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect1_2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect1_3.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(2) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect1_4.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(3) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // A Shared quad states that contains 4 drawquads that intersect with |
| // another shared quad state that contains 1 drawquad. |
| // +--+-++--+ |
| // | | +|--+ |
| // +--+--+ |
| // | | | |
| // +--+--+ |
| quad5 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state2->SetAll(gfx::Transform(), rect_intersects_rect1, |
| rect_intersects_rect1, rect_intersects_rect1, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad5->SetNew(shared_quad_state2, rect_intersects_rect1, |
| rect_intersects_rect1, SK_ColorBLACK, false); |
| EXPECT_EQ(5u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |visible_rect| of |shared_quad_state| is formed by 4 DrawQuads and it |
| // partially covers the visible region of |shared_quad_state2|. The |
| // |visible_rect| of |quad5| is updated. |
| EXPECT_EQ(5u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1_1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect1_2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect1_3.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(2) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect1_4.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(3) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(100, 0, 30, 30).ToString(), |
| frame.render_pass_list.front() |
| ->quad_list.ElementAt(4) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // A Shared quad states that contains 4 DrawQuads that intersects with |
| // another shared quad state that contains 2 DrawQuads. |
| // +-+--+--+-+ |
| // +-|--|--|-+ |
| // +--+--+ |
| // | | | |
| // +--+--+ |
| |
| auto* quad6 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| shared_quad_state->SetAll(gfx::Transform(), rect2, rect2, rect2, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(gfx::Transform(), rect3, rect3, rect3, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad1->SetNew(shared_quad_state, rect2_1, rect2_1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state, rect2_2, rect2_2, SK_ColorBLACK, false); |
| quad3->SetNew(shared_quad_state, rect2_3, rect2_3, SK_ColorBLACK, false); |
| quad4->SetNew(shared_quad_state, rect2_4, rect2_4, SK_ColorBLACK, false); |
| quad5->SetNew(shared_quad_state2, rect3_1, rect3_1, SK_ColorBLACK, false); |
| quad6->SetNew(shared_quad_state2, rect3_2, rect3_2, SK_ColorBLACK, false); |
| EXPECT_EQ(6u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |visible_rect| of |shared_quad_state| is formed by 4 DrawQuads and it |
| // partially covers the visible region of |shared_quad_state2|. So the |
| // |visible_rect| of DrawQuads in |share_quad_state2| are updated to the |
| // region shown on screen. |
| EXPECT_EQ(6u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect2_1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2_2.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2_3.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(2) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect2_4.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(3) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(0, 0, 20, 30).ToString(), |
| frame.render_pass_list.front() |
| ->quad_list.ElementAt(4) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(120, 0, 20, 30).ToString(), |
| frame.render_pass_list.front() |
| ->quad_list.ElementAt(5) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, CompositorFrameWithNonInvertibleTransform) { |
| RendererSettings settings; |
| settings.kMinimumDrawOcclusionSize.set_width(0); |
| SetUpGpuDisplay(settings); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| gfx::Rect rect1(0, 0, 100, 100); |
| gfx::Rect rect2(10, 10, 50, 50); |
