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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef LayoutBox_h
#define LayoutBox_h
#include "core/CoreExport.h"
#include "core/layout/LayoutBoxModelObject.h"
#include "core/layout/OverflowModel.h"
#include "core/layout/ScrollEnums.h"
#include "platform/scroll/ScrollTypes.h"
#include "wtf/PtrUtil.h"
#include <memory>
namespace blink {
class LayoutBlockFlow;
class LayoutMultiColumnSpannerPlaceholder;
class ShapeOutsideInfo;
struct PaintInfo;
enum SizeType { MainOrPreferredSize, MinSize, MaxSize };
enum AvailableLogicalHeightType {
ExcludeMarginBorderPadding,
IncludeMarginBorderPadding
};
// When painting, overlay scrollbars do not take up space and should not affect
// clipping behavior. During hit testing, overlay scrollbars behave like regular
// scrollbars and should change how hit testing is clipped.
enum MarginDirection { BlockDirection, InlineDirection };
enum BackgroundRectType { BackgroundClipRect, BackgroundKnownOpaqueRect };
enum ShouldComputePreferred { ComputeActual, ComputePreferred };
enum ApplyOverflowClipFlag {
ApplyOverflowClip,
// Don't apply overflow clipping or scrolling.
ApplyNonScrollOverflowClip
};
using SnapAreaSet = HashSet<const LayoutBox*>;
struct LayoutBoxRareData {
WTF_MAKE_NONCOPYABLE(LayoutBoxRareData);
USING_FAST_MALLOC(LayoutBoxRareData);
public:
LayoutBoxRareData()
: m_spannerPlaceholder(nullptr),
m_overrideLogicalContentWidth(-1),
m_overrideLogicalContentHeight(-1),
m_hasOverrideContainingBlockContentLogicalWidth(false),
m_hasOverrideContainingBlockContentLogicalHeight(false),
m_percentHeightContainer(nullptr),
m_snapContainer(nullptr),
m_snapAreas(nullptr) {}
// For spanners, the spanner placeholder that lays us out within the multicol
// container.
LayoutMultiColumnSpannerPlaceholder* m_spannerPlaceholder;
LayoutUnit m_overrideLogicalContentWidth;
LayoutUnit m_overrideLogicalContentHeight;
bool m_hasOverrideContainingBlockContentLogicalWidth;
bool m_hasOverrideContainingBlockContentLogicalHeight;
LayoutUnit m_overrideContainingBlockContentLogicalWidth;
LayoutUnit m_overrideContainingBlockContentLogicalHeight;
LayoutUnit m_pageLogicalOffset;
LayoutUnit m_paginationStrut;
LayoutBlock* m_percentHeightContainer;
// For snap area, the owning snap container.
LayoutBox* m_snapContainer;
// For snap container, the descendant snap areas that contribute snap
// points.
std::unique_ptr<SnapAreaSet> m_snapAreas;
SnapAreaSet& ensureSnapAreas() {
if (!m_snapAreas)
m_snapAreas = wrapUnique(new SnapAreaSet);
return *m_snapAreas;
}
};
// LayoutBox implements the full CSS box model.
//
// LayoutBoxModelObject only introduces some abstractions for LayoutInline and
// LayoutBox. The logic for the model is in LayoutBox, e.g. the storage for the
// rectangle and offset forming the CSS box (m_frameRect) and the getters for
// the different boxes.
//
// LayoutBox is also the uppermost class to support scrollbars, however the
// logic is delegated to PaintLayerScrollableArea.
// Per the CSS specification, scrollbars should "be inserted between the inner
// border edge and the outer padding edge".
// (see http://www.w3.org/TR/CSS21/visufx.html#overflow)
// Also the scrollbar width / height are removed from the content box. Taking
// the following example:
//
// <!DOCTYPE html>
// <style>
// ::-webkit-scrollbar {
// /* Force non-overlay scrollbars */
// width: 10px;
// height: 20px;
// }
// </style>
// <div style="overflow:scroll; width: 100px; height: 100px">
//
// The <div>'s content box is not 100x100 as specified in the style but 90x80 as
// we remove the scrollbars from the box.
//
// The presence of scrollbars is determined by the 'overflow' property and can
// be conditioned on having layout overflow (see OverflowModel for more details
// on how we track overflow).
//
// There are 2 types of scrollbars:
// - non-overlay scrollbars take space from the content box.
// - overlay scrollbars don't and just overlay hang off from the border box,
// potentially overlapping with the padding box's content.
// For more details on scrollbars, see PaintLayerScrollableArea.
//
//
// ***** THE BOX MODEL *****
// The CSS box model is based on a series of nested boxes:
// http://www.w3.org/TR/CSS21/box.html
//
// |----------------------------------------------------|
// | |
// | margin-top |
// | |
// | |-----------------------------------------| |
// | | | |
// | | border-top | |
// | | | |
// | | |--------------------------|----| | |
// | | | | | | |
// | | | padding-top |####| | |
// | | | |####| | |
// | | | |----------------| |####| | |
// | | | | | | | | |
// | ML | BL | PL | content box | PR | SW | BR | MR |
// | | | | | | | | |
// | | | |----------------| | | | |
// | | | | | | |
// | | | padding-bottom | | | |
// | | |--------------------------|----| | |
// | | | ####| | | |
// | | | scrollbar height ####| SC | | |
// | | | ####| | | |
// | | |-------------------------------| | |
// | | | |
// | | border-bottom | |
// | | | |
// | |-----------------------------------------| |
// | |
// | margin-bottom |
// | |
// |----------------------------------------------------|
//
// BL = border-left
// BR = border-right
// ML = margin-left
// MR = margin-right
// PL = padding-left
// PR = padding-right
// SC = scroll corner (contains UI for resizing (see the 'resize' property)
// SW = scrollbar width
//
// Those are just the boxes from the CSS model. Extra boxes are tracked by Blink
// (e.g. the overflows). Thus it is paramount to know which box a function is
// manipulating. Also of critical importance is the coordinate system used (see
// the COORDINATE SYSTEMS section in LayoutBoxModelObject).
class CORE_EXPORT LayoutBox : public LayoutBoxModelObject {
public:
explicit LayoutBox(ContainerNode*);
PaintLayerType layerTypeRequired() const override;
bool backgroundIsKnownToBeOpaqueInRect(
const LayoutRect& localRect) const override;
virtual bool backgroundShouldAlwaysBeClipped() const { return false; }
// Use this with caution! No type checking is done!
LayoutBox* firstChildBox() const;
LayoutBox* lastChildBox() const;
int pixelSnappedWidth() const { return m_frameRect.pixelSnappedWidth(); }
int pixelSnappedHeight() const { return m_frameRect.pixelSnappedHeight(); }
void setX(LayoutUnit x) {
if (x == m_frameRect.x())
return;
m_frameRect.setX(x);
frameRectChanged();
}
void setY(LayoutUnit y) {
if (y == m_frameRect.y())
return;
m_frameRect.setY(y);
frameRectChanged();
}
void setWidth(LayoutUnit width) {
if (width == m_frameRect.width())
return;
m_frameRect.setWidth(width);
frameRectChanged();
}
void setHeight(LayoutUnit height) {
if (height == m_frameRect.height())
return;
m_frameRect.setHeight(height);
frameRectChanged();
}
LayoutUnit logicalLeft() const {
return style()->isHorizontalWritingMode() ? m_frameRect.x()
: m_frameRect.y();
}
LayoutUnit logicalRight() const { return logicalLeft() + logicalWidth(); }
LayoutUnit logicalTop() const {
return style()->isHorizontalWritingMode() ? m_frameRect.y()
: m_frameRect.x();
}
LayoutUnit logicalBottom() const { return logicalTop() + logicalHeight(); }
LayoutUnit logicalWidth() const {
return style()->isHorizontalWritingMode() ? m_frameRect.width()
: m_frameRect.height();
}
LayoutUnit logicalHeight() const {
return style()->isHorizontalWritingMode() ? m_frameRect.height()
: m_frameRect.width();
}
LayoutUnit constrainLogicalWidthByMinMax(LayoutUnit,
LayoutUnit,
LayoutBlock*) const;
LayoutUnit constrainLogicalHeightByMinMax(
LayoutUnit logicalHeight,
LayoutUnit intrinsicContentHeight) const;
LayoutUnit constrainContentBoxLogicalHeightByMinMax(
LayoutUnit logicalHeight,
LayoutUnit intrinsicContentHeight) const;
int pixelSnappedLogicalHeight() const {
return style()->isHorizontalWritingMode() ? pixelSnappedHeight()
: pixelSnappedWidth();
}
int pixelSnappedLogicalWidth() const {
return style()->isHorizontalWritingMode() ? pixelSnappedWidth()
: pixelSnappedHeight();
}
LayoutUnit minimumLogicalHeightForEmptyLine() const {
return borderAndPaddingLogicalHeight() + scrollbarLogicalHeight() +
lineHeight(true,
isHorizontalWritingMode() ? HorizontalLine : VerticalLine,
PositionOfInteriorLineBoxes);
}
void setLogicalLeft(LayoutUnit left) {
if (style()->isHorizontalWritingMode())
setX(left);
else
setY(left);
}
void setLogicalTop(LayoutUnit top) {
if (style()->isHorizontalWritingMode())
setY(top);
else
setX(top);
}
void setLogicalLocation(const LayoutPoint& location) {
if (style()->isHorizontalWritingMode())
setLocation(location);
else
setLocation(location.transposedPoint());
}
void setLogicalWidth(LayoutUnit size) {
if (style()->isHorizontalWritingMode())
setWidth(size);
else
setHeight(size);
}
void setLogicalHeight(LayoutUnit size) {
if (style()->isHorizontalWritingMode())
setHeight(size);
else
setWidth(size);
}
LayoutPoint location() const { return m_frameRect.location(); }
LayoutSize locationOffset() const {
return LayoutSize(m_frameRect.x(), m_frameRect.y());
}
LayoutSize size() const { return m_frameRect.size(); }
IntSize pixelSnappedSize() const { return m_frameRect.pixelSnappedSize(); }
void setLocation(const LayoutPoint& location) {
if (location == m_frameRect.location())
return;
m_frameRect.setLocation(location);
frameRectChanged();
}
// The ancestor box that this object's location and topLeftLocation are
// relative to.
virtual LayoutBox* locationContainer() const;
// FIXME: Currently scrollbars are using int geometry and positioned based on
// pixelSnappedBorderBoxRect whose size may change when location changes
// because of pixel snapping. This function is used to change location of the
// LayoutBox outside of LayoutBox::layout(). Will remove when we use
// LayoutUnits for scrollbars.
void setLocationAndUpdateOverflowControlsIfNeeded(const LayoutPoint&);
void setSize(const LayoutSize& size) {
if (size == m_frameRect.size())
return;
m_frameRect.setSize(size);
frameRectChanged();
}
void move(LayoutUnit dx, LayoutUnit dy) {
if (!dx && !dy)
return;
m_frameRect.move(dx, dy);
frameRectChanged();
}
// This function is in the container's coordinate system, meaning
// that it includes the logical top/left offset and the
// inline-start/block-start margins.
LayoutRect frameRect() const { return m_frameRect; }
void setFrameRect(const LayoutRect& rect) {
if (rect == m_frameRect)
return;
m_frameRect = rect;
frameRectChanged();
}
// Note that those functions have their origin at this box's CSS border box.
// As such their location doesn't account for 'top'/'left'.
LayoutRect borderBoxRect() const { return LayoutRect(LayoutPoint(), size()); }
LayoutRect paddingBoxRect() const {
return LayoutRect(LayoutUnit(borderLeft()), LayoutUnit(borderTop()),
clientWidth(), clientHeight());
}
IntRect pixelSnappedBorderBoxRect() const {
return IntRect(IntPoint(), m_frameRect.pixelSnappedSize());
}
IntRect borderBoundingBox() const final {
return pixelSnappedBorderBoxRect();
}
// The content area of the box (excludes padding - and intrinsic padding for
// table cells, etc... - and border).
DISABLE_CFI_PERF LayoutRect contentBoxRect() const {
return LayoutRect(borderLeft() + paddingLeft(), borderTop() + paddingTop(),
contentWidth(), contentHeight());
}
LayoutSize contentBoxOffset() const {
return LayoutSize(borderLeft() + paddingLeft(), borderTop() + paddingTop());
}
// The content box in absolute coords. Ignores transforms.
IntRect absoluteContentBox() const;
// The offset of the content box in absolute coords, ignoring transforms.
IntSize absoluteContentBoxOffset() const;
// The content box converted to absolute coords (taking transforms into
// account).
FloatQuad absoluteContentQuad() const;
// The enclosing rectangle of the background with given opacity requirement.
LayoutRect backgroundRect(BackgroundRectType) const;
// This returns the content area of the box (excluding padding and border).
// The only difference with contentBoxRect is that computedCSSContentBoxRect
// does include the intrinsic padding in the content box as this is what some
// callers expect (like getComputedStyle).
LayoutRect computedCSSContentBoxRect() const {
return LayoutRect(
borderLeft() + computedCSSPaddingLeft(),
borderTop() + computedCSSPaddingTop(),
clientWidth() - computedCSSPaddingLeft() - computedCSSPaddingRight(),
clientHeight() - computedCSSPaddingTop() - computedCSSPaddingBottom());
}
void addOutlineRects(Vector<LayoutRect>&,
const LayoutPoint& additionalOffset,
IncludeBlockVisualOverflowOrNot) const override;
// Use this with caution! No type checking is done!
LayoutBox* previousSiblingBox() const;
LayoutBox* previousInFlowSiblingBox() const;
LayoutBox* nextSiblingBox() const;
LayoutBox* nextInFlowSiblingBox() const;
LayoutBox* parentBox() const;
// Return the previous sibling column set or spanner placeholder. Only to be
// used on multicol container children.
LayoutBox* previousSiblingMultiColumnBox() const;
// Return the next sibling column set or spanner placeholder. Only to be used
// on multicol container children.
LayoutBox* nextSiblingMultiColumnBox() const;
bool canResize() const;
// Visual and layout overflow are in the coordinate space of the box. This
// means that they aren't purely physical directions. For horizontal-tb and
// vertical-lr they will match physical directions, but for vertical-rl, the
// left/right are flipped when compared to their physical counterparts.
// For example minX is on the left in vertical-lr, but it is on the right in
// vertical-rl.