| gfx::Rect rect3(0, 0, 10, 10); |
| |
| gfx::Transform invertible; |
| gfx::Transform non_invertible(10, 10, 0, 0, // row 1 |
| 10, 10, 0, 0, // row 2 |
| 0, 0, 1, 0, // row 3 |
| 0, 0, 0, 1); // row 4 |
| gfx::Transform non_invertible_miss_z; |
| non_invertible_miss_z.Scale3d(1, 1, 0); |
| bool is_clipped = false; |
| bool opaque_content = true; |
| float opacity = 1.f; |
| auto* quad1 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| auto* quad2 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| auto* quad3 = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| SharedQuadState* shared_quad_state1 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| SharedQuadState* shared_quad_state2 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| SharedQuadState* shared_quad_state3 = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| |
| { |
| // in quad content space: in target space: |
| // +-+---------+ +-----------+----+ |
| // +-+ q1 | | q1 | q3 | |
| // | +----+ | | +----+ | | |
| // | | q2 | | | | q2 | | | |
| // | +----+ | | +----+ | | |
| // | | | | | |
| // +-----------+ +-----------+ | |
| // | | |
| // +----------------+ |
| // |quad1| forms an occlusion rect; |quad2| follows a invertible transform |
| // and is hiding behind quad1; |quad3| follows a non-invertible transform |
| // and it is not covered by the occlusion rect. |
| shared_quad_state1->SetAll(invertible, rect1, rect1, rect1, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state2->SetAll(invertible, rect2, rect2, rect2, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state3->SetAll(non_invertible, rect3, rect3, rect3, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| quad1->SetNew(shared_quad_state1, rect1, rect1, SK_ColorBLACK, false); |
| quad2->SetNew(shared_quad_state2, rect2, rect2, SK_ColorBLACK, false); |
| quad3->SetNew(shared_quad_state3, rect3, rect3, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(3u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |quad2| is removed because it is not shown on screen in the target space. |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| EXPECT_EQ(rect3.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(1) |
| ->visible_rect.ToString()); |
| } |
| |
| { |
| // in quad content space: in target space: |
| // +--------+ +--------+ |
| // | | | | | | |
| // |-+ | |-+ | |
| // | | | | |
| // +--------+ +--------+ |
| // Verify if draw occlusion can occlude quad with non-invertible |
| // transfrom. |
| shared_quad_state1->SetAll(invertible, rect1, rect1, rect1, is_clipped, |
| opaque_content, opacity, SkBlendMode::kSrcOver, |
| 0); |
| shared_quad_state3->SetAll(non_invertible_miss_z, rect3, rect3, rect3, |
| is_clipped, opaque_content, opacity, |
| SkBlendMode::kSrcOver, 0); |
| quad1->SetNew(shared_quad_state1, rect1, rect1, SK_ColorBLACK, false); |
| quad3->SetNew(shared_quad_state3, rect3, rect3, SK_ColorBLACK, false); |
| |
| EXPECT_EQ(2u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // |quad3| follows an non-invertible transform and it's covered by the |
| // occlusion rect. So |quad3| is removed from the |frame|. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| // Check if draw occlusion works with very large DrawQuad. crbug.com/824528. |
| TEST_F(DisplayTest, DrawOcclusionWithLargeDrawQuad) { |
| SetUpGpuDisplay(RendererSettings()); |
| |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| |
| CompositorFrame frame = MakeDefaultCompositorFrame(); |
| // The size of this DrawQuad will be 237790x237790 > 2^32 (uint32_t.max()) |
| // which caused the integer overflow in the bug. |
| gfx::Rect rect1(237790, 237790); |
| |
| bool is_clipped = false; |
| bool are_contents_opaque = true; |
| float opacity = 1.f; |
| SharedQuadState* shared_quad_state = |
| frame.render_pass_list.front()->CreateAndAppendSharedQuadState(); |
| auto* quad = frame.render_pass_list.front() |
| ->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| |
| // +----+ |