LayoutRect noOverflowRect() const;
LayoutRect layoutOverflowRect() const {
return m_overflow ? m_overflow->layoutOverflowRect() : noOverflowRect();
}
IntRect pixelSnappedLayoutOverflowRect() const {
return pixelSnappedIntRect(layoutOverflowRect());
}
LayoutSize maxLayoutOverflow() const {
return LayoutSize(layoutOverflowRect().maxX(), layoutOverflowRect().maxY());
}
LayoutUnit logicalLeftLayoutOverflow() const {
return style()->isHorizontalWritingMode() ? layoutOverflowRect().x()
: layoutOverflowRect().y();
}
LayoutUnit logicalRightLayoutOverflow() const {
return style()->isHorizontalWritingMode() ? layoutOverflowRect().maxX()
: layoutOverflowRect().maxY();
}
LayoutRect visualOverflowRect() const override;
LayoutUnit logicalLeftVisualOverflow() const {
return style()->isHorizontalWritingMode() ? visualOverflowRect().x()
: visualOverflowRect().y();
}
LayoutUnit logicalRightVisualOverflow() const {
return style()->isHorizontalWritingMode() ? visualOverflowRect().maxX()
: visualOverflowRect().maxY();
}
LayoutRect selfVisualOverflowRect() const {
return m_overflow ? m_overflow->selfVisualOverflowRect() : borderBoxRect();
}
LayoutRect contentsVisualOverflowRect() const {
return m_overflow ? m_overflow->contentsVisualOverflowRect() : LayoutRect();
}
// These methods don't mean the box *actually* has top/left overflow. They
// mean that *if* the box overflows, it will overflow to the top/left rather
// than the bottom/right. This happens when child content is laid out
// right-to-left (e.g. direction:rtl) or or bottom-to-top (e.g. direction:rtl
// writing-mode:vertical-rl).
virtual bool hasTopOverflow() const;
virtual bool hasLeftOverflow() const;
void addLayoutOverflow(const LayoutRect&);
void addSelfVisualOverflow(const LayoutRect&);
void addContentsVisualOverflow(const LayoutRect&);
void addVisualEffectOverflow();
LayoutRectOutsets computeVisualEffectOverflowOutsets() const;
void addOverflowFromChild(LayoutBox* child) {
addOverflowFromChild(child, child->locationOffset());
}
void addOverflowFromChild(LayoutBox* child, const LayoutSize& delta);
void clearLayoutOverflow();
void clearAllOverflows() { m_overflow.reset(); }
void updateLayerTransformAfterLayout();
DISABLE_CFI_PERF LayoutUnit contentWidth() const {
return clientWidth() - paddingLeft() - paddingRight();
}
DISABLE_CFI_PERF LayoutUnit contentHeight() const {
return clientHeight() - paddingTop() - paddingBottom();
}
LayoutSize contentSize() const {
return LayoutSize(contentWidth(), contentHeight());
}
LayoutUnit contentLogicalWidth() const {
return style()->isHorizontalWritingMode() ? contentWidth()
: contentHeight();
}
LayoutUnit contentLogicalHeight() const {
return style()->isHorizontalWritingMode() ? contentHeight()
: contentWidth();
}
// IE extensions. Used to calculate offsetWidth/Height. Overridden by inlines
// (LayoutFlow) to return the remaining width on a given line (and the height
// of a single line).
LayoutUnit offsetWidth() const override { return m_frameRect.width(); }
LayoutUnit offsetHeight() const override { return m_frameRect.height(); }
int pixelSnappedOffsetWidth(const Element*) const final;
int pixelSnappedOffsetHeight(const Element*) const final;
// More IE extensions. clientWidth and clientHeight represent the interior of
// an object excluding border and scrollbar. clientLeft/Top are just the
// borderLeftWidth and borderTopWidth.
DISABLE_CFI_PERF LayoutUnit clientLeft() const {
return LayoutUnit(borderLeft() +
(shouldPlaceBlockDirectionScrollbarOnLogicalLeft()
? verticalScrollbarWidth()
: 0));
}
DISABLE_CFI_PERF LayoutUnit clientTop() const {
return LayoutUnit(borderTop());
}
LayoutUnit clientWidth() const;
LayoutUnit clientHeight() const;
DISABLE_CFI_PERF LayoutUnit clientLogicalWidth() const {
return style()->isHorizontalWritingMode() ? clientWidth() : clientHeight();
}
DISABLE_CFI_PERF LayoutUnit clientLogicalHeight() const {
return style()->isHorizontalWritingMode() ? clientHeight() : clientWidth();
}
DISABLE_CFI_PERF LayoutUnit clientLogicalBottom() const {
return borderBefore() + clientLogicalHeight();
}
DISABLE_CFI_PERF LayoutRect clientBoxRect() const {
return LayoutRect(clientLeft(), clientTop(), clientWidth(), clientHeight());
}
int pixelSnappedClientWidth() const;
int pixelSnappedClientHeight() const;
// scrollWidth/scrollHeight will be the same as clientWidth/clientHeight
// unless the object has overflow:hidden/scroll/auto specified and also has
// overflow. scrollLeft/Top return the current scroll position. These methods
// are virtual so that objects like textareas can scroll shadow content (but
// pretend that they are the objects that are scrolling).
virtual LayoutUnit scrollLeft() const;
virtual LayoutUnit scrollTop() const;
virtual LayoutUnit scrollWidth() const;
virtual LayoutUnit scrollHeight() const;
int pixelSnappedScrollWidth() const;
int pixelSnappedScrollHeight() const;
virtual void setScrollLeft(LayoutUnit);
virtual void setScrollTop(LayoutUnit);
void scrollToOffset(const DoubleSize&,
ScrollBehavior = ScrollBehaviorInstant);
void scrollByRecursively(const DoubleSize& delta);
// If makeVisibleInVisualViewport is set, the visual viewport will be scrolled
// if required to make the rect visible.
void scrollRectToVisible(const LayoutRect&,
const ScrollAlignment& alignX,
const ScrollAlignment& alignY,
ScrollType = ProgrammaticScroll,
bool makeVisibleInVisualViewport = true);
LayoutRectOutsets marginBoxOutsets() const override {
return m_marginBoxOutsets;
}
LayoutUnit marginTop() const override { return m_marginBoxOutsets.top(); }
LayoutUnit marginBottom() const override {
return m_marginBoxOutsets.bottom();
}
LayoutUnit marginLeft() const override { return m_marginBoxOutsets.left(); }
LayoutUnit marginRight() const override { return m_marginBoxOutsets.right(); }
void setMarginTop(LayoutUnit margin) { m_marginBoxOutsets.setTop(margin); }
void setMarginBottom(LayoutUnit margin) {
m_marginBoxOutsets.setBottom(margin);
}
void setMarginLeft(LayoutUnit margin) { m_marginBoxOutsets.setLeft(margin); }
void setMarginRight(LayoutUnit margin) {
m_marginBoxOutsets.setRight(margin);
}
LayoutUnit marginLogicalLeft() const {
return m_marginBoxOutsets.logicalLeft(style()->getWritingMode());
}
LayoutUnit marginLogicalRight() const {
return m_marginBoxOutsets.logicalRight(style()->getWritingMode());
}
LayoutUnit marginBefore(
const ComputedStyle* overrideStyle = nullptr) const final {
return m_marginBoxOutsets.before(
(overrideStyle ? overrideStyle : style())->getWritingMode());
}
LayoutUnit marginAfter(
const ComputedStyle* overrideStyle = nullptr) const final {
return m_marginBoxOutsets.after(
(overrideStyle ? overrideStyle : style())->getWritingMode());
}
LayoutUnit marginStart(
const ComputedStyle* overrideStyle = nullptr) const final {
const ComputedStyle* styleToUse = overrideStyle ? overrideStyle : style();
return m_marginBoxOutsets.start(styleToUse->getWritingMode(),
styleToUse->direction());
}
LayoutUnit marginEnd(
const ComputedStyle* overrideStyle = nullptr) const final {
const ComputedStyle* styleToUse = overrideStyle ? overrideStyle : style();
return m_marginBoxOutsets.end(styleToUse->getWritingMode(),
styleToUse->direction());
}
LayoutUnit marginOver() const final {
return m_marginBoxOutsets.over(style()->getWritingMode());
}
LayoutUnit marginUnder() const final {
return m_marginBoxOutsets.under(style()->getWritingMode());
}
void setMarginBefore(LayoutUnit value,
const ComputedStyle* overrideStyle = nullptr) {
m_marginBoxOutsets.setBefore(
(overrideStyle ? overrideStyle : style())->getWritingMode(), value);
}
void setMarginAfter(LayoutUnit value,
const ComputedStyle* overrideStyle = nullptr) {
m_marginBoxOutsets.setAfter(
(overrideStyle ? overrideStyle : style())->getWritingMode(), value);
}
void setMarginStart(LayoutUnit value,
const ComputedStyle* overrideStyle = nullptr) {
const ComputedStyle* styleToUse = overrideStyle ? overrideStyle : style();
m_marginBoxOutsets.setStart(styleToUse->getWritingMode(),
styleToUse->direction(), value);
}
void setMarginEnd(LayoutUnit value,
const ComputedStyle* overrideStyle = nullptr) {
const ComputedStyle* styleToUse = overrideStyle ? overrideStyle : style();
m_marginBoxOutsets.setEnd(styleToUse->getWritingMode(),
styleToUse->direction(), value);
}
// The following functions are used to implement collapsing margins.
// All objects know their maximal positive and negative margins. The formula
// for computing a collapsed margin is |maxPosMargin| - |maxNegmargin|.
// For a non-collapsing box, such as a leaf element, this formula will simply
// return the margin of the element. Blocks override the maxMarginBefore and
// maxMarginAfter methods.
virtual bool isSelfCollapsingBlock() const { return false; }
virtual LayoutUnit collapsedMarginBefore() const { return marginBefore(); }
virtual LayoutUnit collapsedMarginAfter() const { return marginAfter(); }
LayoutRectOutsets collapsedMarginBoxLogicalOutsets() const {
return LayoutRectOutsets(collapsedMarginBefore(), LayoutUnit(),
collapsedMarginAfter(), LayoutUnit());
}
void absoluteRects(Vector<IntRect>&,
const LayoutPoint& accumulatedOffset) const override;
void absoluteQuads(Vector<FloatQuad>&) const override;
FloatRect localBoundingBoxRectForAccessibility() const final;
int reflectionOffset() const;
// Given a rect in the object's coordinate space, returns the corresponding
// rect in the reflection.
LayoutRect reflectedRect(const LayoutRect&) const;
void layout() override;
void paint(const PaintInfo&, const LayoutPoint&) const override;
bool nodeAtPoint(HitTestResult&,
const HitTestLocation& locationInContainer,
const LayoutPoint& accumulatedOffset,
HitTestAction) override;
LayoutUnit minPreferredLogicalWidth() const override;
LayoutUnit maxPreferredLogicalWidth() const override;
// FIXME: We should rename these back to overrideLogicalHeight/Width and have
// them store the border-box height/width like the regular height/width
// accessors on LayoutBox. Right now, these are different than contentHeight/
// contentWidth because they still include the scrollbar height/width.
LayoutUnit overrideLogicalContentWidth() const;
LayoutUnit overrideLogicalContentHeight() const;
bool hasOverrideLogicalContentHeight() const;
bool hasOverrideLogicalContentWidth() const;
void setOverrideLogicalContentHeight(LayoutUnit);
void setOverrideLogicalContentWidth(LayoutUnit);
void clearOverrideSize();
void clearOverrideLogicalContentHeight();
void clearOverrideLogicalContentWidth();
LayoutUnit overrideContainingBlockContentLogicalWidth() const;
LayoutUnit overrideContainingBlockContentLogicalHeight() const;
bool hasOverrideContainingBlockLogicalWidth() const;
bool hasOverrideContainingBlockLogicalHeight() const;
void setOverrideContainingBlockContentLogicalWidth(LayoutUnit);
void setOverrideContainingBlockContentLogicalHeight(LayoutUnit);
void clearContainingBlockOverrideSize();
void clearOverrideContainingBlockContentLogicalHeight();
LayoutUnit extraInlineOffset() const;
LayoutUnit extraBlockOffset() const;
void setExtraInlineOffset(LayoutUnit inlineOffest);
void setExtraBlockOffset(LayoutUnit blockOffest);
void clearExtraInlineAndBlockOffests();
LayoutSize offsetFromContainer(const LayoutObject*) const override;
LayoutUnit adjustBorderBoxLogicalWidthForBoxSizing(float width) const;
LayoutUnit adjustBorderBoxLogicalHeightForBoxSizing(float height) const;
LayoutUnit adjustContentBoxLogicalWidthForBoxSizing(float width) const;
LayoutUnit adjustContentBoxLogicalHeightForBoxSizing(float height) const;
// ComputedMarginValues holds the actual values for margins. It ignores
// margin collapsing as they are handled in LayoutBlockFlow.
// The margins are stored in logical coordinates (see COORDINATE
// SYSTEMS in LayoutBoxModel) for use during layout.
struct ComputedMarginValues {
DISALLOW_NEW();
ComputedMarginValues() {}
LayoutUnit m_before;
LayoutUnit m_after;
LayoutUnit m_start;
LayoutUnit m_end;
};
// LogicalExtentComputedValues is used both for the
// block-flow and inline-direction axis.
struct LogicalExtentComputedValues {
STACK_ALLOCATED();
LogicalExtentComputedValues() {}
// This is the dimension in the measured direction
// (logical height or logical width).
LayoutUnit m_extent;
// This is the offset in the measured direction
// (logical top or logical left).
LayoutUnit m_position;
// |m_margins| represents the margins in the measured direction.
// Note that ComputedMarginValues has also the margins in
// the orthogonal direction to have clearer names but they are
// ignored in the code.
ComputedMarginValues m_margins;
};
// Resolve auto margins in the chosen direction of the containing block so
// that objects can be pushed to the start, middle or end of the containing
// block.
void computeMarginsForDirection(MarginDirection forDirection,
const LayoutBlock* containingBlock,
LayoutUnit containerWidth,
LayoutUnit childWidth,
LayoutUnit& marginStart,
LayoutUnit& marginEnd,
Length marginStartLength,
Length marginStartEnd) const;
// Used to resolve margins in the containing block's block-flow direction.
void computeAndSetBlockDirectionMargins(const LayoutBlock* containingBlock);
LayoutUnit offsetFromLogicalTopOfFirstPage() const;
// The page logical offset is the object's offset from the top of the page in
// the page progression direction (so an x-offset in vertical text and a
// y-offset for horizontal text).
LayoutUnit pageLogicalOffset() const {
return m_rareData ? m_rareData->m_pageLogicalOffset : LayoutUnit();
}
void setPageLogicalOffset(LayoutUnit);
// Specify which page or column to associate with an offset, if said offset is
// exactly at a page or column boundary.
enum PageBoundaryRule { AssociateWithFormerPage, AssociateWithLatterPage };
LayoutUnit pageLogicalHeightForOffset(LayoutUnit) const;
LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit,
PageBoundaryRule) const;
// Calculate the strut to insert in order fit content of size
// |contentLogicalHeight|. |strutToNextPage| is the strut to add to |offset|
// to merely get to the top of the next page or column. This is what will be
// returned if the content can actually fit there. Otherwise, return the
// distance to the next fragmentainer that can fit this piece of content.
virtual LayoutUnit calculatePaginationStrutToFitContent(
LayoutUnit offset,
LayoutUnit strutToNextPage,
LayoutUnit contentLogicalHeight) const;
void positionLineBox(InlineBox*);
void moveWithEdgeOfInlineContainerIfNecessary(bool isHorizontal);
virtual InlineBox* createInlineBox();
void dirtyLineBoxes(bool fullLayout);
// For atomic inline elements, this function returns the inline box that
// contains us. Enables the atomic inline LayoutObject to quickly determine
// what line it is contained on and to easily iterate over structures on the
// line.