| // | | |
| // +----+ |
| { |
| shared_quad_state->SetAll(gfx::Transform(), rect1, rect1, rect1, is_clipped, |
| are_contents_opaque, opacity, |
| SkBlendMode::kSrcOver, 0); |
| |
| quad->SetNew(shared_quad_state, rect1, rect1, SK_ColorBLACK, false); |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| display_->RemoveOverdrawQuads(&frame); |
| // This is a base case, the compositor frame contains only one |
| // DrawQuad, so the size of quad_list remains unchanged after calling |
| // RemoveOverdrawQuads. |
| EXPECT_EQ(1u, frame.render_pass_list.front()->quad_list.size()); |
| EXPECT_EQ(rect1.ToString(), frame.render_pass_list.front() |
| ->quad_list.ElementAt(0) |
| ->visible_rect.ToString()); |
| } |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, CompositorFrameWithPresentationToken) { |
| RendererSettings settings; |
| id_allocator_.GenerateId(); |
| const LocalSurfaceId local_surface_id( |
| id_allocator_.GetCurrentLocalSurfaceId()); |
| |
| // Set up first display. |
| SetUpSoftwareDisplay(settings); |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| display_->SetLocalSurfaceId(local_surface_id, 1.f); |
| |
| // Create frame sink for a sub surface. |
| const LocalSurfaceId sub_local_surface_id(6, |
| base::UnguessableToken::Create()); |
| const SurfaceId sub_surface_id(kAnotherFrameSinkId, sub_local_surface_id); |
| |
| MockCompositorFrameSinkClient sub_client; |
| |
| auto sub_support = std::make_unique<CompositorFrameSinkSupport>( |
| &sub_client, &manager_, kAnotherFrameSinkId, false /* is_root */, |
| true /* needs_sync_points */); |
| |
| const gfx::Size display_size(100, 100); |
| display_->Resize(display_size); |
| const gfx::Size sub_surface_size(32, 32); |
| |
| { |
| CompositorFrame frame = |
| CompositorFrameBuilder() |
| .AddRenderPass(gfx::Rect(sub_surface_size), gfx::Rect()) |
| .SetFrameToken(1) |
| .SetRequestPresentationFeedback(true) |
| .Build(); |
| EXPECT_CALL(sub_client, DidReceiveCompositorFrameAck(_)).Times(1); |
| sub_support->SubmitCompositorFrame(sub_local_surface_id, std::move(frame)); |
| } |
| |
| { |
| // Submit a frame for display_ with full damage. |
| RenderPassList pass_list; |
| auto pass = RenderPass::Create(); |
| pass->output_rect = gfx::Rect(display_size); |
| pass->damage_rect = gfx::Rect(display_size); |
| pass->id = 1; |
| |
| auto* shared_quad_state1 = pass->CreateAndAppendSharedQuadState(); |
| gfx::Rect rect1(display_size); |
| shared_quad_state1->SetAll( |
| gfx::Transform(), rect1 /* quad_layer_rect */, |
| rect1 /* visible_quad_layer_rect */, rect1 /*clip_rect */, |
| false /* is_clipped */, false /* are_contents_opaque */, |
| 0.5f /* opacity */, SkBlendMode::kSrcOver, 0 /* sorting_context_id */); |
| auto* quad1 = pass->quad_list.AllocateAndConstruct<SolidColorDrawQuad>(); |
| quad1->SetNew(shared_quad_state1, rect1 /* rect */, |
| rect1 /* visible_rect */, SK_ColorBLACK, |
| false /* force_anti_aliasing_off */); |
| |
| auto* shared_quad_state2 = pass->CreateAndAppendSharedQuadState(); |
| gfx::Rect rect2(gfx::Point(20, 20), sub_surface_size); |
| shared_quad_state2->SetAll( |
| gfx::Transform(), rect2 /* quad_layer_rect */, |
| rect2 /* visible_quad_layer_rect */, rect2 /*clip_rect */, |
| false /* is_clipped */, true /* are_contents_opaque */, |
| 1.0f /* opacity */, SkBlendMode::kSrcOver, 0 /* sorting_context_id */); |
| auto* quad2 = pass->quad_list.AllocateAndConstruct<SurfaceDrawQuad>(); |
| quad2->SetNew(shared_quad_state2, rect2 /* rect */, |
| rect2 /* visible_rect */, |
| SurfaceRange(base::nullopt, sub_surface_id), SK_ColorBLACK, |
| false /* stretch_content_to_fill_bounds */); |
| |
| pass_list.push_back(std::move(pass)); |
| SubmitCompositorFrame(&pass_list, local_surface_id); |
| display_->DrawAndSwap(); |
| RunAllPendingInMessageLoop(); |
| } |
| |
| { |
| CompositorFrame frame = CompositorFrameBuilder() |
| .AddRenderPass(gfx::Rect(sub_surface_size), |
| gfx::Rect(sub_surface_size)) |
| .SetFrameToken(2) |