InlineBox* inlineBoxWrapper() const { return m_inlineBoxWrapper; }
void setInlineBoxWrapper(InlineBox*);
void deleteLineBoxWrapper();
void setSpannerPlaceholder(LayoutMultiColumnSpannerPlaceholder&);
void clearSpannerPlaceholder();
LayoutMultiColumnSpannerPlaceholder* spannerPlaceholder() const final {
return m_rareData ? m_rareData->m_spannerPlaceholder : 0;
}
// A pagination strut is the amount of space needed to push an in-flow block-
// level object (or float) to the logical top of the next page or column. It
// will be set both for forced breaks (e.g. page-break-before:always) and soft
// breaks (when there's not enough space in the current page / column for the
// object). The strut is baked into the logicalTop() of the object, so that
// logicalTop() - paginationStrut() == the original position in the previous
// column before deciding to break.
//
// Pagination struts are either set in front of a block-level box (here) or
// before a line (RootInlineBox::paginationStrut()).
LayoutUnit paginationStrut() const {
return m_rareData ? m_rareData->m_paginationStrut : LayoutUnit();
}
void setPaginationStrut(LayoutUnit);
void resetPaginationStrut() {
if (m_rareData)
m_rareData->m_paginationStrut = LayoutUnit();
}
// Is the specified break-before or break-after value supported on this
// object? It needs to be in-flow all the way up to a fragmentation context
// that supports the specified value.
bool isBreakBetweenControllable(EBreak) const;
// Is the specified break-inside value supported on this object? It needs to
// be contained by a fragmentation context that supports the specified value.
bool isBreakInsideControllable(EBreak) const;
virtual EBreak breakAfter() const;
virtual EBreak breakBefore() const;
EBreak breakInside() const;
// Join two adjacent break values specified on break-before and/or break-
// after. avoid* values win over auto values, and forced break values win over
// avoid* values. |firstValue| is specified on an element earlier in the flow
// than |secondValue|. This method is used at class A break points [1], to
// join the values of the previous break-after and the next break-before, to
// figure out whether we may, must, or should not, break at that point. It is
// also used when propagating break-before values from first children and
// break-after values on last children to their container.
//
// [1] https://drafts.csswg.org/css-break/#possible-breaks
static EBreak joinFragmentainerBreakValues(EBreak firstValue,
EBreak secondValue);
static bool isForcedFragmentainerBreakValue(EBreak);
EBreak classABreakPointValue(EBreak previousBreakAfterValue) const;
// Return true if we should insert a break in front of this box. The box needs
// to start at a valid class A break point in order to allow a forced break.
// To determine whether or not to break, we also need to know the break-after
// value of the previous in-flow sibling.
bool needsForcedBreakBefore(EBreak previousBreakAfterValue) const;
bool paintedOutputOfObjectHasNoEffectRegardlessOfSize() const override;
LayoutRect localOverflowRectForPaintInvalidation() const override;
bool mapToVisualRectInAncestorSpace(
const LayoutBoxModelObject* ancestor,
LayoutRect&,
VisualRectFlags = DefaultVisualRectFlags) const override;
LayoutUnit containingBlockLogicalHeightForGetComputedStyle() const;
LayoutUnit containingBlockLogicalWidthForContent() const override;
LayoutUnit containingBlockLogicalHeightForContent(
AvailableLogicalHeightType) const;
LayoutUnit containingBlockAvailableLineWidth() const;
LayoutUnit perpendicularContainingBlockLogicalHeight() const;
virtual void updateLogicalWidth();
void updateLogicalHeight();
virtual void computeLogicalHeight(LayoutUnit logicalHeight,
LayoutUnit logicalTop,
LogicalExtentComputedValues&) const;
// This function will compute the logical border-box height, without laying
// out the box. This means that the result is only "correct" when the height
// is explicitly specified. This function exists so that intrinsic width
// calculations have a way to deal with children that have orthogonal flows.
// When there is no explicit height, this function assumes a content height of
// zero (and returns just border+padding).
LayoutUnit computeLogicalHeightWithoutLayout() const;
void computeLogicalWidth(LogicalExtentComputedValues&) const;
bool stretchesToViewport() const {
return document().inQuirksMode() && stretchesToViewportInQuirksMode();
}
virtual LayoutSize intrinsicSize() const { return LayoutSize(); }
LayoutUnit intrinsicLogicalWidth() const {
return style()->isHorizontalWritingMode() ? intrinsicSize().width()
: intrinsicSize().height();
}
LayoutUnit intrinsicLogicalHeight() const {
return style()->isHorizontalWritingMode() ? intrinsicSize().height()
: intrinsicSize().width();
}
virtual LayoutUnit intrinsicContentLogicalHeight() const {
return m_intrinsicContentLogicalHeight;
}
// Whether or not the element shrinks to its intrinsic width (rather than
// filling the width of a containing block). HTML4 buttons, <select>s,
// <input>s, legends, and floating/compact elements do this.
bool sizesLogicalWidthToFitContent(const Length& logicalWidth) const;
LayoutUnit shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart,
LayoutUnit childMarginEnd,
const LayoutBlockFlow* cb) const;
LayoutUnit computeLogicalWidthUsing(SizeType,
const Length& logicalWidth,
LayoutUnit availableLogicalWidth,
const LayoutBlock* containingBlock) const;
LayoutUnit computeLogicalHeightUsing(SizeType,
const Length& height,
LayoutUnit intrinsicContentHeight) const;
LayoutUnit computeContentLogicalHeight(
SizeType,
const Length& height,
LayoutUnit intrinsicContentHeight) const;
LayoutUnit computeContentAndScrollbarLogicalHeightUsing(
SizeType,
const Length& height,
LayoutUnit intrinsicContentHeight) const;
LayoutUnit computeReplacedLogicalWidthUsing(SizeType,
const Length& width) const;
LayoutUnit computeReplacedLogicalWidthRespectingMinMaxWidth(
LayoutUnit logicalWidth,
ShouldComputePreferred = ComputeActual) const;
LayoutUnit computeReplacedLogicalHeightUsing(SizeType,
const Length& height) const;
LayoutUnit computeReplacedLogicalHeightRespectingMinMaxHeight(
LayoutUnit logicalHeight) const;
virtual LayoutUnit computeReplacedLogicalWidth(
ShouldComputePreferred = ComputeActual) const;
virtual LayoutUnit computeReplacedLogicalHeight(
LayoutUnit estimatedUsedWidth = LayoutUnit()) const;
bool percentageLogicalHeightIsResolvable() const;
LayoutUnit computePercentageLogicalHeight(const Length& height) const;
// Block flows subclass availableWidth/Height to handle multi column layout
// (shrinking the width/height available to children when laying out.)
LayoutUnit availableLogicalWidth() const { return contentLogicalWidth(); }
LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const;
LayoutUnit availableLogicalHeightUsing(const Length&,
AvailableLogicalHeightType) const;
// There are a few cases where we need to refer specifically to the available
// physical width and available physical height. Relative positioning is one
// of those cases, since left/top offsets are physical.
LayoutUnit availableWidth() const {
return style()->isHorizontalWritingMode()
? availableLogicalWidth()
: availableLogicalHeight(IncludeMarginBorderPadding);
}
LayoutUnit availableHeight() const {
return style()->isHorizontalWritingMode()
? availableLogicalHeight(IncludeMarginBorderPadding)
: availableLogicalWidth();
}
int verticalScrollbarWidth() const;
int horizontalScrollbarHeight() const;
int scrollbarLogicalWidth() const {
return style()->isHorizontalWritingMode() ? verticalScrollbarWidth()
: horizontalScrollbarHeight();
}
int scrollbarLogicalHeight() const {
return style()->isHorizontalWritingMode() ? horizontalScrollbarHeight()
: verticalScrollbarWidth();
}
virtual ScrollResult scroll(ScrollGranularity, const FloatSize&);
bool canBeScrolledAndHasScrollableArea() const;
virtual bool canBeProgramaticallyScrolled() const;
virtual void autoscroll(const IntPoint&);
bool canAutoscroll() const;
IntSize calculateAutoscrollDirection(const IntPoint& pointInRootFrame) const;
static LayoutBox* findAutoscrollable(LayoutObject*);
virtual void stopAutoscroll() {}
virtual void middleClickAutoscroll(const IntPoint&);
DISABLE_CFI_PERF bool hasAutoVerticalScrollbar() const {
return hasOverflowClip() && (style()->overflowY() == OverflowAuto ||
style()->overflowY() == OverflowPagedY ||
style()->overflowY() == OverflowOverlay);
}
DISABLE_CFI_PERF bool hasAutoHorizontalScrollbar() const {
return hasOverflowClip() && (style()->overflowX() == OverflowAuto ||
style()->overflowX() == OverflowOverlay);
}
DISABLE_CFI_PERF bool scrollsOverflow() const {
return scrollsOverflowX() || scrollsOverflowY();
}
virtual bool shouldPlaceBlockDirectionScrollbarOnLogicalLeft() const {
return style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft();
}
bool hasScrollableOverflowX() const {
return scrollsOverflowX() &&
pixelSnappedScrollWidth() != pixelSnappedClientWidth();
}
bool hasScrollableOverflowY() const {
return scrollsOverflowY() &&
pixelSnappedScrollHeight() != pixelSnappedClientHeight();
}
virtual bool scrollsOverflowX() const {
return hasOverflowClip() && (style()->overflowX() == OverflowScroll ||
hasAutoHorizontalScrollbar());
}
virtual bool scrollsOverflowY() const {
return hasOverflowClip() && (style()->overflowY() == OverflowScroll ||
hasAutoVerticalScrollbar());
}
// Elements such as the <input> field override this to specify that they are
// scrollable outside the context of the CSS overflow style
virtual bool isIntrinsicallyScrollable(
ScrollbarOrientation orientation) const {
return false;
}
bool hasUnsplittableScrollingOverflow() const;
// Page / column breakability inside block-level objects.
enum PaginationBreakability {
AllowAnyBreaks, // No restrictions on breaking. May examine children to
// find possible break points.
ForbidBreaks, // Forbid breaks inside this object. Content cannot be split
// nicely into smaller pieces.
AvoidBreaks // Preferably avoid breaks. If not possible, examine children
// to find possible break points.
};
PaginationBreakability getPaginationBreakability() const;
LayoutRect localCaretRect(
InlineBox*,
int caretOffset,
LayoutUnit* extraWidthToEndOfLine = nullptr) override;
virtual LayoutRect overflowClipRect(
const LayoutPoint& location,
OverlayScrollbarClipBehavior = IgnoreOverlayScrollbarSize) const;
LayoutRect clipRect(const LayoutPoint& location) const;
virtual bool hasControlClip() const { return false; }
virtual LayoutRect controlClipRect(const LayoutPoint&) const {
return LayoutRect();
}
// Returns the combination of overflow clip, contain: paint clip and CSS clip
// for this object, in local space.
LayoutRect clippingRect() const;
virtual void paintBoxDecorationBackground(const PaintInfo&,
const LayoutPoint&) const;
virtual void paintMask(const PaintInfo&, const LayoutPoint&) const;
void imageChanged(WrappedImagePtr, const IntRect* = nullptr) override;
ResourcePriority computeResourcePriority() const final;
void logicalExtentAfterUpdatingLogicalWidth(const LayoutUnit& logicalTop,
LogicalExtentComputedValues&);
PositionWithAffinity positionForPoint(const LayoutPoint&) override;
void removeFloatingOrPositionedChildFromBlockLists();
PaintLayer* enclosingFloatPaintingLayer() const;
virtual int firstLineBoxBaseline() const { return -1; }
virtual int inlineBlockBaseline(LineDirectionMode) const {
return -1;
} // Returns -1 if we should skip this box when computing the baseline of an
// inline-block.
virtual Node* nodeForHitTest() const { return node(); }
bool shrinkToAvoidFloats() const;
virtual bool avoidsFloats() const;
void markChildForPaginationRelayoutIfNeeded(LayoutBox& child,
SubtreeLayoutScope&);
bool isWritingModeRoot() const {
return !parent() ||
parent()->style()->getWritingMode() != style()->getWritingMode();
}
bool isOrthogonalWritingModeRoot() const {
return parent() &&
parent()->isHorizontalWritingMode() != isHorizontalWritingMode();
}
void markOrthogonalWritingModeRoot();
void unmarkOrthogonalWritingModeRoot();
bool isDeprecatedFlexItem() const {
return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() &&
parent()->isDeprecatedFlexibleBox();
}
bool isFlexItemIncludingDeprecated() const {
return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() &&
parent()->isFlexibleBoxIncludingDeprecated();
}
bool isFlexItem() const {
return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() &&
parent()->isFlexibleBox();
}
bool isGridItem() const { return parent() && parent()->isLayoutGrid(); }
LayoutUnit lineHeight(
bool firstLine,
LineDirectionMode,
LinePositionMode = PositionOnContainingLine) const override;
int baselinePosition(
FontBaseline,
bool firstLine,
LineDirectionMode,
LinePositionMode = PositionOnContainingLine) const override;
LayoutUnit offsetLeft(const Element*) const override;
LayoutUnit offsetTop(const Element*) const override;
LayoutPoint flipForWritingModeForChild(const LayoutBox* child,
const LayoutPoint&) const;
LayoutUnit flipForWritingMode(LayoutUnit position) const WARN_UNUSED_RETURN {
// The offset is in the block direction (y for horizontal writing modes, x
// for vertical writing modes).
if (!UNLIKELY(hasFlippedBlocksWritingMode()))
return position;
return logicalHeight() - position;
}
LayoutPoint flipForWritingMode(const LayoutPoint& position) const
WARN_UNUSED_RETURN {
if (!UNLIKELY(hasFlippedBlocksWritingMode()))
return position;
return isHorizontalWritingMode()
? LayoutPoint(position.x(), m_frameRect.height() - position.y())
: LayoutPoint(m_frameRect.width() - position.x(), position.y());
}
LayoutSize flipForWritingMode(const LayoutSize& offset) const
WARN_UNUSED_RETURN {
if (!UNLIKELY(hasFlippedBlocksWritingMode()))
return offset;
return LayoutSize(m_frameRect.width() - offset.width(), offset.height());
}
void flipForWritingMode(LayoutRect& rect) const {
if (!UNLIKELY(hasFlippedBlocksWritingMode()))
return;
rect.setX(m_frameRect.width() - rect.maxX());
}
FloatPoint flipForWritingMode(const FloatPoint& position) const
WARN_UNUSED_RETURN {
if (!UNLIKELY(hasFlippedBlocksWritingMode()))
return position;
return FloatPoint(m_frameRect.width() - position.x(), position.y());
}
void flipForWritingMode(FloatRect& rect) const {
if (!UNLIKELY(hasFlippedBlocksWritingMode()))
return;
rect.setX(m_frameRect.width() - rect.maxX());
}
// These represent your location relative to your container as a physical
// offset. In layout related methods you almost always want the logical
// location (e.g. x() and y()). Passing |container| causes flipped-block
// flipping w.r.t. that container, or containingBlock() otherwise.