| .SetRequestPresentationFeedback(true) |
| .Build(); |
| |
| EXPECT_CALL(sub_client, DidReceiveCompositorFrameAck(_)).Times(1); |
| sub_support->SubmitCompositorFrame(sub_local_surface_id, std::move(frame)); |
| |
| display_->DrawAndSwap(); |
| RunAllPendingInMessageLoop(); |
| |
| // Both frames with frame-tokens 1 and 2 requested presentation-feedback. |
| ASSERT_EQ(2u, sub_support->presentation_feedbacks().size()); |
| EXPECT_TRUE(sub_support->presentation_feedbacks().count(1)); |
| EXPECT_TRUE(sub_support->presentation_feedbacks().count(2)); |
| } |
| |
| { |
| CompositorFrame frame = |
| CompositorFrameBuilder() |
| .AddRenderPass(gfx::Rect(sub_surface_size), gfx::Rect()) |
| .SetFrameToken(3) |
| .SetRequestPresentationFeedback(true) |
| .Build(); |
| |
| EXPECT_CALL(sub_client, DidReceiveCompositorFrameAck(_)).Times(1); |
| sub_support->SubmitCompositorFrame(sub_local_surface_id, std::move(frame)); |
| |
| display_->DrawAndSwap(); |
| RunAllPendingInMessageLoop(); |
| } |
| |
| TearDownDisplay(); |
| } |
| |
| TEST_F(DisplayTest, InvalidPresentationTimestamps) { |
| RendererSettings settings; |
| id_allocator_.GenerateId(); |
| const LocalSurfaceId local_surface_id( |
| id_allocator_.GetCurrentLocalSurfaceId()); |
| |
| // Set up first display. |
| SetUpSoftwareDisplay(settings); |
| StubDisplayClient client; |
| display_->Initialize(&client, manager_.surface_manager()); |
| display_->SetLocalSurfaceId(local_surface_id, 1.f); |
| display_->Resize(gfx::Size(25, 25)); |
| |
| { |
| // A regular presentation timestamp. |
| base::HistogramTester histograms; |
| CompositorFrame frame = |
| CompositorFrameBuilder() |
| .AddRenderPass(gfx::Rect(25, 25), gfx::Rect(25, 25)) |
| .SetFrameToken(1) |
| .Build(); |
| support_->SubmitCompositorFrame(local_surface_id, std::move(frame)); |
| display_->DrawAndSwap(); |
| display_->DidReceivePresentationFeedback({base::TimeTicks::Now(), {}, 0}); |
| EXPECT_THAT(histograms.GetAllSamples( |
| "Graphics.PresentationTimestamp.InvalidBeforeSwap"), |
| testing::IsEmpty()); |
| EXPECT_THAT(histograms.GetAllSamples( |
| "Graphics.PresentationTimestamp.InvalidFromFuture"), |
| testing::IsEmpty()); |
| } |
| |
| { |
| // A presentation-timestamp that is earlier than the swap time. |
| base::HistogramTester histograms; |
| CompositorFrame frame = |
| CompositorFrameBuilder() |
| .AddRenderPass(gfx::Rect(25, 25), gfx::Rect(25, 25)) |
| .SetFrameToken(2) |
| .Build(); |
| support_->SubmitCompositorFrame(local_surface_id, std::move(frame)); |
| display_->DrawAndSwap(); |
| display_->DidReceivePresentationFeedback( |
| {base::TimeTicks::Now() - base::TimeDelta::FromSeconds(1), {}, 0}); |
| EXPECT_THAT(histograms.GetAllSamples( |
| "Graphics.PresentationTimestamp.InvalidFromFuture"), |
| testing::IsEmpty()); |
| auto buckets = histograms.GetAllSamples( |
| "Graphics.PresentationTimestamp.InvalidBeforeSwap"); |
| ASSERT_EQ(buckets.size(), 1u); |
| EXPECT_GT(buckets[0].min, 0); |
| EXPECT_LE(buckets[0].min, 1000); |
| EXPECT_EQ(buckets[0].count, 1); |
| } |
| |
| { |
| // A presentation-timestamp that is in the future. |
| base::HistogramTester histograms; |
| CompositorFrame frame = |
| CompositorFrameBuilder() |
| .AddRenderPass(gfx::Rect(25, 25), gfx::Rect(25, 25)) |
| .SetFrameToken(2) |
| .Build(); |
| support_->SubmitCompositorFrame(local_surface_id, std::move(frame)); |
| display_->DrawAndSwap(); |
| display_->DidReceivePresentationFeedback( |
| {base::TimeTicks::Now() + base::TimeDelta::FromSeconds(1), {}, 0}); |
| EXPECT_THAT(histograms.GetAllSamples( |
| "Graphics.PresentationTimestamp.InvalidBeforeSwap"), |
| testing::IsEmpty()); |
| |
| auto buckets = histograms.GetAllSamples( |
| "Graphics.PresentationTimestamp.InvalidFromFuture"); |
| ASSERT_EQ(buckets.size(), 1u); |
| EXPECT_GT(buckets[0].min, 0); |
| EXPECT_LE(buckets[0].min, 1000); |
| EXPECT_EQ(buckets[0].count, 1); |
| } |
| |
| TearDownDisplay(); |
| } |
| |
| } // namespace |
| } // namespace viz |