LayoutPoint topLeftLocation(
const LayoutBox* flippedBlocksContainer = nullptr) const;
LayoutSize topLeftLocationOffset() const {
return toLayoutSize(topLeftLocation());
}
LayoutRect logicalVisualOverflowRectForPropagation(
const ComputedStyle&) const;
LayoutRect visualOverflowRectForPropagation(const ComputedStyle&) const;
LayoutRect logicalLayoutOverflowRectForPropagation(
const ComputedStyle&) const;
LayoutRect layoutOverflowRectForPropagation(const ComputedStyle&) const;
bool hasOverflowModel() const { return m_overflow.get(); }
bool hasSelfVisualOverflow() const {
return m_overflow &&
!borderBoxRect().contains(m_overflow->selfVisualOverflowRect());
}
bool hasVisualOverflow() const {
return m_overflow && !borderBoxRect().contains(visualOverflowRect());
}
virtual bool needsPreferredWidthsRecalculation() const;
// See README.md for an explanation of scroll origin.
virtual IntSize originAdjustmentForScrollbars() const;
IntSize scrolledContentOffset() const;
// Maps a rect in scrolling contents space to box space and apply overflow
// clip if needed. Returns true if no clipping applied or the rect actually
// intersects the clipping region. If edgeInclusive is true, then this method
// may return true even if the resulting rect has zero area.
bool mapScrollingContentsRectToBoxSpace(
LayoutRect&,
ApplyOverflowClipFlag,
VisualRectFlags = DefaultVisualRectFlags) const;
virtual bool hasRelativeLogicalWidth() const;
virtual bool hasRelativeLogicalHeight() const;
bool hasHorizontalLayoutOverflow() const {
if (!m_overflow)
return false;
LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect();
LayoutRect noOverflowRect = this->noOverflowRect();
return layoutOverflowRect.x() < noOverflowRect.x() ||
layoutOverflowRect.maxX() > noOverflowRect.maxX();
}
bool hasVerticalLayoutOverflow() const {
if (!m_overflow)
return false;
LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect();
LayoutRect noOverflowRect = this->noOverflowRect();
return layoutOverflowRect.y() < noOverflowRect.y() ||
layoutOverflowRect.maxY() > noOverflowRect.maxY();
}
virtual LayoutBox* createAnonymousBoxWithSameTypeAs(
const LayoutObject*) const {
ASSERT_NOT_REACHED();
return nullptr;
}
bool hasSameDirectionAs(const LayoutBox* object) const {
return style()->direction() == object->style()->direction();
}
ShapeOutsideInfo* shapeOutsideInfo() const;
void markShapeOutsideDependentsForLayout() {
if (isFloating())
removeFloatingOrPositionedChildFromBlockLists();
}
void setIntrinsicContentLogicalHeight(
LayoutUnit intrinsicContentLogicalHeight) const {
m_intrinsicContentLogicalHeight = intrinsicContentLogicalHeight;
}
bool canRenderBorderImage() const;
void mapLocalToAncestor(
const LayoutBoxModelObject* ancestor,
TransformState&,
MapCoordinatesFlags = ApplyContainerFlip) const override;
void mapAncestorToLocal(const LayoutBoxModelObject*,
TransformState&,
MapCoordinatesFlags) const override;
void clearPreviousPaintInvalidationRects() override;
LayoutBlock* percentHeightContainer() const {
return m_rareData ? m_rareData->m_percentHeightContainer : nullptr;
}
void setPercentHeightContainer(LayoutBlock*);
void removeFromPercentHeightContainer();
void clearPercentHeightDescendants();
// For snap areas, returns the snap container that owns us.
LayoutBox* snapContainer() const;
void setSnapContainer(LayoutBox*);
// For snap containers, returns all associated snap areas.
SnapAreaSet* snapAreas() const;
void clearSnapAreas();
bool hitTestClippedOutByRoundedBorder(
const HitTestLocation& locationInContainer,
const LayoutPoint& borderBoxLocation) const;
static bool mustInvalidateFillLayersPaintOnWidthChange(const FillLayer&);
static bool mustInvalidateFillLayersPaintOnHeightChange(const FillLayer&);
bool mustInvalidateBackgroundOrBorderPaintOnHeightChange() const;
bool mustInvalidateBackgroundOrBorderPaintOnWidthChange() const;
// Returns true if the box intersects the viewport visible to the user.
bool intersectsVisibleViewport() const;
bool hasNonCompositedScrollbars() const final;
protected:
void willBeDestroyed() override;
void insertedIntoTree() override;
void willBeRemovedFromTree() override;
void styleWillChange(StyleDifference, const ComputedStyle& newStyle) override;
void styleDidChange(StyleDifference, const ComputedStyle* oldStyle) override;
void updateFromStyle() override;
virtual ItemPosition selfAlignmentNormalBehavior() const {
return ItemPositionStretch;
}
// Returns false if it could not cheaply compute the extent (e.g. fixed
// background), in which case the returned rect may be incorrect.
// FIXME: make this a const method once the LayoutBox reference in BoxPainter
// is const.
bool getBackgroundPaintedExtent(LayoutRect&) const;
virtual bool foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect,
unsigned maxDepthToTest) const;
bool computeBackgroundIsKnownToBeObscured() const override;
virtual void computePositionedLogicalWidth(
LogicalExtentComputedValues&) const;
LayoutUnit computeIntrinsicLogicalWidthUsing(
const Length& logicalWidthLength,
LayoutUnit availableLogicalWidth,
LayoutUnit borderAndPadding) const;
virtual LayoutUnit computeIntrinsicLogicalContentHeightUsing(
const Length& logicalHeightLength,
LayoutUnit intrinsicContentHeight,
LayoutUnit borderAndPadding) const;
virtual bool shouldComputeSizeAsReplaced() const {
return isAtomicInlineLevel() && !isInlineBlockOrInlineTable();
}
LayoutObject* splitAnonymousBoxesAroundChild(LayoutObject* beforeChild);
virtual bool hitTestOverflowControl(HitTestResult&,
const HitTestLocation&,
const LayoutPoint&) {
return false;
}
virtual bool hitTestChildren(HitTestResult&,
const HitTestLocation& locationInContainer,
const LayoutPoint& accumulatedOffset,
HitTestAction);
void addLayerHitTestRects(LayerHitTestRects&,
const PaintLayer* currentCompositedLayer,
const LayoutPoint& layerOffset,
const LayoutRect& containerRect) const override;
void computeSelfHitTestRects(Vector<LayoutRect>&,
const LayoutPoint& layerOffset) const override;
PaintInvalidationReason invalidatePaintIfNeeded(
const PaintInvalidationState&) override;
PaintInvalidationReason invalidatePaintIfNeeded(
const PaintInvalidatorContext&) const override;
bool columnFlexItemHasStretchAlignment() const;
bool isStretchingColumnFlexItem() const;
bool hasStretchedLogicalWidth() const;
void excludeScrollbars(
LayoutRect&,
OverlayScrollbarClipBehavior = IgnoreOverlayScrollbarSize) const;
LayoutUnit containingBlockLogicalWidthForPositioned(
const LayoutBoxModelObject* containingBlock,
bool checkForPerpendicularWritingMode = true) const;
LayoutUnit containingBlockLogicalHeightForPositioned(
const LayoutBoxModelObject* containingBlock,
bool checkForPerpendicularWritingMode = true) const;
static void computeBlockStaticDistance(
Length& logicalTop,
Length& logicalBottom,
const LayoutBox* child,
const LayoutBoxModelObject* containerBlock);
static void computeInlineStaticDistance(
Length& logicalLeft,
Length& logicalRight,
const LayoutBox* child,
const LayoutBoxModelObject* containerBlock,
LayoutUnit containerLogicalWidth);
static void computeLogicalLeftPositionedOffset(
LayoutUnit& logicalLeftPos,
const LayoutBox* child,
LayoutUnit logicalWidthValue,
const LayoutBoxModelObject* containerBlock,
LayoutUnit containerLogicalWidth);
static void computeLogicalTopPositionedOffset(
LayoutUnit& logicalTopPos,
const LayoutBox* child,
LayoutUnit logicalHeightValue,
const LayoutBoxModelObject* containerBlock,
LayoutUnit containerLogicalHeight);
bool skipContainingBlockForPercentHeightCalculation(
const LayoutBox* containingBlock) const;
private:
void updateShapeOutsideInfoAfterStyleChange(const ComputedStyle&,
const ComputedStyle* oldStyle);
void updateGridPositionAfterStyleChange(const ComputedStyle*);
void updateScrollSnapMappingAfterStyleChange(const ComputedStyle*,
const ComputedStyle* oldStyle);
void clearScrollSnapMapping();
void addScrollSnapMapping();
bool autoWidthShouldFitContent() const;
LayoutUnit shrinkToFitLogicalWidth(LayoutUnit availableLogicalWidth,
LayoutUnit bordersPlusPadding) const;
bool stretchesToViewportInQuirksMode() const;
virtual void computePositionedLogicalHeight(
LogicalExtentComputedValues&) const;
void computePositionedLogicalWidthUsing(
SizeType,
Length logicalWidth,
const LayoutBoxModelObject* containerBlock,
TextDirection containerDirection,
LayoutUnit containerLogicalWidth,
LayoutUnit bordersPlusPadding,
const Length& logicalLeft,
const Length& logicalRight,
const Length& marginLogicalLeft,
const Length& marginLogicalRight,
LogicalExtentComputedValues&) const;
void computePositionedLogicalHeightUsing(
SizeType,
Length logicalHeightLength,
const LayoutBoxModelObject* containerBlock,
LayoutUnit containerLogicalHeight,
LayoutUnit bordersPlusPadding,
LayoutUnit logicalHeight,
const Length& logicalTop,
const Length& logicalBottom,
const Length& marginLogicalTop,
const Length& marginLogicalBottom,
LogicalExtentComputedValues&) const;
LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth) const;
LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth,
LayoutUnit& marginStart,
LayoutUnit& marginEnd) const;
// Calculates the intrinsic(https://drafts.csswg.org/css-sizing-3/#intrinsic)
// logical widths for this layout box.
//
// intrinsicWidth is defined as:
// intrinsic size of content (without our border and padding) +
// scrollbarWidth.
//
// preferredWidth is defined as:
// fixedWidth OR (intrinsicWidth plus border and padding).
// Note: fixedWidth includes border and padding and scrollbarWidth.
virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth,
LayoutUnit& maxLogicalWidth) const;
// This function calculates the preferred widths for an object.
//
// This function is only expected to be called if
// the boolean preferredLogicalWidthsDirty is true. It also MUST clear the
// boolean before returning.
//
// See INTRINSIC SIZES / PREFERRED LOGICAL WIDTHS in LayoutObject.h for more
// details about those widths.
virtual void computePreferredLogicalWidths() {
clearPreferredLogicalWidthsDirty();
}
LayoutBoxRareData& ensureRareData() {
if (!m_rareData)
m_rareData = wrapUnique(new LayoutBoxRareData());
return *m_rareData.get();
}
bool logicalHeightComputesAsNone(SizeType) const;
bool isBox() const =
delete; // This will catch anyone doing an unnecessary check.
void frameRectChanged();
virtual bool isInSelfHitTestingPhase(HitTestAction hitTestAction) const {
return hitTestAction == HitTestForeground;
}
void updateBackgroundAttachmentFixedStatusAfterStyleChange();
// The CSS border box rect for this box.
//
// The rectangle is in this box's physical coordinates but with a
// flipped block-flow direction (see the COORDINATE SYSTEMS section
// in LayoutBoxModelObject). The location is the distance from this
// object's border edge to the container's border edge (which is not
// always the parent). Thus it includes any logical top/left along
// with this box's margins.
LayoutRect m_frameRect;
// Our intrinsic height, used for min-height: min-content etc. Maintained by
// updateLogicalHeight. This is logicalHeight() before it is clamped to
// min/max.
mutable LayoutUnit m_intrinsicContentLogicalHeight;
void inflateVisualRectForFilter(LayoutRect&) const;
void inflateVisualRectForFilterUnderContainer(
LayoutRect&,
const LayoutObject& container,
const LayoutBoxModelObject* ancestorToStopAt) const;
LayoutRectOutsets m_marginBoxOutsets;
void addSnapArea(const LayoutBox&);
void removeSnapArea(const LayoutBox&);
LayoutRect debugRect() const override;
protected:
// The logical width of the element if it were to break its lines at every
// possible opportunity.
//
// See LayoutObject::minPreferredLogicalWidth() for more details.
LayoutUnit m_minPreferredLogicalWidth;
// The logical width of the element if it never breaks any lines at all.
//
// See LayoutObject::maxPreferredLogicalWidth() for more details.
LayoutUnit m_maxPreferredLogicalWidth;
// Our overflow information.
std::unique_ptr<BoxOverflowModel> m_overflow;
private:
// The inline box containing this LayoutBox, for atomic inline elements.
InlineBox* m_inlineBoxWrapper;
std::unique_ptr<LayoutBoxRareData> m_rareData;
};
DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutBox, isBox());
inline LayoutBox* LayoutBox::previousSiblingBox() const {
return toLayoutBox(previousSibling());
}
inline LayoutBox* LayoutBox::previousInFlowSiblingBox() const {
LayoutBox* previous = previousSiblingBox();
while (previous && previous->isOutOfFlowPositioned())
previous = previous->previousSiblingBox();
return previous;
}
inline LayoutBox* LayoutBox::nextSiblingBox() const {
return toLayoutBox(nextSibling());
}
inline LayoutBox* LayoutBox::nextInFlowSiblingBox() const {
LayoutBox* next = nextSiblingBox();
while (next && next->isOutOfFlowPositioned())
next = next->nextSiblingBox();
return next;
}
inline LayoutBox* LayoutBox::parentBox() const {
return toLayoutBox(parent());
}
inline LayoutBox* LayoutBox::firstChildBox() const {
return toLayoutBox(slowFirstChild());
}
inline LayoutBox* LayoutBox::lastChildBox() const {
return toLayoutBox(slowLastChild());
}
inline LayoutBox* LayoutBox::previousSiblingMultiColumnBox() const {
ASSERT(isLayoutMultiColumnSpannerPlaceholder() || isLayoutMultiColumnSet());
LayoutBox* previousBox = previousSiblingBox();
if (previousBox->isLayoutFlowThread())
return nullptr;
return previousBox;
}
inline LayoutBox* LayoutBox::nextSiblingMultiColumnBox() const {
ASSERT(isLayoutMultiColumnSpannerPlaceholder() || isLayoutMultiColumnSet());
return nextSiblingBox();
}
inline void LayoutBox::setInlineBoxWrapper(InlineBox* boxWrapper) {
if (boxWrapper) {
ASSERT(!m_inlineBoxWrapper);
// m_inlineBoxWrapper should already be nullptr. Deleting it is a safeguard
// against security issues. Otherwise, there will two line box wrappers
// keeping the reference to this layoutObject, and only one will be notified
// when the layoutObject is getting destroyed. The second line box wrapper
// will keep a stale reference.
if (UNLIKELY(m_inlineBoxWrapper != nullptr))
deleteLineBoxWrapper();
}
m_inlineBoxWrapper = boxWrapper;
}
inline bool LayoutBox::isForcedFragmentainerBreakValue(EBreak breakValue) {
return breakValue == BreakColumn || breakValue == BreakLeft ||
breakValue == BreakPage || breakValue == BreakRecto ||
breakValue == BreakRight || breakValue == BreakVerso;
}
} // namespace blink
#endif // LayoutBox_h